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* Create MiniStation new.dmm * ministation * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * ministayion * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * actual changes oops * Update MiniStation.dmm * Update MiniStation.dmm * miniaturestation * Update maps.txt * more fixes * fixes broken path * more fixes * Update MiniStation.dmm * Update MiniStation.dmm * filters * robotics changes * fixes pipes * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * spawns + job overrides * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * more work * Update MiniStation.dmm * misc stuff * maint stuff * uopdates * fixes bad area and chair * tool storage + fixes * mining APC * cargo + hooks up some disposals * more disposals + launcher * lights * more fixes * Update MiniStation.dmm * Update MiniStation.dmm * more fixes * sink * remove sign * expand janitor room * Update MiniStation.dmm * ai stuff + more firealarms * meeting room, etc * fixes wire * Update MiniStation.dmm * fixes * Update MiniStation.dmm * yep! * atmos area * fixes some map errors * bookbinder * robo shutters * stair and chem fix * fixes bad decals * honesly no clue what's different * disposals + pets * Update MiniStation.dmm * asteroid area * more fixes * medbay mixup * choom button * wire toxin room to grid * remove this * more fixes * Update ai_whale.dmm * more cameras * Update networking_machines.dm * update freezer * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * new service * hawk + tuah + backrooms * special charters * remove that lol * move him a little * Update MiniStation.dmm * yeah * Update MiniStation.dmm * psych office + more fixes + robo stuff * thermomachines * Update MiniStation.dmm * maints + APCs * all this stuff * cameras * air alarms * RD office and the like * Update MiniStation.dmm * fixes these * glass floors * Update MiniStation.dmm * more firelocks * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * extra pipe moment * Update MiniStation.dmm * looking up and down/fixes * neat * wire * Update MiniStation.dmm * fixes some issues * asdad * better SM stuff * amon gus * fixing falling * Update MiniStation.dmm * Update MiniStation.dmm * fixes this * fixes * Update MiniStation.dmm * remove stairs * Update MiniStation.dmm * Update MiniStation.dmm * Update MiniStation.dmm * fixes some ai stuff * Update MiniStation.dmm * adds some missing bells * maint * more maint stuff * ai upload and goodbye meeting room * fixes multiz pda stuff * fixes locker * ministation fixes * requested changes * shadows * removes shadows * adds medhuds * no smoking * move up/down * correct medhuds * brig stuff * cameras * fixes * more lights * more fixes * fix one turf * idk randomstuff * more lights * navigation nation (thanks plant) * fixes + better flooring * jamie changes * myriad changes * some more stuff * server room fix
1434 lines
34 KiB
Plaintext
1434 lines
34 KiB
Plaintext
/*
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### This file contains a list of all the areas in your station. Format is as follows:
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/area/CATEGORY/OR/DESCRIPTOR/NAME (you can make as many subdivisions as you want)
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name = "NICE NAME" (not required but makes things really nice)
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icon = 'ICON FILENAME' (defaults to 'icons/turf/areas.dmi')
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icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
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requires_power = FALSE (defaults to true)
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ambientsounds = list() (defaults to GENERIC from sound.dm. override it as "ambientsounds = list('sound/ambience/signal.ogg')" or using another define.
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NOTE: there are two lists of areas in the end of this file: centcom and station itself. Please maintain these lists valid. --rastaf0
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*/
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/*-----------------------------------------------------------------------------*/
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/area/ai_monitored //stub defined ai_monitored.dm
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/area/space
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icon_state = "space"
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requires_power = TRUE
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always_unpowered = TRUE
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static_lighting = TRUE
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base_lighting_alpha = 0
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base_lighting_color = COLOR_STARLIGHT
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power_light = FALSE
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power_equip = FALSE
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power_environ = FALSE
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valid_territory = FALSE
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outdoors = TRUE
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blob_allowed = FALSE //Eating up space doesn't count for victory as a blob.
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ambience_index = null
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ambient_music_index = AMBIENCE_SPACE
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flags_1 = CAN_BE_DIRTY_1
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ambient_buzz = null
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sound_environment = SOUND_AREA_SPACE
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/area/space/nearstation
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icon_state = "space_near"
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/area/start
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name = "start area"
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icon_state = "start"
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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static_lighting = FALSE
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base_lighting_alpha = 255
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ambience_index = null
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ambient_buzz = null
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/area/testroom
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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static_lighting = FALSE
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base_lighting_alpha = 255
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name = "Test Room"
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icon_state = "test_room"
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//EXTRA
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/area/asteroid
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name = "Asteroid"
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icon_state = "asteroid"
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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blob_allowed = FALSE //Nope, no winning on the asteroid as a blob. Gotta eat the station.
