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* Added modular PDA and telescreen They kinda work * Adds a telescreen to box * Cleans up some stuff Left some code in from when I was working on something else, causing the checks to fail. This removes it. * More clean up and an untested fix for computers so they dont runtime if they have an initial program Hope this works. * Hopefully fixes the failed check Forgot about that var. * Makes telescreens machines and more PDA sprites Makes modular telescreens machines, adds more pda program icons, and fixes stuff. * Adds telescreens to more maps and fixes the one on box * Fixes the failed check and cleans up some commented out stuff Forgot about this stuff * Replaces engi and atmos tech phones with modular PDAs Seams reasonable. May atomize it out if people want me to. * Forgot the commit the atmos preset *sigh * Moves telescreens to the machine folder and adds a medical telescreen Moves telescreens to the machine mod pc folder because they are no longer items and adds a medical telescreen that starts with the crew monitor program, though its not on maps yet. * Removed the old telescreen file that didnt get removed thanks github desktop * Forgot about the CMO's computer Though I did this with the medical preset * Adds medical telescreens to most maps * Readds the changes * Forgot to uncomment this *scream * Adds telescreens to mining base and brig infirmary * Everyone gets a telescreen * Forgot the lights * Symmetry * Adds the fixes for delta
14 lines
383 B
Plaintext
14 lines
383 B
Plaintext
/obj/item/modular_computer/tablet/pda
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name = "\improper PDA"
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icon = 'icons/obj/modular_pda.dmi'
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icon_state = "pda-red"
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icon_state_base = "pda"
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icon_state_unpowered = "pda"
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icon_state_powered = "pda"
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hardware_flag = PROGRAM_PDA
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max_hardware_size = WEIGHT_CLASS_TINY
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w_class = WEIGHT_CLASS_SMALL
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max_bays = 1
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steel_sheet_cost = 1
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slot_flags = ITEM_SLOT_ID | ITEM_SLOT_BELT
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