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Shouldn't break anything, stops warning spam, logs errors qdel style at the end of the game. Initialize now expects a hint to be returned, one of: INITIALIZE_HINT_NORMAL - Does nothing, returned by the root proc INITIALIZE_HINT_LATELOAD - Call atom/proc/LateInitialize INITIALIZE_HINT_QDEL - Calls qdel on the atom LateInitialize currently defaults to the old re-calling behavior so there should be no issues with that. Things that didn't return a hint or fucked up somehow will be logged less loudly than they were before No more world start warnings!