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valid_territory = FALSE
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mining_speed = TRUE
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ambience_index = AMBIENCE_MINING
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sound_environment = SOUND_AREA_ASTEROID
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/area/asteroid/nearstation
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static_lighting = TRUE
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ambience_index = AMBIENCE_RUINS
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always_unpowered = FALSE
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requires_power = TRUE
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blob_allowed = TRUE
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/area/asteroid/nearstation/bomb_site
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name = "Bomb Testing Asteroid"
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//STATION13
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//Maintenance
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/area/maintenance
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ambience_index = AMBIENCE_MAINT
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sound_environment = SOUND_AREA_TUNNEL_ENCLOSED
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valid_territory = FALSE
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minimap_color = "#4f4e3a"
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airlock_wires = /datum/wires/airlock/maint
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ambient_buzz = 'sound/ambience/source_corridor2.ogg'
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ambient_buzz_vol = 20
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min_ambience_cooldown = 20 SECONDS
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max_ambience_cooldown = 35 SECONDS
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lights_always_start_on = TRUE
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lighting_colour_tube = "#ffe5cb"
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lighting_colour_bulb = "#ffdbb4"
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//Departments
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/area/maintenance/department/chapel
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name = "Chapel Maintenance"
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icon_state = "maint_chapel"
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/area/maintenance/department/chapel/monastery
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name = "Monastery Maintenance"
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icon_state = "maint_monastery"
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/area/maintenance/department/crew_quarters/bar
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name = "Bar Maintenance"
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icon_state = "maint_bar"
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sound_environment = SOUND_AREA_WOODFLOOR
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/area/maintenance/department/crew_quarters/dorms
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name = "Dormitory Maintenance"
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icon_state = "maint_dorms"
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/area/maintenance/department/eva
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name = "EVA Maintenance"
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icon_state = "maint_eva"
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/area/maintenance/department/electrical
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name = "Electrical Maintenance"
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icon_state = "maint_electrical"
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/area/maintenance/department/engine/atmos
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name = "Atmospherics Maintenance"
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icon_state = "maint_atmos"
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/area/maintenance/department/security
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name = "Security Maintenance"
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icon_state = "maint_sec"
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/area/maintenance/department/security/brig
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name = "Brig Maintenance"
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icon_state = "maint_brig"
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/area/maintenance/department/medical
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name = "Medbay Maintenance"
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icon_state = "medbay_maint"
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/area/maintenance/department/medical/central
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name = "Central Medbay Maintenance"
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icon_state = "medbay_maint_central"
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/area/maintenance/department/medical/morgue
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name = "Morgue Maintenance"
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icon_state = "morgue_maint"
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/area/maintenance/department/science
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name = "Science Maintenance"
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icon_state = "maint_sci"
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/area/maintenance/department/science/central
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name = "Central Science Maintenance"
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icon_state = "maint_sci_central"
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/area/maintenance/department/cargo
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name = "Cargo Maintenance"
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icon_state = "maint_cargo"
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/area/maintenance/department/bridge
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name = "Bridge Maintenance"
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icon_state = "maint_bridge"
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/area/maintenance/department/engine
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name = "Engineering Maintenance"
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icon_state = "maint_engi"
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/area/maintenance/department/science/xenobiology
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name = "Xenobiology Maintenance"
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icon_state = "xenomaint"
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xenobiology_compatible = TRUE
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//Maintenance - Generic
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/area/maintenance/aft
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name = "Aft (S) Maintenance"
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icon_state = "amaint"
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/area/maintenance/aft/lower
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name = "Lower Aft (S) Maintenance"
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/area/maintenance/aft/secondary
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name = "Aft (S) Maintenance"
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icon_state = "amaint_2"
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/area/maintenance/central
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name = "Central Maintenance"
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icon_state = "maintcentral"
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/area/maintenance/central/lower
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name = "Lower Central Maintenance"
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/area/maintenance/central/secondary
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name = "Central Maintenance"
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icon_state = "maintcentral"
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clockwork_warp_allowed = FALSE
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/area/maintenance/fore
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name = "Fore (N) Maintenance"
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icon_state = "fmaint"
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/area/maintenance/fore/lower
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name = "Lower Fore (N) Maintenance"
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/area/maintenance/fore/secondary
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name = "Fore (N) Maintenance"
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icon_state = "fmaint_2"
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/area/maintenance/starboard
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name = "Starboard (E) Maintenance"
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icon_state = "smaint"
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/area/maintenance/starboard/lower
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name = "Lower Starboard (E) Maintenance"
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/area/maintenance/starboard/central
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name = "Central Starboard (E) Maintenance"
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icon_state = "smaint"
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/area/maintenance/starboard/secondary
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name = "Secondary Starboard (E) Maintenance"
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icon_state = "smaint_2"
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/area/maintenance/starboard/aft
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name = "Starboard Quarter (SE) Maintenance"
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icon_state = "asmaint"
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/area/maintenance/starboard/aft/lower
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name = "Lower Starboard Quarter (SE) Maintenance"
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/area/maintenance/starboard/aft/secondary
