mirror of
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440 lines
16 KiB
Plaintext
440 lines
16 KiB
Plaintext
// ********************************************************
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// Here's all the seeds (plants) that can be used in hydro
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// ********************************************************
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/obj/item/seeds
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icon = 'icons/obj/hydroponics/seeds.dmi'
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icon_state = "seed" // Unknown plant seed - these shouldn't exist in-game.
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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var/plantname = "Plants" // Name of plant when planted.
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var/plantdesc // Description of plant when planted
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var/product // A type path. The thing that is created when the plant is harvested.
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var/species = "" // Used to update icons. Should match the name in the sprites unless all icon_* are overridden.
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var/growing_icon = 'icons/obj/hydroponics/growing.dmi' //the file that stores the sprites of the growing plant from this seed.
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var/icon_grow // Used to override grow icon (default is "[species]-grow"). You can use one grow icon for multiple closely related plants with it.
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var/icon_dead // Used to override dead icon (default is "[species]-dead"). You can use one dead icon for multiple closely related plants with it.
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var/icon_harvest // Used to override harvest icon (default is "[species]-harvest"). If null, plant will use [icon_grow][growthstages].
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var/lifespan = 25 // How long before the plant begins to take damage from age.
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var/endurance = 15 // Amount of health the plant has.
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var/maturation = 6 // Used to determine which sprite to switch to when growing.
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var/production = 6 // Changes the amount of time needed for a plant to become harvestable.
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var/yield = 3 // Amount of growns created per harvest. If is -1, the plant/shroom/weed is never meant to be harvested.
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var/potency = 10 // The 'power' of a plant. Generally effects the amount of reagent in a plant, also used in other ways.
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var/growthstages = 6 // Amount of growth sprites the plant has.
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var/rarity = 0 // How rare the plant is. Used for giving points to cargo when shipping off to CentCom.
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var/list/mutatelist = list() // The type of plants that this plant can mutate into.
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var/list/genes = list() // Plant genes are stored here, see plant_genes.dm for more info.
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var/list/reagents_add = list()
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// A list of reagents to add to product.
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// Format: "reagent_id" = potency multiplier
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// Stronger reagents must always come first to avoid being displaced by weaker ones.
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// Total amount of any reagent in plant is calculated by formula: 1 + round(potency * multiplier)
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var/weed_rate = 1 //If the chance below passes, then this many weeds sprout during growth
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var/weed_chance = 5 //Percentage chance per tray update to grow weeds
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/obj/item/seeds/Initialize(loc, nogenes = 0)
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. = ..()
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pixel_x = rand(-8, 8)
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pixel_y = rand(-8, 8)
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if(!icon_grow)
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icon_grow = "[species]-grow"
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if(!icon_dead)
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icon_dead = "[species]-dead"
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if(!icon_harvest && !get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism) && yield != -1)
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icon_harvest = "[species]-harvest"
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if(!nogenes) // not used on Copy()
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genes += new /datum/plant_gene/core/lifespan(lifespan)
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genes += new /datum/plant_gene/core/endurance(endurance)
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genes += new /datum/plant_gene/core/weed_rate(weed_rate)
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genes += new /datum/plant_gene/core/weed_chance(weed_chance)
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if(yield != -1)
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genes += new /datum/plant_gene/core/yield(yield)
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genes += new /datum/plant_gene/core/production(production)
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if(potency != -1)
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genes += new /datum/plant_gene/core/potency(potency)
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for(var/p in genes)
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if(ispath(p))
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genes -= p
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genes += new p
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for(var/reag_id in reagents_add)
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genes += new /datum/plant_gene/reagent(reag_id, reagents_add[reag_id])
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/obj/item/seeds/proc/Copy()
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var/obj/item/seeds/S = new type(null, 1)
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// Copy all the stats
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S.lifespan = lifespan
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S.endurance = endurance
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S.maturation = maturation
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S.production = production
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S.yield = yield
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S.potency = potency
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S.weed_rate = weed_rate
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S.weed_chance = weed_chance
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S.name = name
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S.plantname = plantname
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S.desc = desc
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S.plantdesc = plantdesc
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S.genes = list()
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for(var/g in genes)
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var/datum/plant_gene/G = g
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S.genes += G.Copy()
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S.reagents_add = reagents_add.Copy() // Faster than grabbing the list from genes.
