diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm index 358be38b7eb..0a18c0f32e7 100644 --- a/code/__HELPERS/names.dm +++ b/code/__HELPERS/names.dm @@ -82,10 +82,10 @@ var/religion_name = null name = "" // Prefix - for(var/holiday_name in SSevent.holidays) + for(var/holiday_name in SSevents.holidays) if(holiday_name == "Friday the 13th") random = 13 - var/datum/holiday/holiday = SSevent.holidays[holiday_name] + var/datum/holiday/holiday = SSevents.holidays[holiday_name] name = holiday.getStationPrefix() //get normal name if(!name) diff --git a/code/controllers/subsystem/events.dm b/code/controllers/subsystem/events.dm index 6fea64c7a02..f1d513f72aa 100644 --- a/code/controllers/subsystem/events.dm +++ b/code/controllers/subsystem/events.dm @@ -1,4 +1,4 @@ -var/datum/controller/subsystem/events/SSevent +var/datum/controller/subsystem/events/SSevents /datum/controller/subsystem/events name = "Events" @@ -17,7 +17,7 @@ var/datum/controller/subsystem/events/SSevent /datum/controller/subsystem/events/New() - NEW_SS_GLOBAL(SSevent) + NEW_SS_GLOBAL(SSevents) /datum/controller/subsystem/events/Initialize(time, zlevel) @@ -133,7 +133,7 @@ var/datum/controller/subsystem/events/SSevent var/normal = "" var/magic = "" var/holiday = "" - for(var/datum/round_event_control/E in SSevent.control) + for(var/datum/round_event_control/E in SSevents.control) dat = "
[E]" if(E.holidayID) holiday += dat @@ -156,7 +156,7 @@ var/datum/controller/subsystem/events/SSevent //Uncommenting ALLOW_HOLIDAYS in config.txt will enable holidays //It's easy to add stuff. Just add a holiday datum in code/modules/holiday/holidays.dm -//You can then check if it's a special day in any code in the game by doing if(SSevent.holidays["Groundhog Day"]) +//You can then check if it's a special day in any code in the game by doing if(SSevents.holidays["Groundhog Day"]) //You can also make holiday random events easily thanks to Pete/Gia's system. //simply make a random event normally, then assign it a holidayID string which matches the holiday's name. @@ -193,7 +193,7 @@ var/datum/controller/subsystem/events/SSevent /datum/controller/subsystem/events/proc/toggleWizardmode() wizardmode = !wizardmode - message_admins("Summon Events has been [wizardmode ? "enabled, events will occur every [SSevent.frequency_lower / 600] to [SSevent.frequency_upper / 600] minutes" : "disabled"]!") + message_admins("Summon Events has been [wizardmode ? "enabled, events will occur every [SSevents.frequency_lower / 600] to [SSevents.frequency_upper / 600] minutes" : "disabled"]!") log_game("Summon Events was [wizardmode ? "enabled" : "disabled"]!") diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm index 830a8d182e5..45d373c1264 100644 --- a/code/controllers/subsystem/garbage.dm +++ b/code/controllers/subsystem/garbage.dm @@ -621,7 +621,7 @@ var/datum/controller/subsystem/garbage_collector/SSgarbage SearchVar(SSaugury) SearchVar(SScommunications) SearchVar(SSdisease) - SearchVar(SSevent) + SearchVar(SSevents) SearchVar(SSfire_burning) SearchVar(SSgarbage) SearchVar(SSicon_smooth) diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index b553432a314..6c15fb297e7 100644 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -211,10 +211,10 @@ var/datum/controller/subsystem/ticker/SSticker current_state = GAME_STATE_PLAYING - if(SSevent.holidays) + if(SSevents.holidays) to_chat(world, "and...") - for(var/holidayname in SSevent.holidays) - var/datum/holiday/holiday = SSevent.holidays[holidayname] + for(var/holidayname in SSevents.holidays) + var/datum/holiday/holiday = SSevents.holidays[holidayname] to_chat(world, "

[holiday.greet()]