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name = "Secondary Starboard Quarter (SE) Maintenance"
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icon_state = "asmaint_2"
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/area/maintenance/starboard/fore
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name = "Starboard Bow (NE) Maintenance"
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icon_state = "fsmaint"
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/area/maintenance/starboard/fore/lower
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name = "Lower Starboard Fore (NE) Maintenance"
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/area/maintenance/port
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name = "Port (W) Maintenance"
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icon_state = "pmaint"
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/area/maintenance/port/lower
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name = "Lower Port (W) Maintenance"
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/area/maintenance/port/central
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name = "Central Port (W) Maintenance"
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icon_state = "maintcentral"
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/area/maintenance/port/aft
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name = "Port Quarter (SW) Maintenance"
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icon_state = "apmaint"
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/area/maintenance/port/aft/lower
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name = "Lower Port Quarter (SW) Maintenance"
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/area/maintenance/port/fore
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name = "Port Bow (NW) Maintenance"
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icon_state = "fpmaint"
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/area/maintenance/port/fore/lower
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name = "Lower Port Bow (NW) Maintenance"
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/area/maintenance/disposal
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name = "Waste Disposal"
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icon_state = "disposal"
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/area/maintenance/disposal/incinerator
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name = "Incinerator"
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icon_state = "incinerator"
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//Hallway
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/area/hallway
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minimap_color = "#8d8c68"
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sound_environment = SOUND_AREA_STANDARD_STATION
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lights_always_start_on = TRUE
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lighting_colour_tube = "#fdf3ea"
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lighting_colour_bulb = "#ffebd6"
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/area/hallway/primary/aft
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name = "Aft (S) Primary Hallway"
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icon_state = "hallA"
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/area/hallway/primary/fore
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name = "Fore (N) Primary Hallway"
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icon_state = "hallF"
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/area/hallway/primary/starboard
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name = "Starboard (E) Primary Hallway"
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icon_state = "hallS"
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/area/hallway/primary/port
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name = "Port (W) Primary Hallway"
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icon_state = "hallP"
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/area/hallway/primary/central
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name = "Central Primary Hallway"
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icon_state = "hallC"
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/area/hallway/primary/aft_starboard
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name="Aft Starboard (SE) Primary Hallway"
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icon_state = "hallAS"
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/area/hallway/secondary/command
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name = "Command Hallway"
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icon_state = "bridge_hallway"
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/area/hallway/secondary/construction
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name = "Construction Area"
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icon_state = "construction"
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/area/hallway/secondary/exit
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name = "Escape Shuttle Hallway"
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icon_state = "escape"
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/area/hallway/secondary/exit/departure_lounge
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name = "Departure Lounge"
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icon_state = "escape_lounge"
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/area/hallway/secondary/entry
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name = "Arrival Shuttle Hallway"
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icon_state = "entry"
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area_flags = EVENT_PROTECTED
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/area/hallway/secondary/service
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name = "Service Hallway"
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icon_state = "hall_service"
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//Command
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/area/bridge
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name = "Bridge"
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icon_state = "bridge"
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ambientsounds = list('sound/ambience/signal.ogg')
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minimap_color = "#0400a2"
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airlock_wires = /datum/wires/airlock/command
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sound_environment = SOUND_AREA_STANDARD_STATION
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/area/bridge/meeting_room
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name = "Heads of Staff Meeting Room"
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icon_state = "meeting"
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sound_environment = SOUND_AREA_MEDIUM_SOFTFLOOR
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/area/bridge/meeting_room/council
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name = "Council Chamber"
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icon_state = "meeting"
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sound_environment = SOUND_AREA_MEDIUM_SOFTFLOOR
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/area/bridge/showroom/corporate
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name = "Corporate Showroom"
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icon_state = "showroom"
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/area/crew_quarters/heads
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airlock_wires = /datum/wires/airlock/command
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clockwork_warp_allowed = FALSE
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lights_always_start_on = FALSE
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/area/crew_quarters/heads/captain
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name = "Captain's Office"
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icon_state = "captain"
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minimap_color = "#2900d8"
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sound_environment = SOUND_AREA_WOODFLOOR
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/area/crew_quarters/heads/captain/private
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name = "Captain's Quarters"
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icon_state = "captain"
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sound_environment = SOUND_ENVIRONMENT_ROOM
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/area/crew_quarters/heads/chief
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name = "Chief Engineer's Office"
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icon_state = "ce_office"
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minimap_color = "#a5a000"
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/area/crew_quarters/heads/cmo
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name = "Chief Medical Officer's Office"
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icon_state = "cmo_office"
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minimap_color = "#00fff0"
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/area/crew_quarters/heads/hop
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name = "Head of Personnel's Office"
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icon_state = "hop_office"
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minimap_color = "#070094"
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/area/crew_quarters/heads/hos
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name = "Head of Security's Office"
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icon_state = "hos_office"
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minimap_color = "#ff6868"
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/area/crew_quarters/heads/hor
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name = "Research Director's Office"
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icon_state = "rd_office"
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minimap_color = "#9257a6"
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/area/comms
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name = "Communications Relay"
