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2023-01-02 06:11:33 +00:00

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<div align='center'><font size='3'><b>Yogstation 13</b></font></div>
<p><div align='center'><font size='3'><a href="https://forums.yogstation.net">Forum</a> | <a href="https://wiki.yogstation.net/wiki/Main_Page">Wiki</a> | <a href="https://github.com/yogstation13/Yogstation">Source</a></font></div></p>
<font size='2'><b>Visit #development-public on our Discord:</b> <a href="https://discord.gg/MHkabek">https://discord.gg/MHkabek</a></font><br>
<font size='2'><b>Suggest features on our forum:</b> <a href="https://forums.yogstation.net/forums/feature-requests.221/">-- Here --</a></font>
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<font size='2'><b>Current Head Developers:</b> JamieD12<br></font>
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/yogstation13/Yogstation/graphs/contributors'>-Click Here-</a><br></font>
<font size='2'><b>Maintainers:</b> adamsogm, AshCorr, baiomu, Bibby, monster860, Partheo, Wejengin2<br></font>
<font size='2'><b>Spriters:</b> Alagoinha, Cuackles, Halcyon, Missatessatessy, Mqiib, OrcaCora, Tipy1802, Xoxeyos<br></font>
<font size='2'><b>Mappers:</b> Vaelophis, baiomu, Ezhan, MenacingManatee, N3D6, GravelyAnonymous, Wejengin2, Xoxeyos<br></font>
<font size='2'><b>Thanks to:</b> /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.</font>
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/yogstation13/Yogstation/issues/new?template=bug_report.md">Issue Tracker</a>.<br></font>
<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/yogstation13/Yogstation/issues"><b>use the template provided here</b></a></u>.<br></font>
<font size='2'>Want something minor added? Check out this <a href="https://forums.yogstation.net/index.php?forums/feature-requests.221/">topic</a>!</font>
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<div class="commit sansserif">
<h2 class="date">02 January 2023</h2>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">added atmos sims to turbines on all maps in rotation and added one to asteroid toxins</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Saw Bleed now kills the target passively</li>
<li class="tweak">Bleeding heals the user when it hits the bleed threshold</li>
<li class="tweak">Cleave mode now has a chance to apply Blood-Drunk to the user when used against lavaland mobs</li>
<li class="tweak">Cleave mode now has a chance to inflict wounds on human targets regardless of armor</li>
<li class="spellcheck">Description reflects added effects</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Runtimes</li>
</ul>
<h3 class="author">LemonInTheDark updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Preference menu should be more speedy now</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Curators no longer get flash protection on their spacesuit</li>
<li class="tweak">typebaiting makes you sad.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The recycler has lost its taste for scrumptious freshly-removed heads and brains.</li>
<li class="tweak">Resting only allows you to avoid projectiles from adjacent shooters</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">makes bullet size:metal cost ratio consistent for revolver ammo at the autolathe</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gas filters now allow multiple gasses to be filtered at once</li>
<li class="tweak">Gas should move more consistently through gas filters</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">more cool stuff for engineer and medic uplink erts</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">AsteroidStation theatre backroom expansion, Port Bow maintenance change + expansion</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Deathless states (zombies, memento mori) will no longer save you from damage-induced death if you have a holoparasite</li>
<li class="bugfix">Syndicate prisoner bag no longer kills its victims</li>
<li class="tweak">Syndicate prisoner bag costs 2TC</li>
<li class="tweak">Syndicate prisoner bag zips up much quicker</li>
<li class="tweak">Made crew monitor UI more compact</li>
</ul>
<h2 class="date">01 January 2023</h2>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Lavaland mob spawning rate should be back to normal</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed some antags showing huds, others hiding huds, some not having huds at all</li>
</ul>
<h2 class="date">31 December 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds 20 seconds to lobby countdown</li>
</ul>
<h3 class="author">LemonInTheDark updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Improved performance of mapping subsystem</li>
<li class="tweak">Roundstart "starting" should be much snappier now</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Coloured nodes are now the correct way</li>
<li class="rscdel">Removed a pump outside the incinerator on Yogsmeta</li>
</ul>
<h3 class="author">WarlockD & LemonInTheDark & Mothblocks updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Improved performance of atoms subsystem</li>
</ul>
<h3 class="author">fira updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Updated some backend systems, such as the /tg/ Master Controller</li>
</ul>
<h2 class="date">30 December 2022</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Abductor plasma gland now vomits miasma instead of plasma.</li>
<li class="tweak">Rebalances Black Powder so it is actually balanced.</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Station to Area in Drone laws</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked bloody knuckle damage on lavaland fauna</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Ultraviolence speed boost now lasts the intended duration</li>
<li class="tweak">UltraViolence Blood Burst Combo actually does damage</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Hydrogen is now just shittier tritium as it should be</li>
<li class="bugfix">hydrogen/tritium burns will now actually consume oxygen instead of fabricating it out of thin air (haha get it because it's a gas)</li>
<li class="tweak">Emagged/combat defibs knockdown instead of stun</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">againt</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gas mixers nodes are now colour-coded</li>
<li class="bugfix">Fixed a runtime in the 'give' keybind</li>
<li class="bugfix">You will now stop hitting people when using the geiger counter</li>
<li class="rscadd">Portable scrubbers and pumps can now be ordered from cargo</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Boxstation cloning is now accessible from maint</li>
<li class="tweak">Backpack Firefighter Tank volume increase from 200u -> 300u, resin launcher cost from 100u to 50u, resin launcher and foamer cooldown from 10 seconds to 5 seconds.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Specified which clockwork doors are glass or not in crafting</li>
<li class="rscadd">Added 357 ammo boxes to the hacked autolathe</li>
<li class="tweak">Reduced the material cost of 357 bullets in the autolathe</li>
<li class="bugfix">fixed non-syndie cardboard cutouts not having a tint</li>
</ul>
<h2 class="date">29 December 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new things</li>
<li class="rscdel">Christmas</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">different roles added to uplinked ERTs, your role determines what you can and cannot buy</li>
<li class="tweak">some op shit has had its price increased for uplinked erts</li>
<li class="tweak">uplinked erts can no longer get discounts, period.</li>
<li class="tweak">uplinked erts can't eject wcs from their uplinks anymore</li>
</ul>
<h2 class="date">28 December 2022</h2>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix bloodsucker blood examines with masquerade</li>
</ul>
<h2 class="date">27 December 2022</h2>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed venus human trap/kudzu roundend report</li>
</ul>
<h2 class="date">26 December 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Puzzle smite now has confirmation</li>
<li class="tweak">Cell Charger QoL - Remove with crowbar and drop cell onto to charge</li>
<li class="bugfix">Should fix Exemption being shit</li>
<li class="tweak">Removes BB Hijack from Low Pop</li>
<li class="rscdel">Removes Pyroclastic Anomaly as its just pain for our atmos system</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Removes Lawyer Office from NVS Gax (and thus Lawyers)</li>
<li class="mapping">Expands NVS Gax brig and moves Detective Office</li>
<li class="mapping">various NVS Gax fixes including fixed firelocks and more wall-mounted things that were missing</li>
<li class="mapping">NVS Gax Robotics door replaced with a blast door, still retaining 2 (3) ways into robotics.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bomb cores will no longer detonate when exploded unless in a bomb case</li>
</ul>
<h2 class="date">24 December 2022</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Tweaks the weights of AI laws for roundstart and Ion laws.</li>
</ul>
<h3 class="author"> Identification updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Minor edits to the Stechkin and APS.</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds GPS Signals to Tumor Fauna</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Forces Drone to Stay on the Station</li>
<li class="rscadd">Mimes no longer can wall when handcuffed</li>
<li class="rscadd">Replays 1.0</li>
<li class="rscdel">Replays 2.0</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">lowered volume on suit storage unit open/closing</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IPC can get nanites</li>
<li class="bugfix">UltraViolence dash no longer works while dead</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Black powder metabolization rate increased (0.05 -> 1)</li>
<li class="tweak">Black powder explosion temp required increased (474 -> 737)</li>
<li class="rscdel">Frenzy holoparasite dash passive no longer flings you across 25% of the z-level</li>
<li class="bugfix">Frenzy holoparasite ome wa mu shinderu ability no longer spammable</li>
<li class="tweak">Chameleon glasses no longer provide armor</li>
</ul>
<h3 class="author">MrStonedOne & MothBlocks updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Some performance improvements</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cybernetic and ghetto hearts no longer perform vanishing acts when they stop beating. It's "Beat still my heart," not "Beat still my heart and turn invisible."</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds name logging to paystand naming</li>
<li class="tweak">tweaks paystands to have more personality</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">return of the stimball flamethrower</li>
<li class="rscadd">tritium now causes a bit of radiation when used it flamethrowers</li>
<li class="tweak">tritium does less damage in flamethrowers</li>
<li class="tweak">oxygen in flamethrower fuel counts toward available oxygen</li>
<li class="tweak">flamethrower damage now limited by available oxygen</li>
<li class="bugfix">fixes flamethrower icon not updating</li>
<li class="bugfix">tritium and hydrogen now damage blobs properly</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">If a gun is more inaccurate than most other guns AND it fires in bursts, setting it to semi-automatic sets its inaccuracy to normal (for any gun)</li>
<li class="tweak">.357 has innate 15 AP now, Heartpiercer buffed to compensate</li>
<li class="tweak">All pistol and revolver ammunition types have scarier wound bonuses that should be semi-relevant so you can't just shrug off being SHOT</li>
<li class="tweak">All revolver ammo types have half the normal wound chance falloff</li>
<li class="tweak">10mm incind and EMP now both do 25 damage instead of 20</li>
<li class="tweak">10mm EMP heavy EMPs the tile it hits and does a light EMP in the tile around rather than just a light EMP on its own tile so it actually counters sec</li>
<li class="tweak">Armor is now 25% more effective against pellet-like shotgun projectiles</li>
<li class="tweak">Protolathe .38 speed loader design moved to armory lathe</li>
<li class="tweak">.38 printed at an autolathe can only be done while hacked, also only prints single bullets</li>
<li class="tweak">War clockies no longer get to make converts into their ridiculously powerful species type</li>
<li class="tweak">Shotgun slugs now lose 2 damage and 1.5 stamina damage per tile traveled</li>
<li class="tweak">Pellet damage falloff is minorly less bad</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">CentCom won't tell you to call the shuttle if it's already been called</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">a variation of the BM speedwagon except it doesnt obliterate people it crashes into (admin only like the normal speedwagon)</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Moves some lights that were previously on windows</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now see how much someone is bleeding through examine or health scan</li>
<li class="tweak">All species that can fly can now buy Flight Potions from the uplink</li>
<li class="bugfix">Fixed Dark H.O.N.K. wreckage not reconstructing into a Dark H.O.N.K.</li>
<li class="bugfix">Fixed traitor Dark H.O.N.K. requiring nukie access</li>
<li class="tweak">Changed all ship directions to have compass direction hints e.g. Port will now say (W) as in "West"</li>
<li class="tweak">Darkspawn now only get upgrade points on unique beadings</li>
<li class="bugfix">Chameleon armor and glasses now provide armor correctly</li>
