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commit5ab47a85f7Author: duncathan <dunc2403@dunc2403.com> Date: Sat Aug 29 03:29:23 2015 -0600 disables TESTING; it should not be enabled by default commit2cc7226ea8Author: duncathan <dunc2403@dunc2403.com> Date: Sat Aug 29 03:27:55 2015 -0600 adds ways to check references while qdel'ing; removes redundant compile option commit4409db7f0bAuthor: duncathan <dunc2403@dunc2403.com> Date: Sat Aug 29 00:19:25 2015 -0600 makes the game compile if TESTING is defined in compile options commite11befbbfaMerge:22ffbca20ba307Author: Cheridan <derpheim@yahoo.com> Date: Fri Aug 28 07:20:03 2015 -0500 Merge pull request #11356 from Aranclanos/listnull Fixes the brand intelligence event not triggering the uprising under … commit22ffbca5a2Author: sybil-tgstation13 <sybil@tgstation13.org> Date: Fri Aug 28 05:43:08 2015 +0000 Automatic changelog compile commitd824f7b35fMerge:7f0f74f3737234Author: Cheridan <derpheim@yahoo.com> Date: Fri Aug 28 00:21:23 2015 -0500 Merge pull request #11382 from Ergovisavi/bot_swarm Adds "Swarmers" - Simple mob side antagonist commit3737234b9cMerge:9572bd6ba1a268Author: Ergovisavi <rtothev@gmail.com> Date: Tue Aug 25 05:48:37 2015 -0700 -Adds swarmer as a language, makes them only able to speak to each other -Fixes a few structures/machines taking non brute/burn damage from attack_animal -Adjusts girders to be a little less resistant to explosions -Span classes all the swarmer messages, bumps their health up to 40 -Adds ability for swarmers to dismantle machines and disable cameras. Some are obviously protected. commit7f0f74f100Merge:d8f8f896ab2443Author: Cheridan <derpheim@yahoo.com> Date: Thu Aug 27 23:53:58 2015 -0500 Merge pull request #11380 from bgobandit/salicyclicassblastusa Fixes burn kits containing salicyclic acid pills. Adds new burn medication. commitd8f8f89203Merge:68002be460c2c2Author: Cheridan <derpheim@yahoo.com> Date: Thu Aug 27 23:46:57 2015 -0500 Merge pull request #11386 from Aranclanos/rapiddupe Fixes the admin message not appearing under certain conditions when t… commit68002bed99Merge:eebbed3d27a736Author: Cheridan <derpheim@yahoo.com> Date: Thu Aug 27 16:50:33 2015 -0500 Merge pull request #11315 from CorruptComputer/why Removes dmm2tgm from map merger commiteebbed3a6bMerge:1769bc23749dcaAuthor: Cheridan <derpheim@yahoo.com> Date: Thu Aug 27 12:10:40 2015 -0500 Merge pull request #11405 from Aranclanos/floortilesfirst Floor re-organization step 1 commit1769bc2f8dMerge:d7eca4f20023f7Author: Cheridan <derpheim@yahoo.com> Date: Thu Aug 27 12:06:28 2015 -0500 Merge pull request #11104 from phil235/BuckleMulebot Mob buckled to mulebots commitd7eca4f327Merge:be6cc6a90f54baAuthor: Cheridan <derpheim@yahoo.com> Date: Thu Aug 27 01:00:01 2015 -0500 Merge pull request #11340 from phil235/CoinFlipThrowFix Fixes the do_after progress bar appearing on a coin when flipping+throwing it commitbe6cc6adf9Merge:9c9bf4ad211992Author: Cheridan <derpheim@yahoo.com> Date: Thu Aug 27 00:48:54 2015 -0500 Merge pull request #11392 from phil235/SinguloCableNetRebuildFix An attempt to reduce singulo lag from power wires destruction. 2nd attempt. commit9c9bf4a858Merge:3278a396277a80Author: Aranclanos <aranclanos@hotmail.com> Date: Thu Aug 27 01:06:03 2015 -0300 Merge pull request #11393 from Ergovisavi/has_wumbo_gone_too_far Fixes infinite wumbo-ing commit3278a3926bMerge:38e6a091f37141Author: Cheridan <derpheim@yahoo.com> Date: Wed Aug 26 07:52:31 2015 -0500 Merge pull request #11358 from phil235/XenoFeatures1 Facehugger inhands, xeno tweaks, and monkey bugfixes commit3749dcacb3Author: Aranclanos <aranclanos@hotmail.com> Date: Wed Aug 26 06:47:27 2015 -0300 Creates type paths for all types of floors in floor.dmi, first step for the floor organization. commit38e6a09cf9Merge:4f1a3df9cfb246Author: Aranclanos <aranclanos@hotmail.com> Date: Wed Aug 26 06:27:31 2015 -0300 Merge pull request #11351 from Core0verload/nodirt Removes dirt from walking on tiles commit6277a80cdbAuthor: Ergovisavi <rtothev@gmail.com> Date: Tue Aug 25 14:02:48 2015 -0700 -Fixes infinite wumbo-ing commitd211992ddcAuthor: phil235 <antoine_hernandez62@hotmail.fr> Date: Tue Aug 25 20:22:30 2015 +0200 Make it so the code doesn't rebuild (propagate_network()) the wire network X times when singulo/explosion destroys a line of X cables at once. commit6ab2443255Author: bgobandit <bandit@mailinator.com> Date: Tue Aug 25 13:46:05 2015 -0400 Adds oxandrolone, a new burn