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icon_state = "tcomsatcham"
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sound_environment = SOUND_AREA_STANDARD_STATION
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lights_always_start_on = TRUE
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lighting_colour_tube = "#e2feff"
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lighting_colour_bulb = "#d5fcff"
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/area/server
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name = "Messaging Server Room"
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icon_state = "server"
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sound_environment = SOUND_AREA_STANDARD_STATION
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lights_always_start_on = TRUE
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lighting_colour_tube = "#fff4d6"
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lighting_colour_bulb = "#ffebc1"
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//Crew
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/area/crew_quarters
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minimap_color = "#b0e1ff"
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sound_environment = SOUND_AREA_STANDARD_STATION
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lights_always_start_on = TRUE
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/area/crew_quarters/dorms
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name = "Dormitories"
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icon_state = "Sleep"
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safe = TRUE
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minimap_color = "#b0e1ff"
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/area/crew_quarters/cryopods
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name = "Cryopod Room"
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safe = TRUE
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icon_state = "cryopod"
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lighting_colour_tube = "#e3ffff"
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lighting_colour_bulb = "#d5ffff"
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/area/crew_quarters/toilet
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name = "Dormitory Toilets"
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icon_state = "toilet"
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minimap_color = "#b0e1ff"
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sound_environment = SOUND_AREA_SMALL_ENCLOSED
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lighting_colour_tube = "#e3ffff"
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lighting_colour_bulb = "#d5ffff"
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/area/crew_quarters/toilet/auxiliary
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name = "Auxiliary Restrooms"
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icon_state = "toilet"
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/area/crew_quarters/toilet/locker
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name = "Locker Toilets"
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icon_state = "toilet"
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minimap_color = "#766e97"
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/area/crew_quarters/toilet/restrooms
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name = "Restrooms"
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icon_state = "toilet"
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/area/crew_quarters/locker
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name = "Locker Room"
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icon_state = "locker"
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minimap_color = "#766e97"
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/area/crew_quarters/lounge
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name = "Lounge"
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icon_state = "yellow"
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sound_environment = SOUND_AREA_SMALL_SOFTFLOOR
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/area/crew_quarters/fitness
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name = "Fitness Room"
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icon_state = "fitness"
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/area/crew_quarters/fitness/locker_room
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name = "Unisex Locker Room"
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icon_state = "fitness"
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/area/crew_quarters/fitness/recreation
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name = "Recreation Area"
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icon_state = "fitness"
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/area/crew_quarters/cafeteria
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name = "Cafeteria"
|
|
icon_state = "cafeteria"
|
|
minimap_color = "#5ac866"
|
|
|
|
/area/crew_quarters/kitchen
|
|
name = "Kitchen"
|
|
icon_state = "kitchen"
|
|
minimap_color = "#5ac866"
|
|
airlock_wires = /datum/wires/airlock/service
|
|
lights_always_start_on = FALSE
|
|
lighting_colour_tube = "#e3ffff"
|
|
lighting_colour_bulb = "#d5ffff"
|
|
|
|
/area/crew_quarters/kitchen/coldroom
|
|
name = "Kitchen Cold Room"
|
|
icon_state = "kitchen_cold"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
lighting_colour_tube = "#fff4d6"
|
|
lighting_colour_bulb = "#ffebc1"
|
|
|
|
/area/crew_quarters/bar
|
|
name = "Bar"
|
|
icon_state = "bar"
|
|
minimap_color = "#5ac866"
|
|
mood_bonus = 5
|
|
mood_message = span_nicegreen("I love being in the bar!\n")
|
|
airlock_wires = /datum/wires/airlock/service
|
|
sound_environment = SOUND_AREA_WOODFLOOR
|
|
|
|
/area/crew_quarters/public_lounge
|
|
name = "Lounge"
|
|
icon_state = "bar"
|
|
minimap_color = "#5ac866"
|
|
mood_bonus = 5
|
|
mood_message = span_nicegreen("I love being in the lounge!\n")
|
|
airlock_wires = /datum/wires/airlock/service
|
|
|
|
/area/crew_quarters/bar/Initialize(mapload)
|
|
. = ..()
|
|
GLOB.bar_areas += src
|
|
|
|
/area/crew_quarters/bar/atrium
|
|
name = "Atrium"
|
|
icon_state = "bar"
|
|
sound_environment = SOUND_AREA_WOODFLOOR
|
|
|
|
/area/crew_quarters/electronic_marketing_den
|
|
name = "Electronic Marketing Den"
|
|
icon_state = "bar"
|
|
|
|
/area/crew_quarters/abandoned_gambling_den
|
|
name = "Abandoned Gambling Den"
|
|
icon_state = "abandoned_g_den"
|
|
|
|
/area/crew_quarters/abandoned_gambling_den/secondary
|
|
icon_state = "abandoned_g_den_2"
|
|
|
|
/area/crew_quarters/theatre
|
|
name = "Theatre"
|
|
icon_state = "Theatre"
|
|
minimap_color = "#5ac866"
|
|
sound_environment = SOUND_AREA_WOODFLOOR
|
|
lights_always_start_on = FALSE
|
|
|
|
/area/crew_quarters/theatre/abandoned
|
|
name = "Abandoned Theatre"
|
|
icon_state = "Theatre"
|
|
|
|
/area/library
|
|
name = "Library"
|
|
icon_state = "library"
|
|
flags_1 = NONE
|
|
minimap_color = "#5ac866"
|
|
lighting_colour_tube = "#fff1cc"
|
|
lighting_colour_bulb = "#ffe9b9"
|
|
|
|
/area/library/lounge
|
|
name = "Library Lounge"
|
|
icon_state = "library"
|
|
sound_environment = SOUND_AREA_LARGE_SOFTFLOOR
|
|
|
|
/area/library/abandoned
|
|
name = "Abandoned Library"
|
|
icon_state = "library"
|
|
flags_1 = NONE
|
|
|
|
/area/chapel
|
|
icon_state = "chapel"
|
|
ambience_index = AMBIENCE_HOLY
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
flags_1 = NONE
|
|
clockwork_warp_allowed = FALSE
|
|
clockwork_warp_fail = "The consecration here prevents you from warping in."
|
|
minimap_color = "#5ac866"
|
|
|
|
/area/chapel/main
|
|
name = "Chapel"
|
|
|
|
/area/chapel/main/monastery
|
|
name = "Monastery"
|
|
|
|
/area/chapel/office
|
|
name = "Chapel Office"
|
|
icon_state = "chapeloffice"
|
|
|
|
/area/chapel/asteroid
|
|
name = "Chapel Asteroid"
|
|
icon_state = "explored"
|
|
sound_environment = SOUND_AREA_ASTEROID
|
|
|
|
/area/chapel/asteroid/monastery
|
|
name = "Monastery Asteroid"
|
|
|
|
/area/chapel/dock
|
|
name = "Chapel Dock"
|
|
icon_state = "construction"
|
|
|
|
/area/lawoffice
|
|
name = "Law Office"
|
|
icon_state = "law"
|
|
minimap_color = "#b12527"
|
|
sound_environment = SOUND_AREA_SMALL_SOFTFLOOR
|
|
|
|
|
|
//Engineering
|
|
|
|
/area/engine
|
|
ambience_index = AMBIENCE_ENGI
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
minimap_color = "#edea00"
|
|
airlock_wires = /datum/wires/airlock/engineering
|
|
lighting_colour_tube = "#ffce93"
|
|
lighting_colour_bulb = "#ffbc6f"
|
|
|
|
/area/engine/engine_smes
|
|
name = "Engineering SMES"
|
|
icon_state = "engine_smes"
|
|
|
|
/area/engine/engineering
|
|
name = "Engineering"
|
|
icon_state = "engine"
|
|
|
|
/area/engine/atmos
|
|
name = "Atmospherics"
|
|
icon_state = "atmos"
|
|
flags_1 = NONE
|
|
minimap_color = "#85ff02"
|
|
|
|
/area/engine/atmos/distro
|
|
name = "Atmospherics Distribution"
|
|
icon_state = "atmos_distro"
|
|
|
|
/area/engine/atmos/project
|
|
name = "\improper Atmospherics Project Room"
|
|
icon_state = "atmos_project"
|
|
|
|
/area/engine/atmos/engine
|
|
name = "\improper Atmospherics Engine"
|
|
icon_state = "atmos_engine"
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
|
|
/area/engine/atmos/pumproom
|
|
name = "\improper Atmospherics Pumping Room"
|
|
icon_state = "atmos_pump_room"
|
|
|
|
/area/engine/atmos/mix
|
|
name = "\improper Atmospherics Mixing Room"
|
|
icon_state = "atmos_mix"
|
|
|
|
/area/engine/atmos/storage
|
|
name = "\improper Atmospherics Storage Room"
|
|
icon_state = "atmos_storage"
|
|
|
|
/area/engine/atmos/foyer
|
|
name = "\improper Atmospherics Foyer"
|
|
icon_state = "atmos_foyer"
|
|
|
|
/area/engine/atmos/hfr
|
|
name = "\improper Atmospherics HFR Room"
|
|
icon_state = "atmos_hfr"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/engine/supermatter
|
|
name = "Supermatter Engine"
|
|
icon_state = "engine_sm"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/engine/foyer
|
|
name = "Engineering Foyer"
|
|
icon_state = "engine_foyer"
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
|
|
/area/engine/break_room
|
|
name = "Engineering Break Room"
|
|
icon_state = "engine_foyer"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/engine/gravity_generator
|
|
name = "Gravity Generator Room"
|
|
icon_state = "grav_gen"
|
|
clockwork_warp_allowed = FALSE
|
|
clockwork_warp_fail = "The gravitons generated here could throw off your warp's destination and possibly throw you into deep space."
