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Two new game_options, SECURITY_HAS_MAINT_ACCESS and EVERYONE_HAS_MAINT_ACCESS.
Renamed ASSISTANT_MAINT to ASSISTANTS_HAVE_MAINT_ACCESS.
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@@ -44,6 +44,7 @@
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var/ToRban = 0
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var/automute_on = 0 //enables automuting/spam prevention
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var/jobs_have_minimal_access = 0 //determines whether jobs use minimal access or expanded access.
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var/jobs_have_maint_access = 0 //Who gets maint access? 1 = assistants, 2 = security, 3 = assistants and sec, 4 = everyone
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var/server
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var/banappeals
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@@ -101,7 +102,6 @@
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var/use_recursive_explosions //Defines whether the server uses recursive or circular explosions.
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var/assistant_maint = 0 //Do assistants get maint access?
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var/gateway_delay = 18000 //How long the gateway takes before it activates. Default is half an hour.
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var/ghost_interaction = 0
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@@ -297,8 +297,12 @@
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config.alert_desc_green = value
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if("alert_delta")
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config.alert_desc_delta = value
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if("assistant_maint")
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config.assistant_maint = 1
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if("assistants_have_maint_access")
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config.jobs_have_maint_access |= 1
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if("security_has_maint_access")
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config.jobs_have_maint_access |= 2
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if("everyone_has_maint_access")
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config.jobs_have_maint_access |= 4
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if("gateway_delay")
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config.gateway_delay = text2num(value)
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if("continuous_rounds")
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