<li class="bugfix">Chameleon items will no longer hide parts of your face or body if the disguised item does not. Chameleon masks will always hide your face (but not always headset, glasses, etc) if the voice changer is on.</li>
</ul>
<h2 class="date">23 December 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Fixes a wonky pixel for two uniforms</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the vertical grip is now a vertical grip</li>
</ul>
<h2 class="date">22 December 2022</h2>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You no longer need to practice racism or bigotry to finish plastic surgery</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds an axolotl plush for Slicerv</li>
</ul>
<h2 class="date">21 December 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Everyone is Donor for a Week</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Plort machine no longer turns invisible when screwdrivered</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">neural networks have been considered "fair use" by corporate copy protection and are now unlocked by harmonic nanites (as intended)</li>
</ul>
<h2 class="date">20 December 2022</h2>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Green Stockings should be worn to work now</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Embedded objects should actually fall out now</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The St. Credit bible should no longer break upon stea- getting donations from those who have no id or bank accounts. Or if you decide to go and lose your ID.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The space IRS has clamped down on corporate tax evasion via coffins, reducing their export price to that of the standard coffin export price (250 credits)</li>
</ul>
<h2 class="date">19 December 2022</h2>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Self sustaining extracts (aka dark purple crossbreed) should no longer spawn and become unclickable</li>
<li class="bugfix">Bag of holdings should now appear in your hands, on your back and... head.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed slime speed potion not speeding up simple mobs</li>
</ul>
<h2 class="date">17 December 2022</h2>
<h3 class="author"> Chubbygummibear, @ToasterBiome, @Skrem7, @LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Transcendent Olfaction Rework</li>
<li class="rscadd">Sanguine Olfaction for bloodsuckers which is Olfaction but for blood</li>
<li class="rscdel">Olfaction smelling target north/south/east/west text message gone</li>
<li class="tweak">Olfaction picking a scent and following a scent split into two different action buttons instead of one. Additionally picking a scent uses a 1-tile radius circle instead of held item in active hand</li>
<li class="imageadd">New scent trail icon and bloodthirsty status effect icon</li>
</ul>
<h3 class="author"> TheBoondock, warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Add a new long range gas analyzer (This can be printed from engi lathe and sci lathe after researching advanced eng tech)</li>
<li class="rscadd">RD and CE will spawn with one</li>
<li class="rscadd">One will spawn in CE and RD locker aswell</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New Triage Shuttle, for medical heavy evacs.</li>
<li class="mapping">A new map, which just so happens to be the triage shuttle. What a shocker.</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Disables Rad Goat and Anomaly for Good</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Ethereal fill up hunger faster</li>
<li class="tweak">Ethereal no longer start completely full</li>
<li class="bugfix">IPC martial art guns disappear when the limb gets cut off</li>
<li class="tweak">IPC martial art now plays a sound when doing the grab intent action</li>
<li class="tweak">IPC martial art gives TRAIT_NODISMEMBER</li>
<li class="tweak">IPC martial art revolver now uses a special ammo</li>
</ul>
<h3 class="author">Orca (Sprite), warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new hypernob crystal. It's ability is to turn normal clothing into pressure-resistant, fire-resistant and temperature-resistant.</li>
<li class="rscadd">Adds a new hypernob crystal recipe: bz 100, hypernob 100, oxygen 1000 (TEMP range: 100000-200000 Kelvin)</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes gas reaction priority not working correctly</li>
<li class="tweak">hypernoblium formation is more endothermic and doesn't form all at once</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New crystallizer recipe for Uranium. Requires 200 moles of trit, 50 hypernob and temp from range 1000K-5000K for one uranium sheet</li>
<li class="rscadd">New crystallizer recipe for supermatter silver: 100 bz, 125 hypernob, 250 tritium, 750 plasma (Temp range: 100000K - 200000K)</li>
<li class="rscadd">New crystallizer recipe for supermatter hemostat: 5 bz, 100 hydrogen, 5 hypernob (Temp range: 50000K - 150000K)</li>
<li class="rscadd">New crystallizer recipe for supermatter base structure: 100 bz, 1000 hydrogen, 10 hypernob (Temp range: 50000K - 150000K)</li>
<li class="rscadd">New bounty for cargo: 20000 credits reward for 2 supermatter silvers</li>
<li class="tweak">Supermatter shard engine is now buidable</li>
<li class="bugfix">fix admin and log not reporting properly</li>
</ul>
<h2 class="date">16 December 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Rotatium</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Neural Overclocker implant can be purchased by anyone with an uplink now</li>
<li class="tweak">Neural Overclocker implant now only costs 14TC</li>
<li class="rscadd">Lets overcharging Ethereals transfer power into APCs</li>
<li class="rscadd">Leg implants now do someone when hit by an EMP</li>
<li class="tweak">Flashes paralyze for a shorter duration on already paralyzed targets</li>
<li class="tweak">Emp immunity implant overloads if emped too often</li>
<li class="bugfix">Emp immunity from the implant now properly gets removed if the implant does</li>
<li class="tweak">Speed potion now reduces speed by 1 rather than setting it to -1</li>
<li class="tweak">Reduces the slowdown on radsuits</li>
<li class="rscadd">Adds a book to traitor uplink to learn better mech piloting skills</li>
<li class="bugfix">Check_Eva now properly checks inner suit and not outer suit</li>
<li class="tweak">Mech pilot suit gives less mech piloting speed</li>
<li class="tweak">Plasmeme are considered undead</li>
<li class="tweak">Spray bottle stream mode applies reagents via touch rather than vapour</li>
<li class="rscadd">Neural Overclocker speeds up progress bars</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Hemophilia/heparin no longer making bleeding worse when you're already dead</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The seismic arm no longer lets you finish performing lariats or mops while in stopped time. Or if you're otherwise stunned or paralysed. (No, you don't get to use a magnet either).</li>
<li class="bugfix">Fixes visible message from basalt katana</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">HOS' trenchcoat is now thick</li>
<li class="tweak">Add fluff and objective failure for if Narsie dies</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fingerless gloves now make your do_after coefficient 0.9 what it normally is (do stuff 10% faster!)</li>
<li class="tweak">do_after coefficient on the tactical fingerless gloves has been lowered to 0.66 from 0.8 (because they aren't metashielded)</li>
<li class="tweak">All fingerless gloves and bracers now do nothing against shocks (as opposed to halving the shock power)</li>
<li class="tweak">Chaplain armors from the armament beacon are actually now all different instead of just deriving armor from the crusader armor or having basically none; the hardier the armor, the better but it'll also make you slower</li>
<li class="tweak">Removes flash protection from the Black Templar armors</li>
<li class="spellcheck">Changes descriptions of most of the chaplain armament armors with "cool lore" involved and implied</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Blood altars require less blood and fewer hearts before rank 8</li>
<li class="tweak">Candelabra costs 50 blood from 150 to start de-shielding, takes 20 seconds to finish from 60</li>
<li class="tweak">Frenzy removes damage slowdown instead of decreasing it</li>
<li class="tweak">Predatory Lunge is instant at rank 2 instead of 3, Mesmerize mutes at 1 instead of 2</li>
<li class="tweak">Changelings, cultists, heretics, and obsessed can be vassalized</li>
<li class="tweak">Possessed armor will only attack Toreador or clanless bloodsuckers (too human play a real clan)</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">items blacklisted from crafting recipes can no longer be used in those crafting recipes</li>
<li class="bugfix">bloodsuckers are no longer allergic to incompatible blood types</li>
</ul>
<h3 class="author">milk-is-cool updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Capitalizes "S" in "sulphur" (only in the chem dispenser)</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Space heater and electrolyzer main power source is now APC power, during this time cell be recharged slowly. When no apc power, it will use cell power as it last backup source.</li>
<li class="tweak">Honker mech for clownops price reduced to 35tc</li>
<li class="tweak">Honker mech for clown price reduced to 20tc</li>
<li class="bugfix">Water tile no longer turned into chasm when burned</li>
<li class="bugfix">Fix unnable to talk on departmental channel on bounce radio</li>
<li class="tweak">Removes toxin damage from drinking welding fuel as IPC or Preternis</li>
<li class="tweak">Rad collector is now upgradable</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Removed hardstun from darkspawn tentacles</li>
<li class="tweak">Missing the click on Frenzy teleport won't cancel the ability and force you to re-select the button</li>
<li class="tweak">Cryoxadone now makes you drop items and fall over when healing</li>
<li class="spellcheck">Uncapitalized crystallizer output items</li>
<li class="spellcheck">Replaced crystallizer "oh god why" rating with "terrible"</li>
</ul>
<h2 class="date">15 December 2022</h2>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The bookbinder should now print off the entire contents of the paper it gets inserted with. What do you mean you never use the bookbinder?</li>
<li class="bugfix">Chem machines no longer have a voracious desire for wirecutters, multitools or anything else you could use on it while the panel was open.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">moves NVS Gax escape docking port back to an accessible location</li>
</ul>
<h3 class="author">cuackles, warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Recolor decontamination unit, icon change for it</li>
</ul>
<h2 class="date">14 December 2022</h2>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Janitor can now access the lobby of every department</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">CMO & RD sunglasses can now scan reagents</li>
<li class="tweak">HoS sunglasses now have a medical HUD</li>
<li class="tweak">All handheld shields now have slowdown</li>
</ul>
<h2 class="date">13 December 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">removes door blocking science research room on box</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed debug fish showing up</li>
<li class="spellcheck">Uncapitalized balloons and gems</li>
<li class="bugfix">Fixed some antags (wizard, alien) getting lavaland speed bonuses on spawn</li>
</ul>
<h2 class="date">12 December 2022</h2>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Adds literacy to bloodsuckers' dev (they're still illiterate just less)</li>
<li class="rscdel">Removed some references to Malkavians and Nosferatu in bloodsucker help because they don't exist</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix decontamination unit not clearing contamination from objects</li>
<li class="bugfix">Fix icon flickering</li>
<li class="bugfix">Fix boh bombing creating a non existent singulo</li>
<li class="tweak">Rad particles irradiation from rad anomaly is higher than standard rad particles by 100 (500 irradiation to 400 irradiation)</li>
<li class="tweak">Rad anomaly ball counts per shot 10->15</li>
<li class="tweak">Nerf rad goat healing from anomaly particles(10->1)</li>
<li class="tweak">Nerf rad goat health 200->75</li>
<li class="bugfix">fix rad particles damaging rad goat</li>
</ul>
<h2 class="date">10 December 2022</h2>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">adds the two missing pixels</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a pair of nitrile gloves to brig physician's locker</li>
<li class="tweak">Gives brig physician nitrile gloves instead of latex gloves</li>
<li class="rscadd">Latex and Nitrile gloves make surgery faster</li>
<li class="tweak">Adds a mining medic time requirement</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Touch of Death, a wizard spell (AKA disintergrate lite). Still has the same counters as before, but kills instead of gibbing.</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">bring back old boh bombs</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Veil turns off glowy's light for 40 seconds. If someone is enthralled, their glowy is removed</li>
</ul>
<h2 class="date">09 December 2022</h2>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">.32 TRAC speedloader properly reports that it lasts 5 minutes instead of 15</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">grammarchecked ninja capture obj</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added missing frames</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Rad particles no longer deal damage to mob that has 100 rad armor</li>
