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* TGUI Preferences Menu + total rewrite of the preferences backend (#17368) * It compiles * It opens * Sync 1 * Add asset caching * Sync 2 * It opens without dev now * Update a few packages * Sync 3 * Sync 4 keybind fix * start of dehardcoded species * Small fixes * Add more individual preferences * ASS sync * Automatic changelog generation #17368 [ci skip] * AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH * e * Fix some TS stuff * Sort quirks starting from good * Fix skin tone selector * Jamie Fixes * Update moth.dm * Fix latejoin menu + tweaks * Some fixes * Finally fix job selection * e * Ling * MORE * config * Convert pref: ooccolor * Convert pref: asay color * Convert pref: tooltips * Convert pref: ui style * Convert pref: buttons locked * Convert pref: hotkeys * Convert pref: tgui stuff * Convert pref: windowflashing * Convert pref: ghost stuff * Convert pref: map & antag * Convert pref: PDA stuff * Convert pref: credits & glasses 1 * Convert pref: name * Convert pref: appearances 1 * Convert pref: appearances 2 * Convert pref: jobless role * Convert pref: runechat * Convert pref: yogtoggles + tail wagging 1 * Convert pref: client fps * Convert pref: graphic settings * Convert pref: pda uplink & menuoptions * Convert pref: map & flare * Convert pref: Bar choice * Fix setup character button * Convert pref: alt announcer * Fix * Add cycle background button * Convert pref: disable balloon alert * fix * Clean savefile * Fix backpack pref * Fix underwear selection * Fixes some shit * Updates * Fix computer runtime * Fix pref names * Convert pref: donor item & hat * More computer fixes * Convert pref: borg hat * Convert pref: donor pda (broken) * Convert pref: purrbation * Convert pref: afreeze * Convert pref: accent * Various savefile improvements * Convert pref: persistent scars 1 * A few pref fixes * Some more fixes * Various SSoverlays improvements * Add IPC appearances * Add polysmorph appearances * No icons for ipc and polysmorph * Podpeople deserve death * Add plasmaman appearance * h * fix * fix2 * asdf * fsdf * aaaaa * FUCK MOTHS * Preternis color * e * e * Update human.dmi * icon fix * un snowflake * fix underwear icon * remove color from here * donor ree * aa * maybe * Restore a bunch of TGUI files * More TGUI fixes * test * Fix more errors * a * test * e? * a;lso this * maybe * Fix * Revert "maybe" This reverts commit14d044a7e3. * fuck off m8 * e * fak off m8 * e2? * AHHH * AHA * AHHH * fix linter 2 * debug * fix runtime * Update dynamic.json * Revert "debug" This reverts commit18681432bd. * 2 * who sleeps in an async? * Hack * e * Fix a few blocking calls * Oh bother * Stay dead * fuck * Update jobs.dm * move debugging * Update jobs.dm * Test * YEET * Revert "YEET" This reverts commit4082e3b133. * Update jobs.dm * Update jobs.dm * e * Fix sechailer runtime * Fix human hair color * d * Ports part of that job refactor * Convert latejoin to new departments * Fix ghost form * Quirk validation * Hopefully pod color fix * oops * Prayge job fix * test * Better unit test asset loading * Remove print * Add error just in case * Remove brief outfit and bypass centcom deadmin * Remove broadcast login/logout * Remove darkened flash * Remove fov darkness * Remove ghost lighting * Remove some tgui prefs * Typo fix * Small fixes * IPC name fix * IPC and pod colors * Jobless fix * Donor item fix * Oopsie * Quirk bandaid * Misc * Move new prefs to Preferences tab for now * Add skillcape * FUCK THIS SHIT * Remove /tg/ gamer cloak * Restrict some job related preferences to clean up UI * Remove useless client var * e * Small tweaks * Dont allow selecting mood quirks if mood is disabled * AHHH * Filter ckey-locked donor items * stupid jamie * AI core display fix * Move donor stuff back to the top * Remove TODOs * Clean up perks * Linter fixes * e * WORKS * LORE * Fix skillcape list * Backpack why * Fixes * Fix cargo console * Remove these * Add horns, frills and mark * Fix not applying all features * Add some missing mutant bodyparts * Update numberinput * Makes animatednumber cooler * Oops * Add default ghost orbit * Default to normal backpack * Fixes skillcapes not being filtered * Donor fix prayge * yep * Adds fallback latejoin menu * Rework donor stuff a bit * Fix donor tgui logic * Delete unused proc * Update FA * Un-yogify quirks * Better checking of quirks * Update tgfont * Fix quirk icons * Fix backup name * Fix donor stuff * A few runtime fixes * Fix another runtime * Give fallback latejoin verb upon connecting * Update AirAlarm interface * maybe this works * Test * Sentient * Remove AI core display preview icons * Fix resetting plasmaman helmet style * Equip plasman in preview * Fix plasmaman preview icon * fuck keybind fix * Extra keybind sanity --------- Co-authored-by: Yogbot-13 <admin@yogstation.net> Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com> Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> Co-authored-by: adamsong <adamsong@users.noreply.github.com>
72 lines
2.6 KiB
Plaintext
72 lines
2.6 KiB
Plaintext
/obj/item/modular_computer/proc/can_install_component(obj/item/computer_hardware/try_install, mob/living/user = null)
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if(!try_install.can_install(src, user))
