diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm
index 358be38b7eb..0a18c0f32e7 100644
--- a/code/__HELPERS/names.dm
+++ b/code/__HELPERS/names.dm
@@ -82,10 +82,10 @@ var/religion_name = null
name = ""
// Prefix
- for(var/holiday_name in SSevent.holidays)
+ for(var/holiday_name in SSevents.holidays)
if(holiday_name == "Friday the 13th")
random = 13
- var/datum/holiday/holiday = SSevent.holidays[holiday_name]
+ var/datum/holiday/holiday = SSevents.holidays[holiday_name]
name = holiday.getStationPrefix()
//get normal name
if(!name)
diff --git a/code/controllers/subsystem/events.dm b/code/controllers/subsystem/events.dm
index 6fea64c7a02..f1d513f72aa 100644
--- a/code/controllers/subsystem/events.dm
+++ b/code/controllers/subsystem/events.dm
@@ -1,4 +1,4 @@
-var/datum/controller/subsystem/events/SSevent
+var/datum/controller/subsystem/events/SSevents
/datum/controller/subsystem/events
name = "Events"
@@ -17,7 +17,7 @@ var/datum/controller/subsystem/events/SSevent
/datum/controller/subsystem/events/New()
- NEW_SS_GLOBAL(SSevent)
+ NEW_SS_GLOBAL(SSevents)
/datum/controller/subsystem/events/Initialize(time, zlevel)
@@ -133,7 +133,7 @@ var/datum/controller/subsystem/events/SSevent
var/normal = ""
var/magic = ""
var/holiday = ""
- for(var/datum/round_event_control/E in SSevent.control)
+ for(var/datum/round_event_control/E in SSevents.control)
dat = "
[E]"
if(E.holidayID)
holiday += dat
@@ -156,7 +156,7 @@ var/datum/controller/subsystem/events/SSevent
//Uncommenting ALLOW_HOLIDAYS in config.txt will enable holidays
//It's easy to add stuff. Just add a holiday datum in code/modules/holiday/holidays.dm
-//You can then check if it's a special day in any code in the game by doing if(SSevent.holidays["Groundhog Day"])
+//You can then check if it's a special day in any code in the game by doing if(SSevents.holidays["Groundhog Day"])
//You can also make holiday random events easily thanks to Pete/Gia's system.
//simply make a random event normally, then assign it a holidayID string which matches the holiday's name.
@@ -193,7 +193,7 @@ var/datum/controller/subsystem/events/SSevent
/datum/controller/subsystem/events/proc/toggleWizardmode()
wizardmode = !wizardmode
- message_admins("Summon Events has been [wizardmode ? "enabled, events will occur every [SSevent.frequency_lower / 600] to [SSevent.frequency_upper / 600] minutes" : "disabled"]!")
+ message_admins("Summon Events has been [wizardmode ? "enabled, events will occur every [SSevents.frequency_lower / 600] to [SSevents.frequency_upper / 600] minutes" : "disabled"]!")
log_game("Summon Events was [wizardmode ? "enabled" : "disabled"]!")
diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm
index 830a8d182e5..45d373c1264 100644
--- a/code/controllers/subsystem/garbage.dm
+++ b/code/controllers/subsystem/garbage.dm
@@ -621,7 +621,7 @@ var/datum/controller/subsystem/garbage_collector/SSgarbage
SearchVar(SSaugury)
SearchVar(SScommunications)
SearchVar(SSdisease)
- SearchVar(SSevent)
+ SearchVar(SSevents)
SearchVar(SSfire_burning)
SearchVar(SSgarbage)
SearchVar(SSicon_smooth)
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index b553432a314..6c15fb297e7 100644
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -211,10 +211,10 @@ var/datum/controller/subsystem/ticker/SSticker
current_state = GAME_STATE_PLAYING
- if(SSevent.holidays)
+ if(SSevents.holidays)
to_chat(world, "and...")
- for(var/holidayname in SSevent.holidays)
- var/datum/holiday/holiday = SSevent.holidays[holidayname]
+ for(var/holidayname in SSevents.holidays)
+ var/datum/holiday/holiday = SSevents.holidays[holidayname]
to_chat(world, "
[holiday.greet()]
")
PostSetup()
diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm
index a5afc4ee91c..69ad2698c83 100644
--- a/code/game/gamemodes/blob/blob.dm
+++ b/code/game/gamemodes/blob/blob.dm
@@ -85,7 +85,7 @@ var/list/blobs_legit = list() //used for win-score calculations, contains only b
SSshuttle.registerHostileEnvironment(src)
// Disable the blob event for this round.