<li class="spellcheck">Remove "!>" when examinating</li>
<li class="bugfix">Fix highlight match word and match case not working properly</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Roundstart traitors are no longer counted twice over when considering midround traitor spawns</li>
</ul>
<h2 class="date">08 December 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Resprites that one traitor item you never use because it phases into the traitor panel color like a Vietnam solider.</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Pyro and radiation anomaly spawned by supermatter now takes 40 seconds to detonate</li>
</ul>
<h2 class="date">07 December 2022</h2>
<h3 class="author"> WalterJe for original sprites, cuackles for the rest, isotope for paying updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added new slimes</li>
<li class="imagedel">deleted old slimes</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed a bug where some screen alerts weren't showing up</li>
<li class="bugfix">Fixes a bug where preternis legs just disappeared sometimes</li>
<li class="imageadd">adds preternis squished digitigrade leg sprites</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">vxtvul hammer should probably properly adjust its wielded force now?</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Legion skulls now audibly wail as they flee from their host</li>
</ul>
<h2 class="date">06 December 2022</h2>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">sellable gib(t)onite! wow! 😲</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Made action figures small instead of medium</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Adds check_flags to leg implant abilities</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">standard nuclear particles do more damage, weak ones do less</li>
<li class="tweak">nuclear particles can be redirected by reflectors</li>
<li class="tweak">nuclear particles deflect off of preternis</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">bloodsucker mobs no longer take their attack damage as unarmed damage when punched</li>
<li class="bugfix">possessed armor will no longer activate and target restrained people, and will not attack bloodsuckers</li>
<li class="tweak">rabidism no longer causes you to attack yourself</li>
<li class="bugfix">tear now actually works</li>
<li class="tweak">rewriting and spellchecks in some descriptions</li>
<li class="tweak">both wolf head accessories now provide armor to the head</li>
<li class="tweak">gangrel bloodsuckers have their frenzy damage from being in frenzy capped at 2 points so minor slipups won't make their objective near impossible</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">legcuffs can now be cut with wirecutters or jaws of life</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Radiation anomaly now spawn only one rad goat instead of 4</li>
<li class="tweak">Rad goat health is buffed to 200 accumulate this</li>
<li class="tweak">Slight rad emission buffs for anomaly</li>
<li class="rscadd">Give radioactive goat a spell that can spawn radiation anomaly (This one has fewer lifespan and won't spawn radioactive goat) spell cooldown is 90 seconds</li>
<li class="rscadd">Give radioactive goat rad emission switch if it wants to stop emitting radiation</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added mob reagent examine for science goggles</li>
<li class="tweak">You can no longer PDA bomb silicons</li>
<li class="tweak">AI now spawns with an integrated tablet instead of a deprecated PDA</li>
<li class="tweak">Cyborgs and AIs now spawn with PDA messengers pre-installed and set-up</li>
</ul>
<h2 class="date">05 December 2022</h2>
<h3 class="author"> BurningSigil updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Replaces extra milk fridges with flour fridge like it's supposed to have</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Space Heaters and Electrolyzers now obey the laws of thermodynamics.</li>
<li class="rscadd">Nanotrasen now hiring Space Cartographers to explore outside station.</li>
<li class="bugfix">Fixes Counsellor and Maid title showing up in incorrect Crew Categories.</li>
<li class="bugfix">Alt-clicking the griddle no longer hides items.</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed held and wear mob sprites (As beautiful as the day I lost them)</li>
<li class="spellcheck">Spells bone bonesetters corectly.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">all jobs with a gps start with it named to them</li>
<li class="rscadd">IPC smokes when overheating</li>
<li class="tweak">updated some old fire_stacks stuff</li>
<li class="rscadd">Adds a warning prompt to taking your own linked Memento Mori off</li>
<li class="rscadd">Adds a chat warning to taking someone elses Memento Mori off</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">malf doomsday no longer kills IPCs</li>
<li class="tweak">hypernoblium stops hotspots from forming</li>
<li class="rscadd">adds a few more alternate job titles</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Changes all instances of sulfuric acid to sulphuric acid</li>
<li class="bugfix">You can no longer use the decontamination unit as a item storage while unanchored, and it only stores 51 * level items now.</li>
<li class="tweak">Engineering hardsuit gets full rad resistance</li>
<li class="bugfix">Fix meteorshot not moving doors</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Syndie fedora has a description change to say you can extend its blades now</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Hypothetical Physicist alt title for scientists</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">superior augmentation kit can be purchased again</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed pulling shit in 0G being wonky</li>
<li class="tweak">Replaces sleep() with addtimer() in decon unit</li>
<li class="soundadd">Adds missing opening sound</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed laser sight change color button morphing into an infrared sight</li>
<li class="bugfix">fixed infrared sight button icon not updating</li>
</ul>
<h2 class="date">04 December 2022</h2>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Some devil features have received QoL</li>
<li class="bugfix">Some devil bugs have been fixed</li>
</ul>
<h2 class="date">02 December 2022</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new sole survivor objective where if two (or more) traitors get hijack, the non-first traitor (or traitors) will get an objective to be the only survivor on a shuttle.</li>
<li class="tweak">Changes the exchange objective minimum traitor count from 8 to 6.</li>
</ul>
<h3 class="author"> Carp'sie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a carp signal to the white whale syndikit and at least 100 space carps</li>
<li class="bugfix">fixed lack of space carps in the white whale syndikit</li>
<li class="tweak">White grail syndikit weight reduced to 1 from 2, trident canfit on belt and magspear quiver fit on pocket slots</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The Space Bar cleanbot once again respects the bartender's authority.</li>
</ul>
<h3 class="author">Burger1998 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed Disintegrate from the Spell book</li>
</ul>
<h3 class="author">CMOisLing updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed a tumor</li>
</ul>
<h3 class="author">Cartlord updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Added three songs by Phyrnna to the Christmas music playlist.</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Miners will not be overcompensated for gems anymore</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaks heck suit's bullet/laser/energy armor values</li>
<li class="bugfix">fixed a thing i forgot to do the last time</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Dope ass dog tags for myself</li>
<li class="experiment">Snowflake items</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">space syndicate listening post outside walls are reinforced</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Lipoplasty checks all retractor tools, not just the retractor itself</li>
<li class="tweak">Lipoplasty now uses different tools</li>
<li class="tweak">speed potion now speeds up simplemobs rather than items</li>
<li class="tweak">There is now a component for mech piloting speed</li>
<li class="tweak">light pink regenerative extract is no longer full heal</li>
<li class="tweak">Chilled Bluespace extract has a limit of 5 links</li>
<li class="rscadd">Adds Dark Matter Moon and Loop Blues from the Loop Hero OST to Lobby music</li>
<li class="tweak">Drinking teslium as a preternis is slightly less of a bad idea</li>
<li class="tweak">Nocturnal Regen heals less</li>
<li class="rscadd">Spare webbing, hud, gloves, and headset to mining medic locker</li>
<li class="rscdel">Pickaxe, earmuffs, and misplaced medkit from mining medic locker</li>
<li class="tweak">Mining medic now gets nitrile gloves instead of latex</li>
<li class="tweak">Emagged peaceborg hug follows insulation</li>
<li class="tweak">Plasma fixation heals less</li>
<li class="bugfix">Ethereal darkspawn can now divulge</li>
<li class="tweak">oilslime explosions are now mostly fire</li>
<li class="tweak">Ethereal is brighter</li>
<li class="tweak">Adamantine shield now actually slows you</li>
<li class="tweak">Nerfs stabilized bluespace extract</li>
<li class="rscadd">Adds bikehorn suppressor</li>
<li class="imageadd">adds icon for the bikehorn suppressor item and an overlay version for all existing suppressor variants</li>
<li class="tweak">tweaked adjust_fire_stacks</li>
<li class="rscadd">Preternis can now select one of a few colours to be</li>
<li class="tweak">Preternis water damage now scales based on degree of wetness</li>
<li class="imageadd">added duplicate limb icons that will be replaced when new ones get made</li>
<li class="rscadd">Adds a trait that makes you more likely to get shitty items in the mail</li>
<li class="tweak">IPC martial art now costs 16TC, CAN get discounted, and has no objective restrictions</li>
<li class="tweak">Regen Coma heals for more and triggers closer to death</li>
<li class="tweak">Preternis and IPC no longer get put to sleep by regen coma</li>
<li class="tweak">new stabilized red is ever so slightly faster</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a weakened version of armor polish for xenobio to make!</li>
<li class="rscdel">Adamantine armor is no longer available to xenobiologists.</li>
<li class="tweak">Also armor polish has more variables for admins to play with</li>
<li class="bugfix">Fixed mech bump smash being bump stab sometimes</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">ice will no longer slow you down by 1</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added better, cooler, actually RP-friendly paystand functionality.</li>
<li class="rscdel">Removed shitty, old paystand functionality</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds IPC coolant tanks</li>
<li class="rscadd">IPCs now smoke when overheating</li>
<li class="tweak">IPCs now use the air they "breathe" to cool down, and do so more often to keep temperature stable</li>
<li class="imageadd">adds sprite for IPC coolant tank</li>
<li class="tweak">makes dead icon on medical HUDs no longer give away fake death</li>
<li class="bugfix">fixes double deathgasp from death simulation and regen coma</li>
<li class="bugfix">fixes health on medical HUDs not updating properly</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Narsour now heals cultists</li>
<li class="tweak">job gpses start with name instead of GPS0</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Darklord bundle now has lightning bolt and force wall instead of tesla arc (sucks) and repulse respectively</li>
<li class="tweak">Darklord spells should no longer require robes so they now don sith garb as they should</li>
<li class="rscdel">Screwed Syndikit Tactical bundle is gone</li>
<li class="tweak">.38 now does 25 damage with -40 AP, it has lost its stamina damage</li>
<li class="tweak">.38 experimental rounds raised to 20 damage as a result, though they retain the negative AP</li>
<li class="experiment">Police brutality.</li>
<li class="rscadd">Tactical Fingerless Gloves from the V bundle are now available in the uplink for 2 TC</li>
<li class="tweak">do_after for fingerless gloves buffed to 0.8 from 0.9</li>
<li class="tweak">Makes .357 Ironfeather not able to two shot at point blank</li>
<li class="tweak">.357 Metalshock tesla arc does even more damage now (about 33 burn on first target)</li>
<li class="tweak">.357 Heartpiercer has just slightly less AP to the point where it performs the same against bulletproof armor as 10mm AP HOWEVER it still 3-shots normal armor</li>
<li class="tweak">.357 Wallstake now does 36 damage instead of 25 since wallstun no longer exists so it's more of a meme ammo now</li>
<li class="tweak">You now purchase .357 and .357 Ironfeather speed loaders in pairs for 1 TC</li>
<li class="tweak">All other single .357 speed loaders now cost 1 TC</li>
<li class="tweak">.38 modified no longer has absurd spread and as slow of a fire rate; its reduced fire rate should still do less DPS than .38, even regarding lethal damage</li>
<li class="tweak">The force and AP of the Vxtvul Hammer have been significantly increased while it's supercharged</li>
<li class="tweak">The Vxtvul Hammer offers 30 block chance against melee ONLY IF it's being held in both hands</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Light prisms are dimmer</li>
