mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
* Create MiniStation new.dmm * ministation * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * ministayion * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * actual changes oops * Update MiniStation.dmm * Update MiniStation.dmm * miniaturestation * Update maps.txt * more fixes * fixes broken path * more fixes * Update MiniStation.dmm * Update MiniStation.dmm * filters * robotics changes * fixes pipes * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * spawns + job overrides * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * more work * Update MiniStation.dmm * misc stuff * maint stuff * uopdates * fixes bad area and chair * tool storage + fixes * mining APC * cargo + hooks up some disposals * more disposals + launcher * lights * more fixes * Update MiniStation.dmm * Update MiniStation.dmm * more fixes * sink * remove sign * expand janitor room * Update MiniStation.dmm * ai stuff + more firealarms * meeting room, etc * fixes wire * Update MiniStation.dmm * fixes * Update MiniStation.dmm * yep! * atmos area * fixes some map errors * bookbinder * robo shutters * stair and chem fix * fixes bad decals * honesly no clue what's different * disposals + pets * Update MiniStation.dmm * asteroid area * more fixes * medbay mixup * choom button * wire toxin room to grid * remove this * more fixes * Update ai_whale.dmm * more cameras * Update networking_machines.dm * update freezer * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * new service * hawk + tuah + backrooms * special charters * remove that lol * move him a little * Update MiniStation.dmm * yeah * Update MiniStation.dmm * psych office + more fixes + robo stuff * thermomachines * Update MiniStation.dmm * maints + APCs * all this stuff * cameras * air alarms * RD office and the like * Update MiniStation.dmm * fixes these * glass floors * Update MiniStation.dmm * more firelocks * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * extra pipe moment * Update MiniStation.dmm * looking up and down/fixes * neat * wire * Update MiniStation.dmm * fixes some issues * asdad * better SM stuff * amon gus * fixing falling * Update MiniStation.dmm * Update MiniStation.dmm * fixes this * fixes * Update MiniStation.dmm * remove stairs * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * fixes some ai stuff * Update MiniStation.dmm * adds some missing bells * maint * more maint stuff * ai upload and goodbye meeting room * fixes multiz pda stuff * fixes locker * ministation fixes * requested changes * shadows * removes shadows * adds medhuds * no smoking * move up/down * correct medhuds * brig stuff * cameras * fixes * more lights * more fixes * fix one turf * idk randomstuff * more lights * navigation nation (thanks plant) * fixes + better flooring * jamie changes * myriad changes * some more stuff * server room fix
733 lines
28 KiB
Plaintext
Executable File
733 lines
28 KiB
Plaintext
Executable File
#define ROUND_START_MUSIC_LIST "strings/round_start_sounds.txt"
|
|
|
|
SUBSYSTEM_DEF(ticker)
|
|
name = "Ticker"
|
|
init_order = INIT_ORDER_TICKER
|
|
|
|
priority = FIRE_PRIORITY_TICKER
|
|
flags = SS_KEEP_TIMING
|
|
runlevels = RUNLEVEL_LOBBY | RUNLEVEL_SETUP | RUNLEVEL_GAME
|
|
|
|
var/current_state = GAME_STATE_STARTUP //state of current round (used by process()) Use the defines GAME_STATE_* !
|
|
var/force_ending = 0 //Round was ended by admin intervention
|
|
// If true, there is no lobby phase, the game starts immediately.
|
|
var/start_immediately = FALSE
|
|
var/setup_done = FALSE //All game setup done including mode post setup and
|
|
|
|
var/hide_mode = 0
|
|
|
|
var/login_music //music played in pregame lobby
|
|
var/login_music_data
|
|
var/round_end_sound //music/jingle played when the world reboots
|
|
var/round_end_sound_sent = TRUE //If all clients have loaded it
|
|
|
|
var/list/datum/mind/minds = list() //The characters in the game. Used for objective tracking.
|
|
|
|
var/delay_end = 0 //if set true, the round will not restart on it's own
|
|
var/admin_delay_notice = "" //a message to display to anyone who tries to restart the world after a delay
|
|
var/ready_for_reboot = FALSE //all roundend preparation done with, all that's left is reboot
|
|
|
|
var/triai = 0 //Global holder for Triumvirate
|
|
var/tipped = 0 //Did we broadcast the tip of the day yet?
|
|
var/selected_tip // What will be the tip of the day?
|
|
|
|
var/timeLeft //pregame timer
|
|
var/start_at
|
|
|
|
var/gametime_offset = 432000 //Deciseconds to add to world.time for station time.
|
|
var/station_time_rate_multiplier = 12 //factor of station time progressal vs real time.
