Files
Yogstation/_maps/templates/infiltrator_base.dmm
Chubbygummibear 0fda5cfc6a Icon smoothing, and Rendering overhaul, and Camera fix, and mapmerge.py fix, and Multi-z, and THE PLANE CUBE (#21221)
* why no work

angy

* weird errors

shit sucks

* fixved it

I can spell good

* fix?

POSSIBLY

* nope

wasnt this

* no more immutable

thhanks koffee

* ok

ok

* removes all the pref stuff

""removes""

* remove this

idiot

* this goes bye

 bye

* these go too

genius

* bye

bye

* better night vision

* tries to fix camera

maybe

* ok fuck it we ball

we ball

* ok lets go back

go back go back go back

* WORK

DAMNIT

* ha

fuc kyou

* this

maybe

* this doesnt work :(

* maybe fix

maybe

* fucks everything

why do i do this

* test update

test

* Revert "tries to fix camera"

This reverts commit 2d14fbae66.

* reverts everything I just did

peko pain

* bye

bitch

* oh yeah add this

I guess

* Fucks up the camera net + chunk

why

* test maybe revert

* Revert "test maybe revert"

This reverts commit 98c5ef1b93.

* Revert "Fucks up the camera net + chunk"

This reverts commit 0e421ebf5f.

* this isnt going well

uh oh

* Attempts to rework out security camera

and probably more

* Revert "this isnt going well"

This reverts commit 1d8ceac867.

* Revert "Revert "this isnt going well""

This reverts commit e26fb61415.

* ok

ok

* Revert "ok"

This reverts commit 7e7a7f8372.

* Revert "Merge remote-tracking branch 'upstream/master' into NahI'dPortit"

This reverts commit 01094731c1, reversing
changes made to c0cf69ebf1.

* this doesn't need to be redefined

I guess

* no we need this

totally

* a familiar pain

* 515 is L

* yeah

yeah

* ok god

fine

* bye bye basemap :(

doesnt work on runtime station

* Fixes AI statis not working

god im good

* remove this

oh god

* Revert "Revert "Merge remote-tracking branch 'upstream/master' into NahI'dPortit""

This reverts commit b3fb3ba0db.

* proves to god I exist

and im pissed

* yog exclusive feature (tm)

plane master

* bring this back from previous push

* updates vendor emissives

as well as firealarms

* Updates barsign

and fucks everything up

* Fixes barsigns breaks all lights and updates barsigns to be machines and not structures

We will address this in a later patch

* not sure who changed that

oh well

* yeah

this got moved

* this needs updating

yeah

* turns off the carbon monoxide alarm

duh

* FIXES IT YES

thank you biome

* turns this off too

yeah

* Can't compile yet but ports a ton of shit

* L

* the game opens ig

* extra shit

* fixes

* signals and smooth queue

* look ma im going horribly out of scope

* fixes chasms

* this fixed nothing

* ???

* more barsigns

for later

* forgive me cowboy. also fuck diagonals

* oops

we need this apparently

* fuck it we ball

* Update _lists.dm

* Update icon_smoothing.dm

* it now works kinda

* Update atom_initializing_EXPENSIVE.dm

* lighting don't work

* we have light

* sort turfs better

* big fucking reorganize

* like everything except templates

* boy i sure hope nothing bad happens to these bar templates

* we're back

* no runtimes baby

* no errors

* shuttles are almost fixed i think

* Revert "shuttles are almost fixed i think"

This reverts commit 046058827c.

* Revert "Merge remote-tracking branch 'upstream/master' into icon_smoothing"

This reverts commit 863e1b776d, reversing
changes made to 884623e600.

* Revert "no errors"

This reverts commit 884623e600.

* too far back i think

* midround smoothing runtimes fixed i think

* comment cleanup

* should fix the component runtimes

* Revert "Revert "Merge remote-tracking branch 'upstream/master' into icon_smoothing""

This reverts commit a8ff8d63aa.

* NO RUNTIMES AND ICEMETA WORKS LET'S GOOOOOO

* please stay fixed icemeta

* organizing render dms

* woops this too in the reorganizing

* cryo fixed

* nah, i'd win

* parallax isn't my problem

* pls don't break icemeta

* runtime station gets a cam console

* well it compiles

* maybe fix the map

* woops

* man i hate maps

* was that it?

* PLEASE

* missing focus tests

* maybe that was it

* maybe

* let's take the batteries out of the carbon monoxide detector

* fuck osha

* i hate vending machines

* that's not a computer

* slot machine fix

* PLEASE

* that wasn't supposed to be there

* fuck it i can't fix everything at once

* BLUESPACE LOCKER?

