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* Initial Commit Initial Commit Added machine+boards, draggable component. Moving components test Added css transitions and test sprite Sound test Added several audio files Added stamp animations Changed tray rendering to using segmented icons and added new sprites Fixes timing and component highlighting bugs Redid dragging components Items in booth can now save position and parse HTML Added shared z-indexing, switched to better HTML sanitizer Stamps on papers now properly scale with screen size Began moving inline CSS into InspectorBooth.scss Stamping functional Added functionality for taking and ejecting items Item dispensing and size change test Finished UI elements for desk and speaker Bug fix for z-indexing when small and component initialization Added experimental reflections Fixes reflection opacity stacking * Finished id cards * Added more sprites * Made stamp tray upgradable * Added sprite for the inspector booth machine in game * Added some part upgrades * Bug fix for intent interaction with booth * Increased range for speaker * Add cast from field to photo first for linter