Cerestation Tweaks VI: Shuttle Edition (#27045)

* Added a new escape shuttle design for Cerestation. Holds over 80 people with several fully-stocked sub-departments for people to kill themselves with at the end of the round.
* Added a new white shuttle design for Cerestation. Meant mostly as a cargo vessel for transporting materials during the station's construction. Comes with a spawner that has a 75% chance to spawn ripley wreckage or 25% chance to spawn a fully-equipped ripley.
This commit is contained in:
MMMiracles
2017-05-09 11:39:13 -04:00
committed by Leo
parent f91de8860b
commit c98ca85fb4
6 changed files with 7761 additions and 3502 deletions

File diff suppressed because it is too large Load Diff

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"cD" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 8},/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/shuttle/escape)
"cE" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/BMinus{pixel_x = -4; pixel_y = 4},/obj/item/weapon/reagent_containers/blood/BPlus{pixel_x = 1; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = -2; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/APlus,/obj/item/weapon/reagent_containers/blood/random,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
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"cH" = (/obj/machinery/computer/operating,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
"cI" = (/obj/structure/table/optable,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
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View File

@@ -0,0 +1,73 @@
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"aI" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/structure/closet/crate{name = "spare equipment crate"},/obj/item/weapon/storage/toolbox/mechanical/old,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/item/clothing/glasses/welding,/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
"aJ" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/structure/closet/crate{icon_state = "crateopen"; name = "spare equipment crate"; opened = 1},/obj/machinery/light,/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
"aK" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium,/area/shuttle/abandoned)
"aL" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light,/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
"aM" = (/obj/structure/ore_box,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
"aN" = (/obj/machinery/door/airlock/titanium{name = "cockpit"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aO" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/structure/tank_dispenser/oxygen{layer = 2.7; pixel_x = -1; pixel_y = 2},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
"aP" = (/obj/structure/table,/obj/item/device/gps{gpstag = "NTCONST1"; pixel_x = -1; pixel_y = 2},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light{dir = 1},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aQ" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aR" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aS" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aT" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb/cobweb2,/obj/item/weapon/storage/firstaid/regular,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light{dir = 1},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aU" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aV" = (/obj/machinery/suit_storage_unit/standard_unit,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aW" = (/obj/structure/chair/comfy/black,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aX" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"aY" = (/turf/open/space,/area/space)
"aZ" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"ba" = (/obj/machinery/computer/shuttle/white_ship,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
"bb" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -1; pixel_y = 6},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
(1,1,1) = {"
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aaajabakagalamagaganabajaa
aaababaoagalamagagapababaa
adababababaqaraqababababad
ajababasatauahavawaxababaj
ayayazaAaAaBahauaCaDaEayay
aFahaGamamamamaGamamamaGaH
aFahaGahaGaGaGaGamamaGahaH
ayayaIaAaJaKaGaGaLavauayay
aaabaMababaNaraNababaOabaa
aaabababaPaQaRaSaTabababaa
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"}

View File

@@ -161,6 +161,12 @@
description = "A small, but feature complete shuttle. It boasts a card table to keep crew members occupied on the long flight home."
credit_cost = 1000
/datum/map_template/shuttle/emergency/cere
suffix = "cere"
name = "Cere Station Emergency Shuttle"
description = "The large, beefed-up version of the box-standard shuttle. Includes an expanded brig, fully stocked medbay, enhanced cargo storage with mech chargers, \
an engine room stocked with various supplies, and a crew capacity of 80+ to top it all off. Live large, live Cere."
/datum/map_template/shuttle/emergency/supermatter
suffix = "supermatter"
name = "Hyperfractal Gigashuttle"
@@ -230,6 +236,10 @@
suffix = "pubby"
name = "NT White UFO"
/datum/map_template/shuttle/whiteship/cere
suffix = "cere"
name = "NT Construction Vessel"
/datum/map_template/shuttle/cargo/box
suffix = "box"
name = "supply shuttle (Box)"

View File

@@ -25,6 +25,12 @@
assemblytype = /obj/structure/door_assembly/door_assembly_mai
normal_integrity = 250
/obj/machinery/door/airlock/maintenance/external
name = "external airlock access"
icon = 'icons/obj/doors/airlocks/station/maintenanceexternal.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_mai
normal_integrity = 250
/obj/machinery/door/airlock/mining
name = "mining airlock"
icon = 'icons/obj/doors/airlocks/station/mining.dmi'

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