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return S
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/obj/item/seeds/proc/get_gene(typepath)
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return (locate(typepath) in genes)
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/obj/item/seeds/proc/reagents_from_genes()
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reagents_add = list()
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for(var/datum/plant_gene/reagent/R in genes)
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reagents_add[R.reagent_id] = R.rate
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/obj/item/seeds/proc/mutate(lifemut = 2, endmut = 5, productmut = 1, yieldmut = 2, potmut = 25, wrmut = 2, wcmut = 5, traitmut = 0)
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adjust_lifespan(rand(-lifemut,lifemut))
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adjust_endurance(rand(-endmut,endmut))
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adjust_production(rand(-productmut,productmut))
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adjust_yield(rand(-yieldmut,yieldmut))
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adjust_potency(rand(-potmut,potmut))
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adjust_weed_rate(rand(-wrmut, wrmut))
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adjust_weed_chance(rand(-wcmut, wcmut))
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if(prob(traitmut))
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add_random_traits(1, 1)
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/obj/item/seeds/bullet_act(obj/item/projectile/Proj) //Works with the Somatoray to modify plant variables.
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if(istype(Proj, /obj/item/projectile/energy/florayield))
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var/rating = 1
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if(istype(loc, /obj/machinery/hydroponics))
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var/obj/machinery/hydroponics/H = loc
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rating = H.rating
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if(yield == 0)//Oh god don't divide by zero you'll doom us all.
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adjust_yield(1 * rating)
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else if(prob(1/(yield * yield) * 100))//This formula gives you diminishing returns based on yield. 100% with 1 yield, decreasing to 25%, 11%, 6, 4, 2...
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adjust_yield(1 * rating)
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else
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return ..()
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// Harvest procs
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/obj/item/seeds/proc/getYield()
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var/return_yield = yield
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var/obj/machinery/hydroponics/parent = loc
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if(istype(loc, /obj/machinery/hydroponics))
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if(parent.yieldmod == 0)
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return_yield = min(return_yield, 1)//1 if above zero, 0 otherwise
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else
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return_yield *= (parent.yieldmod)
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return return_yield
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/obj/item/seeds/proc/harvest(mob/user)
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var/obj/machinery/hydroponics/parent = loc //for ease of access
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var/t_amount = 0
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var/list/result = list()
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var/output_loc = parent.Adjacent(user) ? user.loc : parent.loc //needed for TK
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var/product_name
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while(t_amount < getYield())
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var/obj/item/reagent_containers/food/snacks/grown/t_prod = new product(output_loc, src)
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if(parent.myseed.plantname != initial(parent.myseed.plantname))
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t_prod.name = parent.myseed.plantname
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if(parent.myseed.plantdesc)
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t_prod.desc = parent.myseed.plantdesc
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t_prod.seed.name = parent.myseed.name
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t_prod.seed.desc = parent.myseed.desc
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t_prod.seed.plantname = parent.myseed.plantname
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t_prod.seed.plantdesc = parent.myseed.plantdesc
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result.Add(t_prod) // User gets a consumable
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if(!t_prod)
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return
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t_amount++
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product_name = t_prod.seed.plantname
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if(getYield() >= 1)
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SSblackbox.record_feedback("tally", "food_harvested", getYield(), product_name)
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parent.update_tray(user)
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return result
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/obj/item/seeds/proc/prepare_result(var/obj/item/T)
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if(!T.reagents)
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CRASH("[T] has no reagents.")
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for(var/rid in reagents_add)
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var/amount = 1 + round(potency * reagents_add[rid], 1)
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var/list/data = null
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if(rid == /datum/reagent/blood) // Hack to make blood in plants always O-
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data = list("blood_type" = "O-")
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if(rid == /datum/reagent/consumable/nutriment || rid == /datum/reagent/consumable/nutriment/vitamin)
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// apple tastes of apple.
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if(istype(T, /obj/item/reagent_containers/food/snacks/grown))
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var/obj/item/reagent_containers/food/snacks/grown/grown_edible = T
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data = grown_edible.tastes
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T.reagents.add_reagent(rid, amount, data)
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/// Setters procs ///
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/obj/item/seeds/proc/adjust_yield(adjustamt)
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if(yield != -1) // Unharvestable shouldn't suddenly turn harvestable
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yield = clamp(yield + adjustamt, 0, 10)
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if(yield <= 0 && get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism))
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yield = 1 // Mushrooms always have a minimum yield of 1.