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return FALSE
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if(try_install.w_class > max_hardware_size)
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to_chat(user, span_warning("This component is too large for \the [src]!"))
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return FALSE
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if(try_install.expansion_hw)
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if(LAZYLEN(expansion_bays) >= max_bays)
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to_chat(user, "<span class='warning'>All of the computer's expansion bays are filled.</span>")
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return FALSE
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if(LAZYACCESS(expansion_bays, try_install.device_type))
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to_chat(user, "<span class='warning'>The computer immediately ejects /the [try_install] and flashes an error: \"Hardware Address Conflict\".</span>")
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return FALSE
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if(all_components[try_install.device_type])
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to_chat(user, span_warning("This computer's hardware slot is already occupied by \the [all_components[try_install.device_type]]."))
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return FALSE
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return TRUE
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/// Installs component.
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/obj/item/modular_computer/proc/install_component(obj/item/computer_hardware/install, mob/living/user = null)
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if(!can_install_component(install, user))
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return FALSE
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if(user && !user.transferItemToLoc(install, src))
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return FALSE
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if(install.expansion_hw)
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LAZYSET(expansion_bays, install.device_type, install)
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all_components[install.device_type] = install
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to_chat(user, span_notice("You install \the [install] into \the [src]."))
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install.holder = src
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install.forceMove(src)
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install.on_install(src, user)
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/// Uninstalls component.
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/obj/item/modular_computer/proc/uninstall_component(obj/item/computer_hardware/yeet, mob/living/user = null)
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if(yeet.holder != src) // Not our component at all.
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return FALSE
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to_chat(user, span_notice("You remove \the [yeet] from \the [src]."))
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yeet.forceMove(get_turf(src))
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forget_component(yeet)
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yeet.on_remove(src, user)
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if(enabled && !use_power())
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shutdown_computer()
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update_icon()
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return TRUE
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/// This isn't the "uninstall fully" proc, it just makes the computer lose all its references to the component
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/obj/item/modular_computer/proc/forget_component(obj/item/computer_hardware/wipe_memory)
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if(wipe_memory.holder != src)
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return FALSE
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if(wipe_memory.expansion_hw)
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LAZYREMOVE(expansion_bays, wipe_memory.device_type)
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all_components.Remove(wipe_memory.device_type)
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wipe_memory.holder = null
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/// Checks all hardware pieces to determine if name matches, if yes, returns the hardware piece, otherwise returns null
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/obj/item/modular_computer/proc/find_hardware_by_name(name)
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for(var/i in all_components)
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var/obj/component = all_components[i]
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if(component.name == name)
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return component
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return null
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