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SWAT vest !!!DOES NOT BUFF SWAT!!! (#25236)
* our father * forgot to mapmerge * it's happening
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@@ -1041,8 +1041,8 @@
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},
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/obj/item/clothing/gloves/color/black,
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/obj/item/clothing/gloves/color/black,
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/obj/item/clothing/suit/armor/vest,
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/obj/item/clothing/suit/armor/vest,
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/obj/item/clothing/suit/armor/swat,
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/obj/item/clothing/suit/armor/swat,
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/obj/structure/table,
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/obj/item/clothing/head/helmet/swat/nanotrasen,
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/obj/item/clothing/head/helmet/swat/nanotrasen,
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@@ -2121,7 +2121,7 @@ ax
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aL
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bO
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ax
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dg
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df
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ac
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bx
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dj
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@@ -2151,7 +2151,7 @@ ay
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aP
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ba
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ac
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de
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dd
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bx
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bQ
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bz
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@@ -249,7 +249,7 @@
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/obj/effect/mob_spawn/human/syndicatesoldier
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name = "Syndicate Operative"
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uniform = /obj/item/clothing/under/syndicate
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suit = /obj/item/clothing/suit/armor/vest
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suit = /obj/item/clothing/suit/armor/swat
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shoes = /obj/item/clothing/shoes/combat
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gloves = /obj/item/clothing/gloves/combat
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radio = /obj/item/device/radio/headset
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@@ -406,7 +406,7 @@
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/obj/effect/mob_spawn/human/nanotrasensoldier
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name = "Nanotrasen Private Security Officer"
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uniform = /obj/item/clothing/under/rank/security
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suit = /obj/item/clothing/suit/armor/vest
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suit = /obj/item/clothing/suit/armor/swat
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shoes = /obj/item/clothing/shoes/combat
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gloves = /obj/item/clothing/gloves/combat
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mask = /obj/item/clothing/mask/gas/sechailer/swat
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@@ -49,9 +49,8 @@ Contains:
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icon_state = "heavy"
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item_state = "swat_suit"
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals,/obj/item/weapon/kitchen/knife/combat)
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armor = list(melee = 40, bullet = 30, laser = 30,energy = 30, bomb = 50, bio = 90, rad = 20, fire = 100, acid = 100)
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armor = list(melee = 40, bullet = 30, laser = 30,energy = 30, bomb = 50, bio = 90, rad = 20, fire = 50, acid = 50)
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strip_delay = 120
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resistance_flags = FIRE_PROOF | ACID_PROOF
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/obj/item/clothing/head/helmet/space/beret
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name = "officer's beret"
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@@ -139,6 +139,14 @@
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if (prob(hit_reflect_chance))
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return 1
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/obj/item/clothing/suit/armor/swat
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name = "MK.I SWAT Vest"
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armor = list(melee = 40, bullet = 30, laser = 30,energy = 30, bomb = 50, bio = 90, rad = 20, fire = 50, acid = 50)
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desc = "A lightweight vest variant of the infamous tactical suit."
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icon_state = "swatvest"
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item_state = "armor"
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strip_delay = 120
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/obj/item/clothing/suit/armor/vest/det_suit
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name = "armor"
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desc = "An armored vest with a detective's badge on it."
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@@ -11,7 +11,7 @@
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/obj/effect/mob_spawn/human/corpse/syndicatesoldier
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name = "Syndicate Operative"
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uniform = /obj/item/clothing/under/syndicate
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suit = /obj/item/clothing/suit/armor/vest
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suit = /obj/item/clothing/suit/armor/swat
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shoes = /obj/item/clothing/shoes/combat
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gloves = /obj/item/clothing/gloves/combat
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radio = /obj/item/device/radio/headset
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@@ -107,7 +107,7 @@
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/obj/effect/mob_spawn/human/corpse/nanotrasensoldier
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name = "Nanotrasen Private Security Officer"
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uniform = /obj/item/clothing/under/rank/security
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suit = /obj/item/clothing/suit/armor/vest
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suit = /obj/item/clothing/suit/armor/swat
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shoes = /obj/item/clothing/shoes/combat
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gloves = /obj/item/clothing/gloves/combat
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radio = /obj/item/device/radio/headset
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