Re-adds Paramedic spawn landmarks to Boxstation (#48816)

Some walnut removed the paramedic spawn landmarks on Box, which according to a Reddit user causes them to spawn in random station areas (like the AI chamber).
This also indicates that SendToLateJoin(living_mob) might be broken, but I haven't tested that so far.

This should be merged quickly as it can fuck up rounds for Paramedics on Box.
Changelog

cl Denton
fix: Boxstation: Roundstart Paramedics now properly start in medbay.
/cl
This commit is contained in:
81Denton
2020-01-15 22:06:49 +01:00
committed by oranges
parent c5657d54fe
commit 3cb2c72035

View File

@@ -27295,6 +27295,7 @@
dir = 4
},
/obj/structure/cable,
/obj/effect/landmark/start/paramedic,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"bsz" = (
@@ -34683,6 +34684,7 @@
/area/medical/medbay/central)
"bLX" = (
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
/obj/effect/landmark/start/paramedic,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"bLY" = (
@@ -49590,6 +49592,10 @@
/obj/structure/table,
/turf/open/floor/plasteel,
/area/hydroponics)
"fGg" = (
/obj/effect/landmark/start/paramedic,
/turf/open/floor/plasteel/white,
/area/medical/sleeper)
"fGF" = (
/obj/machinery/portable_atmospherics/scrubber,
/obj/effect/turf_decal/bot,
@@ -90052,7 +90058,7 @@ bAs
bvj
bCL
bxO
bDR
fGg
bDR
bIk
bJC