Files
Yogstation/code/modules/events/blob.dm
Xoxeyos 4374b935ce Dynamic 2021 & Ghost Pool Protection (#11139)
* Please let this work

Good luck to myself, Xoxeyos

* This shit is fucking abhorrent

Admin.dm, rust_g, game.dm, mobs.dm, pai.dm, dynamic folder, holy_weapons.dm, admin_verbs.dm, topic.dm, ghost_pool_protection, antag_datum.dm, CTF.dm, corpse.dm, _event.dm, living/brain/posibrain.dm, giant_spider.dm, dynamic.json

* Why is this here?

* Update dynamic_rulesets_roundstart.dm

* Merges Dynamic 2021 final fixes

* Will this work?

* Maybe this might work.

* This was suggested as a change.

* Fixes bad bugs

* Easy enough.

* Update ghost_pool_protection.dm

* Update ghost_pool_protection.dm

* Update dynamic.dm

* Update dynamic.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic.dm

* Update dynamic_rulesets_roundstart.dm

* I can put in sound_enviroment when I figure out what it is

* Update mob_defines.dm

* Update mob_defines.dm

* Update mob_defines.dm

* Security and Command personnel rolled infiltrator again

* Update dynamic.dm

* Ports over https://github.com/tgstation/tgstation/pull/58644 - No more mass infiltrations?

This is an attempt to keep infiltrators from spawning in nonstop.

* Update ruleset_picking.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_roundstart.dm

* weight configurement

* weight configurement

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets.dm

* Update dynamic.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets.dm

* Update new_player.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_midround.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_midround.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Adds from logging from https://github.com/tgstation/tgstation/pull/58451/

* Finishes up adding https://github.com/tgstation/tgstation/pull/58451/

* Update dynamic_rulesets_midround.dm

* Update dynamic_rulesets_midround.dm

Co-authored-by: Redmoogle <dakotamew@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-07-09 10:49:41 +01:00

33 lines
1.1 KiB
Plaintext

/datum/round_event_control/blob
name = "Blob"
typepath = /datum/round_event/ghost_role/blob
weight = 8
max_occurrences = 1
min_players = 25
dynamic_should_hijack = TRUE
gamemode_blacklist = list("blob") //Just in case a blob survives that long
/datum/round_event/ghost_role/blob
announceWhen = -1
role_name = "blob overmind"
fakeable = TRUE
/datum/round_event/ghost_role/blob/announce(fake)
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", ANNOUNCER_OUTBREAK5)
/datum/round_event/ghost_role/blob/spawn_role()
if(!GLOB.blobstart.len)
return MAP_ERROR
var/list/candidates = get_candidates(ROLE_BLOB, null, ROLE_BLOB)
if(!candidates.len)
return NOT_ENOUGH_PLAYERS
var/mob/dead/observer/new_blob = pick(candidates)
var/mob/camera/blob/BC = new_blob.become_overmind()
spawned_mobs += BC
message_admins("[ADMIN_LOOKUPFLW(BC)] has been made into a blob overmind by an event.")
log_game("[key_name(BC)] was spawned as a blob overmind by an event.")
return SUCCESSFUL_SPAWN