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Re-adds Paramedic spawn landmarks to Boxstation (#48816)
Some walnut removed the paramedic spawn landmarks on Box, which according to a Reddit user causes them to spawn in random station areas (like the AI chamber). This also indicates that SendToLateJoin(living_mob) might be broken, but I haven't tested that so far. This should be merged quickly as it can fuck up rounds for Paramedics on Box. Changelog cl Denton fix: Boxstation: Roundstart Paramedics now properly start in medbay. /cl
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@@ -27295,6 +27295,7 @@
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dir = 4
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},
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/obj/structure/cable,
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/obj/effect/landmark/start/paramedic,
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/central)
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"bsz" = (
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@@ -34683,6 +34684,7 @@
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/area/medical/medbay/central)
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"bLX" = (
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/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
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/obj/effect/landmark/start/paramedic,
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/central)
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"bLY" = (
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@@ -49590,6 +49592,10 @@
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/obj/structure/table,
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/turf/open/floor/plasteel,
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/area/hydroponics)
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"fGg" = (
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/obj/effect/landmark/start/paramedic,
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/turf/open/floor/plasteel/white,
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/area/medical/sleeper)
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"fGF" = (
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/obj/machinery/portable_atmospherics/scrubber,
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/obj/effect/turf_decal/bot,
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@@ -90052,7 +90058,7 @@ bAs
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bvj
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bCL
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bxO
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bDR
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fGg
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bDR
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bIk
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bJC
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