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/yield)
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if(C)
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C.value = yield
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/obj/item/seeds/proc/adjust_lifespan(adjustamt)
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lifespan = clamp(lifespan + adjustamt, 10, 100)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/lifespan)
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if(C)
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C.value = lifespan
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/obj/item/seeds/proc/adjust_endurance(adjustamt)
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endurance = clamp(endurance + adjustamt, 10, 100)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/endurance)
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if(C)
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C.value = endurance
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/obj/item/seeds/proc/adjust_production(adjustamt)
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if(yield != -1)
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production = clamp(production + adjustamt, 1, 10)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/production)
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if(C)
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C.value = production
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/obj/item/seeds/proc/adjust_potency(adjustamt)
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if(potency != -1)
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potency = clamp(potency + adjustamt, 0, 100)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/potency)
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if(C)
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C.value = potency
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/obj/item/seeds/proc/adjust_weed_rate(adjustamt)
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weed_rate = clamp(weed_rate + adjustamt, 0, 10)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_rate)
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if(C)
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C.value = weed_rate
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/obj/item/seeds/proc/adjust_weed_chance(adjustamt)
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weed_chance = clamp(weed_chance + adjustamt, 0, 67)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_chance)
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if(C)
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C.value = weed_chance
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//Directly setting stats
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/obj/item/seeds/proc/set_yield(adjustamt)
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if(yield != -1) // Unharvestable shouldn't suddenly turn harvestable
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yield = clamp(adjustamt, 0, 10)
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if(yield <= 0 && get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism))
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yield = 1 // Mushrooms always have a minimum yield of 1.
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/yield)
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if(C)
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C.value = yield
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/obj/item/seeds/proc/set_lifespan(adjustamt)
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lifespan = clamp(adjustamt, 10, 100)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/lifespan)
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if(C)
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C.value = lifespan
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/obj/item/seeds/proc/set_endurance(adjustamt)
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endurance = clamp(adjustamt, 10, 100)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/endurance)
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if(C)
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C.value = endurance
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/obj/item/seeds/proc/set_production(adjustamt)
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if(yield != -1)
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production = clamp(adjustamt, 1, 10)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/production)
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if(C)
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C.value = production
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/obj/item/seeds/proc/set_potency(adjustamt)
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if(potency != -1)
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potency = clamp(adjustamt, 0, 100)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/potency)
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if(C)
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C.value = potency
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/obj/item/seeds/proc/set_weed_rate(adjustamt)
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weed_rate = clamp(adjustamt, 0, 10)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_rate)
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if(C)
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C.value = weed_rate
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/obj/item/seeds/proc/set_weed_chance(adjustamt)
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weed_chance = clamp(adjustamt, 0, 67)
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var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_chance)
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if(C)
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C.value = weed_chance
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/obj/item/seeds/proc/get_analyzer_text() //in case seeds have something special to tell to the analyzer
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var/text = ""
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if(!get_gene(/datum/plant_gene/trait/plant_type/weed_hardy) && !get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism) && !get_gene(/datum/plant_gene/trait/plant_type/alien_properties))
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text += "- Plant type: Normal plant\n"
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if(get_gene(/datum/plant_gene/trait/plant_type/weed_hardy))
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text += "- Plant type: Weed. Can grow in nutrient-poor soil.\n"
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if(get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism))
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text += "- Plant type: Mushroom. Can grow in dry soil.\n"
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if(get_gene(/datum/plant_gene/trait/plant_type/alien_properties))
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text += "- Plant type: [span_warning("UNKNOWN")] \n"
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if(potency != -1)
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text += "- Potency: [potency]\n"
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if(yield != -1)
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text += "- Yield: [yield]\n"
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text += "- Maturation speed: [maturation]\n"
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if(yield != -1)
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text += "- Production speed: [production]\n"
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text += "- Endurance: [endurance]\n"
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text += "- Lifespan: [lifespan]\n"
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text += "- Weed Growth Rate: [weed_rate]\n"
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text += "- Weed Vulnerability: [weed_chance]\n"
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if(rarity)
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text += "- Species Discovery Value: [rarity]\n"
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var/all_traits = ""
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for(var/datum/plant_gene/trait/traits in genes)
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if(istype(traits, /datum/plant_gene/trait/plant_type))
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continue
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all_traits += " [traits.get_name()]"
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text += "- Plant Traits:[all_traits]\n"
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text += ""
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return text
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/obj/item/seeds/proc/on_chem_reaction(datum/reagents/S) //in case seeds have some special interaction with special chems
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return
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/// Ghost attack proc
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/obj/item/seeds/attack_ghost(mob/user)
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to_chat(user, span_info("This is \a [span_name("[src]")]."))
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var/text = get_analyzer_text()
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if(text)
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to_chat(user, span_notice("[text]"))
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/obj/item/seeds/attackby(obj/item/O, mob/user, params)
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if (istype(O, /obj/item/plant_analyzer))
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playsound(src, 'sound/effects/fastbeep.ogg', 30)
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to_chat(user, span_info("This is \a [span_name("[src]")]."))
