Files
Yogstation/code/modules/reagents/reagent_containers/syringes.dm
2022-09-30 19:40:57 +02:00

311 lines
11 KiB
Plaintext

/obj/item/reagent_containers/syringe
name = "syringe"
desc = "A syringe that can hold up to 15 units."
icon = 'icons/obj/syringe.dmi'
item_state = "syringe_0"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
icon_state = "0"
amount_per_transfer_from_this = 5
possible_transfer_amounts = list()
volume = 15
var/mode = SYRINGE_DRAW
var/busy = FALSE // needed for delayed drawing of blood
var/proj_piercing = 0 //does it pierce through thick clothes when shot with syringe gun
materials = list(/datum/material/iron=10, /datum/material/glass=20)
reagent_flags = TRANSPARENT
sharpness = SHARP_POINTY
embedding = list("embedded_pain_chance" = 0, "embedded_pain_multiplier" = 0, "embedded_unsafe_removal_time" = 0.25 SECONDS, "embedded_unsafe_removal_pain_multiplier" = 0, "embed_chance" = 15, "embedded_fall_chance" = 5)
/obj/item/reagent_containers/syringe/Initialize()
. = ..()
if(list_reagents) //syringe starts in inject mode if its already got something inside
mode = SYRINGE_INJECT
update_icon()
/obj/item/reagent_containers/syringe/on_reagent_change(changetype)
update_icon()
/obj/item/reagent_containers/syringe/pickup(mob/user)
..()
update_icon()
/obj/item/reagent_containers/syringe/dropped(mob/user)
..()
update_icon()
/obj/item/reagent_containers/syringe/attack_self(mob/user)
mode = !mode
update_icon()
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/item/reagent_containers/syringe/attack_hand()
. = ..()
update_icon()
/obj/item/reagent_containers/syringe/attack_paw(mob/user)
return attack_hand(user)
/obj/item/reagent_containers/syringe/attackby(obj/item/I, mob/user, params)
return
/obj/item/reagent_containers/syringe/afterattack(atom/target, mob/user , proximity)
. = ..()
if(busy)
return
if(!proximity)
return
if(!target.reagents)
return
var/mob/living/L
if(isliving(target))
L = target
if(!L.can_inject(user, 1))
return
// chance of monkey retaliation
if(ismonkey(target) && prob(MONKEY_SYRINGE_RETALIATION_PROB))
var/mob/living/carbon/monkey/M
M = target
M.retaliate(user)
switch(mode)
if(SYRINGE_DRAW)
if(reagents.total_volume >= reagents.maximum_volume)
to_chat(user, span_notice("The syringe is full."))
return
if(L) //living mob
var/drawn_amount = reagents.maximum_volume - reagents.total_volume
if(target != user)
target.visible_message(span_danger("[user] is trying to take a blood sample from [target]!"), \
span_userdanger("[user] is trying to take a blood sample from [target]!"))
busy = TRUE
if(!do_mob(user, target, extra_checks=CALLBACK(L, /mob/living/proc/can_inject, user, TRUE)))
busy = FALSE
return
if(reagents.total_volume >= reagents.maximum_volume)
return
busy = FALSE
if(L.transfer_blood_to(src, drawn_amount))
user.visible_message("[user] takes a blood sample from [L].")
else
to_chat(user, span_warning("You are unable to draw any blood from [L]!"))
else //if not mob
if(!target.reagents.total_volume)
to_chat(user, span_warning("[target] is empty!"))
return
if(!target.is_drawable(user))
to_chat(user, span_warning("You cannot directly remove reagents from [target]!"))
return
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this, transfered_by = user) // transfer from, transfer to - who cares?
to_chat(user, span_notice("You fill [src] with [trans] units of the solution. It now contains [reagents.total_volume] units."))
if (reagents.total_volume >= reagents.maximum_volume)
mode=!mode
update_icon()
if(SYRINGE_INJECT)
// Always log attemped injections for admins
var/contained = reagents.log_list()
log_combat(user, target, "attempted to inject", src, addition="which had [contained]")
if(!reagents.total_volume)
to_chat(user, span_notice("[src] is empty."))