* literally why

* hhh

* does this fix chasms?

* that should fix bad index

* please?

* turf_flags for reservations

* haha oops

* yolo (kill me)

* fix wood walls and other walls

* fix stairs

* that might have fixed shittles

* baseturfs are good now i think

* should fix plasma windows

* decals fixed

* please fix changelog

* shuttle lighting still fucky

* lighting is stinky slow and doesn't finish updating by the time the server starts guh

* lighting seemingly works

* slipping works

* shuttle sounds, slips, and windoors fixed

* why am i here

* fuck the changelog

* of course someone touched smoothing as i'm almost done

* we good?

* updating ai_eye and rename

* z updates and more ai cam updates

* ice fixed

* weather and ice fix

* clockies can see and other clean up catches

* windows fixed

* cowbot forgive me i'm trying to update flashlights to tg because there's no light on lower multi-z z's like ice meta bottom floor

* movable lighting works on multi-z

* gps fix

* item stacking from drag works

* falsewall fix

* job panel fixed

* AI HANDLED

* woops that comment should be gone

* i hate ai i hate ai

* brass glass visible again

* vents on top of tiles now

* sigdrobe sprite back

* centcomm portals work

* portals and see openspace mapping icons fixed

* icemeta my behated

* kill

* is that it

* lighting cutoff is old hat

* angery overlay

* not super necessary

* also extra but whatever

* ticker but thicker

* job fix i hope

* this isn't needed anymore

* latejoin fix?

* laserpointer, pipecrawl, and some consoles fixed

* i hate fixing bugs as they're made

* we're not ready for that

* redef cleanup

* gps arrows, gun flashlights, shuttle console placement, multi-z pulling fixed

* goofy ah gun code

* this was a good idea and necessary

* should fix caltrop component

* does this please the linter

* linter please accept this async function

* THERE

* take the batteries out

* make it stop

* cowbot stopped me from letting ghosts dab

* recycler loc fix

* fix border firedoors not blocking movement

* should fix screen fade out and fade in on round start and end

* darker command tile trim and fixed bronze wall sprites

* fuck you linter

* railings actually stop you from leaving

* probably fixes gibtonite overlay when struck

* armaments dispenser and clockwork catwalk

* turbine fix probably

* pointing at inhand items should be fixed

* fix overwatch app

* should hopefully fix cable rotation on shuttle move

* flashlights have better directionality logic

* hopefully fixes shuttle atmos on move

* grilles fixed

* hopefully this fixes shuttle buttons, airolocks, and other machinery not working after moving

* ice meta mining area finally not freezing

* fix lightbulb icons not updating

* lava mask and lighting dots

* we actually have this

* fuck glowshrooms GC

* fix light fixture interactions and icon updates

* hopefully catches all the updates

* lava lighting good to go

* seclite was missing inhands

* smoothing in replays

* light updates accurate in replays

* biome's multi-z requests

---------

Co-authored-by: cowbot92 <75333826+cowbot92@users.noreply.github.com>
Co-authored-by: Molti <gamingjoelouis@gmail.com>
Co-authored-by: Ringalong <53777086+JohnFulpWillard@users.noreply.github.com>
2024-02-18 13:16:55 -06:00

