From 55056ca839b114855337f642a10801c09b508410 Mon Sep 17 00:00:00 2001 From: Hunter R <43251344+Hunter-Raff@users.noreply.github.com> Date: Mon, 5 Feb 2024 14:52:12 -0500 Subject: [PATCH] update instructions/todo --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 91ae32c..3ff65c3 100644 --- a/README.md +++ b/README.md @@ -28,7 +28,9 @@ Other e-Cards, such as those from the Pokémon series or from Doubutsu no Mori e If you're interested in printing physical dot codes, you will also need to meet several printer requirements detailed here. ### Installation -Head to the [Releases page](https://github.com/Hunter-Raff/e-ReaderCardCreator/releases) to download the ZIP file and extract the latest version of this tool. Alternatively, you can download the source files here and build through Visual Studio 2019 or higher. +Head to the [Releases page](https://github.com/Hunter-Raff/e-ReaderCardCreator/releases) to download the ZIP file and extract the latest version of this tool. + +Alternatively, you can download the source files here and build through Visual Studio 2019 or higher. If building from source, you'll need to modify the folder structure to include `/Decompression/` and `/References/` and `/Resources/` inside a root `/Project Files/` folder. ### Usage @@ -80,6 +82,7 @@ If nothing works, you can try to print from a `.raw` file directly through CaitS ## To-Do - Add GBA letter customization support +- Add card ID support; card IDs are currently randomly set - Convert external e-Reader dev tools to innate code without processing separately - Add more error handling - Look into DnM e+ support