|
|
|
|
var/totalPlayers = 0 //used for pregame stats on statpanel
|
|
var/totalPlayersReady = 0 //used for pregame stats on statpanel
|
|
|
|
var/queue_delay = 0
|
|
var/list/queued_players = list() //used for join queues when the server exceeds the hard population cap
|
|
|
|
var/maprotatechecked = 0
|
|
|
|
var/news_report
|
|
|
|
var/late_join_disabled
|
|
|
|
var/roundend_check_paused = FALSE
|
|
|
|
var/round_start_time = 0
|
|
var/list/round_start_events
|
|
var/list/round_end_events
|
|
var/mode_result = "undefined"
|
|
var/end_state = "undefined"
|
|
|
|
var/music_available = 0
|
|
|
|
/datum/controller/subsystem/ticker/Initialize(timeofday)
|
|
load_mode()
|
|
|
|
/*var/list/byond_sound_formats = list( //yogs start - goonchat lobby music
|
|
"mid" = TRUE,
|
|
"midi" = TRUE,
|
|
"mod" = TRUE,
|
|
"it" = TRUE,
|
|
"s3m" = TRUE,
|
|
"xm" = TRUE,
|
|
"oxm" = TRUE,
|
|
"wav" = TRUE,
|
|
"ogg" = TRUE,
|
|
"raw" = TRUE,
|
|
"wma" = TRUE,
|
|
"aiff" = TRUE
|
|
)
|
|
|
|
var/list/provisional_title_music = flist("[global.config.directory]/title_music/sounds/")
|
|
var/list/music = list()
|
|
var/use_rare_music = prob(1)
|
|
|
|
for(var/S in provisional_title_music)
|
|
var/lower = lowertext(S)
|
|
var/list/L = splittext(lower,"+")
|
|
switch(L.len)
|
|
if(3) //rare+MAP+sound.ogg or MAP+rare.sound.ogg -- Rare Map-specific sounds
|
|
if(use_rare_music)
|
|
if(L[1] == "rare" && L[2] == SSmapping.config.map_name)
|
|
music += S
|
|
else if(L[2] == "rare" && L[1] == SSmapping.config.map_name)
|
|
music += S
|
|
if(2) //rare+sound.ogg or MAP+sound.ogg -- Rare sounds or Map-specific sounds
|
|
if((use_rare_music && L[1] == "rare") || (L[1] == SSmapping.config.map_name))
|
|
music += S
|
|
if(1) //sound.ogg -- common sound
|
|
music += S
|
|
|
|
var/old_login_music = trim(file2text("data/last_round_lobby_music.txt"))
|
|
if(music.len > 1)
|
|
music -= old_login_music
|
|
|
|
for(var/S in music)
|
|
var/list/L = splittext(S,".")
|
|
if(L.len >= 2)
|
|
var/ext = lowertext(L[L.len]) //pick the real extension, no 'honk.ogg.exe' nonsense here
|
|
if(byond_sound_formats[ext])
|
|
continue
|
|
music -= S
|
|
|
|
if(isemptylist(music))
|
|
music = world.file2list(ROUND_START_MUSIC_LIST, "\n")
|
|
login_music = pick(music)
|
|
else
|
|
login_music = "[global.config.directory]/title_music/sounds/[pick(music)]"*/
|
|
login_music_data = list()
|
|
login_music = choose_lobby_music()
|
|
|
|
if(!login_music)
|
|
to_chat(world, span_boldwarning("Could not load lobby music.")) //yogs end
|
|
|
|
if(!GLOB.syndicate_code_phrase)
|
|
GLOB.syndicate_code_phrase = generate_code_phrase(return_list=TRUE)
|
|
|
|
var/codewords = jointext(GLOB.syndicate_code_phrase, "|")
|
|
var/regex/codeword_match = new("([codewords])(?!\[^<\]*>)", "ig")
|
|
|
|
GLOB.syndicate_code_phrase_regex = codeword_match
|
|
|
|
if(!GLOB.syndicate_code_response)
|
|
GLOB.syndicate_code_response = generate_code_phrase(return_list=TRUE)
|
|
|
|
var/codewords = jointext(GLOB.syndicate_code_response, "|")
|
|
var/regex/codeword_match = new("([codewords])(?!\[^<\]*>)", "ig")
|
|
|
|
GLOB.syndicate_code_response_regex = codeword_match
|
|
|
|
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
|
|
if(CONFIG_GET(flag/randomize_shift_time))
|
|
gametime_offset = rand(0, 23) HOURS
|
|
else if(CONFIG_GET(flag/shift_time_realtime))
|
|
gametime_offset = world.timeofday
|
|
return SS_INIT_SUCCESS
|
|
|
|
/datum/controller/subsystem/ticker/fire()
|
|
switch(current_state)
|
|
if(GAME_STATE_STARTUP)
|
|
if(Master.initializations_finished_with_no_players_logged_in)
|
|
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
|
|
for(var/client/C in GLOB.clients)
|
|
window_flash(C, ignorepref = TRUE) //let them know lobby has opened up.
|
|
to_chat(world, span_boldnotice("Welcome to [station_name()]!"))
