mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
* ok for real lets see * ok cool lit as the kids say * sick done * spelling idiot * Updates it As requested * Lets make it more mysterious what the moon doing * reworks the code when you leave the z-level the moon no longer resets, thanks chubby * remove this throw it away
344 lines
10 KiB
Plaintext
Executable File
344 lines
10 KiB
Plaintext
Executable File
|
|
/client
|
|
var/list/parallax_layers
|
|
var/list/parallax_layers_cached
|
|
var/atom/movable/movingmob
|
|
var/turf/previous_turf
|
|
var/dont_animate_parallax //world.time of when we can state animate()ing parallax again
|
|
var/last_parallax_shift //world.time of last update
|
|
var/parallax_throttle = 0 //ds between updates
|
|
var/parallax_movedir = 0
|
|
var/parallax_layers_max = 4
|
|
var/parallax_animate_timer
|
|
|
|
/datum/hud/proc/create_parallax(mob/viewmob)
|
|
var/mob/screenmob = viewmob || mymob
|
|
var/client/C = screenmob.client
|
|
if (!apply_parallax_pref(viewmob)) //don't want shit computers to crash when specing someone with insane parallax, so use the viewer's pref
|
|
return
|
|
|
|
if(!length(C.parallax_layers_cached))
|
|
C.parallax_layers_cached = list()
|
|
C.parallax_layers_cached += new /atom/movable/screen/parallax_layer/layer_1(null, C.view)
|
|
C.parallax_layers_cached += new /atom/movable/screen/parallax_layer/layer_2(null, C.view)
|
|
if(HAS_TRAIT(SSstation, STATION_TRAIT_MOONSCORCH))
|
|
C.parallax_layers_cached += new /atom/movable/screen/parallax_layer/planet/moonscorch(null, C.view)
|
|
else
|
|
C.parallax_layers_cached += new /atom/movable/screen/parallax_layer/planet(null, C.view)
|
|
if(SSparallax.random_layer)
|
|
C.parallax_layers_cached += new SSparallax.random_layer
|
|
C.parallax_layers_cached += new /atom/movable/screen/parallax_layer/layer_3(null, C.view)
|
|
|
|
C.parallax_layers = C.parallax_layers_cached.Copy()
|
|
|
|
if (length(C.parallax_layers) > C.parallax_layers_max)
|
|
C.parallax_layers.len = C.parallax_layers_max
|
|
|
|
C.screen |= (C.parallax_layers)
|
|
var/atom/movable/screen/plane_master/PM = screenmob.hud_used.plane_masters["[PLANE_SPACE]"]
|
|
if(screenmob != mymob)
|
|
C.screen -= locate(/atom/movable/screen/plane_master/parallax_white) in C.screen
|
|
C.screen += PM
|
|
PM.color = list(
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
1, 1, 1, 1,
|
|
0, 0, 0, 0
|
|
)
|
|
|
|
|
|
/datum/hud/proc/remove_parallax(mob/viewmob)
|
|
var/mob/screenmob = viewmob || mymob
|
|
var/client/C = screenmob.client
|
|
C.screen -= (C.parallax_layers_cached)
|
|
var/atom/movable/screen/plane_master/PM = screenmob.hud_used.plane_masters["[PLANE_SPACE]"]
|
|
if(screenmob != mymob)
|
|
C.screen -= locate(/atom/movable/screen/plane_master/parallax_white) in C.screen
|
|
C.screen += PM
|
|
PM.color = initial(PM.color)
|
|
C.parallax_layers = null
|
|
|
|
/datum/hud/proc/apply_parallax_pref(mob/viewmob)
|
|
var/mob/screenmob = viewmob || mymob
|
|
var/client/C = screenmob.client
|
|
if(C.prefs)
|
|
var/pref = C.prefs.read_preference(/datum/preference/choiced/parallax)
|
|
if (isnull(pref))
|
|
pref = PARALLAX_HIGH
|
|
switch(pref)
|
|
if (PARALLAX_INSANE)
|
|
C.parallax_throttle = FALSE
|
|
C.parallax_layers_max = 5
|
|
return TRUE
|
|
|
|
if (PARALLAX_MED)
|
|
C.parallax_throttle = PARALLAX_DELAY_MED
|
|
C.parallax_layers_max = 3
|
|
return TRUE
|
|
|
|
if (PARALLAX_LOW)
|
|
C.parallax_throttle = PARALLAX_DELAY_LOW
|
|
C.parallax_layers_max = 1
|
|
return TRUE
|
|
|
|
if (PARALLAX_DISABLE)
|
|
return FALSE
|
|
|
|
//This is high parallax.