<li class="tweak">Marker beacons are dimmer</li>
<li class="tweak">Admin RCD is ranged</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">vampire revive now replaces the head. This is important, apparently, for being revived. I assume it was like this because it was copied from changeling revive, but changelings can put their heads back on and vampires can't.</li>
<li class="bugfix">vampire revive no longer fails if the head is not present</li>
<li class="bugfix">bloodsuckers now die when they are killed (while transformed)</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added a paper to reebe telling you how to heal and resurrect teammates (spoilers: its not with the super shitty reebe sleepers)</li>
<li class="rscdel">the sleepers and medkits are removed from reebe</li>
<li class="tweak">brig phys now has playtime and account age requirements</li>
<li class="tweak">it takes three seconds to secure a chemical grenade</li>
<li class="tweak">black powder explosions are now instant</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes some mistakes in AsteroidStation that I messed up</li>
<li class="tweak">Renames GaxStation to the NVS Gax</li>
<li class="mapping">Moves GaxStation Xenobiology + Secondary AI Core + Toxins Launch down to give more maintenance room</li>
<li class="mapping">Tweaks various GaxStation Service rooms to have more things + better layout</li>
<li class="mapping">More Water tanks + helpful lockers around GaxStation</li>
<li class="mapping">Moves escape more north to give more maint room + redoes EVA</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Melee damage has been reduced to 15-25</li>
<li class="tweak">Health increased 40 to 100</li>
<li class="tweak">Passive healing reduced to 0.5</li>
<li class="tweak">No longer shitting out rad when it is dead</li>
<li class="spellcheck">Removes "upto 1000" in decon unit desc</li>
<li class="spellcheck">patient -> patience</li>
<li class="tweak">Portable pump can now be built just like canister for 10 metal sheets</li>
<li class="bugfix">Fixed surgery computer and nanites hub not recognizing ruin tech. Now if there is a R&D Ruin type console nearby 20 tiles it will get its own ruin techs otherwise get station techs</li>
<li class="rscadd">ruin_tech will generate 10 nanite points per tick</li>
<li class="bugfix">fixed clown ops and clown job not getting dark honker</li>
<li class="bugfix">Fix crafting recipe duplication of equipment and clothing tab</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Timestop end sound now plays earlier</li>
<li class="rscadd">Made Gluttony Demon of Sin have a bottomless stomach and eat faster</li>
<li class="tweak">Gluttony Demon of Sin can now pass through his forcewalls always</li>
<li class="tweak">Cargo is now rewarded with credits when someone opens their mail</li>
<li class="tweak">clockwork tiles no longer space the station when pried off</li>
<li class="tweak">Shadowling veil now nullifies glowy for 5 seconds</li>
<li class="rscadd">Added infrared weapon sights, locked behind the Weapon Development Technology node</li>
<li class="bugfix">Laser sights icons update properly now</li>
<li class="bugfix">Laser sights now play their sound properly when turned on/off on a gun</li>
</ul>
<h2 class="date">30 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds air alarm to engi foyer on Asteroid station</li>
<li class="rscadd">adds blast door to atmos foyer on Asteroid station</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adjusts the Service Hall on Asteroid Station to include an autolathe, removing a table and moving some items to make it fit.</li>
</ul>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">gives a slime pen its missing windoor and fixes the windoor names so every cell isnt just slime pen 1 slime pen 1 slime pen 1 slime pen 1 slime pen 1 slime pen 1</li>
<li class="mapping">replaced space facing windows with the ones that have an emergency anti breach shutter and removed overlapped catwalks</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">A now-functional design of the Pressure Valve has been provided to Atmos RPDs.</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">mineral walls are thermite resistant</li>
<li class="tweak">reinforced walls are now thermite proof</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed golden crucifix not removing glow</li>
</ul>
<h2 class="date">29 November 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">puts the SM chamber area back in front of the SM air alarm on GaxStation</li>
<li class="imageadd">add badass sus lighter among us 24/7 emoji movie gone sexual?</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed anime reference plasmaman helmet being offset</li>
<li class="imageadd">adds finalized plort machine sprite</li>
</ul>
<h2 class="date">28 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changes a pipe and manifold to the correct one in meta station atmos</li>
</ul>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added clarke limbs torso and head to freeminer mech crate</li>
<li class="rscdel">removed old unsalvageable clarke wreckage,,, removed floating light from center of floor</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">icemoon now spawns its dedicated mobs instead of asteroid mobs</li>
</ul>
<h2 class="date">27 November 2022</h2>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">stabilized red extracts make you faster instead of giving you slowdown immunity</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed comms key always being logged as wrong</li>
<li class="tweak">improved comms key log sanatization</li>
</ul>
<h2 class="date">26 November 2022</h2>
<h3 class="author"> @LazennG @Rukofamicom updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked vortex talisman and colossus</li>
</ul>
<h3 class="author"> @cuackles @MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the Plort Redemption machine</li>
<li class="wip">This is work in progress</li>
<li class="mapping">puts it in xenobio</li>
</ul>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Several random things in the game no longer store data that is not used for anything at all.</li>
<li class="bugfix">Compatibility with OpenDream has been improved, very slightly.</li>
</ul>
<h3 class="author"> Cark updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">blind people can't be flashed anymore</li>
</ul>
<h3 class="author"> warface1234455(port man), WalterJe(sprite), GoldenAlpharex(code) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added tooltip for conveyor upon examinating</li>
<li class="rscdel">Removed some useless procs and codes</li>
<li class="imageadd">Added new sprite for conveyor, better visual of direction it is moving to</li>
</ul>
<h3 class="author"> ynot01, OrcaCora, Cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the golden crucifix null rod variant</li>
</ul>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added R-windows in there place</li>
<li class="rscdel">Removes R-walls</li>
<li class="tweak">Changes slowdown required on gear from &lt;=2 to &lt;=0.9</li>
</ul>
<h3 class="author">CMOisLing updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new SM gas reactions</li>
<li class="bugfix">new gases now actually react with SM</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">I only get the contractor baton to kill borgs and that's about it, I hate yall forever and always...dumbass tincans</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked stalwart a bit</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a traitor cargo/qm item that's just a bomb in a letter</li>
<li class="rscadd">Inorganic synthesis lets viruses infect robotic species</li>
<li class="tweak">Reverts empty medspray cans to how they used to be</li>
<li class="rscadd">Mining Medic and Brig physician PDA start with Lifeline and suit monitor pre installed</li>
<li class="tweak">Only standing corpses transfer damage to chairs</li>
<li class="rscadd">Adds various leg implants</li>
<li class="soundadd">adds Treasures within the abomination to lobby music</li>
<li class="rscadd">Adds more job specific mail goodies</li>
<li class="rscadd">Water Vapour makes people wet</li>
<li class="bugfix">makes the bomb immune trait actually give bomb immunity</li>
<li class="rscadd">Prosthetic limbs are now craftable</li>
<li class="rscadd">Roboticists can now print ipc lungs</li>
<li class="bugfix">fixes some bugs with robotic digitigrade leg swapping</li>
<li class="rscadd">Robotics can print brainless IPC bodies</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">adds flag NOSLIP_ICE to jump boots, winter boots, and mining boots</li>
<li class="tweak">snow no longer slows you down</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">fixes many english issues across code base. This is phase one of an unknown number of phases.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">IPCs can be CE and RD</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Dark spirit now only lets you move 21 tiles away</li>
<li class="tweak">Shuttle catastrophe can now get ANY shuttle aside BYOS, Disco Inferno, Arena</li>
<li class="tweak">Cultists now get more members at roundstart</li>
<li class="tweak">Herald's beacon turns all converts into golems, and lowers power cost by 50%.</li>
<li class="tweak">Removed spaceproof from HECK Suit</li>
<li class="tweak">Holy Whip now has 3 range</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Nukies can no longer buy the default aug kit</li>
<li class="tweak">The superior aug kit that nukies can only buy has had its price raised to 45 from 25 TC.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Crafted foods now have double the reagent capacity of normal foods</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">runtime kittens can now be named Mischief</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">plasmaman helmet pref saves correctly now</li>
<li class="mapping">Touches up AsteroidStation Engineering</li>
<li class="mapping">Shortens AsteroidStation Engineering Foyer</li>
<li class="mapping">Expands AsteroidStation Chief Engineer Office</li>
<li class="mapping">Fix bad wall by AsteroidStation Vacant Room</li>
</ul>
<h3 class="author">Warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">add an upgraded version of the normal suit storage unit (Same code as suit storage unit but tweaked a bit and smartfridge combination). This storage can contain upto 1000 items</li>
<li class="tweak">Normal suit storage can no longer clear mob radiation (not contamination) due to the lack of tech, now the advanced suit storage will do the job.</li>
<li class="soundadd">Add sound for suit storage unit</li>
<li class="rscadd">Suit storage can now be buit</li>
<li class="bugfix">Fixed being able to open machine with alt click while panel is open for suit storage unit</li>
<li class="bugfix">Fixed being able to open suit storage unit with alt click while machine is running</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed rust slimes dying on rusty tiles</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Remove chat client program from basic pda</li>
<li class="rscadd">give atmos pda supermatter monitor</li>
<li class="tweak">Radiation anomaly now spawns radioactive goat that can be controlled by ghost</li>
<li class="tweak">Radioactive goat buffs: more damage, higher speed, gets healed by nuclear particle and overtime</li>
<li class="bugfix">Fix changing rank button in record console disappear when pressing cancel button</li>
<li class="bugfix">Fix radio being funky when switching radio and unnable to put TC into radio uplink</li>
<li class="bugfix">fix ruin tech research console switching to station tech when reconstructing the console</li>
<li class="tweak">free miner vendor R&D kit has been replaced with ruin reserch console circuit</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Flamethrowers have been restored to their former glory</li>
<li class="tweak">Stripped all mechs of EMP armor and slightly buffed EMP damage to mechs</li>
<li class="rscadd">Adds a communication implant</li>
<li class="rscadd">Blood brothers get a communication implant to their team roundstart</li>
<li class="tweak">Holoparasites can now keep up with humans</li>
<li class="tweak">Demon of Sin Envy now gets their ID renamed and copies access when copying someone</li>
<li class="tweak">Makeshift pistol can no longer jam</li>
<li class="tweak">Makeshift pistol now fires slightly slower</li>
<li class="tweak">Buffed the energy armor of syndicate space suits and hardsuits</li>
</ul>
<h2 class="date">25 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes two trophy cases from meta library</li>
</ul>
<h2 class="date">24 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes two firelocks from inside atmos incinerator</li>
<li class="rscadd">Added the mix to engine pipe on the mix loop</li>
<li class="rscdel">Removed the pure to engine pipe on incinerator line</li>
<li class="rscadd">changed area name of a single tile to engine instead of SM chamber</li>
<li class="rscdel">Removed the random tile named SM chamber inside engi</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed the Holoparasite Teleportation Pad being unusable</li>
</ul>
<h2 class="date">23 November 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">replaces free miner seed vendor with a better one</li>
</ul>
<h2 class="date">22 November 2022</h2>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the mind flayer to the alien technology node, a gun to give people brain damage.</li>
<li class="imageadd">added unique sprites for the mind flayer and its rays</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Repriters the pruple brain damage gun to not look like a piece of painted cement.</li>
