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Chem grenade admin logging (#45697)
* Adds Admin Logging for Signalled Chem Grenades * Should now log proper locations of user and nade
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committed by
Rob Bailey
parent
c3ea51908d
commit
bba08d9950
@@ -42,6 +42,9 @@
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var/obj/item/assembly/assembly = get_attached(get_wire(1))
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message_admins("\An [assembly] has pulsed a grenade, which was installed by [fingerprint].")
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log_game("\An [assembly] has pulsed a grenade, which was installed by [fingerprint].")
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var/mob/M = get_mob_by_ckey(fingerprint)
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var/turf/T = get_turf(M)
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G.log_grenade(M, T)
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G.prime()
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/datum/wires/explosive/chem_grenade/detach_assembly(color)
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