Files
Yogstation/code/game/objects/items/pinpointer.dm
SapphicOverload e4c6ed3a1b Multi-Z crew monitoring (#21647)
* soup

* better solution
2024-03-13 23:15:38 -05:00

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//Pinpointers are used to track atoms from a distance as long as they're on the same z-level. The captain and nuke ops have ones that track the nuclear authentication disk.
/obj/item/pinpointer
name = "pinpointer"
desc = "A handheld tracking device that locks onto certain signals."
icon = 'icons/obj/device.dmi'
icon_state = "pinpointer"
flags_1 = CONDUCT_1
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_SMALL
item_state = "electronic"
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
throw_speed = 3
throw_range = 7
materials = list(/datum/material/iron = 500, /datum/material/glass = 250)
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
cryo_preserve = TRUE
var/active = FALSE
var/atom/movable/target //The thing we're searching for
var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination
var/ignore_suit_sensor_level = FALSE // Do we find people even if their suit sensors are turned off
var/alert = FALSE // TRUE to display things more seriously
/obj/item/pinpointer/Initialize(mapload)
. = ..()
GLOB.pinpointer_list += src
/obj/item/pinpointer/Destroy()
STOP_PROCESSING(SSfastprocess, src)
GLOB.pinpointer_list -= src
target = null
return ..()
/obj/item/pinpointer/attack_self(mob/living/user)
toggle_on()
user.visible_message(span_notice("[user] [active ? "" : "de"]activates [user.p_their()] pinpointer."), span_notice("You [active ? "" : "de"]activate your pinpointer."))
/obj/item/pinpointer/proc/toggle_on()
active = !active
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
if(active)
START_PROCESSING(SSfastprocess, src)
else
target = null
STOP_PROCESSING(SSfastprocess, src)
update_appearance()
/obj/item/pinpointer/process()
if(!active)
return PROCESS_KILL
scan_for_target()
update_appearance()
/obj/item/pinpointer/proc/scan_for_target()
return
/obj/item/pinpointer/update_overlays()
. = ..()
if(!active)
return
if(!target)
. += "pinon[alert ? "alert" : ""]null"
return
var/turf/here = get_turf_global(src) // yogs - replace get_turf with get_turf_global
var/turf/there = get_turf_global(target) // yogs - replace get_turf with get_turf_global
if(here.z != there.z)
. += "pinon[alert ? "alert" : ""]null"
return
if(get_dist_euclidian(here,there) <= minimum_range)
. += "pinon[alert ? "alert" : ""]direct"
else
setDir(get_dir(here, there))
switch(get_dist(here, there))
if(1 to 8)
. += "pinon[alert ? "alert" : "close"]"
if(9 to 16)
. += "pinon[alert ? "alert" : "medium"]"
if(16 to INFINITY)
. += "pinon[alert ? "alert" : "far"]"
/obj/item/pinpointer/crew // A replacement for the old crew monitoring consoles
name = "crew pinpointer"
desc = "A handheld tracking device that points to crew suit sensors."
icon_state = "pinpointer_crew"
custom_price = 150
var/has_owner = FALSE
var/pinpointer_owner = null
/obj/item/pinpointer/crew/proc/trackable(mob/living/carbon/human/tracked_mob)
var/turf/here = get_turf(src)
var/turf/there = get_turf(tracked_mob)
if(here && there && ((there.z in SSmapping.get_connected_levels(here)) || HAS_TRAIT(tracked_mob, TRAIT_MULTIZ_SUIT_SENSORS))) // Device and target should be on the same level or different levels of the same station
if(HAS_TRAIT(tracked_mob, TRAIT_SUITLESS_SENSORS))
return TRUE
if (istype(tracked_mob.w_uniform, /obj/item/clothing/under))
var/obj/item/clothing/under/U = tracked_mob.w_uniform
if(U.has_sensor && (U.sensor_mode >= SENSOR_COORDS || ignore_suit_sensor_level)) // Suit sensors must be on maximum or a contractor pinpointer
return TRUE
return FALSE
/obj/item/pinpointer/crew/attack_self(mob/living/user)
if(active)
toggle_on()
user.visible_message(span_notice("[user] deactivates [user.p_their()] pinpointer."), span_notice("You deactivate your pinpointer."))
return
if (has_owner && !pinpointer_owner)
pinpointer_owner = user
if (pinpointer_owner && pinpointer_owner != user)
to_chat(user, span_notice("The pinpointer doesn't respond; it seems to only recognise its owner."))
