Files
Yogstation/code/datums/hud.dm
tattax 74147777a8 Ports Bloodsuckers and Monster Hunters from Fulpstation (#13273)
* bs and mh

above

* updoot

d

* fix 2

* updoot 3

* updoot 4

* updoot 5

* quick psosible fix

* updoot 6

* quick fix 2

* pr updoot (probably)

* updoot 7

* possible maybable fix

* second maybable possible fix

* should work for checks

* updoot 8

* attempt 2

* mindslave hud

* reupdates hud.dmi

* quickfix 1

* hotfix 2

* quickfix 3

* quickfix 5

* quickfix 4

* quick fix 6

* clean 1

* quickfix 7

* quickfix 8

* turns all clans flavor only

* code improvement + fixes

* things i forgot

* Revert yarn

* fix to huds

* quickfix 9

* quickfix 10

* quickfix 11

* quick fix 12 (the lugening)

* fuck

Co-authored-by: Theos <theubernyan@gmail.com>

* d

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>

* p

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>

* saves yogstation

* penis

* why can't we have nice things

* quickfix 13

* ssssssssss

* hell

* summon traps

* this probably is a good idea

* heolp

* merge master into poggy

* Revert "merge master into poggy"

This reverts commit c346759195.

* amogus

* possibly fixes the gamemode idk it compiles

* makes stuff not cringe

* i hate webeditor

* i hate webeditor

* i hate webeditor

* fixessss

* ducky

* 2

* o

Co-authored-by: adamsong <adamsong@users.noreply.github.com>

Co-authored-by: Byemoh <baiomurang@gmail.com>
Co-authored-by: JohnFulpWillard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Theos <theubernyan@gmail.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
2022-04-10 12:28:02 +01:00