3106 lines
42 KiB
Plaintext

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/area/yogs/infiltrator_base)
"bd" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/closed/indestructible/fakedoor{
name = "Primary Hallway"
},
/area/yogs/infiltrator_base)
"be" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bf" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bg" = (
/obj/structure/chair/stool,
/obj/effect/landmark/start/infiltrator,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bh" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/food/drinks/beer{
pixel_x = 5;
pixel_y = -2
},
/obj/item/toy/cards/deck/syndicate{
icon_state = "deck_syndicate_full";
pixel_x = -6;
pixel_y = 6
},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bi" = (
/obj/structure/closet/crate/bin,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bj" = (
/obj/effect/turf_decal/bot_white,
/obj/machinery/door/airlock/centcom{
name = "Equipment Room";
opacity = 1;
req_access_txt = "150"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/pod/dark,
/area/yogs/infiltrator_base)
"bk" = (
/obj/machinery/washing_machine,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel/freezer{
dir = 2
},
/area/yogs/infiltrator_base)
"bl" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bm" = (
/obj/machinery/light/small{
brightness = 3;
dir = 8
},
/obj/structure/closet/secure_closet/personal,
/obj/structure/sign/poster/contraband/random{
pixel_y = 32
},
/turf/open/floor/carpet/black,
/area/yogs/infiltrator_base)
"bn" = (
/obj/machinery/airalarm{
pixel_y = 24;
req_access = 150
},
/obj/structure/bed,
/obj/item/bedsheet/black,
/turf/open/floor/carpet/black,
/area/yogs/infiltrator_base)
"bo" = (
/obj/effect/baseturf_helper/asteroid/snow,
/turf/closed/indestructible/riveted,
/area/yogs/infiltrator_base/jail)
"bp" = (
/turf/closed/indestructible/riveted,
/area/yogs/infiltrator_base/jail)
"bq" = (
/turf/closed/indestructible/fakedoor{
name = "Primary Hallway"
},
/area/yogs/infiltrator_base/jail)
"br" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/obj/machinery/vending/cigarette/syndicate,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bs" = (
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bt" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/effect/landmark/start/infiltrator,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bu" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bv" = (
/obj/effect/turf_decal/stripes/white/corner{
dir = 1
},
/obj/machinery/light/small{
dir = 1
},
/obj/effect/decal/cleanable/dirt,
/obj/structure/sign/warning/securearea{
pixel_y = 32
},
/obj/machinery/firealarm{
dir = 8;
pixel_x = -26
},
/turf/open/floor/plasteel/dark/side{
dir = 9
},
/area/yogs/infiltrator_base)
"bw" = (
/obj/effect/turf_decal/stripes/white/line{
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark/side{
dir = 1
},
/area/yogs/infiltrator_base)
"bx" = (
/obj/effect/turf_decal/stripes/white/corner{
dir = 4
},
/obj/machinery/light/small{
dir = 1
},
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/machinery/airalarm{
dir = 8;
icon_state = "alarm0";
pixel_x = 24;
req_access = 150
},
/obj/machinery/turretid{
icon_state = "control_kill";
lethal = 1;
locked = 1;
pixel_y = 28;
req_access = 150
},
/turf/open/floor/plasteel/dark/side{
dir = 5
},
/area/yogs/infiltrator_base)
"by" = (
/obj/structure/table,
/obj/structure/window/reinforced,
/obj/item/storage/crayons{
pixel_x = -3;
pixel_y = 3
},
/obj/item/storage/crayons,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel/freezer{
dir = 2
},
/area/yogs/infiltrator_base)
"bz" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bA" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/airlock{
name = "Cabin 1"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bB" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
/turf/open/floor/carpet/black,
/area/yogs/infiltrator_base)
"bC" = (
/turf/open/floor/carpet/black,
/area/yogs/infiltrator_base)
"bD" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"bE" = (
/obj/structure/bed,
/obj/machinery/airalarm{
pixel_y = 24;
req_access = list(150);
req_access_txt = "0"
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"bF" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/yogs/infiltrator_base/jail)
"bG" = (
/turf/open/floor/plasteel/dark,
/area/yogs/infiltrator_base/jail)
"bH" = (
/obj/structure/chair{
dir = 4
},
/obj/machinery/airalarm{
pixel_y = 24;
req_access = 150
},
/obj/machinery/light/small{
dir = 1
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel/dark,
/area/yogs/infiltrator_base/jail)
"bI" = (
/obj/effect/turf_decal/stripes/corner,
/obj/machinery/computer/camera_advanced/syndie{
dir = 8
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel/dark,
/area/yogs/infiltrator_base/jail)
"bJ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
},
/obj/effect/decal/cleanable/dirt,
/obj/structure/table/glass,
/obj/effect/landmark/start/infiltrator_objective,
/obj/machinery/light/small,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bK" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/table/glass,
/obj/effect/landmark/start/infiltrator_objective,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bL" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bM" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bN" = (
/obj/machinery/light/small,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bO" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/public/glass{
name = "Bar"
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bP" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bQ" = (