|
|
send2chat("New round starting on [SSmapping.config.map_name]!", CONFIG_GET(string/chat_announce_new_game))
|
|
current_state = GAME_STATE_PREGAME
|
|
//Everyone who wants to be an observer is now spawned
|
|
create_observers()
|
|
fire()
|
|
if(GAME_STATE_PREGAME)
|
|
//lobby stats for statpanels
|
|
if(isnull(timeLeft))
|
|
timeLeft = max(0,start_at - world.time)
|
|
totalPlayers = 0
|
|
totalPlayersReady = 0
|
|
for(var/mob/dead/new_player/player in GLOB.player_list)
|
|
++totalPlayers
|
|
if(player.ready == PLAYER_READY_TO_PLAY)
|
|
++totalPlayersReady
|
|
|
|
if(start_immediately)
|
|
timeLeft = 0
|
|
|
|
//countdown
|
|
if(timeLeft < 0)
|
|
return
|
|
timeLeft -= wait
|
|
|
|
if(timeLeft <= 300 && !tipped)
|
|
send_tip_of_the_round()
|
|
tipped = TRUE
|
|
|
|
if(timeLeft <= 0)
|
|
current_state = GAME_STATE_SETTING_UP
|
|
Master.SetRunLevel(RUNLEVEL_SETUP)
|
|
if(start_immediately)
|
|
fire()
|
|
|
|
if(GAME_STATE_SETTING_UP)
|
|
if(!setup())
|
|
//setup failed
|
|
current_state = GAME_STATE_STARTUP
|
|
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
|
|
timeLeft = null
|
|
Master.SetRunLevel(RUNLEVEL_LOBBY)
|
|
SEND_SIGNAL(src, COMSIG_TICKER_ERROR_SETTING_UP)
|
|
|
|
if(GAME_STATE_PLAYING)
|
|
check_queue()
|
|
|
|
if(!roundend_check_paused && SSgamemode.check_finished(force_ending) || force_ending)
|
|
current_state = GAME_STATE_FINISHED
|
|
toggle_ooc(TRUE) // Turn it on
|
|
toggle_dooc(TRUE)
|
|
toggle_looc(TRUE) // yogs - turn LOOC on at roundend
|
|
declare_completion(force_ending)
|
|
check_maprotate()
|
|
Master.SetRunLevel(RUNLEVEL_POSTGAME)
|
|
|
|
|
|
/datum/controller/subsystem/ticker/proc/setup()
|
|
to_chat(world, span_boldannounce("Starting game..."))
|
|
var/init_start = world.timeofday
|
|
//Create and announce mode
|
|
|
|
SSgamemode.init_storyteller() //monkestation addition
|
|
|
|
CHECK_TICK
|
|
//Configure mode and assign player to special mode stuff
|
|
var/can_continue = 0
|
|
can_continue = SSgamemode.pre_setup() //Choose antagonists
|
|
CHECK_TICK
|
|
can_continue = can_continue && SSjob.DivideOccupations() //Distribute jobs
|
|
CHECK_TICK
|
|
|
|
if(!GLOB.Debug2)
|
|
if(!can_continue)
|
|
log_game("failed pre_setup, cause: storytellers stuff or ssjob maybe, good luck")
|
|
to_chat(world, "<B>Error setting up [GLOB.master_mode].</B> Reverting to pre-game lobby.")
|
|
SSjob.ResetOccupations()
|
|
return 0
|
|
else
|
|
message_admins(span_notice("DEBUG: Bypassing prestart checks..."))
|
|
|
|
CHECK_TICK
|
|
|
|
if(!CONFIG_GET(flag/ooc_during_round))
|
|
toggle_ooc(FALSE) // Turn it off
|
|
|
|
if(!CONFIG_GET(flag/looc_during_round))
|
|
toggle_looc(FALSE) // yogs - Turn it off
|
|
|
|
CHECK_TICK
|
|
GLOB.start_landmarks_list = shuffle(GLOB.start_landmarks_list) //Shuffle the order of spawn points so they dont always predictably spawn bottom-up and right-to-left
|
|
create_characters() //Create player characters
|
|
collect_minds()
|
|
equip_characters()
|
|
|
|
GLOB.data_core.manifest()
|
|
|
|
transfer_characters() //transfer keys to the new mobs
|
|
|
|
for(var/I in round_start_events)
|
|
var/datum/callback/cb = I
|
|
cb.InvokeAsync()
|
|
LAZYCLEARLIST(round_start_events)
|
|
|
|
log_world("Game start took [(world.timeofday - init_start)/10]s")
|
|
round_start_time = world.time
|
|
SSdbcore.SetRoundStart()
|
|
|
|
to_chat(world, span_notice("<B>Welcome to [station_name()], enjoy your stay!</B>"))
|
|
|
|
var/random_sound = SSstation.announcer.get_rand_welcome_sound()
|
|
var/default_sound = SSstation.default_announcer.get_rand_welcome_sound()
|
|
if(istype(SSstation.announcer, /datum/centcom_announcer/default))
|
|
default_sound = random_sound
|
|
|
|
for(var/mob/P in GLOB.player_list)
|
|
if(P.client && P.client.prefs)
|
|
if(P.client.prefs.read_preference(/datum/preference/toggle/disable_alternative_announcers))
|
|
SEND_SOUND(P, sound(default_sound))
|
|
continue
|
|
SEND_SOUND(P, sound(random_sound))
|
|
|
|
current_state = GAME_STATE_PLAYING
|
|
webhook_send_roundstatus("ingame") //yogs - webhook support
|
|
Master.SetRunLevel(RUNLEVEL_GAME)
|
|
|
|
if(SSgamemode.holidays)
|
|
to_chat(world, span_notice("and..."))