<li class="imageadd">New sprite changed that your prob not even good enough to even get to see in-game.</li>
</ul>
<h3 class="author">monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Replays 2.0</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Arrival shuttle no longer throw shits around</li>
</ul>
<h2 class="date">21 November 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Phineas and Ferb - We Wish You a Merry Christmas to Christmas Songs</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Give sec 60 sights and they still will miss 60 shots, but atleast they look cooler. - zun orca</li>
</ul>
<h2 class="date">20 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added a mix to waste pipe and 2 BZ cant to meta atmos</li>
<li class="rscdel">Removed one air tank and one oxy tank</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">removes an empty can in favor of a third pump in asteroid toxins</li>
</ul>
<h2 class="date">19 November 2022</h2>
<h3 class="author"> @ToasterBiome @grimm-hollowknight @cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">new customization options for plasmamen</li>
<li class="imageadd">add new helmets sprites</li>
</ul>
<h3 class="author"> Mqiib, Cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">MECH SWORDS!</li>
<li class="rscadd">Gives the mauler exosuit an energy axe for awesomeness reasons</li>
<li class="rscadd">Adds mech melee weapons to tech web</li>
<li class="tweak">Combat mech damage reduced to 25 from 30</li>
<li class="tweak">Mauler/marauder, seraph, and durand mech damage reduced by 5 (45->40, 55->50, 40->35)</li>
<li class="imageadd">BIG slash sprite</li>
<li class="imageadd">mech melee weapon module sprites</li>
<li class="soundadd">BIG slash noise</li>
<li class="bugfix">fixes a dumb mecha bump issue for z-levels with nojaunt</li>
<li class="experiment">This is experimental AND AWESOME</li>
</ul>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">embedded syringes now properly trigger reactions instead of just transferring the reagent onto your body</li>
<li class="bugfix">being splashed by low transmitability virus is no longer treated as an injection.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">3 second channel to use cube off lavaland</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">adds THE Christmas song, to the Christmas playlist. (All I want for Christmas is you)</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bomb armour is now more effective</li>
<li class="bugfix">ipcs can no longer become zombies if someone manually implants the tumor</li>
<li class="rscadd">Mechanical dental implant</li>
<li class="tweak">minebots no longer take atmospheric damage</li>
<li class="tweak">minebots can be repaired while in combat mode</li>
<li class="rscadd">Mining medic now gets a synthflesh spray can</li>
<li class="rscadd">Adds more job specific mail items</li>
<li class="rscadd">Ashtrays are now craftable</li>
<li class="tweak">Lets gummies be stored in the chemfridge</li>
<li class="bugfix">Can no longer wrap items with nodrop</li>
<li class="tweak">alt click now toggles T scanners and mining scanners</li>
<li class="rscadd">Adds an explosive wheelchair to traitor uplink</li>
<li class="tweak">Plasmeme can now weld again</li>
<li class="bugfix">negative fire_stacks now gets examined properly</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">meta tesla now has a bit more light</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">lore-based paperwork can now be printed by the paperwork printing software</li>
<li class="spellcheck">changes defibrillator code to fix typos (restucitation is now resuscitation, incompatiable is now incompatible)</li>
<li class="rscadd">Added Anesthesia Tank Holder, ported from BeeStation</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">atmos holofan barriers are now fireproof</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Nerf reinforced windows so they don't take a minute to open</li>
<li class="tweak">Give heretics a free blade to start with</li>
<li class="tweak">Arrivals shuttle now has slower engines so they don't throw everything back and lag connection-challenged people out</li>
<li class="bugfix">Fixes bug in bloodsucker dynamic latejoin code</li>
<li class="tweak">Clockcult walls can no longer be RCD'd, and clockcult windows are significantly more stronger.</li>
<li class="tweak">Eldritch horror now takes 3 seconds to get into the head instead of 4.</li>
<li class="rscadd">Warping if you haven't camoflauged your jumpsuit asks if you're sure</li>
<li class="rscadd">Adds creampie landmine</li>
<li class="tweak">Clockwork cultists now appear on the manifest and have their metatells stored in their bag instead of being noob bait</li>
<li class="tweak">Plant people no longer have bones</li>
<li class="rscadd">Adds spy bugs to traitor uplink</li>
<li class="tweak">Nukie mechs no longer get discount</li>
<li class="tweak">Nukie mech prices are now 25% off</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds limb autosurgeons that are designed specifically for limbs, a full set found in both augmentation kits</li>
<li class="rscadd">Adds upgraded cyberorgan autosurgeons, found in the superior augmentation kit</li>
<li class="rscadd">Adds the EMP shield implanter, which renders the subject's limbs, organs, and implants immune to EMP, found in the superior augmentation kit</li>
<li class="rscadd">Adds the augmentation and superior augmentation kit. The former is 15 TC for any uplink, the latter is 25 TC for nukies only</li>
<li class="tweak">Stechkin magazine boxes should now only be readable by Syndicate</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bloodsuckers heal 1.6x faster in coffins and it doesn't cost them blood</li>
<li class="spellcheck">relic</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">legion cores properly apply reduced slowdown on station rather than slowdown immunity</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">traitorvamps has been re-enabled</li>
<li class="tweak">all syringe guns except the dart pistol can no longer fire piercing syringes</li>
<li class="tweak">piercing syringes now hold 15u from 10u</li>
<li class="tweak">bonus: syringes that are supposed to pierce armor now do so in melee</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes various errors around MetaStation science (Maint APC, Unconnected Disposals, walled door)</li>
<li class="mapping">Remerges Nyx's medbay 3.0 as some turf and decal changes were missing.</li>
<li class="mapping">adds a single trim piece missing in boxstation medbay</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now add encryption key to station bounce radio and remove it by altclicking on it after its panel is opened</li>
<li class="tweak">You can now use prefix ";" , as well as ":(channel_prefix)" to send comms message while the bounce radio is in your pocket, belt or in hands.</li>
<li class="tweak">Increase SM radmod from 1.1 to 1.5</li>
<li class="tweak">Increase sing radmod from 4.5 to 6, Singulo will be significantly better than tesla after this point. THis will make players feel like singulo is a fucking engine not a shitty solar alike</li>
<li class="rscadd">Examinating mecha now pop up armor tag list (Requires you to be inside the mech to see the armor tag)</li>
<li class="rscadd">Mech will now get environment air data, this is for when you want to see what is the current environment air status when having internal tank on</li>
<li class="bugfix">Fixed unnable to research on rnd ruin console</li>
<li class="bugfix">Fixed unnable to sync ruin exosuit techfab</li>
<li class="bugfix">Fixed runtime spam in mech_fabricator.dm</li>
<li class="mapping">Replaced and added missing stuffs</li>
<li class="rscadd">Add a new hack wire for advanced airlock controller that can toggle cycle by pulsing</li>
<li class="tweak">Reduced dumb wire to 1</li>
<li class="tweak">Cargo budget now gets 50% payment from energy harvester</li>
<li class="tweak">Conveyor now costs less to build in autolathe (1000 iron) and is now printable in cargo protolathe</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed smoke grenades breaking lights</li>
<li class="bugfix">fixed lings spawning as unabsorbable species</li>
<li class="bugfix">You can no longer murderize AIs by repairing the broken mech they're in</li>
<li class="bugfix">fixed players spawning on the title when they had no jobs on</li>
<li class="bugfix">fixed cerulean poly-crystals duplicating warpcrystals</li>
<li class="tweak">made cerulean poly-crystal punish you significantly less for using it on antag currency</li>
<li class="tweak">Round-end report now includes what Uplinked ERTs bought</li>
<li class="bugfix">Message monitor now views NTOS PDA messages</li>
<li class="bugfix">NTOS PDA Messages no longer log the user's name rather than the program's username</li>
</ul>
<h2 class="date">18 November 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">removes a scientist spawn in meta server room</li>
<li class="mapping">removes a spare can in toxins in favor of a new air pump</li>
<li class="mapping">removes a bomb closet in favor of a space injector</li>
</ul>
<h2 class="date">17 November 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">spacemen have remembered how to point guns at people without shooting them. They are still quite unlikely to point guns at people without shooting them.</li>
</ul>
<h2 class="date">16 November 2022</h2>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Malf AI is no longer able to dominate mechs while doomsdaying</li>
</ul>
<h2 class="date">15 November 2022</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">COMSIG_ITEM_PREDROPPED is only called if there is an item to drop</li>
</ul>
<h2 class="date">14 November 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">meta tesla template has a new rack with insuls and scanner goggles</li>
</ul>
<h2 class="date">13 November 2022</h2>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed non-bloodsuckers not consistently showing that they have pale skin.</li>
<li class="bugfix">Fixed some sorts of bloodsucking not reducing blood volume.</li>
<li class="bugfix">Fixed some wines not always displaying their taste correctly.</li>
<li class="bugfix">Fixed the King Goat plushie maybe not correctly eating his cabbage.</li>
</ul>
<h3 class="author"> warface1234455, baiomu updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Gives ability for free golem, free miner and delta station crew to research on a new research network</li>
<li class="mapping">Gives ability for free golem, free miner and delta station crew to research</li>
<li class="mapping">Fix exosuit techfab on free miner ship facing into wall result in not able to print stuffs</li>
</ul>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">splashing requires contact with skin, so heavy duty armor will protect from it</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added seismic arm to swarmer ruin</li>
<li class="bugfix">no more noclipping others into walls with the suplex</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Makes the Kinetic Crusher immune to fire/lava</li>
</ul>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">fixed a typo in clown name var</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new surgery to fix dead livers</li>
<li class="tweak">Monochromacy is now considered a negative quirk</li>
<li class="rscadd">Digitigrade prosthetics</li>
<li class="tweak">Removes the preternis resize thing</li>
<li class="tweak">Makes water damage do damage faster</li>
<li class="tweak">Gives preternis a unique footstep and punch sound</li>
<li class="tweak">Makes preternis ability change icon on toggle</li>
<li class="rscadd">Added a new hijack and glorious death only ipc martial art</li>
<li class="imageadd">added dash charge icon</li>
<li class="bugfix">hypospray now says if there is a speed upgrade installed</li>
<li class="tweak">Medsprays now hold 100u instead of 30u and apply 25u per use instead of 10u</li>
<li class="tweak">Medsprays are no longer refillable</li>
<li class="tweak">buffs beds and holobeds to be better at surgeries</li>
<li class="tweak">dealing damage to a corpse buckled to a chair also damages the chair</li>
<li class="tweak">robotic limbs can be self amputated now</li>
<li class="bugfix">cheese staff now properly uncheesifies</li>
<li class="tweak">Preternis charge the Vxtvul hammer faster</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">updates SEC-030 Security Incident Report formatting to actually work properly</li>
<li class="rscadd">Added paperwork printing to modular devices. To use, download the program.</li>
<li class="rscadd">Added NT-43 Literacy Test to heads' paperwork clipboards</li>
<li class="rscadd">Added NT-44 Literacy Test Answer Key to heads' paperwork clipboards</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">EMPs disable robotic limbs and cause stamina damage instead of paralyzing you</li>
<li class="bugfix">fixes hypernoblium not stopping some reactions</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fasten your seatbelts. Throw force & knockdown of most shuttles have been increased.</li>
<li class="rscadd">Microwaving a bomb core now causes it to explode</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Rectifies gun measurements so America can prosper</li>
<li class="tweak">Ballistic arrows and energy arrows now have the same projectile speed (ballistic ones are slower, energy ones are faster)</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes some issues with items that try to drop things when those things don't exist</li>
<li class="tweak">genderswap potion is no longer instant when being used on a second party</li>