") PostSetup() diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm index a5afc4ee91c..69ad2698c83 100644 --- a/code/game/gamemodes/blob/blob.dm +++ b/code/game/gamemodes/blob/blob.dm @@ -85,7 +85,7 @@ var/list/blobs_legit = list() //used for win-score calculations, contains only b SSshuttle.registerHostileEnvironment(src) // Disable the blob event for this round. - var/datum/round_event_control/blob/B = locate() in SSevent.control + var/datum/round_event_control/blob/B = locate() in SSevents.control if(B) B.max_occurrences = 0 // disable the event diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 0563466d5c9..f30ff7294e3 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -168,9 +168,9 @@ if(isliving(wizard.current) && wizard.current.stat!=DEAD) return ..() - if(SSevent.wizardmode) //If summon events was active, turn it off - SSevent.toggleWizardmode() - SSevent.resetFrequency() + if(SSevents.wizardmode) //If summon events was active, turn it off + SSevents.toggleWizardmode() + SSevents.resetFrequency() return ..() diff --git a/code/modules/admin/secrets.dm b/code/modules/admin/secrets.dm index 055d13475ec..96fba22b283 100644 --- a/code/modules/admin/secrets.dm +++ b/code/modules/admin/secrets.dm @@ -524,7 +524,7 @@ if("events") if(!check_rights(R_FUN)) return - if(!SSevent.wizardmode) + if(!SSevents.wizardmode) if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes") summonevents() feedback_inc("admin_secrets_fun_used",1) @@ -537,8 +537,8 @@ feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SE") if("Turn Off Summon Events") - SSevent.toggleWizardmode() - SSevent.resetFrequency() + SSevents.toggleWizardmode() + SSevents.resetFrequency() if("dorf") if(!check_rights(R_FUN)) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 5c303071ac0..3f9bafa25c9 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -161,7 +161,7 @@ else if(href_list["forceevent"]) if(!check_rights(R_FUN)) return - var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevent.control + var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevents.control if(E) var/datum/round_event/event = E.runEvent() if(event.announceWhen>0) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 0030971181d..f123b597d95 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -780,7 +780,7 @@ var/list/TYPES_SHORTCUTS = list( if(!holder) return - SSevent.scheduled = world.time + SSevents.scheduled = world.time message_admins("[key_name_admin(src)] pumped a random event.") feedback_add_details("admin_verb","PRE") diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index a77d88aa1dd..8e83a0e5858 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -11,7 +11,7 @@ var/sound/admin_sound message_admins("[key_name_admin(src)] played sound [S]") var/freq = 1 - if(SSevent.holidays && SSevent.holidays[APRIL_FOOLS]) + if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS]) freq = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5) to_chat(src, "You feel the Honkmother messing with your song...") diff --git a/code/modules/events/_event.dm b/code/modules/events/_event.dm index e90b24fa5e6..4bdacb7c793 100644 --- a/code/modules/events/_event.dm +++ b/code/modules/events/_event.dm @@ -15,7 +15,7 @@ var/max_occurrences = 20 //The maximum number of times this event can occur (naturally), it can still be forced. //By setting this to 0 you can effectively disable an event. - var/holidayID = "" //string which should be in the SSevents.holidays list if you wish this event to be holiday-specific + var/holidayID = "" //string which should be in the SSeventss.holidays list if you wish this event to be holiday-specific //anything with a (non-null) holidayID which does not match holiday, cannot run. var/wizardevent = 0 @@ -43,7 +43,7 @@ return FALSE if(earliest_start >= world.time) return FALSE - if(wizardevent != SSevent.wizardmode) + if(wizardevent != SSevents.wizardmode) return FALSE if(players_amt < min_players) return FALSE @@ -51,7 +51,7 @@ return FALSE if(gamemode_whitelist.len && !(gamemode in gamemode_whitelist)) return FALSE - if(holidayID && (!SSevent.holidays || !SSevent.holidays[holidayID])) + if(holidayID && (!SSevents.holidays || !SSevents.holidays[holidayID])) return FALSE return TRUE @@ -175,12 +175,12 @@ //which should be the only place it's referenced. //Called when start(), announce() and end() has all been called. /datum/round_event/proc/kill() - SSevent.running -= src + SSevents.running -= src //Sets up the event then adds the event to the the list of running events /datum/round_event/New(my_processing = TRUE) setup() processing = my_processing - SSevent.running += src + SSevents.running += src return ..