Merge pull request #28670 from MrStonedOne/fixcidrandomizer

Makes oldchat show while goonchat loads, sends preload messages there.
This commit is contained in:
Leo
2017-06-22 21:49:41 -03:00
committed by GitHub
3 changed files with 38 additions and 7 deletions

View File

@@ -556,8 +556,8 @@ GLOBAL_LIST(external_rsc_urls)
log_access("Failed Login: [key] [computer_id] [address] - CID randomizer check")
var/url = winget(src, null, "url")
//special javascript to make them reconnect under a new window.
src << browse("<a id='link' href='byond://[url]?token=[token]'>byond://[url]?token=[token]</a><script type='text/javascript'>document.getElementById(\"link\").click();window.location=\"byond://winset?command=.quit\"</script>", "border=0;titlebar=0;size=1x1")
src << browse("<a href='byond://[url]?token=[token]'>You will be automatically taken to the game, if not, click here to be taken manually</a>", "window=browseroutput")
src << browse({"<a id='link' href="byond://[url]?token=[token]">byond://[url]?token=[token]</a><script type="text/javascript">document.getElementById("link").click();window.location="byond://winset?command=.quit"</script>"}, "border=0;titlebar=0;size=1x1;window=redirect")
to_chat(src, {"<a href="byond://[url]?token=[token]">You will be automatically taken to the game, if not, click here to be taken manually</a>"})
/client/proc/note_randomizer_user()
var/const/adminckey = "CID-Error"

View File

@@ -32,7 +32,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
alert(owner.mob, "Updated chat window does not exist. If you are using a custom skin file please allow the game to update.")
return
if(winget(owner, "browseroutput", "is-disabled") == "false") //Already setup
if(winget(owner, "browseroutput", "is-visible") == "true") //Already setup
doneLoading()
else //Not setup
@@ -90,7 +90,10 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
testing("Chat loaded for [owner.ckey]")
loaded = TRUE
winset(owner, "browseroutput", "is-disabled=false")
winset(owner, "output", "is-disabled=true;is-visible=false")
winset(owner, "browseroutput", "is-disabled=false;is-visible=true")
for(var/message in messageQueue)
to_chat(owner, message)
@@ -228,7 +231,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
targets = target
if(!targets.len)
return
var/original_message = message
//Some macros remain in the string even after parsing and fuck up the eventual output
message = replacetext(message, "\improper", "")
message = replacetext(message, "\proper", "")
@@ -243,12 +246,14 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
continue
if(!C.chatOutput || C.chatOutput.broken) // A player who hasn't updated his skin file.
C << message
C << original_message
return TRUE
if(!C.chatOutput.loaded)
//Client sucks at loading things, put their messages in a queue
C.chatOutput.messageQueue += message
//But also send it to their output window since that shows until goonchat loads
C << original_message
return
// url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.

View File

@@ -1593,7 +1593,7 @@ window "outputwindow"
font-style = ""
text-color = #000000
background-color = #ffffff
is-visible = true
is-visible = false
is-disabled = true
is-transparent = false
is-default = false
@@ -1608,6 +1608,32 @@ window "outputwindow"
use-title = false
on_show = ""
on_hide = ""
elem "output"
type = OUTPUT
pos = 0,0
size = 640x480
anchor1 = 0,0
anchor2 = 100,100
font-family = ""
font-size = 0
font-style = ""
text-color = #000000
background-color = #ffffff
is-visible = true
is-disabled = false
is-transparent = false
is-default = true
border = none
drop-zone = false
right-click = false
saved-params = ""
on-size = ""
show-history = false
show-url = false
auto-format = false
use-title = false
on_show = ""
on_hide = ""
window "statwindow"
elem "statwindow"