/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bR" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bS" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/public/glass{
name = "Dormitories"
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bT" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 4
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bU" = (
/obj/machinery/light/small{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"bV" = (
/obj/structure/sign/warning/securearea{
desc = "You shouldn't be here, you know!";
name = "\improper FOURTH WALL";
pixel_x = 32
},
/turf/open/floor/plating/asteroid/snow/airless,
/area/yogs/infiltrator_base/outside)
"bW" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/obj/machinery/light/small{
brightness = 3;
dir = 8
},
/obj/machinery/flasher{
id = "syndicateinfiltrator_flash2";
pixel_y = -24
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"bX" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"bY" = (
/obj/machinery/door/airlock/security/glass{
name = "Cell 2";
req_access_txt = "150"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"bZ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 10
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 4
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"ca" = (
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"cb" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"cc" = (
/obj/machinery/porta_turret/syndicate/energy{
dir = 8;
scan_range = 3
},
/obj/structure/sign/warning/securearea{
desc = "A warning sign which reads 'CAUTION: AUTOMATED TURRET'.";
name = "CAUTION: AUTOMATED TURRET";
pixel_x = 32
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/mineral/plastitanium,
/area/yogs/infiltrator_base/jail)
"cd" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/yogs/infiltrator_base)
"ce" = (
/obj/structure/rack,
/obj/item/flashlight{
pixel_x = -3;
pixel_y = 3
},
/obj/item/flashlight,
/turf/open/floor/plasteel/dark/side{
dir = 10
},
/area/yogs/infiltrator_base)
"cf" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"cg" = (
/obj/structure/rack,
/obj/item/storage/box/lights/bulbs,
/turf/open/floor/plasteel/dark/side{
dir = 6
},
/area/yogs/infiltrator_base)
"ch" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/firealarm{
dir = 8;
pixel_x = -26
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"ci" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"cj" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
/obj/machinery/button/flasher{
id = "syndicateinfiltrator_flash1";
pixel_x = -24;
pixel_y = -6
},
/obj/machinery/button/flasher{
id = "syndicateinfiltrator_flash2";
pixel_x = -24;
pixel_y = 6
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"ck" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
/turf/open/floor/plasteel{
dir = 4
},
/area/yogs/infiltrator_base/jail)
"cl" = (
/obj/effect/turf_decal/stripes/corner{
dir = 8
},
/obj/machinery/turretid{
ailock = 1;
control_area = null;
desc = "A specially designed set of turret controls. Looks to be covered in protective casing to prevent AI interfacing.";
icon_state = "control_stun";
name = "Security turret control";
pixel_x = 26;
req_access = 150
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"cm" = (
/obj/effect/turf_decal/stripes/line,
/obj/machinery/light/small{
dir = 1
},
/obj/effect/decal/cleanable/dirt,
/obj/machinery/airalarm{
pixel_y = 24;
req_access = 150
},
/obj/structure/table,
/obj/item/storage/toolbox/syndicate,
/obj/item/flashlight,
/turf/open/floor/mineral/plastitanium,
/area/yogs/infiltrator_base)
"cn" = (
/obj/effect/turf_decal/stripes/line,
/obj/structure/table,
/obj/machinery/cell_charger,
/obj/item/stock_parts/cell/high/plus,
/obj/item/stack/cable_coil,
/turf/open/floor/mineral/plastitanium,
/area/yogs/infiltrator_base)
"co" = (
/obj/effect/turf_decal/stripes/line,
/obj/effect/decal/cleanable/dirt,
/obj/structure/tank_dispenser/oxygen,
/turf/open/floor/mineral/plastitanium,
/area/yogs/infiltrator_base)
"cp" = (
/obj/effect/turf_decal/stripes/line,
/obj/effect/decal/cleanable/dirt,
/obj/structure/table,
/obj/item/radio/headset/syndicate/alt{
pixel_x = -3;
pixel_y = 3
},
/obj/item/radio/headset/syndicate/alt{
pixel_x = -3;
pixel_y = 3
},
/obj/item/radio/headset/syndicate/alt,
/obj/item/radio/headset/syndicate/alt,
/obj/item/multitool,
/turf/open/floor/mineral/plastitanium,
/area/yogs/infiltrator_base)
"cq" = (
/obj/effect/turf_decal/stripes/line,
/obj/machinery/light/small{
dir = 1
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/obj/machinery/firealarm{
dir = 2;
pixel_y = 24
},
/obj/structure/table,
/obj/item/storage/firstaid/regular,
/turf/open/floor/mineral/plastitanium,
/area/yogs/infiltrator_base)
"cr" = (
/obj/machinery/door/airlock/external/glass{
name = "E.V.A. Foyer";
req_access_txt = "150"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"cs" = (
/obj/machinery/airalarm{
dir = 4;
icon_state = "alarm0";
pixel_x = -24;
req_access = list(150)
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"ct" = (
/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"cu" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/airlock{
name = "Cabin 2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base)
"cv" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/obj/machinery/light/small{
brightness = 3;
dir = 8
},
/obj/machinery/flasher{
id = "syndicateinfiltrator_flash1";
pixel_y = 24
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/yogs/infiltrator_base/jail)
"cw" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/airalarm{
pixel_y = 24;
req_access = list(150);
req_access_txt = "0"
},
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/area/yogs/infiltrator_base/jail)
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