<li class="rscdel">lightgeists (not photogeists) can't make plants because that's a photogeist thing</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Traitors will no longer be tasked to steal a bag of holding</li>
<li class="bugfix">Fixed an exploit in the ninja dojo</li>
</ul>
<h3 class="author">TheReddDragon updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Allows chefs to make kebabs with more than one metal rod in hand</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">reworks metastation service area</li>
<li class="mapping">reworks science sec/experimentor area on meta</li>
<li class="mapping">moves artists coven on meta</li>
<li class="tweak">The station gets 9 mail a minute instead of 15</li>
<li class="tweak">You can send mail back on the cargo shuttle</li>
<li class="tweak">generic mail loot includes various coins</li>
<li class="tweak">the chance of filling an empty space in the mail crate with junkmail was reduced from 100% to 45%</li>
<li class="bugfix">removes rogue tiles in AsteroidStation cargo space</li>
<li class="mapping">centers AsteroidStation cargo room, moves things from Cargo Office to in the room</li>
<li class="tweak">granite is generated in the same step as basalt</li>
<li class="tweak">loading announcement will properly mention lavaland</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">icon "check" will now appear in warnings column when there are no harazdous icons</li>
<li class="rscadd">icon "question" will now appear in warnings column when suit sensor is at binary level</li>
<li class="rscadd">wound check will now detect embed objs in body</li>
<li class="rscadd">Crew pinpointer/lifeline program can track mob has monitor nanite</li>
<li class="bugfix">Fix lifeline name overwriting each others</li>
<li class="tweak">Swarmer can no longer breach plasma, trit, hydrogen and any burning chambers</li>
<li class="rscadd">You are now able to construct/deconstruct floor light.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cargo-ordered mech pilot suits now make you better at piloting mechs</li>
<li class="rscadd">Added the backstabbing switchblade to the uplink for 5TC</li>
<li class="rscdel">Removed noslips and camera bug from the bloodspai traitor kit</li>
<li class="tweak">Replaced the switchblade with the backstabbing switchblade in the bloodyspai traitor kit</li>
<li class="bugfix">fixed not being able to turn off strafing by holding the alt key</li>
</ul>
<h2 class="date">12 November 2022</h2>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">extinguished</li>
</ul>
<h2 class="date">11 November 2022</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes NTSL script sanitization being too strict.</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">I have fed greed(+i)ly from that which nourishes me.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">headrevs midround promoted get flasehs now</li>
<li class="rscdel">no more hard access lock on the exosuit fabricator, which was undocumented but apparently in the game anyways.</li>
</ul>
<h3 class="author">TheReddDragon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes a warning at server boot that the research tree was messed up</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Readds the zippo-on sprite</li>
</ul>
<h2 class="date">10 November 2022</h2>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Ash blade flavor text ritual thingy fixed to proper recipe</li>
</ul>
<h2 class="date">09 November 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">rust heretics now have to actually use their mansus grasp to rust things, rather than their blade</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">stray white pixels removed from rainbow weed</li>
</ul>
<h2 class="date">08 November 2022</h2>
<h3 class="author"> warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Makes plasma materials can reduce radiation and rad particles from travelling through</li>
</ul>
<h3 class="author">@LazennG @thegoldencat413 @ToasterBiome @Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added seismic right arm</li>
<li class="rscdel">Removes soulstone from tendril loot pool</li>
<li class="imageadd">added sprites for the arm and its abilities</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Hisa has a valid reason to kill you now but just all the time, your always valid.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">uses the other seismic arm sprite</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Can now print vial boxes after researching them</li>
<li class="tweak">Vial box can now go in the medical toolbelt</li>
<li class="tweak">machine overload will spawn a single spark on the exploding machine</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">removes teg from roundstart rotation</li>
<li class="tweak">tesla/sing and SM have a 50/50 chance to spawn</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed Medical Cyborg pinpointer in favor of modular computer Lifeline program</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You are less likely to shoot grenades in people's hands</li>
<li class="tweak">You are less likely to shoot the tanks of flamethrowers in people's hands</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">plastic is now actually mixed on being mixed and heated rather than needing to be cooled immediately after because I HATE FUN</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds coin stacking. You can stack 8 coins together.</li>
</ul>
<h2 class="date">06 November 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Updates Byond to 1589</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Mothpeople -> mothperson</li>
</ul>
<h2 class="date">04 November 2022</h2>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adjust exterior airlock cycle button id to exterior</li>
</ul>
<h2 class="date">03 November 2022</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">species without genes can't use injectors anymore</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">NTSL should no longer be a ticking timebomb</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix zombie_infection organ not fully executed all the procs because of a "!" statement, smh Jordan Brown</li>
</ul>
<h2 class="date">02 November 2022</h2>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Connects the power grid to Arrivals, Janitor closet, locker room, bathroom/laundry room, and port maint, as they are not powered at round start.</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed fishing bonus not properly given to mob when riding lavaboat</li>
<li class="mapping">Placed a disposal pipe in cargobay</li>
</ul>
<h2 class="date">01 November 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Action icon and mob sprites for tenticle ling ability are respeitred</li>
</ul>
<h2 class="date">31 October 2022</h2>
<h3 class="author"> Warface1234455, Cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Add floor lightning emergency and vacuum sprite</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds a reminder to the Oldstation singulo generator document to add containment fields</li>
<li class="bugfix">removes a double APC from Oldstation</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Due to budget cuts, Centcom has delayed the Emergency Maint. circuits.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Redesigns part of AsteroidStation Starboard Bow Maintenance</li>
<li class="mapping">Moves AsteroidStation Electrical Maintenance a bit</li>
<li class="mapping">Expands AsteroidStation Primary Tool Storage</li>
<li class="mapping">Move AsteroidStation Warehouse north and expands it</li>
<li class="mapping">Moves AsteroidStation Delivery Office to near the lobby</li>
<li class="bugfix">Fix AsteroidStation Cargo Office Atmospherics pipes</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Better informed users why they can't buy objective-restricted items</li>
<li class="mapping">Asteroid Station medical foyer now has a medical kiosk</li>
<li class="mapping">Asteroid Station security equipment room now has a pepperspray tank</li>
<li class="mapping">Asteroid Station detective autopsy table now has a paper tutorial</li>
</ul>
<h2 class="date">30 October 2022</h2>
<h3 class="author"> Xoxeyos updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Oversight fix: Flutes shouldn't be fakeable.</li>
<li class="spellcheck">fixed a few typos</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">preternis are visible again</li>
<li class="rscadd">Adds new nukie spine implant</li>
<li class="imageadd">Adds a spinal implant image</li>
</ul>
<h2 class="date">29 October 2022</h2>
<h3 class="author"> adamsong, Inari-Whitebear, ArcaneMusic, Jaw-sh, Tralezab updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mail for cargo</li>
<li class="wip">This is work in progress</li>
<li class="imageadd">mail images and mail crate image</li>
</ul>
<h3 class="author"> VaelophisNyx, @cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Sinew Sutures to the Tribal crafting tab, consisting of Bone, Sinew, and some Tinea Luxor</li>
<li class="rscadd">Added a reaction to create Aloe Cream from 30u of Ash and Aloe Juice</li>
<li class="tweak">Aloe Cream now only heals burns in carbons, but does so a little more effectively</li>
<li class="tweak">Aloe Cream is now a repeating-use item</li>
<li class="imageadd">added a new sprite for sinew sutures</li>
</ul>
<h3 class="author"> ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">newcaster now also scan for pda and phone in your id slot so it wont recognize you as unknown anymore</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added craftable pump up autoinjectors and refill</li>
<li class="tweak">Pump up now reduce stamina damage by 15%</li>
<li class="spellcheck">maintenance pump-up</li>
</ul>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">should improve performance by repathing screen objects into a more basic format</li>
</ul>
<h3 class="author">Foxtrot (Funce) updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">"AI Tech Support" and "SysOp" now appear under Engineering in the Crew Manifest</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imagedel">The assault pod remote has its own sprite, too bad your never gonna buy it!</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed hiero not dropping loot when it should</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Rod of Asclepius can be used in place of a defib for revival surgery</li>
<li class="tweak">Organs, Implants, and Limbs now check for EMP_PROTECT_SELF</li>
<li class="tweak">Pockets are also checked for advanced health analyzers for fancy surgeries</li>
<li class="rscadd">Added new Preternis</li>
<li class="rscdel">Removed old Preternis</li>
<li class="imageadd">added an alert icon</li>
<li class="bugfix">all golems now properly have TRAIT_NOHUNGER</li>
<li class="rscadd">Adds night vision science goggles</li>
<li class="tweak">Lets medical print "science" goggles</li>
<li class="imageadd">the sprite is just a purple coloured night vision diagnostic hud</li>
<li class="rscadd">drinking water will equalize your body temp</li>
<li class="bugfix">shadowlings can't abuse asteroidstation anymore</li>
<li class="bugfix">Removes doing gender surgery on some agendered species</li>
<li class="tweak">Gummy bears can hold 30u</li>
<li class="tweak">gives cryoxadone an overdose affect</li>
<li class="rscadd">minebots now function like an orebox</li>
<li class="tweak">sentient minebots now move faster and can properly receive upgrades</li>
<li class="tweak">a comfy pool will give you a good body temperature</li>
<li class="rscadd">Adds a hypospray speed upgrade</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes slime person auto-body-swap on death</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">cybebrnetic - cybernetic</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Darklord bundle should now be able to cast magic properly-ish</li>
</ul>
<h3 class="author">Skrem_7, @KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds K-41s DMR to nukie uplink for 12 TC. It's an 11-round rifle that fires 7.62 and possesses a short-range scope. Additional magazine costs 3 TC</li>
<li class="rscadd">Adds 7.62 Raze, a weaker 7.62 round that deals moderate irradiation and clone damage. 4 TC</li>
<li class="rscadd">Adds 7.62 anti-material, an AP round that can pass through two objects/structures before hitting another object, mob, or reaching the end of its reach. 5 TC</li>
<li class="rscadd">Adds 7.62 Vulcan, a weaker round that creates an explosion of exclusively fire upon impact, with no throwing of objects or actual explosion damage. 4 TC</li>
<li class="tweak">Overhauls and standardizes projectile penetration code to be more integrated into the base on_hit checks as well as making it far easier to create or adjust penetrating projectile types. As a consequence, .50 Penetrator now damages EVERYTHING it passes through. X-ray projectiles remain unaffected</li>
<li class="tweak">You now don't need both hands to fire the LWT-650 DMR</li>
<li class="imageadd">Adds new sprites for the K-41s, its magazines, and the new bullets</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Zombie resurrection removes clone damage</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Things in the heretic shadow realm will now have lights on them to be easier to find</li>
<li class="rscadd">Snake stick from necro chests can copy surgeries from operating computers and disks by hitting them with it</li>
<li class="tweak">revheads get a flash implant in an arm rather than normal flashes to do their conversions with</li>