() diff --git a/code/modules/events/false_alarm.dm b/code/modules/events/false_alarm.dm index 63ea9eaf83a..8ddeed2bc53 100644 --- a/code/modules/events/false_alarm.dm +++ b/code/modules/events/false_alarm.dm @@ -14,7 +14,7 @@ var/players_amt = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1) var/gamemode = SSticker.mode.config_tag - for(var/datum/round_event_control/E in SSevent.control) + for(var/datum/round_event_control/E in SSevents.control) if(!E.canSpawnEvent(players_amt, gamemode)) continue diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 1e1b911f17a..68724a534f1 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -107,7 +107,7 @@ /obj/item/weapon/paper/attack_self(mob/user) user.examinate(src) - if(rigged && (SSevent.holidays && SSevent.holidays[APRIL_FOOLS])) + if(rigged && (SSevents.holidays && SSevents.holidays[APRIL_FOOLS])) if(spam_flag == 0) spam_flag = 1 playsound(loc, 'sound/items/bikehorn.ogg', 50, 1) diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index 262bda19b41..941f645ef59 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -86,7 +86,7 @@ papers.Remove(P) else P = new papertype(src) - if(SSevent.holidays && SSevent.holidays[APRIL_FOOLS]) + if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS]) if(prob(30)) P.info = "HONK HONK HONK HONK HONK HONK HONK
HOOOOOOOOOOOOOOOOOOOOOONK
APRIL FOOLS
" P.rigged = 1 diff --git a/code/modules/spells/spell_types/rightandwrong.dm b/code/modules/spells/spell_types/rightandwrong.dm index 5a5d288eddc..621952e67c2 100644 --- a/code/modules/spells/spell_types/rightandwrong.dm +++ b/code/modules/spells/spell_types/rightandwrong.dm @@ -203,17 +203,17 @@ /proc/summonevents() - if(!SSevent.wizardmode) - SSevent.frequency_lower = 600 //1 minute lower bound - SSevent.frequency_upper = 3000 //5 minutes upper bound - SSevent.toggleWizardmode() - SSevent.reschedule() + if(!SSevents.wizardmode) + SSevents.frequency_lower = 600 //1 minute lower bound + SSevents.frequency_upper = 3000 //5 minutes upper bound + SSevents.toggleWizardmode() + SSevents.reschedule() else //Speed it up - SSevent.frequency_upper -= 600 //The upper bound falls a minute each time, making the AVERAGE time between events lessen - if(SSevent.frequency_upper < SSevent.frequency_lower) //Sanity - SSevent.frequency_upper = SSevent.frequency_lower + SSevents.frequency_upper -= 600 //The upper bound falls a minute each time, making the AVERAGE time between events lessen + if(SSevents.frequency_upper < SSevents.frequency_lower) //Sanity + SSevents.frequency_upper = SSevents.frequency_lower - SSevent.reschedule() - message_admins("Summon Events intensifies, events will now occur every [SSevent.frequency_lower / 600] to [SSevent.frequency_upper / 600] minutes.") + SSevents.reschedule() + message_admins("Summon Events intensifies, events will now occur every [SSevents.frequency_lower / 600] to [SSevents.frequency_upper / 600] minutes.") log_game("Summon Events was increased!") diff --git a/code/modules/station_goals/shield.dm b/code/modules/station_goals/shield.dm index 8b7557bed34..f2c721d14bf 100644 --- a/code/modules/station_goals/shield.dm +++ b/code/modules/station_goals/shield.dm @@ -166,7 +166,7 @@ change_meteor_chance(0.5) /obj/machinery/satellite/meteor_shield/proc/change_meteor_chance(mod) - var/datum/round_event_control/E = locate(/datum/round_event_control/meteor_wave) in SSevent.control + var/datum/round_event_control/E = locate(/datum/round_event_control/meteor_wave) in SSevents.control if(E) E.weight *= mod diff --git a/code/modules/vehicles/bicycle.dm b/code/modules/vehicles/bicycle.dm index 0c3e5e02c77..e904b8deeac 100644 --- a/code/modules/vehicles/bicycle.dm +++ b/code/modules/vehicles/bicycle.dm @@ -12,7 +12,7 @@ var/static/list/bike_music = list('sound/misc/bike1.mid', riding_datum = new/datum/riding/bicycle /obj/vehicle/bicycle/buckle_mob(mob/living/M, force = 0, check_loc = 1) - if(prob(easter_egg_chance) || (SSevent.holidays && SSevent.holidays[APRIL_FOOLS])) + if(prob(easter_egg_chance) || (SSevents.holidays && SSevents.holidays[APRIL_FOOLS])) M << sound(pick(bike_music), repeat = 1, wait = 0, volume = 80, channel = 42) . = ..()