|
|
C.parallax_throttle = PARALLAX_DELAY_DEFAULT
|
|
C.parallax_layers_max = 4
|
|
return TRUE
|
|
|
|
/datum/hud/proc/update_parallax_pref(mob/viewmob)
|
|
remove_parallax(viewmob)
|
|
create_parallax(viewmob)
|
|
update_parallax()
|
|
|
|
// This sets which way the current shuttle is moving (returns true if the shuttle has stopped moving so the caller can append their animation)
|
|
/datum/hud/proc/set_parallax_movedir(new_parallax_movedir, skip_windups)
|
|
. = FALSE
|
|
var/client/C = mymob.client
|
|
if(new_parallax_movedir == C.parallax_movedir)
|
|
return
|
|
var/animatedir = new_parallax_movedir
|
|
if(new_parallax_movedir == FALSE)
|
|
var/animate_time = 0
|
|
for(var/thing in C.parallax_layers)
|
|
var/atom/movable/screen/parallax_layer/L = thing
|
|
L.icon_state = initial(L.icon_state)
|
|
L.update_o(C.view)
|
|
var/T = PARALLAX_LOOP_TIME / L.speed
|
|
if (T > animate_time)
|
|
animate_time = T
|
|
C.dont_animate_parallax = world.time + min(animate_time, PARALLAX_LOOP_TIME)
|
|
animatedir = C.parallax_movedir
|
|
|
|
var/matrix/newtransform
|
|
switch(animatedir)
|
|
if(NORTH)
|
|
newtransform = matrix(1, 0, 0, 0, 1, 480)
|
|
if(SOUTH)
|
|
newtransform = matrix(1, 0, 0, 0, 1,-480)
|
|
if(EAST)
|
|
newtransform = matrix(1, 0, 480, 0, 1, 0)
|
|
if(WEST)
|
|
newtransform = matrix(1, 0,-480, 0, 1, 0)
|
|
|
|
var/shortesttimer
|
|
if(!skip_windups)
|
|
for(var/thing in C.parallax_layers)
|
|
var/atom/movable/screen/parallax_layer/L = thing
|
|
|
|
var/T = PARALLAX_LOOP_TIME / L.speed
|
|
if (isnull(shortesttimer))
|
|
shortesttimer = T
|
|
if (T < shortesttimer)
|
|
shortesttimer = T
|
|
L.transform = newtransform
|
|
animate(L, transform = matrix(), time = T, easing = QUAD_EASING | (new_parallax_movedir ? EASE_IN : EASE_OUT), flags = ANIMATION_END_NOW)
|
|
if (new_parallax_movedir)
|
|
L.transform = newtransform
|
|
animate(transform = matrix(), time = T) //queue up another animate so lag doesn't create a shutter
|
|
|
|
C.parallax_movedir = new_parallax_movedir
|
|
if (C.parallax_animate_timer)
|
|
deltimer(C.parallax_animate_timer)
|
|
var/datum/callback/CB = CALLBACK(src, PROC_REF(update_parallax_motionblur), C, animatedir, new_parallax_movedir, newtransform)
|
|
if(skip_windups)
|
|
CB.Invoke()
|
|
else
|
|
C.parallax_animate_timer = addtimer(CB, min(shortesttimer, PARALLAX_LOOP_TIME), TIMER_CLIENT_TIME|TIMER_STOPPABLE)
|
|
|
|
|
|
/datum/hud/proc/update_parallax_motionblur(client/C, animatedir, new_parallax_movedir, matrix/newtransform)
|
|
if(!C)
|
|
return
|
|
C.parallax_animate_timer = FALSE
|
|
for(var/thing in C.parallax_layers)
|
|
var/atom/movable/screen/parallax_layer/L = thing
|
|
if (!new_parallax_movedir)
|
|
animate(L)
|
|
continue
|
|
|
|
var/newstate = initial(L.icon_state)
|
|
var/T = PARALLAX_LOOP_TIME / L.speed
|
|
|
|
if (newstate in icon_states(L.icon))
