From 074d2d0b3444fa5fe2bd2aa302c8aa6bf93f3939 Mon Sep 17 00:00:00 2001 From: Kyle Spier-Swenson Date: Mon, 12 Feb 2018 14:34:39 -0800 Subject: [PATCH] Fixes ai transform being picky The fact ai transform even forces them to an ai loc is iffy as the admin might want them to be an ai at their current location, but this is more sane. --- code/modules/mob/transform_procs.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 6bec609e3ad..01c1bb68159 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -344,8 +344,8 @@ landmark_loc += sloc.loc if(!landmark_loc.len) - message_admins("[src] cannot be made an AI as there are no valid spawn points. Yell at a mapper!") - return + message_admins("Could not find ai landmark for [src]. Yell at a mapper! We are spawning them at their current location.") + landmark_loc += loc if(client) stop_sound_channel(CHANNEL_LOBBYMUSIC)