return
var/list/name_counts = list()
var/list/names = list()
for(var/mob/living/carbon/human/H in GLOB.carbon_list)
if(!trackable(H))
continue
var/crewmember_name = "Unknown"
if(H.wear_id)
var/obj/item/card/id/I = H.wear_id.GetID()
if(I && I.registered_name)
crewmember_name = I.registered_name
while(crewmember_name in name_counts)
name_counts[crewmember_name]++
crewmember_name = text("[] ([])", crewmember_name, name_counts[crewmember_name])
names[crewmember_name] = H
name_counts[crewmember_name] = 1
if(!names.len)
user.visible_message(span_notice("[user]'s pinpointer fails to detect a signal."), span_notice("Your pinpointer fails to detect a signal."))
return
var/A = input(user, "Person to track", "Pinpoint") in sortList(names)
if(!A || QDELETED(src) || !user || !user.is_holding(src) || user.incapacitated())
return
target = names[A]
toggle_on()
user.visible_message(span_notice("[user] activates [user.p_their()] pinpointer."), span_notice("You activate your pinpointer."))
/obj/item/pinpointer/crew/scan_for_target()
if(target)
if(ishuman(target))
var/mob/living/carbon/human/H = target
if(!trackable(H))
target = null
if(!target) //target can be set to null from above code, or elsewhere
active = FALSE
/obj/item/pinpointer/tracker //A modified pinpointer that tracks mobs with tracking implants
name = "tracking implant pinpointer"
desc = "A handheld tracking device that points to individuals with active tracking implants."
icon_state = "pinpointer_tracker"
var/has_owner = FALSE
var/pinpointer_owner = null
/obj/item/pinpointer/tracker/proc/implanted(mob/living/H)
var/turf/here = get_turf(src)
if(!locate(/obj/item/implant/tracking) in H.implants)
return FALSE
if(H.z == 0 || H.z == here.z)
var/turf/there = get_turf(H)
return (H.z != 0 || (there && there.z == here.z))
return FALSE
/obj/item/pinpointer/tracker/attack_self(mob/living/user)
if(active)
toggle_on()
user.visible_message(span_notice("[user] deactivates [user.p_their()] pinpointer."), span_notice("You deactivate your pinpointer."))
return
if (has_owner && !pinpointer_owner)
pinpointer_owner = user
if (pinpointer_owner && pinpointer_owner != user)
to_chat(user, span_notice("The pinpointer doesn't respond; it seems to only recognise its owner."))
return
var/list/name_counts = list()
var/list/names = list()
for(var/mob/living/H in GLOB.mob_list)
if(!implanted(H))
continue
var/creature_name = H.name
while(creature_name in name_counts)
name_counts[creature_name]++
creature_name = text("[] ([])", creature_name, name_counts[creature_name])
names[creature_name] = H
name_counts[creature_name] = 1
if(!names.len)
user.visible_message(span_notice("[user]'s pinpointer fails to detect a signal."), span_notice("Your pinpointer fails to detect a signal."))
return
var/A = input(user, "Creature to track", "Pinpoint") in names
if(!A || QDELETED(src) || !user || !user.is_holding(src) || user.incapacitated())
return
target = names[A]
toggle_on()
user.visible_message(span_notice("[user] activates [user.p_their()] pinpointer."), span_notice("You activate your pinpointer."))
/obj/item/pinpointer/tracker/scan_for_target()
if(target)
var/mob/living/H = target
if(!implanted(H))
target = null
if(!target)
active = FALSE
/obj/item/pinpointer/pair
name = "pair pinpointer"
desc = "A handheld tracking device that locks onto its other half of the matching pair."
var/other_pair
/obj/item/pinpointer/pair/Destroy()
other_pair = null
. = ..()
/obj/item/pinpointer/pair/scan_for_target()
target = other_pair
/obj/item/pinpointer/pair/examine(mob/user)
. = ..()
if(!active || !target)
return
var/mob/mob_holder = get(target, /mob)
if(istype(mob_holder))
. += "Its pair is being held by [mob_holder]."
return
/obj/item/storage/box/pinpointer_pairs
name = "pinpointer pair box"
/obj/item/storage/box/pinpointer_pairs/PopulateContents()
var/obj/item/pinpointer/pair/A = new(src)
var/obj/item/pinpointer/pair/B = new(src)
A.other_pair = B
B.other_pair = A