|
|
|
|
/area/engine/storage
|
|
name = "Engineering Storage"
|
|
icon_state = "engi_storage"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/engine/storage_shared
|
|
name = "Shared Engineering Storage"
|
|
icon_state = "engi_storage"
|
|
|
|
/area/engine/transit_tube
|
|
name = "Transit Tube"
|
|
icon_state = "transit_tube"
|
|
|
|
|
|
//Solars
|
|
|
|
/area/solar
|
|
valid_territory = FALSE
|
|
blob_allowed = FALSE
|
|
mining_speed = TRUE
|
|
flags_1 = NONE
|
|
ambience_index = AMBIENCE_ENGI
|
|
sound_environment = SOUND_AREA_SPACE
|
|
lights_always_start_on = TRUE
|
|
minimap_color = "#6b6b6b"
|
|
airlock_wires = /datum/wires/airlock/engineering
|
|
|
|
/area/solar/fore
|
|
name = "Fore (N) Solar Array"
|
|
icon_state = "yellow"
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
|
|
/area/solar/aft
|
|
name = "Aft (S) Solar Array"
|
|
icon_state = "yellow"
|
|
|
|
/area/solar/aux/port
|
|
name = "Port Bow (NW) Auxiliary Solar Array"
|
|
icon_state = "panelsA"
|
|
|
|
/area/solar/aux/starboard
|
|
name = "Starboard Bow (NE) Auxiliary Solar Array"
|
|
icon_state = "panelsA"
|
|
|
|
/area/solar/starboard
|
|
name = "Starboard (E) Solar Array"
|
|
icon_state = "panelsS"
|
|
|
|
/area/solar/starboard/aft
|
|
name = "Starboard Quarter (SE) Solar Array"
|
|
icon_state = "panelsAS"
|
|
|
|
/area/solar/starboard/aft/icemoon
|
|
name = "Southeast (SE) Geothermal Station" // it's a planetary station and not a ship, cardinal directions apply
|
|
uses_daylight = TRUE
|
|
|
|
/area/solar/starboard/fore
|
|
name = "Starboard Bow (NE) Solar Array"
|
|
icon_state = "panelsFS"
|
|
|
|
/area/solar/starboard/fore/icemoon
|
|
name = "Northeast (NE) Geothermal Station"
|
|
uses_daylight = TRUE
|
|
|
|
/area/solar/port
|
|
name = "Port (W) Solar Array"
|
|
icon_state = "panelsP"
|
|
|
|
/area/solar/port/aft
|
|
name = "Port Quarter (SW) Solar Array"
|
|
icon_state = "panelsAP"
|
|
|
|
/area/solar/port/aft/icemoon
|
|
name = "Southwest (SW) Geothermal Station"
|
|
uses_daylight = TRUE
|
|
|
|
/area/solar/port/fore
|
|
name = "Port Bow (NW) Solar Array"
|
|
icon_state = "panelsFP"
|
|
|
|
/area/solar/port/fore/icemoon
|
|
name = "Northwest (NW) Geothermal Station"
|
|
uses_daylight = TRUE
|
|
|
|
|
|
//Solar Maint
|
|
|
|
/area/maintenance/solars
|
|
name = "Solar Maintenance"
|
|
icon_state = "yellow"
|
|
|
|
/area/maintenance/solars/port
|
|
name = "Port (W) Solar Maintenance"
|
|
icon_state = "SolarcontrolP"
|
|
|
|
/area/maintenance/solars/port/aft
|
|
name = "Port Quarter (SW) Solar Maintenance"
|
|
icon_state = "SolarcontrolAP"
|
|
|
|
/area/maintenance/solars/port/fore
|
|
name = "Port Bow (NW) Solar Maintenance"
|
|
icon_state = "SolarcontrolFP"
|
|
|
|
/area/maintenance/solars/starboard
|
|
name = "Starboard (E) Solar Maintenance"
|
|
icon_state = "SolarcontrolS"
|
|
|
|
/area/maintenance/solars/starboard/aft
|
|
name = "Starboard Quarter (SE) Solar Maintenance"
|
|
icon_state = "SolarcontrolAS"
|
|
|
|
/area/maintenance/solars/starboard/fore
|
|
name = "Starboard Bow (NE) Solar Maintenance"
|
|
icon_state = "SolarcontrolFS"
|
|
|
|
//Teleporter
|
|
|
|
/area/teleporter
|
|
name = "Teleporter Room"
|
|
icon_state = "teleporter"
|
|
ambience_index = AMBIENCE_ENGI
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
minimap_color = "#6b6b6b"
|
|
airlock_wires = /datum/wires/airlock/command
|
|
|
|
/area/gateway
|
|
name = "Gateway"
|
|
icon_state = "gateway"
|
|
ambience_index = AMBIENCE_ENGI
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
minimap_color = "#5d57a5"
|
|
airlock_wires = /datum/wires/airlock/command
|
|
|
|
//MedBay
|
|
|
|
/area/medical
|
|
name = "Medical"
|
|
icon_state = "medbay3"
|
|
ambience_index = AMBIENCE_MEDICAL
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
minimap_color = "#5d57a5"
|
|
airlock_wires = /datum/wires/airlock/medbay
|
|
lighting_colour_tube = "#e7f8ff"
|
|
lighting_colour_bulb = "#d5f2ff"
|
|
|
|
/area/medical/abandoned
|
|
name = "Abandoned Medbay"
|
|
icon_state = "medbay3"
|
|
ambientsounds = list('sound/ambience/signal.ogg')
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/medical/medbay/central
|
|
name = "Medbay Central"
|
|
icon_state = "medbay"
|
|
|
|
/area/medical/medbay/lobby
|
|
name = "Medbay Lobby"
|
|
icon_state = "medbay"
|
|
|
|
//Medbay is a large area, these additional areas help level out APC load.