|
|
for(var/holidayname in SSgamemode.holidays)
|
|
var/datum/holiday/holiday = SSgamemode.holidays[holidayname]
|
|
to_chat(world, "<h4>[holiday.greet()]</h4>")
|
|
|
|
PostSetup()
|
|
|
|
|
|
// Toggle lightswitches off in unoccupied departments
|
|
var/list/lightup_area_typecache = list()
|
|
var/minimal_access = CONFIG_GET(flag/jobs_have_minimal_access)
|
|
for(var/mob/living/carbon/human/player in GLOB.player_list)
|
|
var/role = player.mind?.assigned_role
|
|
if(!role)
|
|
continue
|
|
var/datum/job/job = SSjob.GetJob(role)
|
|
if(!job)
|
|
continue
|
|
lightup_area_typecache |= job.areas_to_light_up(minimal_access)
|
|
|
|
for(var/area/place as anything in GLOB.areas)
|
|
if(!istype(place))
|
|
continue
|
|
if(place.lights_always_start_on)
|
|
continue
|
|
if(!is_station_level(place.z))
|
|
continue
|
|
if(is_type_in_typecache(place, lightup_area_typecache))
|
|
continue
|
|
place.lightswitch = FALSE
|
|
place.update_appearance()
|
|
|
|
for(var/obj/machinery/light_switch/lswitch in place)
|
|
lswitch.update_appearance()
|
|
|
|
place.power_change()
|
|
|
|
|
|
//INVOKE_ASYNC(GLOBAL_PROC, GLOBAL_PROC_REF(rock_paper_scissors_puzzle))
|
|
return TRUE
|
|
|
|
/datum/controller/subsystem/ticker/proc/PostSetup()
|
|
set waitfor = FALSE
|
|
SSgamemode.post_setup()
|
|
SSgamemode.storyteller.process(STORYTELLER_WAIT_TIME * 0.1) // we want this asap
|
|
SSgamemode.storyteller.round_started = TRUE
|
|
GLOB.start_state = new /datum/station_state()
|
|
GLOB.start_state.count()
|
|
|
|
var/list/adm = get_admin_counts()
|
|
var/list/allmins = adm["present"]
|
|
send2irc("Server", "Round [GLOB.round_id ? "#[GLOB.round_id]:" : "of"] [SSgamemode.storyteller ? SSgamemode.storyteller : "error no storyteller"] has started[allmins.len ? ".":" with no active admins online!"]")
|
|
setup_done = TRUE
|
|
|
|
for(var/i in GLOB.start_landmarks_list)
|
|
var/obj/effect/landmark/start/S = i
|
|
if(istype(S)) //we can not runtime here. not in this important of a proc.
|
|
S.after_round_start()
|
|
else
|
|
stack_trace("[S] [S.type] found in start landmarks list, which isn't a start landmark!")
|
|
|
|
|
|
//These callbacks will fire after roundstart key transfer
|
|
/datum/controller/subsystem/ticker/proc/OnRoundstart(datum/callback/cb)
|
|
if(!HasRoundStarted())
|
|
LAZYADD(round_start_events, cb)
|
|
else
|
|
cb.InvokeAsync()
|
|
|
|
//These callbacks will fire before roundend report
|
|
/datum/controller/subsystem/ticker/proc/OnRoundend(datum/callback/cb)
|
|
if(current_state >= GAME_STATE_FINISHED)
|
|
cb.InvokeAsync()
|
|
else
|
|
LAZYADD(round_end_events, cb)
|
|
|
|
/datum/controller/subsystem/ticker/proc/station_explosion_detonation(atom/bomb)
|
|
if(bomb) //BOOM
|
|
qdel(bomb)
|
|
for(var/T in GLOB.station_turfs)
|
|
if(prob(33))
|
|
SSexplosions.highturf += T
|
|
else
|
|
SSexplosions.medturf += T
|
|
|
|
/datum/controller/subsystem/ticker/proc/create_characters()
|
|
for(var/mob/dead/new_player/player in GLOB.player_list)
|
|
if(player.ready == PLAYER_READY_TO_PLAY && player.mind)
|
|
GLOB.joined_player_list += player.ckey
|
|
player.create_character(FALSE)
|
|
else
|
|
player.new_player_panel()
|
|
CHECK_TICK
|
|
|
|
/datum/controller/subsystem/ticker/proc/collect_minds()
|
|
for(var/mob/dead/new_player/P in GLOB.player_list)
|
|
if(P.new_character && P.new_character.mind)
|
|
SSticker.minds += P.new_character.mind
|
|
CHECK_TICK
|
|
|
|
/**
|
|
* Equips people that are readied up when the round starts
|
|
*
|
|
* In addition, responsible for spawning the cyborg shell if there are no roundstart cyborgs and announcing if there ISN'T a Captain present
|
|
*/
|
|
/datum/controller/subsystem/ticker/proc/equip_characters()
|
|
var/captainless = TRUE
|
|
var/no_cyborgs = TRUE
|
|
var/no_clerk = TRUE
|
|
var/no_chaplain = TRUE
|
|
|
|
for(var/mob/dead/new_player/N in GLOB.player_list)
|
|
var/mob/living/carbon/human/player = N.new_character
|
|
if(istype(player) && player.mind && player.mind.assigned_role)
|
|
if(player.mind.assigned_role == "Captain")
|
|
captainless = FALSE
|
|
if(player.mind.assigned_role == "Cyborg")
|
|
no_cyborgs = FALSE
|
|
if(player.mind.assigned_role == "Clerk")
|
|
no_clerk = FALSE
|
|
if(player.mind.assigned_role == "Chaplain")
|
|
no_chaplain = FALSE
|
|
if(player.mind.assigned_role != player.mind.special_role)