<li class="experiment">REVHEADS GET A FLASH IMPLANT, IT IS THE ONLY FLASH THEY CAN CONVERT WITH. DO NOT TRY TO USE OTHER FLASHES YOU WILL JUST LOOK STUPID</li>
<li class="tweak">monk staff no longer gets armor piercing</li>
<li class="tweak">monl staff deals 15 damage, down from 18, so it's not simply a better claymore</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AsteroidStation requires 40 players minimum instead of 34</li>
<li class="mapping">(Meta) adds generator board to TEG engine, gives power to the button in the chamber outside</li>
<li class="mapping">(Meta) Flips the TEG loops so that it can work</li>
<li class="mapping">(Meta) fixes dir on cold loop connectors of TEG</li>
</ul>
<h3 class="author">applepineapplepizza updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">expanded atmos distribution & toxins launch area one tile north</li>
<li class="mapping">a few walls have changed in atmos to reinforced/regular walls</li>
<li class="mapping">better pipe layout for atmospheric distribution</li>
<li class="mapping">resync'd atmos gas tank console to their respective gas</li>
<li class="mapping">added more decals to atmospherics</li>
<li class="mapping">add more lights to atmospheric distribution</li>
<li class="mapping">atmos incen is now 1x3 instead of a 2x2</li>
<li class="mapping">the area below the incinerator has changed to the construction area</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Lemoline can be crafted now</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now emag sec record console to unlock it but be aware it will alert sec and active silicons</li>
<li class="rscadd">Give fishing bonus when riding boat</li>
<li class="bugfix">fixed fire alarm icon not updating when burglar alarm is triggered</li>
<li class="tweak">Changing rank in record console now requires access instead of the name of rank</li>
<li class="bugfix">Fixes unable to upload image to security record console, now you can by simply holding an image in your hand and press the update button (Silicons also can update images from their data)</li>
<li class="bugfix">Fixes image loading problem</li>
<li class="tweak">Sheet snatcher now can be held in utility belt</li>
<li class="bugfix">Fixed mats inserting fuckery for sheet snatcher</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed firelocks not updating atmos when destroyed</li>
<li class="tweak">pepperspray now only tags mobs and the refill dispenser has coloring</li>
<li class="tweak">Players can now use items while under the effects of an aggressive grab instead of being hardstunned</li>
<li class="tweak">Crashing into walls and other players is now a knockdown instead of a hardstun</li>
<li class="rscadd">Added Magnum Force Theme to the lobby playlist</li>
</ul>
<h2 class="date">28 October 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imagedel">Black and yellow black and yellow black and yellow black and yellow!</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can no longer respond to PDA messages if you cant interact with the device it's on</li>
</ul>
<h2 class="date">27 October 2022</h2>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added wall</li>
<li class="mapping">This is a mapping change</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fix meta sm cooling loop</li>
</ul>
<h2 class="date">26 October 2022</h2>
<h3 class="author"> ToasterBiome, Adamsogm, Margot, Cowboy93, BritishGrace updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes 1.6 alert from IPC revival</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">PDA bomber is no longer a free kill</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">donator hats now start on head if the slot is empty</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Meta Medbay overhauled</li>
</ul>
<h2 class="date">25 October 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Our overall in-hand sprite inconsistency is now reduced to 98%! Snacks have in-hand sprites now!</li>
<li class="imageadd">Grinder now has caution strips painted on but in reality, they should paint one on you!</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes tiktok</li>
</ul>
<h2 class="date">24 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Added 2 extra lights to sec hall (Asteroid)</li>
<li class="mapping">Added the warden's paystand (Asteroid)</li>
<li class="mapping">Removed rwindows from cargo hall (Asteroid)</li>
<li class="mapping">Added more firelocks to maint (Asteroid)</li>
<li class="mapping">Added flash and intercom to regular cells (Asteroid)</li>
<li class="bugfix">Fixed weird firelocks near conference room (Asteroid)</li>
<li class="bugfix">Fixed tcomms shutters (Asteroid)</li>
<li class="bugfix">Fixed secondary core buttons (Asteroid)</li>
<li class="bugfix">Fixed lazy wiring in regular cells (Asteroid)</li>
<li class="bugfix">Broken decal in turbine (Asteroid)</li>
</ul>
<h2 class="date">22 October 2022</h2>
<h3 class="author"> N3D6, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">new landmark, meta engine spawner</li>
<li class="rscadd">new map file for the meta tesla</li>
<li class="rscadd">adds an engine smes to meta engineering</li>
<li class="rscadd">code for meta random engines, 50/30/20 SM, tesla, teg</li>
<li class="rscadd">map file for meta teg</li>
<li class="tweak">redoes some of the meta smes to fall in line with the new engine smes</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">The coagulant vial is now called a sanguirite vial so you know what's inside it like with other vials</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added wires to the exosuit fabricator</li>
<li class="tweak">The exosuit fabricator can now be hacked</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">allows shields and metal limbs to protect against infection</li>
<li class="tweak">pacifist zombies can now attack people</li>
<li class="rscadd">Added con lentitud poderosa to lobby music</li>
<li class="bugfix">fixes deleting chems not remove effects</li>
<li class="tweak">Handdrill can be used to start mechanical surgeries</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Swapped damage values over to be based on punch damage</li>
<li class="tweak">Garden Warfare splinters are far less lethal</li>
<li class="tweak">Garden Warfare vine snatch more user-friendly</li>
<li class="bugfix">Garden Warfare remember the basics works now</li>
<li class="tweak">Explosive Fist self-damage mostly removed</li>
<li class="tweak">Lots of Explosive Fist tweaks and adjustments to make it a little less janky</li>
<li class="spellcheck">Various wording tweaks</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">every engine is no longer broken</li>
<li class="tweak">rename meta map files so they don't ruin and kill yog</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds prescription sunglasses</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Floor cluwne weight to 5 instead of 10</li>
<li class="tweak">Technically not a bugfix but some on_hit effects from some projectiles should be properly blockable now</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">No longer possible to get funny baseball bat from Donksoft toy vendor</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">BoxStation Starboard Bow (north above hydroponics/library/chapel) maintenance adjusted slightly, new maint room and fixing the blast shutters</li>
<li class="mapping">BoxStation Starboard Quarter (nanites/toxins) maintenance path adjusted slightly, maint access door changed to require no access</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Gummy Bears to the game!</li>
<li class="rscadd">RDS quirk users now get a bottle of Mindbreaker Gummy Bears on spawn</li>
<li class="rscadd">Nanomeds contain 2 bottles of Vitamin Gummy Bears as premium stock</li>
<li class="rscadd">Cargo can order Gummy Bears</li>
<li class="imageadd">added sprites for gummy bears and large pill bottles</li>
<li class="rscdel">Sulfur Trioxide has been removed</li>
<li class="tweak">Sulfuric Acid now only takes 1:1 water and sulfur to make</li>
<li class="tweak">Soap is now made differently! Mix 10u of Corn or Cooking oil and 2u of Lye at 374K, then put the resulting Liquid Soap into a grinder and Mix! 1 bar takes 25u to make!</li>
<li class="tweak">Candles are now made with Corn/Cooking oil and Hydrogen, instead of Oxygen!</li>
<li class="tweak">Offer Rename admin verb now properly renames someone's ID and employee record, and can be cancelled early</li>
<li class="rscadd">Added Blindfold of Telepathy to the Necropolis Chest loot pool</li>
<li class="rscdel">Removed Bowl of Blood from the Necropolis Chest loot pool</li>
<li class="mapping">Necropolis now features a bowl of blood in a chest as loot</li>
</ul>
<h3 class="author">Yvoi29 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Regenerative cores now have delay on station.</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Replaced old axolotl sound with a better one</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added image previews to uplink items</li>
</ul>
<h2 class="date">20 October 2022</h2>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new phytosian lungs, the mesophyll</li>
<li class="tweak">Phytosians can now breathe CO2</li>
<li class="imageadd">added mesophyll sprites</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Space Comms Agents can now spawn outside of extraordinary luck (massively increases chance by removing an element of RNG)</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Malf AI with hijack don't need to kill IPCs anymore</li>
<li class="rscadd">Adds Plok Boss theme and Monster Mash to Halloween lobby music</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">"Cellular" is now spelled right in the DNA vault</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the V Syndikit Special bundle, which contains items themed around Big Boss and his basic skillset</li>
<li class="rscadd">Adds the faded eyepatch, an eyepatch that grants basic flash protection and night vision</li>
<li class="rscadd">Adds the tactical fingerless gloves. They lightly reduce action speed, help with carrying bodies, and slightly reduce CD on all unarmed attacks, regardless of intent</li>
<li class="rscdel">Removes the Bond Syndikit Special bundle</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Massively updates the Freeminer ship</li>
<li class="tweak">What does the fox say? it says AAAAAAAAAAAAAA</li>
<li class="rscadd">Added Microplastics</li>
<li class="tweak">Plastic Polymers are now a used chem</li>
<li class="tweak">adjusts the production method of plastic to need plastic polymers to be cooled; polymer recipe is the same as the old plastic recipe</li>
<li class="tweak">Xenos, Blob, and Spiders should happen less frequently and cant happen below 30 pop (25 for spiders)</li>
<li class="tweak">Dynamic Blob and Xenos no longer can repeat in a round</li>
<li class="tweak">Removed unused Blob Infection dynamic ruleset</li>
<li class="soundadd">Halloween Lobby Music now featurs Spooky Scary Skeletons Remix by The Living Tombstone</li>
<li class="mapping">Xeno spawns are a lot more varied</li>
<li class="mapping">Viro-maint now has vents so it can repressurize ever</li>
<li class="mapping">Atmosian-approved atmos changes & fixes</li>
<li class="mapping">other misc. fixes were done to the map</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Halfed stuntimes for getting hit with ions and robotic limbs</li>
<li class="tweak">IPC organs have slight emp resistance now</li>
<li class="tweak">robotic tounge will now stutter for 5 seconds to 2 minutes</li>
<li class="bugfix">IPC cell wont set nutrition when emped now</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sheet snatcher amount in engivend 2 ->6</li>
<li class="tweak">smart metal foam amount engivend 1 ->6</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now apply wirecutters to open pizza boxes to return them to cardboard</li>
</ul>
<h2 class="date">19 October 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Probably fixes digitigrade suit icons</li>
</ul>
<h2 class="date">17 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">swapped DS locker on asteroid for tacticool turtleneck (2), balaclava (2)</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new detective hat that looks exactly like the black one that exists but actually gives it armor because the TAN HAT has armor but this one DOESN'T because it just takes the one you can buy from the drobe</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">places Bop and Bap on Asteroid station</li>
<li class="mapping">gives tcomms break room a catslug</li>
</ul>
<h2 class="date">16 October 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">the disk will no longer instant transmission when put in a bluespace bodybag</li>
<li class="tweak">Cargo shuttle transit time default 30 seconds from 1 minute</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">the research director's locker now contains a bag of holding, and the bag of holding is a grand theft item</li>
<li class="tweak">bags of holding now require an anomaly core to become functional</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Surf & Turf is Not Real. Just use a tray and your choice of meats, fish, and veg.</li>
<li class="bugfix">Fixed the missing fish related food sprites</li>
</ul>
<h3 class="author">monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix view variables on appearances</li>
</ul>
<h2 class="date">15 October 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">certain syndicate suits are no longer proper nouns</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed Water Creation Chemical Reaction</li>
</ul>
