Adjusts fire priorities of flightpacks, research, networks, and fields. (#36129)

* Fire priorities

* research lower not higher

* Don't need to keep timing if it's automatically compensating for missed ticks.

* Spelling

* spelling
This commit is contained in:
kevinz000
2018-03-04 21:25:03 -08:00
committed by Jordan Brown
parent 04ad3907d2
commit 4cf3c7cd2c
3 changed files with 5 additions and 6 deletions

View File

@@ -84,24 +84,24 @@
#define FIRE_PRIORITY_IDLE_NPC 10 #define FIRE_PRIORITY_IDLE_NPC 10
#define FIRE_PRIORITY_SERVER_MAINT 10 #define FIRE_PRIORITY_SERVER_MAINT 10
#define FIRE_PRIORITY_RESEARCH 10
#define FIRE_PRIORITY_GARBAGE 15 #define FIRE_PRIORITY_GARBAGE 15
#define FIRE_PRIORITY_RESEARCH 15
#define FIRE_PRIORITY_AIR 20 #define FIRE_PRIORITY_AIR 20
#define FIRE_PRIORITY_NPC 20 #define FIRE_PRIORITY_NPC 20
#define FIRE_PRIORITY_PROCESS 25 #define FIRE_PRIORITY_PROCESS 25
#define FIRE_PRIORITY_THROWING 25 #define FIRE_PRIORITY_THROWING 25
#define FIRE_PRIORITY_FLIGHTPACKS 30
#define FIRE_PRIORITY_SPACEDRIFT 30 #define FIRE_PRIORITY_SPACEDRIFT 30
#define FIRE_PRIORITY_FIELDS 30
#define FIRE_PRIOTITY_SMOOTHING 35 #define FIRE_PRIOTITY_SMOOTHING 35
#define FIRE_PRIORITY_ORBIT 35 #define FIRE_PRIORITY_ORBIT 35
#define FIRE_PRIORITY_NETWORKS 40
#define FIRE_PRIORITY_OBJ 40 #define FIRE_PRIORITY_OBJ 40
#define FIRE_PRIORUTY_FIELDS 40
#define FIRE_PRIORITY_ACID 40 #define FIRE_PRIORITY_ACID 40
#define FIRE_PRIOTITY_BURNING 40 #define FIRE_PRIOTITY_BURNING 40
#define FIRE_PRIORITY_INBOUNDS 40 #define FIRE_PRIORITY_INBOUNDS 40
#define FIRE_PRIORITY_DEFAULT 50 #define FIRE_PRIORITY_DEFAULT 50
#define FIRE_PRIORITY_PARALLAX 65 #define FIRE_PRIORITY_PARALLAX 65
#define FIRE_PRIORITY_NETWORKS 80 #define FIRE_PRIORITY_FLIGHTPACKS 80
#define FIRE_PRIORITY_MOBS 100 #define FIRE_PRIORITY_MOBS 100
#define FIRE_PRIORITY_TGUI 110 #define FIRE_PRIORITY_TGUI 110
#define FIRE_PRIORITY_TICKER 200 #define FIRE_PRIORITY_TICKER 200

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@@ -1,6 +1,6 @@
PROCESSING_SUBSYSTEM_DEF(fields) PROCESSING_SUBSYSTEM_DEF(fields)
name = "Fields" name = "Fields"
wait = 2 wait = 2
priority = FIRE_PRIORUTY_FIELDS priority = FIRE_PRIORITY_FIELDS
flags = SS_KEEP_TIMING | SS_NO_INIT flags = SS_KEEP_TIMING | SS_NO_INIT
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME

View File

@@ -1,7 +1,6 @@
SUBSYSTEM_DEF(research) SUBSYSTEM_DEF(research)
name = "Research" name = "Research"
flags = SS_KEEP_TIMING
priority = FIRE_PRIORITY_RESEARCH priority = FIRE_PRIORITY_RESEARCH
wait = 10 wait = 10
init_order = INIT_ORDER_RESEARCH init_order = INIT_ORDER_RESEARCH