|
|
L.icon_state = newstate
|
|
L.update_o(C.view)
|
|
|
|
L.transform = newtransform
|
|
|
|
animate(L, transform = L.transform, time = 0 SECONDS, loop = -1, flags = ANIMATION_END_NOW)
|
|
animate(transform = matrix(), time = T)
|
|
|
|
/datum/hud/proc/update_parallax()
|
|
var/client/C = mymob.client
|
|
if(!C)
|
|
return
|
|
var/turf/posobj = get_turf_global(C.eye) // yogs - replace get_turf with get_turf_global
|
|
if(!posobj)
|
|
return
|
|
var/area/areaobj = posobj.loc
|
|
|
|
// Update the movement direction of the parallax if necessary (for shuttles)
|
|
set_parallax_movedir(areaobj.parallax_movedir, FALSE)
|
|
|
|
var/force
|
|
if(!C.previous_turf || (C.previous_turf.z != posobj.z))
|
|
C.previous_turf = posobj
|
|
force = TRUE
|
|
|
|
if (!force && world.time < C.last_parallax_shift+C.parallax_throttle)
|
|
return
|
|
|
|
//Doing it this way prevents parallax layers from "jumping" when you change Z-Levels.
|
|
var/offset_x = posobj.x - C.previous_turf.x
|
|
var/offset_y = posobj.y - C.previous_turf.y
|
|
|
|
if(!offset_x && !offset_y && !force)
|
|
return
|
|
|
|
var/last_delay = world.time - C.last_parallax_shift
|
|
last_delay = min(last_delay, C.parallax_throttle)
|
|
C.previous_turf = posobj
|
|
C.last_parallax_shift = world.time
|
|
|
|
for(var/thing in C.parallax_layers)
|
|
var/atom/movable/screen/parallax_layer/L = thing
|
|
L.update_status(mymob)
|
|
if (L.view_sized != C.view)
|
|
L.update_o(C.view)
|
|
|
|
var/change_x
|
|
var/change_y
|
|
|
|
if(L.absolute)
|
|
L.offset_x = -(posobj.x - SSparallax.planet_x_offset) * L.speed
|
|
L.offset_y = -(posobj.y - SSparallax.planet_y_offset) * L.speed
|
|
else
|
|
change_x = offset_x * L.speed
|
|
L.offset_x -= change_x
|
|
change_y = offset_y * L.speed
|
|
L.offset_y -= change_y
|
|
|
|
if(L.offset_x > 240)
|
|
L.offset_x -= 480
|
|
if(L.offset_x < -240)
|
|
L.offset_x += 480
|
|
if(L.offset_y > 240)
|
|
L.offset_y -= 480
|
|
if(L.offset_y < -240)
|
|
L.offset_y += 480
|
|
|
|
|
|
if(!areaobj.parallax_movedir && C.dont_animate_parallax <= world.time && (offset_x || offset_y) && abs(offset_x) <= max(C.parallax_throttle/world.tick_lag+1,1) && abs(offset_y) <= max(C.parallax_throttle/world.tick_lag+1,1) && (round(abs(change_x)) > 1 || round(abs(change_y)) > 1))
|
|
L.transform = matrix(1, 0, offset_x*L.speed, 0, 1, offset_y*L.speed)
|
|
animate(L, transform=matrix(), time = last_delay)
|
|
|
|
L.screen_loc = "CENTER-7:[round(L.offset_x,1)],CENTER-7:[round(L.offset_y,1)]"
|
|
|
|
/atom/movable/proc/update_parallax_contents()
|
|
if(length(client_mobs_in_contents))
|
|
for(var/thing in client_mobs_in_contents)
|
|
var/mob/M = thing
|
|
if(M && M.client && M.hud_used && length(M.client.parallax_layers))
|
|
M.hud_used.update_parallax()
|
|
|
|
/mob/proc/update_parallax_teleport() //used for arrivals shuttle