return
if(!L && !target.is_injectable(user)) //only checks on non-living mobs, due to how can_inject() handles
to_chat(user, span_warning("You cannot directly fill [target]!"))
return
if(target.reagents.total_volume >= target.reagents.maximum_volume)
to_chat(user, span_notice("[target] is full."))
return
if(L) //living mob
if(!L.can_inject(user, TRUE))
return
if(L != user)
L.visible_message(span_danger("[user] is trying to inject [L]!"), \
span_userdanger("[user] is trying to inject [L]!"))
if(!do_mob(user, L, extra_checks=CALLBACK(L, /mob/living/proc/can_inject, user, TRUE)))
return
if(!reagents.total_volume)
return
if(L.reagents.total_volume >= L.reagents.maximum_volume)
return
L.visible_message("<span class='danger'>[user] injects [L] with the syringe!", \
span_userdanger("[user] injects [L] with the syringe!"))
// yogs start - Adds viruslist stuff
var/viruslist = ""
for(var/datum/reagent/R in reagents.reagent_list)
if(istype(R, /datum/reagent/blood))
var/datum/reagent/blood/RR = R
for(var/datum/disease/D in RR.data["viruses"])
viruslist += " [D.name]"
if(istype(D, /datum/disease/advance))
var/datum/disease/advance/DD = D
viruslist += " \[ symptoms: "
for(var/datum/symptom/S in DD.symptoms)
viruslist += "[S.name] "
viruslist += "\]"
if(viruslist)
investigate_log("[user.real_name] ([user.ckey]) injected [L.real_name] ([L.ckey]) with [viruslist]", INVESTIGATE_VIROLOGY)
log_game("[user.real_name] ([user.ckey]) injected [L.real_name] ([L.ckey]) with [viruslist]")
// yogs end
if(L != user)
log_combat(user, L, "injected", src, addition="which had [contained]")
else
L.log_message("injected themselves ([contained]) with [src.name]", LOG_ATTACK, color="orange")
var/fraction = min(amount_per_transfer_from_this/reagents.total_volume, 1)
reagents.reaction(L, INJECT, fraction)
reagents.trans_to(target, amount_per_transfer_from_this, transfered_by = user)
to_chat(user, span_notice("You inject [amount_per_transfer_from_this] units of the solution. The syringe now contains [reagents.total_volume] units."))
if (reagents.total_volume <= 0 && mode==SYRINGE_INJECT)
mode = SYRINGE_DRAW
update_icon()
/obj/item/reagent_containers/syringe/update_icon()
cut_overlays()
var/rounded_vol
if(reagents && reagents.total_volume)
rounded_vol = clamp(round((reagents.total_volume / volume * 15),5), 1, 15)
var/image/filling_overlay = mutable_appearance('icons/obj/reagentfillings.dmi', "syringe[rounded_vol]")
filling_overlay.color = mix_color_from_reagents(reagents.reagent_list)
add_overlay(filling_overlay)
else
rounded_vol = 0
icon_state = "[rounded_vol]"
item_state = "syringe_[rounded_vol]"
if(ismob(loc))
var/mob/M = loc
var/injoverlay
switch(mode)
if (SYRINGE_DRAW)
injoverlay = "draw"
if (SYRINGE_INJECT)
injoverlay = "inject"
add_overlay(injoverlay)
M.update_inv_hands()
/obj/item/reagent_containers/syringe/on_embed(mob/living/carbon/human/embedde, obj/item/bodypart/part)
reagents.trans_to(embedde, amount_per_transfer_from_this)
return TRUE
/obj/item/reagent_containers/syringe/embed_tick(embedde, part)
reagents.trans_to(embedde, amount_per_transfer_from_this)
/obj/item/reagent_containers/syringe/epinephrine
name = "syringe (epinephrine)"
desc = "Contains epinephrine - used to stabilize patients."
list_reagents = list(/datum/reagent/medicine/epinephrine = 15)
/obj/item/reagent_containers/syringe/charcoal
name = "syringe (charcoal)"
desc = "Contains charcoal."