|
|
SSjob.EquipRank(N, player.mind.assigned_role, FALSE)
|
|
if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character))
|
|
SSquirks.AssignQuirks(N.new_character, N.client, TRUE)
|
|
CHECK_TICK
|
|
if(no_cyborgs)
|
|
var/obj/S = null
|
|
for(var/obj/effect/landmark/start/sloc in GLOB.start_landmarks_list)
|
|
if(sloc.name != "Cyborg")
|
|
S = sloc //so we can revert to spawning them on top of eachother if something goes wrong
|
|
continue
|
|
if(locate(/mob/living) in sloc.loc)
|
|
continue
|
|
S = sloc
|
|
sloc.used = TRUE
|
|
break
|
|
if(S)
|
|
new /mob/living/silicon/robot/shell(get_turf(S))
|
|
|
|
if(captainless)
|
|
for(var/mob/dead/new_player/N in GLOB.player_list)
|
|
if(N.new_character)
|
|
to_chat(N, "<FONT color='red'>No Captain is present at the start of shift. Please follow the SOP available <b><a href='https://wiki.yogstation.net/wiki/Official:Disk_Procedure'>here</a></b> to secure the disk and assign an Acting Captain.")
|
|
CHECK_TICK
|
|
|
|
if(no_clerk)
|
|
SSjob.random_clerk_init()
|
|
if(no_chaplain)
|
|
SSjob.random_chapel_init()
|
|
|
|
/datum/controller/subsystem/ticker/proc/transfer_characters()
|
|
var/list/livings = list()
|
|
for(var/mob/dead/new_player/player in GLOB.mob_list)
|
|
var/mob/living = player.transfer_character()
|
|
if(living)
|
|
qdel(player)
|
|
living.notransform = TRUE
|
|
if(living.client)
|
|
var/datum/job/player_assigned_role = SSjob.GetJob(living.mind.assigned_role)
|
|
var/atom/movable/screen/splash/S = new(null, living.client, TRUE)
|
|
S.Fade(TRUE)
|
|
living.client.init_verbs()
|
|
player_assigned_role?.after_roundstart_spawn(living, living.client) //not all people who spawn get jobs, LIKE NUKIES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
livings += living
|
|
if(livings.len)
|
|
addtimer(CALLBACK(src, PROC_REF(release_characters), livings), 30, TIMER_CLIENT_TIME)
|
|
|
|
/datum/controller/subsystem/ticker/proc/release_characters(list/livings)
|
|
for(var/I in livings)
|
|
var/mob/living/L = I
|
|
L.notransform = FALSE
|
|
|
|
/datum/controller/subsystem/ticker/proc/send_tip_of_the_round()
|
|
var/m
|
|
if(selected_tip)
|
|
m = selected_tip
|
|
else
|
|
var/list/randomtips = world.file2list("strings/tips.txt")
|
|
randomtips += world.file2list("yogstation/strings/tips.txt")//Yogs -- Yogstips, mostly stuff about Clockcult as of March 2019
|
|
var/list/memetips = world.file2list("strings/sillytips.txt")
|
|
if(randomtips.len && prob(95))
|
|
m = pick(randomtips)
|
|
else if(memetips.len)
|
|
m = pick(memetips)
|
|
|
|
if(m)
|
|
to_chat(world, span_purple(examine_block("<b>Tip of the round: </b>[html_encode(m)]")))
|
|
|
|
/datum/controller/subsystem/ticker/proc/check_queue()
|
|
if(!queued_players.len)
|
|
return
|
|
var/hard_popcap = CONFIG_GET(number/hard_popcap)
|
|
//yogs start -- fixes queue when extreme is set but not hard
|
|
if(!hard_popcap)
|
|
hard_popcap = CONFIG_GET(number/extreme_popcap)
|
|
//yogs end
|
|
if(!hard_popcap)
|
|
listclearnulls(queued_players)
|
|
for (var/mob/dead/new_player/new_player in queued_players)
|
|
to_chat(new_player, span_userdanger("The alive players limit has been released!<br><a href='?src=[REF(new_player)];late_join=override'>[html_encode(">>Join Game<<")]</a>"))
|
|
SEND_SOUND(new_player, sound('sound/misc/notice1.ogg'))
|
|
GLOB.latejoin_menu.ui_interact(new_player)
|
|
queued_players.len = 0
|
|
queue_delay = 0
|
|
return
|
|
|
|
queue_delay++
|
|
var/mob/dead/new_player/next_in_line = queued_players[1]
|
|
|
|
switch(queue_delay)
|
|
if(5) //every 5 ticks check if there is a slot available
|
|
listclearnulls(queued_players)
|
|
if(living_player_count() < hard_popcap)
|
|
if(next_in_line && next_in_line.client)
|
|
to_chat(next_in_line, span_userdanger("A slot has opened! You have approximately 20 seconds to join. <a href='?src=[REF(next_in_line)];late_join=override'>\>\>Join Game\<\<</a>"))
|
|
SEND_SOUND(next_in_line, sound('sound/misc/notice1.ogg'))
|
|
next_in_line.ui_interact(next_in_line)
|
|
return
|
|
queued_players -= next_in_line //Client disconnected, remove he
|
|
queue_delay = 0 //No vacancy: restart timer
|
|
if(25 to INFINITY) //No response from the next in line when a vacancy exists, remove he
|
|
to_chat(next_in_line, span_danger("No response received. You have been removed from the line."))