<h3 class="author">monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix attack and floating animations</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added TGUI Minesweeper to NTOS and Minesweeper arcade machines</li>
<li class="rscdel">Removed HTML Minesweeper</li>
</ul>
<h2 class="date">14 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Expands the size of Asteroid cargo bay</li>
<li class="mapping">Moves the mulebots from Asteroid cargo warehouse to cargo bay</li>
<li class="mapping">Adds bells to all required locations (Asteroid)</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">BOX Atmos got its pipe dispensers back</li>
</ul>
<h2 class="date">13 October 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">ASTEROID standardizes the armory and makes the armory exit shutter not blocked by a sec locker</li>
<li class="tweak">All 5 Whiteships Updated To Be Less Variable On Loot Vs Danger</li>
</ul>
<h2 class="date">12 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed overlapped camms in tcomms</li>
<li class="bugfix">fixed sec having a loophole to bypass cargo access</li>
<li class="bugfix">fixed toxins air alarm access</li>
<li class="bugfix">fixed toxins freezer</li>
<li class="bugfix">fixed toxins space injector not being powered</li>
<li class="mapping">swapped position of scrubber and injector in toxins mixing</li>
<li class="mapping">removed firelocks from toxins mixing</li>
<li class="mapping">Added missing roundstart fluff items to cargo sec office</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">clockwork AI is back after being forgotten about in the AI rework</li>
</ul>
<h2 class="date">11 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adds netmin access to secondary AI core</li>
<li class="bugfix">Fixes stacked tcomms intercoms</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed Asteroid having a triple-stacked solars array</li>
<li class="mapping">Asteroid Cargo Shuttle doors don't cannon you out the airlock anymore, as they properly depressurize first</li>
<li class="mapping">BOX Sec Office no longer has 2 missing red corner decals</li>
</ul>
<h2 class="date">10 October 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adds new 10x10 Maint Ruin themed around Halloween!</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes 2 blindspots in public hallways on box</li>
</ul>
<h2 class="date">09 October 2022</h2>
<h3 class="author"> @Hey-Holokin, VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">New music for Hiero has been added</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Wizard magic mirrors can now select darkspawn or androids</li>
</ul>
<h2 class="date">08 October 2022</h2>
<h3 class="author"> VaelophisNyx, @ToasterBiome, @Chubbygummibear, @redmoogle, MasterDrake updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Sulfur Trioxide + Reaction to make it</li>
<li class="rscadd">Added new chemical reactions to produce water, welding fuel, stable plasma, ice, sugar, and Sulfuric Acid</li>
<li class="tweak">Chem dispenser chems now unlocked at different tiers, and features gold and charcoal at t4, and uranium when emagged.</li>
</ul>
<h3 class="author"> kawoppi, warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Axolotl</li>
<li class="rscadd">Axolotl can be fished from fishing pool as uncommon loot</li>
<li class="rscadd">Axolotl can be worn on head</li>
<li class="rscadd">Adds axolotl pet called "Bop" for tcomms</li>
<li class="rscadd">Adds axolotl pet called "Bap" for botany</li>
<li class="rscadd">AI now has axolotl hologram</li>
<li class="tweak">4 Axolotls can be ordered from cargo for 4000cr</li>
<li class="tweak">Petting mothroach now make a heart effect and give mood buff</li>
<li class="mapping">Adds axolotl to gax, box, meta</li>
<li class="imageadd">added Axolotl sprites</li>
</ul>
<h3 class="author"> scriptis, ported by Jumps0 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AIs now have BIG TEXT in binary chat</li>
</ul>
<h3 class="author"> ynot01, MechanoidVoid updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added simple sights to security protolathe, locked under sec tech</li>
<li class="rscadd">Added holographic sights to security protolathe, locked under adv. weapon tech</li>
<li class="rscadd">Added vertical grips to security protolathe, locked under weapon tech</li>
<li class="rscadd">Added laser sights to security protolathe, locked under weapon tech</li>
<li class="tweak">All non-magical guns now have innate 5 spread (Does not stack with weapons that already had spread)</li>
<li class="tweak">Ballistic weapons now have innate 0.3 recoil (Does not stack with weapons that already had recoil)</li>
<li class="tweak">Energy weapons now have innate 0.1 recoil (Does not stack with weapons that already had recoil)</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">replaced the beanbags in the armory with rubbershot.</li>
</ul>
<h3 class="author">AlvCyktor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">a new crafting category for fishing bait, and one for seafoods</li>
<li class="rscadd">adds tuna pizza, Shrimp Cocktails, squid ink spaghetti, fish dumplings, Surf n Turf, Ceviche, Seafood Alfredo</li>
<li class="rscadd">adds fried rice (plain/veggie/meat/shrimp/supreme)</li>
<li class="rscadd">adds taiyaki (fish shaped icecream cones)</li>
<li class="rscadd">adds fish oil (juice fish), and batter (beer + flour)</li>
<li class="rscadd">you can now batter carp meat/fish meat</li>
<li class="rscadd">adds Wild Bait</li>
<li class="rscadd">adds crafting recipes for all fishing bait</li>
<li class="tweak">you now have to batter carp meat/fish meat for use in some foods</li>
<li class="tweak">you can now cook carp meat/fish meat</li>
<li class="tweak">leeches can be used to remove toxins</li>
<li class="bugfix">fixes fishing vendors not having a circuit board</li>
<li class="wip">This is work in progress</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Emagged PDAs can select the syndicate theme because you're cool like that</li>
<li class="bugfix">themes no longer let you access the syndienet because they were bootleg code</li>
<li class="tweak">i added a header variable for tracking emagged status in modular computers. so when you're implementing ui_data or static_data, starting with var/list/data = get_header_data() will track PC_emagged internally. using this is slightly quicker than making a data["emagged"] every time</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gem Satchels can be bought from the mining vendors for 150 points</li>
<li class="tweak">Gem Satchels can be crafted with 1 leather</li>
<li class="tweak">Gem satchels start inside the voucher conscript kit</li>
<li class="tweak">Tripled the gem satchel storage capacity</li>
<li class="tweak">Explorer webbing accepts gems</li>
<li class="rscadd">Adds a color value to lemonade</li>
<li class="bugfix">Fixes some missing food item color fillings</li>
<li class="tweak">Tweaks some juice colors</li>
<li class="bugfix">Wearing gloves should no longer stop the energy katana from attempting to kill you</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changeling sting is now temporary</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Gets rid of remaining references to the cryo syringe and dart in tech nodes</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">labcoats and EMT jackets can hold hyposprays</li>
<li class="tweak">EMT jackets can hold flashlights</li>
<li class="tweak">hazard vests and engineering/atmos coats can hold pocket fire extinguishers</li>
<li class="tweak">touching the SM with telekinesis now kills your brain instead of deleting it</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the syndicate shoulder holster, which can hold one additional thing (four guns, FOUR GUNS)</li>
<li class="rscdel">Removes leftovers of the Lord Singulo bundle</li>
<li class="tweak">Passes over and modernizes most of the Tactical Syndikits</li>
<li class="spellcheck">Removes shiptest lore ref from the silly iguana</li>
<li class="tweak">Syndicate buckshot 15.5 per pellet down from 18</li>
<li class="tweak">Flechette 13 per pellet down from 15</li>
<li class="spellcheck">alterantive</li>
<li class="tweak">Adrenaline now only reduces damage slowdown instead of removing it entirely. It now procs when you take 25 or more damage in one second, rather than 15.</li>
<li class="tweak">Makes the lore-sponsored hammer cheaper for both preternis traitors and nukies</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changes the flavor text for eating while starving to prevent redundant wording</li>
<li class="rscadd">IPCs are now selectable by magic mirrors and charged black extracts</li>
<li class="bugfix">Mutate spell no longer steadily buries you in random icons with every cast</li>
<li class="spellcheck">mawls?</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Gems are now claimed by hitting them with an id, and only provide points to that id when they are sold on the cargo shuttle</li>
<li class="tweak">autosurgeons with arm implants will now check both arms for an empty space for their organ before removing any older organs to make room for their own</li>
<li class="tweak">chemical grenades no longer have 2 fucking dud wires that don't do anything</li>
<li class="tweak">chemical grenades now have a 40% chance to explode on being emped rather than not having wire protection for emps</li>
<li class="tweak">saly acid and oxandrolone pills from medkits have had their reagent amount reduced from 24 units to 5 units so the rest of the kit isnt comparable to garbage</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">frag 12 can be crafted again</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Tweak's BoxStation's floor decals to be more consistent, and follow a general set style</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Added a second drone shell to the Drone Hole 3x3 maint ruin</li>
<li class="tweak">Tweaked armor values & properties of T-45b so its less bad, but still not as good as X-02 armor.</li>
<li class="spellcheck">renamed X-01 armor to X-02 to prevent confusion with the HoS' special Egun.</li>
<li class="tweak">Mortar and Pestle grinding costs about 1/3rd the stamina now</li>
<li class="rscdel">Disabled Syndicate Infiltrators Gamemode & Dynamic Ruleset</li>
<li class="tweak">You can now Vote on Asteroid Station above 34 pop</li>
<li class="tweak">Sentient Diseases are slightly stealthier by default</li>
<li class="tweak">IPCs can run on sensible amounts of pressure instead of requiring an entire emergency internals tank per 2 minutes</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed manifest spoofer lying about which name was going to be added</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes psych office APC controlling vault power on box</li>
<li class="mapping">Fixes missing atmos pipe in perma on box</li>
<li class="mapping">Fixes missing air alarm in genetics on box</li>
</ul>
<h3 class="author">githubuser4141 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes mechas not caring what direction they received damage from.</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Downloading programs will no longer runtime</li>
<li class="bugfix">Chat highlight wont skip every other word now</li>
<li class="tweak">Chat highlight no longer highlights your own messages</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new icon "crutch" (for a limp handicapped mob to differentiate it from a bone crack).</li>
<li class="rscadd">Crew monitor will now track android specie type (Icon is "cog").</li>
<li class="rscadd">Adds a new define isandroid for android specie type.</li>
<li class="tweak">Crew monitor will no longer recognize mob's specie if husked.</li>
<li class="tweak">Suit sensor on binary mode will can no longer recognize mob'specie.</li>
<li class="tweak">Sub vitals will no longer appear on suit sensor binary mode.</li>
<li class="tweak">Replaces IPC icon to "tv", Preternis icon to "robot" and some color tweaks.</li>
<li class="tweak">Adds a text "Warnings" for sub vitals column, "Species" for specie column, and "Status" for health level column.</li>
<li class="tweak">Changed captain color on crew monitor.</li>
<li class="bugfix">Fixes duplicate icons.</li>
<li class="bugfix">Bone wounds icon will no longer appear with Slash, burn, pierce, loss(cut) wounds icon</li>
<li class="bugfix">fixed missing emt beret sprites</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed carpets telling you that they could be crowbarred twice</li>
<li class="bugfix">Added pretty filter to NTOS usernames and ringtone</li>
<li class="tweak">NTOS PDA Messenger will now update username based on the slotted ID</li>
<li class="tweak">NTOS PDA Messenger max username length is now 55 characters</li>
<li class="tweak">NTOS PDA Messenger is now wider to compensate for role names</li>
</ul>
<h2 class="date">06 October 2022</h2>
<h3 class="author">Cuackles, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds "punk" jacket as donator gear for cuackles</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">It does not look like paper my fellow peers...</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Botanical and Mutagen dispensers use a different sprite now</li>
<li class="imageadd">cloned the minidispenser sprite and painted the top green</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Asteroids/Rocks should no longer look vaguely like a 3/4th wall</li>
</ul>
<h2 class="date">04 October 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed revenants still being able to damage reinforced/plasma/etc windows</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
<div class = "top">
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
</div>
<br>
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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