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Makes the mesmerize ability functionally consistent with its description. (#1404)
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@@ -40,7 +40,7 @@
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to_chat(user, span_warning("You have no eyes with which to mesmerize."))
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return FALSE
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// Check: Eyes covered?
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if(istype(user) && (user.is_eyes_covered() && level_current <= 3) || !isturf(user.loc))
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if(istype(user) && (user.is_eyes_covered() && level_current < 3) || !isturf(user.loc))
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user.balloon_alert(user, "your eyes are concealed from sight.")
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return FALSE
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return TRUE
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@@ -81,7 +81,7 @@
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owner.balloon_alert(owner, "you must be facing [current_target].")
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return FALSE
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// Target facing me? (On the floor, they're facing everyone)
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if(((current_target.mobility_flags & MOBILITY_STAND) && !is_source_facing_target(current_target, owner) && level_current <= 5))
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if(((current_target.mobility_flags & MOBILITY_STAND) && !is_source_facing_target(current_target, owner) && level_current < 5))
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owner.balloon_alert(owner, "[current_target] must be facing you.")
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return FALSE
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