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6.1 KiB
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/* HUD DATUMS */
GLOBAL_LIST_EMPTY(all_huds)
//GLOBAL HUD LIST
GLOBAL_LIST_INIT(huds, list(
DATA_HUD_SECURITY_BASIC = new/datum/atom_hud/data/human/security/basic(),
DATA_HUD_SECURITY_ADVANCED = new/datum/atom_hud/data/human/security/advanced(),
DATA_HUD_MEDICAL_BASIC = new/datum/atom_hud/data/human/medical/basic(),
DATA_HUD_MEDICAL_ADVANCED = new/datum/atom_hud/data/human/medical/advanced(),
DATA_HUD_DIAGNOSTIC_BASIC = new/datum/atom_hud/data/diagnostic/basic(),
DATA_HUD_DIAGNOSTIC_ADVANCED = new/datum/atom_hud/data/diagnostic/advanced(),
DATA_HUD_ABDUCTOR = new/datum/atom_hud/abductor(),
DATA_HUD_SENTIENT_DISEASE = new/datum/atom_hud/sentient_disease(),
DATA_HUD_AI_DETECT = new/datum/atom_hud/ai_detector(),
ANTAG_HUD_CULT = new/datum/atom_hud/antag(),
ANTAG_HUD_REV = new/datum/atom_hud/antag(),
ANTAG_HUD_OPS = new/datum/atom_hud/antag(),
ANTAG_HUD_WIZ = new/datum/atom_hud/antag(),
ANTAG_HUD_SHADOW = new/datum/atom_hud/antag(),
ANTAG_HUD_TRAITOR = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_NINJA = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_CHANGELING = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_DEVIL = new/datum/atom_hud/antag(),
ANTAG_HUD_SINTOUCHED = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_SOULLESS = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_CLOCKWORK = new/datum/atom_hud/antag(),
ANTAG_HUD_BROTHER = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_HIVE = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_OBSESSED = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_FUGITIVE = new/datum/atom_hud/antag(),
ANTAG_HUD_HIVEAWAKE = new/datum/atom_hud/antag(),
ANTAG_HUD_VAMPIRE = new/datum/atom_hud/antag/hidden(), // Yogs
ANTAG_HUD_DARKSPAWN = new/datum/atom_hud/antag(), //Yogs
ANTAG_HUD_CAPITALIST = new/datum/atom_hud/antag(),
ANTAG_HUD_COMMUNIST = new/datum/atom_hud/antag(),
ANTAG_HUD_HERETIC = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_MINDSLAVE = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_ZOMBIE = new/datum/atom_hud/antag(),
ANTAG_HUD_INFILTRATOR = new/datum/atom_hud/antag(), // Yogs
ANTAG_HUD_BLOODSUCKER = new/datum/atom_hud/antag(),
ANTAG_HUD_MHUNTER = new/datum/atom_hud/antag/hidden()
))
/datum/atom_hud
var/list/atom/hudatoms = list() //list of all atoms which display this hud
var/list/hudusers = list() //list with all mobs who can see the hud
var/list/hud_icons = list() //these will be the indexes for the atom's hud_list
var/list/next_time_allowed = list() //mobs associated with the next time this hud can be added to them
var/list/queued_to_see = list() //mobs that have triggered the cooldown and are queued to see the hud, but do not yet
var/do_silicon_check = FALSE // true for medical and sec advanced and diagnostic basic HUDs
/datum/atom_hud/New()
GLOB.all_huds += src
/datum/atom_hud/Destroy()
for(var/v in hudusers)
remove_hud_from(v)
for(var/v in hudatoms)
remove_from_hud(v)
GLOB.all_huds -= src
return ..()
/datum/atom_hud/proc/remove_hud_from(mob/M) // this is called when something disables HUD
if(!M || !hudusers[M])
return
if (!--hudusers[M])
var/M_is_silicon = FALSE
if(do_silicon_check && istype(M, /mob/living/silicon))
M_is_silicon = TRUE
hudusers -= M
if(queued_to_see[M])
queued_to_see -= M
else
for(var/atom/A in hudatoms)
if(M_is_silicon)
if (istype(A, /mob))
var/mob/B = A
if(B.digitalcamo)
continue
remove_from_single_hud(M, A)
/datum/atom_hud/proc/remove_from_hud(atom/A) //this is called when some stops existing or needs HUD removed
if(!A)
return FALSE
var/has_camo = FALSE
if(do_silicon_check && istype(A, /mob))
var/mob/B = A
if(B.digitalcamo)
has_camo = TRUE
for(var/mob/M in hudusers)
if(has_camo)
if(istype(M, /mob/living/silicon))
continue
remove_from_single_hud(M, A)
hudatoms -= A
return TRUE
/datum/atom_hud/proc/remove_from_single_hud(mob/M, atom/A) //unsafe, no sanity apart from client this is used to Hide HUD A from mob M
if(!M || !M.client || !A)
return
for(var/i in hud_icons)
M.client.images -= A.hud_list[i]
/datum/atom_hud/proc/add_hud_to(mob/M) // this is called when something activates HUD
if(!M)
return
if(!hudusers[M])
hudusers[M] = 1
var/M_is_silicon = FALSE
if(do_silicon_check && istype(M, /mob/living/silicon))
M_is_silicon = TRUE
if(next_time_allowed[M] > world.time)
if(!queued_to_see[M])
addtimer(CALLBACK(src, .proc/show_hud_images_after_cooldown, M, M_is_silicon), next_time_allowed[M] - world.time)
queued_to_see[M] = TRUE
else
next_time_allowed[M] = world.time + ADD_HUD_TO_COOLDOWN
for(var/atom/A in hudatoms)
if(M_is_silicon)
if(istype(A, /mob))
var/mob/B = A
if(B.digitalcamo)
continue
add_to_single_hud(M, A)
else
hudusers[M]++ // the hell does this do?
/datum/atom_hud/proc/show_hud_images_after_cooldown(M, M_is_silicon)
if(queued_to_see[M])
queued_to_see -= M
next_time_allowed[M] = world.time + ADD_HUD_TO_COOLDOWN
for(var/atom/A in hudatoms)
if(M_is_silicon)
if(istype(A, /mob))
var/mob/B = A
if(B.digitalcamo)
continue
add_to_single_hud(M, A)
/datum/atom_hud/proc/add_to_hud(atom/A) // something new starts existing or is in a need of a HUD
if(!A)
return FALSE
hudatoms |= A
var/has_camo = FALSE
if(do_silicon_check && istype(A, /mob))
var/mob/B = A
if(B.digitalcamo)
has_camo = TRUE
for(var/mob/M in hudusers)
if(has_camo)
if(istype(M, /mob/living/silicon))
continue
if(!queued_to_see[M])
add_to_single_hud(M, A)
return TRUE
/datum/atom_hud/proc/add_to_single_hud(mob/M, atom/A) //unsafe, no sanity apart from client this is used to show hud A to mob M
if(!M || !M.client || !A)
return
for(var/i in hud_icons)
if(A.hud_list[i])
M.client.images |= A.hud_list[i]
//MOB PROCS
/mob/proc/reload_huds() // used when you need to readd all aplicable huds to user (for instance on reconnect)
for(var/datum/atom_hud/hud in GLOB.all_huds)
if(hud && hud.hudusers[src])
for(var/atom/A in hud.hudatoms)
hud.add_to_single_hud(src, A)
/mob/dead/new_player/reload_huds()
return
/mob/proc/add_click_catcher()
client.screen += client.void
/mob/dead/new_player/add_click_catcher()
return