|
|
if(client && client.eye && hud_used && length(client.parallax_layers))
|
|
var/area/areaobj = get_area(client.eye)
|
|
hud_used.set_parallax_movedir(areaobj.parallax_movedir, TRUE)
|
|
|
|
/atom/movable/screen/parallax_layer
|
|
icon = 'icons/effects/parallax.dmi'
|
|
var/speed = 1
|
|
var/offset_x = 0
|
|
var/offset_y = 0
|
|
var/view_sized
|
|
var/absolute = FALSE
|
|
blend_mode = BLEND_ADD
|
|
plane = PLANE_SPACE_PARALLAX
|
|
screen_loc = "CENTER-7,CENTER-7"
|
|
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
|
|
|
|
|
/atom/movable/screen/parallax_layer/Initialize(mapload, view)
|
|
. = ..()
|
|
if (!view)
|
|
view = world.view
|
|
update_o(view)
|
|
|
|
/atom/movable/screen/parallax_layer/proc/update_o(view)
|
|
if (!view)
|
|
view = world.view
|
|
|
|
var/list/viewscales = getviewsize(view)
|
|
var/countx = CEILING((viewscales[1]/2)/(480/world.icon_size), 1)+1
|
|
var/county = CEILING((viewscales[2]/2)/(480/world.icon_size), 1)+1
|
|
var/list/new_overlays = new
|
|
for(var/x in -countx to countx)
|
|
for(var/y in -county to county)
|
|
if(x == 0 && y == 0)
|
|
continue
|
|
var/mutable_appearance/texture_overlay = mutable_appearance(icon, icon_state)
|
|
texture_overlay.transform = matrix(1, 0, x*480, 0, 1, y*480)
|
|
new_overlays += texture_overlay
|
|
cut_overlays()
|
|
add_overlay(new_overlays)
|
|
view_sized = view
|
|
|
|
/atom/movable/screen/parallax_layer/proc/update_status(mob/M)
|
|
return
|
|
|
|
/atom/movable/screen/parallax_layer/layer_1
|
|
icon_state = "layer1"
|
|
speed = 0.6
|
|
layer = 1
|
|
|
|
/atom/movable/screen/parallax_layer/layer_2
|
|
icon_state = "layer2"
|
|
speed = 1
|
|
layer = 2
|
|
|
|
/atom/movable/screen/parallax_layer/layer_3
|
|
icon_state = "layer3"
|
|
speed = 1.4
|
|
layer = 3
|
|
|
|
/atom/movable/screen/parallax_layer/random
|
|
blend_mode = BLEND_OVERLAY
|
|
speed = 3
|
|
layer = 3
|
|
|
|
/atom/movable/screen/parallax_layer/random/space_gas
|
|
icon_state = "random_layer1"
|
|
|
|
/atom/movable/screen/parallax_layer/random/space_gas/Initialize(mapload, view)
|
|
. = ..()
|
|
src.add_atom_colour(SSparallax.random_parallax_color, ADMIN_COLOUR_PRIORITY)
|
|
|
|
/atom/movable/screen/parallax_layer/random/asteroids
|
|
icon_state = "random_layer2"
|
|
|
|
/atom/movable/screen/parallax_layer/planet
|
|
icon_state = "planet"
|
|
blend_mode = BLEND_OVERLAY
|
|
absolute = TRUE //Status of seperation
|
|
speed = 3
|
|
layer = 30
|
|
|
|
/atom/movable/screen/parallax_layer/planet/moonscorch
|
|
icon_state = "rheus_moon"
|
|
|
|
/atom/movable/screen/parallax_layer/planet/update_status(mob/M)
|
|
var/turf/T = get_turf(M)
|
|
if(is_station_level(T.z))
|
|
invisibility = 0
|
|
else
|
|
invisibility = INVISIBILITY_ABSTRACT
|
|
|
|
/atom/movable/screen/parallax_layer/planet/update_o()
|
|
return //Shit wont move
|