|
|
queued_players -= next_in_line
|
|
queue_delay = 0
|
|
|
|
/datum/controller/subsystem/ticker/proc/check_maprotate()
|
|
if (!CONFIG_GET(flag/maprotation))
|
|
return
|
|
if(SSticker.maprotatechecked || SSmapping.next_map_config) //we already have a map set
|
|
return
|
|
//map rotate chance defaults to 75% of the length of the round (in minutes)
|
|
if (!prob((world.time/600)*CONFIG_GET(number/maprotationchancedelta)))
|
|
return
|
|
INVOKE_ASYNC(SSmapping, TYPE_PROC_REF(/datum/controller/subsystem/mapping/, maprotate))
|
|
|
|
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
|
|
return current_state >= GAME_STATE_PLAYING
|
|
|
|
/datum/controller/subsystem/ticker/proc/IsRoundInProgress()
|
|
return current_state == GAME_STATE_PLAYING
|
|
|
|
/datum/controller/subsystem/ticker/Recover()
|
|
current_state = SSticker.current_state
|
|
force_ending = SSticker.force_ending
|
|
hide_mode = SSticker.hide_mode
|
|
|
|
login_music = SSticker.login_music
|
|
round_end_sound = SSticker.round_end_sound
|
|
|
|
minds = SSticker.minds
|
|
|
|
delay_end = SSticker.delay_end
|
|
|
|
triai = SSticker.triai
|
|
tipped = SSticker.tipped
|
|
selected_tip = SSticker.selected_tip
|
|
|
|
timeLeft = SSticker.timeLeft
|
|
|
|
totalPlayers = SSticker.totalPlayers
|
|
totalPlayersReady = SSticker.totalPlayersReady
|
|
|
|
queue_delay = SSticker.queue_delay
|
|
queued_players = SSticker.queued_players
|
|
maprotatechecked = SSticker.maprotatechecked
|
|
round_start_time = SSticker.round_start_time
|
|
|
|
queue_delay = SSticker.queue_delay
|
|
queued_players = SSticker.queued_players
|
|
maprotatechecked = SSticker.maprotatechecked
|
|
|
|
switch (current_state)
|
|
if(GAME_STATE_SETTING_UP)
|
|
Master.SetRunLevel(RUNLEVEL_SETUP)
|
|
if(GAME_STATE_PLAYING)
|
|
Master.SetRunLevel(RUNLEVEL_GAME)
|
|
if(GAME_STATE_FINISHED)
|
|
Master.SetRunLevel(RUNLEVEL_POSTGAME)
|
|
|
|
/datum/controller/subsystem/ticker/proc/send_news_report()
|
|
var/news_message
|
|
var/news_source = "Nanotrasen News Network"
|
|
switch(news_report)
|
|
if(NUKE_SYNDICATE_BASE)
|
|
news_message = "In a daring raid, the heroic crew of [station_name()] detonated a nuclear device in the heart of a terrorist base."
|
|
if(STATION_DESTROYED_NUKE)
|
|
news_message = "We would like to reassure all employees that the reports of a Syndicate backed nuclear attack on [station_name()] are, in fact, a hoax. Have a secure day!"
|
|
if(STATION_EVACUATED)
|
|
news_message = "The crew of [station_name()] has been evacuated amid unconfirmed reports of enemy activity."
|
|
if(BLOB_WIN)
|
|
news_message = "[station_name()] was overcome by an unknown biological outbreak, killing all crew on board. Don't let it happen to you! Remember, a clean work station is a safe work station."
|
|
if(BLOB_NUKE)
|
|
news_message = "[station_name()] is currently undergoing decontanimation after a controlled burst of radiation was used to remove a biological ooze. All employees were safely evacuated prior, and are enjoying a relaxing vacation."
