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* Add the system for managed global variables * Travis ban old globals * So you CAN inline proccall, that's neat * Fix that * master.dm * Remove the hack procs * Move InitGlobals to the proper spot * configuration.dm * Fix the missing pre-slash * clockcult.dm * This is probably for the best * Doy * Fix shit * Rest of the DEFINES tree * Fix * Use global. for access * Update find_references_in_globals Always hated that proc Whoever made it must've bee a r e a l idiot... * __HELPERS tree * Move global initialization to master. Fix the declaration * database.dm * Dat newline * I said DECLARATIVE order! * Here's something you can chew on @Iamgoofball * game_modes.dm * Fix this * genetics.dm * flavor_misc.dm * More stuff * Do it mso's way. Keep the controllers as global * Make master actually see it * Fix * Finish _globalvars/lists * Finish the rest of the _globalvars tree * This is weird * Migrate the controllers * SLOTH -> GLOB * Lighting globals * round_start_time -> ticker * PAI card list -> pai SS * record_id_num -> static * Diseases list -> SSdisease * More disease globals to the SS * More disease stuff * Emote list * Better and better * Bluh * So much stuff * Ahh * Wires * dview * station_areas * Teleportlocs * blood_splatter_icons * Stuff and such * More stuff * RAD IO * More stuff and such * Blob shit * Changeling stuff * Add "Balance" to changelogs * Balance for changelog compiler + Auto Tagging * Update the PR template * hivemind_bank * Bip * sacrificed * Good shit * Better define * More cult shit * Devil shit * Gang shit * > borers Fix shit * Rename the define * Nuke * Objectives * Sandbox * Multiverse sword * Announce systems * Stuff and such * TC con * Airlock * doppllllerrrrrr * holopads * Shut up byond you inconsistent fuck * Sneaky fuck * Burp * Bip * Fixnshit * Port without regard * askdlfjs; * asdfjasoidojfi * Protected globals and more * SO MANY * ajsimkvahsaoisd * akfdsiaopwimfeoiwafaw * gsdfigjosidjfgiosdg * AHHHHHHHHHHHHHHHHHHHHHHH!!!!! * facerolll * ASDFASDFASDF * Removes the unused parts of dmm_suite * WIP * Fix quote * asdfjauwfnkjs * afwlunhskjfda * asfjlaiwuefhaf * SO CLOSE * wwwweeeeeewwwww * agdgmoewranwg * HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!? * Fix syntax errors * 100 errors * Another 100 * So many... * Ugh * More shit * kilme * Stuuuuuufffff * ajrgmrlshio;djfa;sdkl * jkbhkhjbmjvjmh * soi soi soi * butt * TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING * lllllllllllllllllllllllllllllllllllllllllll * afsdijfiawhnflnjhnwsdfs * yugykihlugk,kj * time to go * STUFFF!!! * AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!! * ngoaijdjlfkamsdlkf * Break time * aufjsdklfalsjfi * CONTROL KAY AND PRAY * IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! * Goteem * Fix testing mode * This does not belong in this PR * Convert it to a controller * Eh, fuck this option * Revert controllerization Ill do it some other time * Fix * Working controllerization * FOR THE LOVE OF CHRIST PROTECT THE LOGS * Protect admins and deadmins * Use the inbuilt proc
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
//Returns the world time in english
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/proc/worldtime2text()
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return gameTimestamp("hh:mm:ss", world.time)
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/proc/time_stamp(format = "hh:mm:ss", show_ds)
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var/time_string = time2text(world.timeofday, format)
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return show_ds ? "[time_string]:[world.timeofday % 10]" : time_string
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/proc/gameTimestamp(format = "hh:mm:ss", wtime=null)
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if(!wtime)
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wtime = world.time
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return time2text(wtime - GLOB.timezoneOffset + SSticker.gametime_offset - SSticker.round_start_time, format)
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/* Returns 1 if it is the selected month and day */
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/proc/isDay(month, day)
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if(isnum(month) && isnum(day))
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var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
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var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
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if(month == MM && day == DD)
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return 1
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// Uncomment this out when debugging!
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//else
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//return 1
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//returns timestamp in a sql and ISO 8601 friendly format
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/proc/SQLtime(timevar)
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if(!timevar)
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timevar = world.realtime
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return time2text(timevar, "YYYY-MM-DD hh:mm:ss")
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GLOBAL_VAR_INIT(midnight_rollovers, 0)
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GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0)
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/proc/update_midnight_rollover()
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if (world.timeofday < GLOB.rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
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return GLOB.midnight_rollovers++
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return GLOB.midnight_rollovers
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