|
|
|
|
/area/medical/medbay/zone2
|
|
name = "Medbay"
|
|
icon_state = "medbay2"
|
|
|
|
/area/medical/medbay/aft
|
|
name = "Medbay Aft"
|
|
icon_state = "medbay3"
|
|
|
|
/area/medical/storage
|
|
name = "Medbay Storage"
|
|
icon_state = "medbay2"
|
|
|
|
/area/medical/storage/locker
|
|
name = "Medbay Locker Room"
|
|
icon_state = "medbay2"
|
|
|
|
/area/medical/storage/backroom
|
|
name = "Medbay Backroom"
|
|
icon_state = "medbay2"
|
|
|
|
/area/medical/patients_rooms
|
|
name = "Patients' Rooms"
|
|
icon_state = "patients"
|
|
sound_environment = SOUND_AREA_SMALL_SOFTFLOOR
|
|
|
|
/area/medical/patients_rooms/room_a
|
|
name = "Patient Room A"
|
|
icon_state = "patients"
|
|
|
|
/area/medical/patients_rooms/room_b
|
|
name = "Patient Room B"
|
|
icon_state = "patients"
|
|
|
|
/area/medical/patients_rooms/room_c
|
|
name = "Patient Room C"
|
|
icon_state = "patients"
|
|
|
|
/area/medical/virology
|
|
name = "Virology"
|
|
icon_state = "virology"
|
|
flags_1 = NONE
|
|
minimap_color = "#01f5b3"
|
|
ambience_index = AMBIENCE_MEDICAL
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/medical/morgue
|
|
name = "Morgue"
|
|
icon_state = "morgue"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/medical/chemistry
|
|
name = "Chemistry"
|
|
icon_state = "chem"
|
|
|
|
/area/medical/surgery
|
|
name = "Surgery"
|
|
icon_state = "surgery"
|
|
|
|
/area/medical/cryo
|
|
name = "Cryogenics"
|
|
icon_state = "cryo"
|
|
|
|
/area/medical/exam_room
|
|
name = "Exam Room"
|
|
icon_state = "exam_room"
|
|
|
|
/area/medical/genetics
|
|
name = "Genetics Lab"
|
|
icon_state = "genetics"
|
|
minimap_color = "#006384"
|
|
|
|
/area/medical/genetics/cloning
|
|
name = "Cloning Lab"
|
|
icon_state = "cloning"
|
|
|
|
/area/medical/sleeper
|
|
name = "Medbay Treatment Center"
|
|
icon_state = "exam_room"
|
|
|
|
|
|
//Security
|
|
|
|
/area/security
|
|
name = "Security"
|
|
icon_state = "security"
|
|
ambience_index = AMBIENCE_DANGER
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
minimap_color = "#b12527"
|
|
airlock_wires = /datum/wires/airlock/security
|
|
lighting_colour_tube = "#ffeee2"
|
|
lighting_colour_bulb = "#ffdfca"
|
|
|
|
/area/security/interrogation
|
|
name = "Interrogation"
|
|
icon_state = "security"
|
|
|
|
/area/security/main
|
|
name = "Security Office"
|
|
icon_state = "security"
|
|
|
|
/area/security/brig
|
|
name = "Brig"
|
|
icon_state = "brig"
|
|
|
|
/area/security/courtroom
|
|
name = "Courtroom"
|
|
icon_state = "courtroom"
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
|
|
/area/security/prison
|
|
name = "Prison Wing"
|
|
icon_state = "sec_prison"
|
|
minimap_color = "#530505"
|
|
lights_always_start_on = TRUE
|
|
|
|
/area/security/prison/hallway
|
|
name = "Prison Wing Hallway"
|
|
|
|
/area/security/processing
|
|
name = "Labor Shuttle Dock"
|
|
icon_state = "sec_prison"
|
|
|
|
/area/security/processing/cremation
|
|
name = "Security Crematorium"
|
|
icon_state = "sec_prison"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/security/warden
|
|
name = "Brig Control"
|
|
icon_state = "Warden"
|
|
sound_environment = SOUND_AREA_SMALL_SOFTFLOOR
|
|
|
|
/area/security/detectives_office
|
|
name = "Detective's Office"
|
|
icon_state = "detective"
|
|
ambientsounds = list('sound/ambience/ambidet1.ogg','sound/ambience/ambidet2.ogg')
|
|
|
|
/area/security/detectives_office/private_investigators_office
|
|
name = "Private Investigator's Office"
|
|
icon_state = "detective"
|
|
sound_environment = SOUND_AREA_SMALL_SOFTFLOOR
|
|
|
|
/area/security/range
|
|
name = "Firing Range"
|
|
icon_state = "firingrange"
|
|
|
|
/area/security/execution
|
|
icon_state = "execution_room"
|
|
minimap_color = "#530505"
|
|
|
|
/area/security/execution/transfer
|
|
name = "Transfer Centre"
|
|
|
|
/area/security/execution/education
|
|
name = "Prisoner Education Chamber"
|
|
|
|
/area/security/nuke_storage
|
|
name = "Vault"
|
|
icon_state = "nuke_storage"
|
|
minimap_color = "#a2a2a2"
|
|
airlock_wires = /datum/wires/airlock/command
|
|
|
|
/area/ai_monitored/nuke_storage
|
|
name = "Vault"
|
|
icon_state = "nuke_storage"
|
|
minimap_color = "#a2a2a2"
|
|
airlock_wires = /datum/wires/airlock/command
|
|
|
|
/area/security/checkpoint
|
|
name = "Security Checkpoint"
|
|
icon_state = "checkpoint1"
|
|
|
|
/area/security/checkpoint/auxiliary
|
|
icon_state = "checkpoint_aux"
|
|
|
|
/area/security/checkpoint/escape
|
|
name = "Security Post - Escape"
|
|
icon_state = "checkpoint_esc"
|
|
|
|
/area/security/checkpoint/supply
|
|
name = "Security Post - Cargo Bay"
|
|
icon_state = "checkpoint_supp"
|
|
|
|
/area/security/checkpoint/engineering
|
|
name = "Security Post - Engineering"
|
|
icon_state = "checkpoint_engi"
|
|
|
|
/area/security/checkpoint/medical
|
|
name = "Security Post - Medbay"
|
|
icon_state = "checkpoint_med"
|
|
|
|
/area/security/checkpoint/science
|
|
name = "Security Post - Science"
|
|
icon_state = "checkpoint_sci"
|
|
|
|
/area/security/checkpoint/science/research
|
|
name = "Security Post - Research Division"
|
|
icon_state = "checkpoint_res"
|
|
|
|
/area/security/checkpoint/service
|
|
name = "Security Post - Service"