|
|
if(BLOB_DESTROYED)
|
|
news_message = "[station_name()] is currently undergoing decontamination procedures after the destruction of a biological hazard. As a reminder, any crew members experiencing cramps or bloating should report immediately to security for incineration."
|
|
if(CULT_ESCAPE)
|
|
news_message = "Security Alert: A group of religious fanatics have escaped from [station_name()]."
|
|
if(CULT_FAILURE)
|
|
news_message = "Following the dismantling of a restricted cult aboard [station_name()], we would like to remind all employees that worship outside of the Chapel is strictly prohibited, and cause for termination."
|
|
if(CULT_SUMMON)
|
|
news_message = "Company officials would like to clarify that [station_name()] was scheduled to be decommissioned following meteor damage earlier this year. Earlier reports of an unknowable eldritch horror were made in error."
|
|
if(NUKE_MISS)
|
|
news_message = "The Syndicate have bungled a terrorist attack [station_name()], detonating a nuclear weapon in empty space nearby."
|
|
if(OPERATIVES_KILLED)
|
|
news_message = "Repairs to [station_name()] are underway after an elite Syndicate death squad was wiped out by the crew."
|
|
if(OPERATIVE_SKIRMISH)
|
|
news_message = "A skirmish between security forces and Syndicate agents aboard [station_name()] ended with both sides bloodied but intact."
|
|
if(REVS_WIN)
|
|
news_message = "Company officials have reassured investors that despite a union led revolt aboard [station_name()] there will be no wage increases for workers."
|
|
if(REVS_LOSE)
|
|
news_message = "[station_name()] quickly put down a misguided attempt at mutiny. Remember, unionizing is illegal!"
|
|
if(WIZARD_KILLED)
|
|
news_message = "Tensions have flared with the Space Wizard Federation following the death of one of their members aboard [station_name()]."
|
|
if(STATION_NUKED)
|
|
news_message = "[station_name()] activated its self destruct device for unknown reasons. Attempts to clone the Captain so he can be arrested and executed are underway."
|
|
if(CLOCK_SUMMON)
|
|
news_message = "The garbled messages about hailing a mouse and strange energy readings from [station_name()] have been discovered to be an ill-advised, if thorough, prank by a clown."
|
|
if(CLOCK_SILICONS)
|
|
news_message = "The project started by [station_name()] to upgrade their silicon units with advanced equipment have been largely successful, though they have thus far refused to release schematics in a violation of company policy."
|
|
if(CLOCK_PROSELYTIZATION)
|
|
news_message = "The burst of energy released near [station_name()] has been confirmed as merely a test of a new weapon. However, due to an unexpected mechanical error, their communications system has been knocked offline."
|
|
if(SHUTTLE_HIJACK)
|
|
news_message = "During routine evacuation procedures, the emergency shuttle of [station_name()] had its navigation protocols corrupted and went off course, but was recovered shortly after."
|
|
|
|
if(news_message)
|
|
send2otherserver(news_source, news_message,"News_Report")
|
|
|
|
/datum/controller/subsystem/ticker/proc/GetTimeLeft()
|
|
if(isnull(SSticker.timeLeft))
|
|
return max(0, start_at - world.time)
|
|
return timeLeft
|
|
|
|
/datum/controller/subsystem/ticker/proc/SetTimeLeft(newtime)
|
|
if(newtime >= 0 && isnull(timeLeft)) //remember, negative means delayed
|
|
start_at = world.time + newtime
|
|
else
|
|
timeLeft = newtime
|
|
|
|
//Everyone who wanted to be an observer gets made one now
|
|
/datum/controller/subsystem/ticker/proc/create_observers()
|
|
for(var/mob/dead/new_player/player in GLOB.player_list)
|
|
if(player.ready == PLAYER_READY_TO_OBSERVE && player.mind)
|
|
//Break chain since this has a sleep input in it
|
|
addtimer(CALLBACK(player, TYPE_PROC_REF(/mob/dead/new_player, make_me_an_observer)), 1)
|
|
|
|
/datum/controller/subsystem/ticker/proc/load_mode()
|
|
var/mode = trim(file2text("data/mode.txt"))
|
|
if(mode)
|
|
GLOB.master_mode = mode
|
|
else
|
|
GLOB.master_mode = "extended"
|
|
log_game("Saved mode is '[GLOB.master_mode]'")
|
|
|
|
/datum/controller/subsystem/ticker/proc/save_mode(the_mode)
|
|
var/F = file("data/mode.txt")
|
|
fdel(F)
|
|
WRITE_FILE(F, the_mode)
|
|
|
|
/// Returns if either the master mode or the forced secret ruleset matches the mode name.