medication designed to work upon ingestion. Adds oxandrolone to burn kits. Adds changelog. commit9572bd6aa6Author: Ergovisavi <rtothev@gmail.com> Date: Tue Aug 25 03:24:34 2015 -0700 -First revision of Swarmer mob, hud, icons, etc -Adds functionality of ignored damage types to simple mobs -Adds functionality of melee damage types to simple mobs commit460c2c290cAuthor: Aranclanos <aranclanos@hotmail.com> Date: Tue Aug 25 05:31:02 2015 -0300 Fixes the admin message not appearing under certain conditions when the rapid dupe experimentator relic is used. All objects from said relic will spawn at the same time now. commit2c56462e97Author: bgobandit <bandit@mailinator.com> Date: Mon Aug 24 22:45:37 2015 -0400 I sure do love me some copypasta commit132adf3f00Author: bgobandit <bandit@mailinator.com> Date: Mon Aug 24 21:45:18 2015 -0400 adds silver sulf syringes instead of kelotane pills commitce8722b868Author: bgobandit <bandit@mailinator.com> Date: Mon Aug 24 21:36:50 2015 -0400 Fixes burn kits containing salicyclic acid pills. commit1f37141b8bAuthor: phil235 <antoine_hernandez62@hotmail.fr> Date: Mon Aug 24 22:53:45 2015 +0200 Alien humanoids and monkeys can now use "me". Alien hivemind chat now uses <span class='alien'> (dark purple). Also the alien queen name now appears bigger in the hivemind chat. commit5cecd7e9feAuthor: phil235 <antoine_hernandez62@hotmail.fr> Date: Mon Aug 24 19:54:51 2015 +0200 Simplifies plasmavessel/on_life() a bit, and make xeno on weeds also heal clone damage. commitcb1cd5b1e7Author: phil235 <antoine_hernandez62@hotmail.fr> Date: Mon Aug 24 17:07:09 2015 +0200 Monkey and aliens now all use carbon/examine(). Fixes monkeys being able to strip and uncuff people while handcuffed themselves. Add an inhand sprite for facehuggers (taken from Xhuis) (but they don't appear for large queens, it'd look ugly). Xenos now regenerate plasma on alien weed even when injured but at half the normal rate. Moved queen/large/update_icons() to humanoid/update_icons.dm commit20ba3071edAuthor: Aranclanos <aranclanos@hotmail.com> Date: Mon Aug 24 07:52:54 2015 -0300 Fixes the brand intelligence event not triggering the uprising under certain conditions. Adds a new proc for the list helpers, removeNullsFromList() It does what it says. commit9cfb246e4fAuthor: c0 <Core0verload@users.noreply.github.com> Date: Mon Aug 24 11:33:52 2015 +0300 Removes dirt from walking on tiles commit20023f79d7Author: phil235 <antoine_hernandez62@hotmail.fr> Date: Sun Aug 23 21:39:22 2015 +0200 Mobs buckled to mulebots now pass through plastic flaps. All ventcrawler and tiny sized mobs also pass through them now. commit27b7e3b6f6Author: phil235 <antoine_hernandez62@hotmail.fr> Date: Sun Aug 23 20:55:41 2015 +0200 Beds no longer use this trick in Move() so neither should the mulebot. commit90f54ba95cAuthor: phil235 <antoine_hernandez62@hotmail.fr> Date: Sun Aug 23 19:34:09 2015 +0200 Fixes the do_after progress bar appearing on a coin when flipping+throwing it. commitd27a736f7eAuthor: CorruptComputer <NGupton98@gmail.com> Date: Fri Aug 21 16:57:27 2015 -0500 Fixes #11301 commite16c03f010Author: phil235 <antoine_hernandez62@hotmail.fr> Date: Sat Aug 8 22:10:25 2015 +0200 woops, now buckling succeeds if you are on the mulebot's turf. commit1c51550559Author: phil235 <antoine_hernandez62@hotmail.fr> Date: Sat Aug 8 21:43:30 2015 +0200 Changes how mulebots handle loading mobs. It now buckles them to the bot. You can no longer load objects containing mobs or with mobs buckled to them. You can no longer pass through plastic flaps by getting on a mulebot. Some simplification in mulebot code (buzzing sound code) Loading is now instantaneous and the mode BOT_LOADING is removed. The mulebot can no longer do certain stuff while off. Removing unneeded comments. Fixes mulebot loading/unloading being possible through border windows. Fixes mulebot not dropping its loaded cargo when qdel'd (wasn't a problem for explosion but for alien acid for example)
58 lines
2.9 KiB
Plaintext
58 lines
2.9 KiB
Plaintext
#define DEBUG //Enables byond profiling and full runtime logs - note, this may also be defined in your .dme file
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//#define TESTING //Enables in-depth debug messages to runtime log (used for debugging)
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//By using the testing("message") proc you can create debug-feedback for people with this
