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adds glockroaches (#47900)
About The Pull Request Adds glockroaches, a cockroach with a fucking gun. Currently only obtainable through gold core spawns/admin spawning. They drop 0.9mm ammo casing, so you know when an assistant in maintenance was murdered by a cockroach. there's honestly not much to say about this pr image Why It's Good For The Game Are you really going to argue with that cockroach? He has a fucking GUN!
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69
code/modules/mob/living/simple_animal/hostile/glockroach.dm
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69
code/modules/mob/living/simple_animal/hostile/glockroach.dm
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/obj/projectile/glockroachbullet
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damage = 10 //same damage as a hivebot
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damage_type = BRUTE
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/obj/item/ammo_casing/glockroach
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name = "0.9mm bullet casing"
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desc = "A... 0.9mm bullet casing? What?"
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projectile_type = /obj/projectile/glockroachbullet
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/mob/living/simple_animal/hostile/glockroach //copypasted from cockroach.dm so i could use the shooting code in hostile.dm
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name = "glockroach"
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desc = "HOLY SHIT, THAT COCKROACH HAS A GUN!"
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icon_state = "glockroach"
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icon_dead = "cockroach"
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health = 1
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maxHealth = 1
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turns_per_move = 5
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loot = list(/obj/effect/decal/cleanable/insectguts)
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 270
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maxbodytemp = INFINITY
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pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
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mob_size = MOB_SIZE_TINY
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mob_biotypes = MOB_ORGANIC|MOB_BUG
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response_disarm_continuous = "shoos"
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response_disarm_simple = "shoo"
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response_harm_continuous = "splats"
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response_harm_simple = "splat"
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speak_emote = list("chitters")
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density = FALSE
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ventcrawler = VENTCRAWLER_ALWAYS
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gold_core_spawnable = HOSTILE_SPAWN
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verb_say = "chitters"
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verb_ask = "chitters inquisitively"
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verb_exclaim = "chitters loudly"
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verb_yell = "chitters loudly"
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projectilesound = 'sound/weapons/gun/pistol/shot.ogg'
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projectiletype = /obj/projectile/glockroachbullet
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casingtype = /obj/item/ammo_casing/glockroach
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ranged = 1
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var/squish_chance = 50
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del_on_death = 1
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/mob/living/simple_animal/hostile/glockroach/death(gibbed)
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if(SSticker.mode && SSticker.mode.station_was_nuked) //If the nuke is going off, then cockroaches are invincible. Keeps the nuke from killing them, cause cockroaches are immune to nukes.
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return
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..()
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/mob/living/simple_animal/hostile/glockroach/Crossed(var/atom/movable/AM)
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if(ismob(AM))
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if(isliving(AM))
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var/mob/living/A = AM
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if(A.mob_size > MOB_SIZE_SMALL && !(A.movement_type & FLYING))
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if(prob(squish_chance))
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A.visible_message("<span class='notice'>[A] squashed [src].</span>", "<span class='notice'>You squashed [src].</span>")
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adjustBruteLoss(1) //kills a normal cockroach
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else
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visible_message("<span class='notice'>[src] avoids getting crushed.</span>")
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else
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if(isstructure(AM))
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if(prob(squish_chance))
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AM.visible_message("<span class='notice'>[src] was crushed under [AM].</span>")
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adjustBruteLoss(1)
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else
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visible_message("<span class='notice'>[src] avoids getting crushed.</span>")
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/mob/living/simple_animal/hostile/glockroach/ex_act() //Explosions are a terrible way to handle a cockroach.
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return
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@@ -47,4 +47,3 @@
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desc = "A .50AE bullet casing."
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desc = "A .50AE bullet casing."
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caliber = ".50"
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caliber = ".50"
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projectile_type = /obj/projectile/bullet/a50AE
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projectile_type = /obj/projectile/bullet/a50AE
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Before Width: | Height: | Size: 215 KiB After Width: | Height: | Size: 214 KiB |
@@ -2240,6 +2240,7 @@
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#include "code\modules\mob\living\simple_animal\hostile\eyeballs.dm"
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#include "code\modules\mob\living\simple_animal\hostile\eyeballs.dm"
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#include "code\modules\mob\living\simple_animal\hostile\faithless.dm"
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#include "code\modules\mob\living\simple_animal\hostile\faithless.dm"
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#include "code\modules\mob\living\simple_animal\hostile\giant_spider.dm"
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#include "code\modules\mob\living\simple_animal\hostile\giant_spider.dm"
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#include "code\modules\mob\living\simple_animal\hostile\glockroach.dm"
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#include "code\modules\mob\living\simple_animal\hostile\goose.dm"
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#include "code\modules\mob\living\simple_animal\hostile\goose.dm"
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#include "code\modules\mob\living\simple_animal\hostile\headcrab.dm"
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#include "code\modules\mob\living\simple_animal\hostile\headcrab.dm"
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#include "code\modules\mob\living\simple_animal\hostile\hivebot.dm"
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#include "code\modules\mob\living\simple_animal\hostile\hivebot.dm"
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