|
|
/datum/controller/subsystem/ticker/proc/is_mode(mode_name)
|
|
return GLOB.master_mode == mode_name || GLOB.secret_force_mode == mode_name
|
|
|
|
/datum/controller/subsystem/ticker/proc/SetRoundEndSound(the_sound)
|
|
set waitfor = FALSE
|
|
round_end_sound_sent = FALSE
|
|
round_end_sound = fcopy_rsc(the_sound)
|
|
for(var/thing in GLOB.clients)
|
|
var/client/C = thing
|
|
if (!C)
|
|
continue
|
|
C.Export("##action=load_rsc", round_end_sound)
|
|
round_end_sound_sent = TRUE
|
|
|
|
// yogs start - Mods can reboot when last ticket is closed
|
|
/datum/controller/subsystem/ticker/proc/Reboot(reason, end_string, delay, force = FALSE)
|
|
set waitfor = FALSE
|
|
if(usr && !force)
|
|
if(!check_rights(R_ADMIN, TRUE))
|
|
return
|
|
// yogs end
|
|
if(!delay)
|
|
delay = CONFIG_GET(number/round_end_countdown) * 10
|
|
|
|
var/skip_delay = check_rights(show_msg=FALSE)
|
|
if(delay_end && !skip_delay)
|
|
to_chat(world, span_boldannounce("An admin has delayed the round end."))
|
|
return
|
|
//yogs start - yogs tickets
|
|
if(GLOB.ahelp_tickets && GLOB.ahelp_tickets.ticketAmount)
|
|
var/list/adm = get_admin_counts(R_BAN)
|
|
var/list/activemins = adm["present"]
|
|
if(activemins.len > 0 && !force) // Ignore tickets if forced
|
|
to_chat(world, span_boldannounce("Not all tickets have been resolved. Server restart delayed."))
|
|
return
|
|
else
|
|
to_chat(world, span_boldannounce("Round ended, but there were still active tickets. Please submit a player complaint if you did not receive a response."))
|
|
//yogs end - yogs tickets
|
|
to_chat(world, span_boldannounce("Rebooting World in [DisplayTimeText(delay)]. [reason]"))
|
|
webhook_send_roundstatus("endgame") //yogs - webhook support
|
|
var/start_wait = world.time
|
|
UNTIL(round_end_sound_sent || (world.time - start_wait) > (delay * 2)) //don't wait forever
|
|
var/newdelay = (delay - (world.time - start_wait) - 10 SECONDS)
|
|
if(delay > 10 SECONDS) /// JJJJJJJJJJJJJJJJJJJJAAAAAAAAANNNNNNNNKKKKKKKKK
|
|
sleep(newdelay)
|
|
if(delay_end && !skip_delay)
|
|
to_chat(world, span_boldannounce("Reboot was cancelled by an admin."))
|
|
return
|
|
play_roundend()
|
|
if(newdelay > 0)
|
|
sleep(10 SECONDS)
|
|
else
|
|
sleep(delay - (world.time - start_wait))
|
|
if(end_string)
|
|
end_state = end_string
|
|
var/statspage = CONFIG_GET(string/roundstatsurl)
|
|
var/gamelogloc = CONFIG_GET(string/gamelogurl)
|
|
if(statspage)
|
|
to_chat(world, span_info("Round statistics and logs can be viewed <a href=\"[statspage][GLOB.round_id]\">at this website!</a>"))
|
|
else if(gamelogloc)
|
|
to_chat(world, span_info("Round logs can be located <a href=\"[gamelogloc]\">at this website!</a>"))
|
|
log_game(span_boldannounce("Rebooting World. [reason]"))
|
|
world.Reboot()
|
|
|
|
/datum/controller/subsystem/ticker/proc/play_roundend()
|
|
if(!round_end_sound)
|
|
round_end_sound = pick(\
|
|
'sound/roundend/newroundsexy.ogg',
|
|
'sound/roundend/apcdestroyed.ogg',
|
|
'sound/roundend/bangindonk.ogg',
|
|
'sound/roundend/leavingtg.ogg',
|
|
'sound/roundend/its_only_game.ogg',
|
|
'sound/roundend/yeehaw.ogg',
|
|
'yogstation/sound/roundend/aww_shit.ogg', // yogs -- adds "Aww shit, here we go again"
|
|
'yogstation/sound/roundend/ass_blast_usa.ogg', // yogs -- adds "Ass Blast USA" vox
|
|
'sound/roundend/itshappening.ogg',
|
|
'yogstation/sound/roundend/bamboozeled.ogg',// yogs -- adds "We've been tricked, we've been backstabed, and we've quite possibly been bamboozeled.
|
|
'sound/roundend/yoggers.ogg', //yogs -- adds yogurt saying "Can we get a yoggers in the chat?"
|
|
'sound/roundend/it_never_happened.ogg', // jonathan frakes telling you you're wrong
|
|
'sound/roundend/disappointed.ogg',
|
|
'sound/roundend/scrunglartiy.ogg',
|
|
'sound/roundend/windowsxp.ogg',
|
|
'sound/roundend/spacemanthing.ogg',
|
|
'sound/roundend/no_more_cuss_words.ogg'\
|
|
)
|
|
|
|
SEND_SOUND(world, sound(round_end_sound))
|
|
SStitle.fadeout()
|
|
text2file(login_music, "data/last_round_lobby_music.txt")
|
|
|
|
/datum/controller/subsystem/ticker/Shutdown()
|
|
gather_newscaster() //called here so we ensure the log is created even upon admin reboot
|