|
|
icon_state = "checkpoint_srv"
|
|
|
|
/area/security/checkpoint/customs
|
|
name = "Customs"
|
|
icon_state = "customs_point"
|
|
|
|
/area/security/checkpoint/customs/auxiliary
|
|
icon_state = "customs_point_aux"
|
|
|
|
|
|
//Service
|
|
|
|
/area/quartermaster
|
|
name = "Quartermasters"
|
|
icon_state = "quart"
|
|
minimap_color = "#936f3c"
|
|
airlock_wires = /datum/wires/airlock/service
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
lighting_colour_tube = "#ffe3cc"
|
|
lighting_colour_bulb = "#ffdbb8"
|
|
|
|
/area/quartermaster/sorting
|
|
name = "Delivery Office"
|
|
icon_state = "cargo_delivery"
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
|
|
/area/quartermaster/warehouse
|
|
name = "Warehouse"
|
|
icon_state = "cargo_warehouse"
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
|
|
/area/quartermaster/office
|
|
name = "Cargo Office"
|
|
icon_state = "quartoffice"
|
|
minimap_color = "#936f3c"
|
|
|
|
/area/quartermaster/storage
|
|
name = "Cargo Bay"
|
|
icon_state = "cargo_bay"
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
|
|
/area/quartermaster/qm
|
|
name = "Quartermaster's Office"
|
|
icon_state = "quart"
|
|
|
|
/area/quartermaster/miningdock
|
|
name = "Mining Dock"
|
|
icon_state = "mining"
|
|
|
|
/area/quartermaster/miningoffice
|
|
name = "Mining Office"
|
|
icon_state = "mining"
|
|
|
|
/area/janitor
|
|
name = "Custodial Closet"
|
|
icon_state = "janitor"
|
|
flags_1 = NONE
|
|
minimap_color = "#cc00ff"
|
|
airlock_wires = /datum/wires/airlock/service
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/janitor/a //yogs start added two new areas
|
|
name = "Custodial Closet A"
|
|
icon_state = "janitor"
|
|
flags_1 = NONE
|
|
|
|
/area/janitor/b
|
|
name = "Custodial Closet B"
|
|
icon_state = "janitor"
|
|
flags_1 = NONE //yogs end added two new areas
|
|
|
|
/area/hydroponics
|
|
name = "Hydroponics"
|
|
icon_state = "hydro"
|
|
minimap_color = "#5ac866"
|
|
airlock_wires = /datum/wires/airlock/service
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
|
|
/area/hydroponics/upper
|
|
name = "Upper Hydroponics"
|
|
icon_state = "hydro"
|
|
|
|
/area/hydroponics/garden
|
|
name = "Garden"
|
|
icon_state = "garden"
|
|
minimap_color = "#70ff38"
|
|
|
|
/area/hydroponics/garden/abandoned
|
|
name = "Abandoned Garden"
|
|
icon_state = "abandoned_garden"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/hydroponics/garden/monastery
|
|
name = "Monastery Garden"
|
|
icon_state = "hydro"
|
|
|
|
|
|
//Science
|
|
|
|
/area/science
|
|
name = "Science Division"
|
|
icon_state = "toxlab"
|
|
minimap_color = "#75009b"
|
|
airlock_wires = /datum/wires/airlock/science
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
lighting_colour_tube = "#f0fbff"
|
|
lighting_colour_bulb = "#e4f7ff"
|
|
|
|
/area/science/lab
|
|
name = "Research and Development"
|
|
icon_state = "toxlab"
|
|
|
|
/area/science/xenobiology
|
|
name = "Xenobiology Lab"
|
|
icon_state = "toxlab"
|
|
|
|
/area/science/storage
|
|
name = "Toxins Storage"
|
|
icon_state = "toxstorage"
|
|
|
|
/area/science/test_area
|
|
valid_territory = FALSE
|
|
name = "Toxins Test Area"
|
|
icon_state = "toxtest"
|
|
lights_always_start_on = TRUE
|
|
|
|
/area/science/mixing
|
|
name = "Toxins Mixing Lab"
|
|
icon_state = "toxmix"
|
|
|
|
/area/science/mixing/chamber
|
|
name = "Toxins Mixing Chamber"
|
|
icon_state = "toxmix"
|
|
valid_territory = FALSE
|
|
|
|
/area/science/misc_lab
|
|
name = "Testing Lab"
|
|
icon_state = "toxmisc"
|
|
|
|
/area/science/misc_lab/range
|
|
name = "Research Testing Range"
|
|
icon_state = "toxmisc"
|
|
|
|
/area/science/server
|
|
name = "Research Division Server Room"
|
|
icon_state = "server"
|
|
|
|
/area/science/explab
|
|
name = "Experimentation Lab"
|
|
icon_state = "toxmisc"
|
|
|
|
/area/science/robotics
|
|
name = "Robotics"
|
|
icon_state = "medresearch"
|
|
|
|
/area/science/robotics/mechbay
|
|
name = "Mech Bay"
|
|
icon_state = "mechbay"
|
|
|
|
/area/science/robotics/lab
|
|
name = "Robotics Lab"
|
|
icon_state = "ass_line"
|
|
|
|
/area/science/research
|
|
name = "Research Division"
|
|
icon_state = "research_development" //yogs
|
|
|
|
/area/science/research/abandoned
|
|
name = "Abandoned Research Lab"
|
|
icon_state = "medresearch"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/science/nanite
|
|
name = "Nanite Lab"
|
|
icon_state = "toxmisc"
|
|
|
|
//Storage
|
|
|
|
/area/storage
|
|
minimap_color = "#f8ff83"
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
lights_always_start_on = TRUE
|
|
|
|
/area/storage/tools
|
|
name = "Auxiliary Tool Storage"
|
|
icon_state = "storage"
|
|
|
|
/area/storage/primary
|
|
name = "Primary Tool Storage"
|
|
icon_state = "primarystorage"
|
|
|
|
/area/storage/art
|
|
name = "Artist's Coven"
|
|
icon_state = "storage"
|
|
|
|
/area/storage/tcom
|
|
name = "Telecomms Storage"
|
|
icon_state = "green"
|
|
valid_territory = FALSE
|
|
|
|
/area/storage/eva
|
|
name = "EVA Storage"
|
|
icon_state = "eva"
|
|
clockwork_warp_allowed = FALSE
|
|
minimap_color = "#c8c0ff"
|
|
|
|
/area/storage/emergency/starboard
|
|
name = "Starboard (E) Emergency Storage"
|
|