- var/datum/round_event_control/blob/B = locate() in SSevent.control
+ var/datum/round_event_control/blob/B = locate() in SSevents.control
if(B)
B.max_occurrences = 0 // disable the event
diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm
index 0563466d5c9..f30ff7294e3 100644
--- a/code/game/gamemodes/wizard/wizard.dm
+++ b/code/game/gamemodes/wizard/wizard.dm
@@ -168,9 +168,9 @@
if(isliving(wizard.current) && wizard.current.stat!=DEAD)
return ..()
- if(SSevent.wizardmode) //If summon events was active, turn it off
- SSevent.toggleWizardmode()
- SSevent.resetFrequency()
+ if(SSevents.wizardmode) //If summon events was active, turn it off
+ SSevents.toggleWizardmode()
+ SSevents.resetFrequency()
return ..()
diff --git a/code/modules/admin/secrets.dm b/code/modules/admin/secrets.dm
index 055d13475ec..96fba22b283 100644
--- a/code/modules/admin/secrets.dm
+++ b/code/modules/admin/secrets.dm
@@ -524,7 +524,7 @@
if("events")
if(!check_rights(R_FUN))
return
- if(!SSevent.wizardmode)
+ if(!SSevents.wizardmode)
if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes")
summonevents()
feedback_inc("admin_secrets_fun_used",1)
@@ -537,8 +537,8 @@
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","SE")
if("Turn Off Summon Events")
- SSevent.toggleWizardmode()
- SSevent.resetFrequency()
+ SSevents.toggleWizardmode()
+ SSevents.resetFrequency()
if("dorf")
if(!check_rights(R_FUN))
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 5c303071ac0..3f9bafa25c9 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -161,7 +161,7 @@
else if(href_list["forceevent"])
if(!check_rights(R_FUN))
return
- var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevent.control
+ var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevents.control
if(E)
var/datum/round_event/event = E.runEvent()
if(event.announceWhen>0)
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 0030971181d..f123b597d95 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -780,7 +780,7 @@ var/list/TYPES_SHORTCUTS = list(
if(!holder)
return
- SSevent.scheduled = world.time
+ SSevents.scheduled = world.time
message_admins("[key_name_admin(src)] pumped a random event.")
feedback_add_details("admin_verb","PRE")
diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm
index a77d88aa1dd..8e83a0e5858 100644
--- a/code/modules/admin/verbs/playsound.dm
+++ b/code/modules/admin/verbs/playsound.dm
@@ -11,7 +11,7 @@ var/sound/admin_sound
message_admins("[key_name_admin(src)] played sound [S]")
var/freq = 1
- if(SSevent.holidays && SSevent.holidays[APRIL_FOOLS])
+ if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
freq = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
to_chat(src, "You feel the Honkmother messing with your song...")
diff --git a/code/modules/events/_event.dm b/code/modules/events/_event.dm
index e90b24fa5e6..4bdacb7c793 100644
--- a/code/modules/events/_event.dm
+++ b/code/modules/events/_event.dm
@@ -15,7 +15,7 @@
var/max_occurrences = 20 //The maximum number of times this event can occur (naturally), it can still be forced.
//By setting this to 0 you can effectively disable an event.
- var/holidayID = "" //string which should be in the SSevents.holidays list if you wish this event to be holiday-specific
+ var/holidayID = "" //string which should be in the SSeventss.holidays list if you wish this event to be holiday-specific
//anything with a (non-null) holidayID which does not match holiday, cannot run.
var/wizardevent = 0
@@ -43,7 +43,7 @@
return FALSE
if(earliest_start >= world.time)
return FALSE
- if(wizardevent != SSevent.wizardmode)
+ if(wizardevent != SSevents.wizardmode)
return FALSE
if(players_amt < min_players)
return FALSE
@@ -51,7 +51,7 @@
return FALSE
if(gamemode_whitelist.len && !(gamemode in gamemode_whitelist))
return FALSE
- if(holidayID && (!SSevent.holidays || !SSevent.holidays[holidayID]))
+ if(holidayID && (!SSevents.holidays || !SSevents.holidays[holidayID]))
return FALSE
return TRUE
@@ -175,12 +175,12 @@
//which should be the only place it's referenced.
//Called when start(), announce() and end() has all been called.