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//uncommented, but not visible in the release version)
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#define PRELOAD_RSC 1 /*set to:
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0 to allow using external resources or on-demand behaviour;
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1 to use the default behaviour;
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2 for preloading absolutely everything;
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*/
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#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary.
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// 1 will enable set background. 0 will disable set background.
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#define INACTIVITY_KICK 6000 //10 minutes in ticks (approx.)
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//ADMIN STUFF
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#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
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#define SPAM_TRIGGER_WARNING 5 //Number of identical messages required before the spam-prevention will warn you to stfu
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#define SPAM_TRIGGER_AUTOMUTE 10 //Number of identical messages required before the spam-prevention will automute you
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//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
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#define MAX_MESSAGE_LEN 1024
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#define MAX_NAME_LEN 26
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#define MAX_BROADCAST_LEN 512
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//MINOR TWEAKS/MISC
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#define AGE_MIN 17 //youngest a character can be
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#define AGE_MAX 85 //oldest a character can be
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#define SHOES_SLOWDOWN 0 //How much shoes slow you down by default. Negative values speed you up
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#define POCKET_STRIP_DELAY 40 //time taken (in deciseconds) to search somebody's pockets
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#define DOOR_CRUSH_DAMAGE 15 //the amount of damage that airlocks deal when they crush you
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#define HUNGER_FACTOR 0.1 //factor at which mob nutrition decreases
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#define REAGENTS_METABOLISM 0.4 //How many units of reagent are consumed per tick, by default.
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#define REAGENTS_EFFECT_MULTIPLIER (REAGENTS_METABOLISM / 0.4) // By defining the effect multiplier this way, it'll exactly adjust all effects according to how they originally were with the 0.4 metabolism
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#define MAX_STACK_AMOUNT_METAL 50
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#define MAX_STACK_AMOUNT_GLASS 50
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#define MAX_STACK_AMOUNT_RODS 60
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// AI Toggles
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#define AI_CAMERA_LUMINOSITY 5
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#define AI_VOX 1 // Comment out if you don't want VOX to be enabled and have players download the voice sounds.
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//Additional code for the above flags.
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#ifdef TESTING
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#warn compiling in TESTING mode. testing() debug messages will be visible.
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#endif
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#define MIN_COMPILER_VERSION 508
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#if DM_VERSION < MIN_COMPILER_VERSION //Update this whenever you need to take advantage of more recent byond features
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#error Your version of BYOND is too out-of-date to compile this project. Go to byond.com/download and update.
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#endif
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#define USE_BYGEX
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