icon_state = "emergencystorage"
|
|
|
|
/area/storage/emergency/port
|
|
name = "Port (W) Emergency Storage"
|
|
icon_state = "emergencystorage"
|
|
|
|
/area/storage/tech
|
|
name = "Technical Storage"
|
|
icon_state = "auxstorage"
|
|
minimap_color = "#9ccf00"
|
|
|
|
//Construction
|
|
|
|
/area/construction
|
|
name = "Construction Area"
|
|
icon_state = "yellow"
|
|
ambience_index = AMBIENCE_ENGI
|
|
sound_environment = SOUND_AREA_STANDARD_STATION
|
|
minimap_color = "#4f4e3a"
|
|
|
|
/area/construction/mining/aux_base
|
|
name = "Auxiliary Base Construction"
|
|
icon_state = "aux_base_construction"
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
|
|
/area/construction/storage_wing
|
|
name = "Storage Wing"
|
|
icon_state = "storage_wing"
|
|
|
|
// Vacant Rooms
|
|
/area/vacant_room
|
|
name = "Vacant Room"
|
|
icon_state = "yellow"
|
|
ambience_index = AMBIENCE_MAINT
|
|
sound_environment = SOUND_AREA_MEDIUM_SOFTFLOOR
|
|
icon_state = "vacant_room"
|
|
minimap_color = "#4f4e3a"
|
|
|
|
/area/vacant_room/office
|
|
name = "Vacant Office"
|
|
icon_state = "vacant_office"
|
|
|
|
/area/vacant_room/commissary
|
|
name = "Vacant Commissary"
|
|
icon_state = "vacant_commissary"
|
|
|
|
//AI
|
|
|
|
/area/ai_monitored/security/armory
|
|
name = "Armory"
|
|
icon_state = "armory"
|
|
ambience_index = AMBIENCE_DANGER
|
|
minimap_color = "#b12527"
|
|
airlock_wires = /datum/wires/airlock/security
|
|
|
|
/area/ai_monitored/security/armory/upper
|
|
name = "Upper Armory"
|
|
|
|
/area/ai_monitored/storage/eva
|
|
name = "EVA Storage"
|
|
icon_state = "eva"
|
|
ambience_index = AMBIENCE_DANGER
|
|
minimap_color = "#c8c0ff"
|
|
|
|
/area/ai_monitored/storage/satellite
|
|
name = "AI Satellite Maint"
|
|
icon_state = "storage"
|
|
ambience_index = AMBIENCE_DANGER
|
|
minimap_color = "#4f4e3a"
|
|
airlock_wires = /datum/wires/airlock/ai
|
|
|
|
/area/ai_monitored/storage/satellite/teleporter
|
|
name = "AI Satellite Access Teleporter"
|
|
icon_state = "storage"
|
|
ambience_index = AMBIENCE_DANGER
|
|
minimap_color = "#4f4e3a"
|
|
airlock_wires = /datum/wires/airlock/ai
|
|
|
|
/area/ai_monitored/secondarydatacore
|
|
name = "AI Secondary Datacore Monitoring"
|
|
icon_state = "ai"
|
|
minimap_color = "#00fff6"
|
|
ambience_index = AMBIENCE_DANGER
|
|
|
|
/area/ai_monitored/secondarydatacoreserver
|
|
name = "AI Secondary Datacore Servers"
|
|
icon_state = "ai"
|
|
minimap_color = "#00fff6"
|
|
ambience_index = AMBIENCE_DANGER
|
|
|
|
//Turret_protected
|
|
|
|
/area/ai_monitored/turret_protected
|
|
ambience_index = AMBIENCE_AI
|
|
minimap_color = "#00fff6"
|
|
airlock_wires = /datum/wires/airlock/ai
|
|
|
|
/area/ai_monitored/turret_protected/ai_upload
|
|
name = "AI Upload Chamber"
|
|
icon_state = "ai_upload"
|
|
minimap_color = "#4f4e3a"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/ai_monitored/turret_protected/ai_upload_foyer
|
|
name = "AI Upload Access"
|
|
icon_state = "ai_foyer"
|
|
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
|
|
|
/area/ai_monitored/turret_protected/ai
|
|
name = "AI Chamber"
|
|
icon_state = "ai_chamber"
|
|
|
|
/area/ai_monitored/turret_protected/aisat
|
|
name = "AI Satellite"
|
|
icon_state = "ai"
|
|
sound_environment = SOUND_ENVIRONMENT_ROOM
|
|
/area/ai_monitored/turret_protected/aisat/atmos
|
|
name = "AI Satellite Atmos"
|
|
icon_state = "ai"
|
|
|
|
/area/ai_monitored/turret_protected/aisat/foyer
|
|
name = "AI Satellite Foyer"
|
|
icon_state = "ai"
|
|
|
|
/area/ai_monitored/turret_protected/aisat/service
|
|
name = "AI Satellite Service"
|
|
icon_state = "ai"
|
|
|
|
/area/ai_monitored/turret_protected/aisat/hallway
|
|
name = "AI Satellite Hallway"
|
|
icon_state = "ai"
|
|
|
|
/area/aisat
|
|
name = "AI Satellite Exterior"
|
|
icon_state = "yellow"
|
|
minimap_color = "#00fff6"
|
|
airlock_wires = /datum/wires/airlock/ai
|
|
lights_always_start_on = TRUE
|
|
|
|
/area/ai_monitored/turret_protected/aisat_interior
|
|
name = "AI Satellite Antechamber"
|
|
icon_state = "ai"
|
|
sound_environment = SOUND_AREA_LARGE_ENCLOSED
|
|
|
|
/area/ai_monitored/turret_protected/AIsatextAS
|
|
name = "AI Sat Ext"
|
|
icon_state = "storage"
|
|
|
|
/area/ai_monitored/turret_protected/AIsatextAP
|
|
name = "AI Sat Ext"
|
|
icon_state = "storage"
|
|
|
|
|
|
// Telecommunications Satellite
|
|
|
|
/area/tcommsat
|
|
clockwork_warp_allowed = FALSE
|
|
clockwork_warp_fail = "For safety reasons, warping here is disallowed; the radio and bluespace noise could cause catastrophic results."
|
|
ambientsounds = list('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg', 'sound/ambience/ambitech.ogg',\
|
|
'sound/ambience/ambitech2.ogg', 'sound/ambience/ambitech3.ogg', 'sound/ambience/ambimystery.ogg')
|
|
minimap_color = "#00fff6"
|
|
airlock_wires = /datum/wires/airlock/engineering
|
|
|
|
/area/tcommsat/computer
|
|
name = "Telecomms Control Room"
|
|
icon_state = "tcomsatcomp"
|
|
sound_environment = SOUND_AREA_MEDIUM_SOFTFLOOR
|
|
|
|
/area/tcommsat/server
|
|
name = "Telecomms Server Room"
|
|
icon_state = "tcomsatcham"
|
|
|
|
/area/tcommsat/storage
|
|
name = "Telecomms Storage Room"
|
|
icon_state = "tcomsatstorage"
|