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var/text = get_analyzer_text()
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if(text)
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to_chat(user, span_notice("[text]"))
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return
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if (istype(O, /obj/item/pen))
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var/penchoice = input(user, "What would you like to edit?") as null|anything in list("Plant Name","Plant Description","Seed Description")
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if(QDELETED(O) || !user.canUseTopic(O, BE_CLOSE))
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return
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if(penchoice == "Plant Name")
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var/input = stripped_input(user,"What do you want to name the plant?", ,"", MAX_NAME_LEN)
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if(QDELETED(O) || !user.canUseTopic(O, BE_CLOSE))
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return
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name = "pack of [input] seeds"
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plantname = input
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if(penchoice == "Plant Description")
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var/input = stripped_input(user,"What do you want to change the description of \the plant to?", ,"", MAX_NAME_LEN)
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if(QDELETED(O) || !user.canUseTopic(O, BE_CLOSE))
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return
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plantdesc = input
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if(penchoice == "Seed Description")
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var/input = stripped_input(user,"What do you want to change the description of \the seeds to?", ,"", MAX_NAME_LEN)
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if(QDELETED(O) || !user.canUseTopic(O, BE_CLOSE))
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return
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desc = input
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..() // Fallthrough to item/attackby() so that bags can pick seeds up
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// Checks plants for broken tray icons. Use Advanced Proc Call to activate.
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// Maybe some day it would be used as unit test.
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/proc/check_plants_growth_stages_icons()
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var/list/states = icon_states('icons/obj/hydroponics/growing.dmi')
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states |= icon_states('icons/obj/hydroponics/growing_fruits.dmi')
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states |= icon_states('icons/obj/hydroponics/growing_flowers.dmi')
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states |= icon_states('icons/obj/hydroponics/growing_mushrooms.dmi')
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states |= icon_states('icons/obj/hydroponics/growing_vegetables.dmi')
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var/list/paths = typesof(/obj/item/seeds) - /obj/item/seeds - typesof(/obj/item/seeds/sample)
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for(var/seedpath in paths)
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var/obj/item/seeds/seed = new seedpath
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for(var/i in 1 to seed.growthstages)
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if("[seed.icon_grow][i]" in states)
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continue
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to_chat(world, "[seed.name] ([seed.type]) lacks the [seed.icon_grow][i] icon!")
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if(!(seed.icon_dead in states))
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to_chat(world, "[seed.name] ([seed.type]) lacks the [seed.icon_dead] icon!")
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if(seed.icon_harvest) // mushrooms have no grown sprites, same for items with no product
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if(!(seed.icon_harvest in states))
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to_chat(world, "[seed.name] ([seed.type]) lacks the [seed.icon_harvest] icon!")
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/obj/item/seeds/proc/randomize_stats()
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set_lifespan(rand(25, 60))
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set_endurance(rand(15, 35))
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set_production(rand(2, 10))
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set_yield(rand(1, 10))
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set_potency(rand(10, 35))
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set_weed_rate(rand(1, 10))
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set_weed_chance(rand(5, 100))
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maturation = rand(6, 12)
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/obj/item/seeds/proc/add_random_reagents(lower = 0, upper = 2)
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var/amount_random_reagents = rand(lower, upper)
|
|
for(var/i in 1 to amount_random_reagents)
|
|
var/random_amount = rand(4, 15) * 0.01 // this must be multiplied by 0.01, otherwise, it will not properly associate
|
|
var/datum/plant_gene/reagent/R = new(get_random_reagent_id(), random_amount)
|
|
if(R.can_add(src))
|
|
genes += R
|
|
else
|
|
qdel(R)
|
|
reagents_from_genes()
|
|
|
|
/obj/item/seeds/proc/add_random_traits(lower = 0, upper = 2)
|
|
var/amount_random_traits = rand(lower, upper)
|
|
for(var/i in 1 to amount_random_traits)
|
|
var/random_trait = pick((subtypesof(/datum/plant_gene/trait)-typesof(/datum/plant_gene/trait/plant_type)))
|
|
var/datum/plant_gene/trait/T = new random_trait
|
|
if(T.can_add(src))
|
|
genes += T
|
|
else
|
|
qdel(T)
|
|
|
|
/obj/item/seeds/proc/add_random_plant_type(normal_plant_chance = 75)
|
|
if(prob(normal_plant_chance))
|
|
var/random_plant_type = pick(subtypesof(/datum/plant_gene/trait/plant_type))
|
|
var/datum/plant_gene/trait/plant_type/P = new random_plant_type
|
|
if(P.can_add(src))
|
|
genes += P
|
|
else
|
|
qdel(P)
|