list_reagents = list(/datum/reagent/medicine/charcoal = 15)
/obj/item/reagent_containers/syringe/perfluorodecalin
name = "syringe (perfluorodecalin)"
desc = "Contains perfluorodecalin."
list_reagents = list(/datum/reagent/medicine/perfluorodecalin = 15)
/obj/item/reagent_containers/syringe/antiviral
name = "syringe (spaceacillin)"
desc = "Contains antiviral agents."
list_reagents = list(/datum/reagent/medicine/spaceacillin = 15)
/obj/item/reagent_containers/syringe/bioterror
name = "bioterror syringe"
desc = "Contains several paralyzing reagents."
list_reagents = list(/datum/reagent/consumable/ethanol/neurotoxin = 5, /datum/reagent/toxin/mutetoxin = 5, /datum/reagent/toxin/sodium_thiopental = 5)
/obj/item/reagent_containers/syringe/stimulants
name = "Stimpack"
desc = "Contains stimulants."
amount_per_transfer_from_this = 50
volume = 50
list_reagents = list(/datum/reagent/medicine/stimulants = 50)
/obj/item/reagent_containers/syringe/calomel
name = "syringe (calomel)"
desc = "Contains calomel."
list_reagents = list(/datum/reagent/medicine/calomel = 15)
/obj/item/reagent_containers/syringe/plasma
name = "syringe (plasma)"
desc = "Contains plasma."
list_reagents = list(/datum/reagent/toxin/plasma = 15)
/obj/item/reagent_containers/syringe/lethal
name = "lethal injection syringe"
desc = "A syringe used for lethal injections. It can hold up to 50 units."
amount_per_transfer_from_this = 50
volume = 50
/obj/item/reagent_containers/syringe/lethal/choral
list_reagents = list(/datum/reagent/toxin/chloralhydrate = 50)
/obj/item/reagent_containers/syringe/lethal/execution
list_reagents = list(/datum/reagent/toxin/plasma = 15, /datum/reagent/toxin/formaldehyde = 15, /datum/reagent/toxin/cyanide = 10, /datum/reagent/toxin/acid/fluacid = 10)
/obj/item/reagent_containers/syringe/mulligan
name = "Mulligan"
desc = "A syringe used to completely change the users identity."
amount_per_transfer_from_this = 1
volume = 1
list_reagents = list(/datum/reagent/mulligan = 1)
/obj/item/reagent_containers/syringe/gluttony
name = "Gluttony's Blessing"
desc = "A syringe recovered from a dread place. It probably isn't wise to use."
amount_per_transfer_from_this = 1
volume = 1
list_reagents = list(/datum/reagent/gluttonytoxin = 1)
/obj/item/reagent_containers/syringe/ghost
name = "Spectral Curse"
desc = "A syringe recovered from a dreaded place. It probably isn't wise to use."
amount_per_transfer_from_this = 1
volume = 1
list_reagents = list(/datum/reagent/ghosttoxin = 1)
/obj/item/reagent_containers/syringe/bluespace
name = "bluespace syringe"
desc = "An advanced syringe that can hold 60 units of chemicals."
amount_per_transfer_from_this = 20
volume = 60
/obj/item/reagent_containers/syringe/piercing
name = "piercing syringe"
desc = "A diamond-tipped syringe that pierces armor when launched at high velocity. It can hold up to 10 units."
volume = 10
proj_piercing = 1
/obj/item/reagent_containers/syringe/crude
name = "crude syringe"
desc = "A crudely made syringe. The flimsy wooden construction makes it hold up minimal amounts of reagents."
volume = 5
/obj/item/reagent_containers/syringe/spider_extract
name = "spider extract syringe"
desc = "Contains crikey juice - makes any gold core create the most deadly companions in the world."
list_reagents = list(/datum/reagent/spider_extract = 1)
/obj/item/reagent_containers/syringe/dart
name = "reagent dart"
amount_per_transfer_from_this = 10
embedding = list("embed_chance" = 15, "embedded_fall_chance" = 0)
/obj/item/reagent_containers/syringe/dart/temp
item_flags = DROPDEL
/obj/item/reagent_containers/syringe/dart/temp/on_embed_removal(mob/living/carbon/human/embedde)
qdel(src)