/datum/round_event/proc/kill()
- SSevent.running -= src
+ SSevents.running -= src
//Sets up the event then adds the event to the the list of running events
/datum/round_event/New(my_processing = TRUE)
setup()
processing = my_processing
- SSevent.running += src
+ SSevents.running += src
return ..()
diff --git a/code/modules/events/false_alarm.dm b/code/modules/events/false_alarm.dm
index 63ea9eaf83a..8ddeed2bc53 100644
--- a/code/modules/events/false_alarm.dm
+++ b/code/modules/events/false_alarm.dm
@@ -14,7 +14,7 @@
var/players_amt = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1)
var/gamemode = SSticker.mode.config_tag
- for(var/datum/round_event_control/E in SSevent.control)
+ for(var/datum/round_event_control/E in SSevents.control)
if(!E.canSpawnEvent(players_amt, gamemode))
continue
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index 1e1b911f17a..68724a534f1 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -107,7 +107,7 @@
/obj/item/weapon/paper/attack_self(mob/user)
user.examinate(src)
- if(rigged && (SSevent.holidays && SSevent.holidays[APRIL_FOOLS]))
+ if(rigged && (SSevents.holidays && SSevents.holidays[APRIL_FOOLS]))
if(spam_flag == 0)
spam_flag = 1
playsound(loc, 'sound/items/bikehorn.ogg', 50, 1)
diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm
index 262bda19b41..941f645ef59 100644
--- a/code/modules/paperwork/paperbin.dm
+++ b/code/modules/paperwork/paperbin.dm
@@ -86,7 +86,7 @@
papers.Remove(P)
else
P = new papertype(src)
- if(SSevent.holidays && SSevent.holidays[APRIL_FOOLS])
+ if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
if(prob(30))
P.info = "HONK HONK HONK HONK HONK HONK HONK
HOOOOOOOOOOOOOOOOOOOOOONK
APRIL FOOLS"
P.rigged = 1
diff --git a/code/modules/spells/spell_types/rightandwrong.dm b/code/modules/spells/spell_types/rightandwrong.dm
index 5a5d288eddc..621952e67c2 100644
--- a/code/modules/spells/spell_types/rightandwrong.dm
+++ b/code/modules/spells/spell_types/rightandwrong.dm
@@ -203,17 +203,17 @@
/proc/summonevents()
- if(!SSevent.wizardmode)
- SSevent.frequency_lower = 600 //1 minute lower bound
- SSevent.frequency_upper = 3000 //5 minutes upper bound
- SSevent.toggleWizardmode()
- SSevent.reschedule()
+ if(!SSevents.wizardmode)
+ SSevents.frequency_lower = 600 //1 minute lower bound
+ SSevents.frequency_upper = 3000 //5 minutes upper bound
+ SSevents.toggleWizardmode()
+ SSevents.reschedule()
else //Speed it up
- SSevent.frequency_upper -= 600 //The upper bound falls a minute each time, making the AVERAGE time between events lessen
- if(SSevent.frequency_upper < SSevent.frequency_lower) //Sanity
- SSevent.frequency_upper = SSevent.frequency_lower
+ SSevents.frequency_upper -= 600 //The upper bound falls a minute each time, making the AVERAGE time between events lessen
+ if(SSevents.frequency_upper < SSevents.frequency_lower) //Sanity
+ SSevents.frequency_upper = SSevents.frequency_lower
- SSevent.reschedule()
- message_admins("Summon Events intensifies, events will now occur every [SSevent.frequency_lower / 600] to [SSevent.frequency_upper / 600] minutes.")
+ SSevents.reschedule()
+ message_admins("Summon Events intensifies, events will now occur every [SSevents.frequency_lower / 600] to [SSevents.frequency_upper / 600] minutes.")
log_game("Summon Events was increased!")
diff --git a/code/modules/station_goals/shield.dm b/code/modules/station_goals/shield.dm
index 8b7557bed34..f2c721d14bf 100644
--- a/code/modules/station_goals/shield.dm
+++ b/code/modules/station_goals/shield.dm
@@ -166,7 +166,7 @@
change_meteor_chance(0.5)
/obj/machinery/satellite/meteor_shield/proc/change_meteor_chance(mod)
- var/datum/round_event_control/E = locate(/datum/round_event_control/meteor_wave) in SSevent.control
+ var/datum/round_event_control/E = locate(/datum/round_event_control/meteor_wave) in SSevents.control
if(E)
E.weight *= mod
diff --git a/code/modules/vehicles/bicycle.dm b/code/modules/vehicles/bicycle.dm
index 0c3e5e02c77..e904b8deeac 100644
--- a/code/modules/vehicles/bicycle.dm
+++ b/code/modules/vehicles/bicycle.dm
@@ -12,7 +12,7 @@ var/static/list/bike_music = list('sound/misc/bike1.mid',
riding_datum = new/datum/riding/bicycle
/obj/vehicle/bicycle/buckle_mob(mob/living/M, force = 0, check_loc = 1)
- if(prob(easter_egg_chance) || (SSevent.holidays && SSevent.holidays[APRIL_FOOLS]))
+ if(prob(easter_egg_chance) || (SSevents.holidays && SSevents.holidays[APRIL_FOOLS]))
M << sound(pick(bike_music), repeat = 1, wait = 0, volume = 80, channel = 42)
. = ..()