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Makes firealarm sound quieter also stops it from looping
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@@ -96,7 +96,7 @@
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return
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var/area/A = get_area(src)
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A.firealert(src)
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playsound(src.loc, 'goon/sound/machinery/FireAlarm.ogg', 75, 0)
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playsound(src.loc, 'goon/sound/machinery/FireAlarm.ogg', 75, 1)
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/obj/machinery/firealarm/proc/alarm_in(time)
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addtimer(CALLBACK(src, .proc/alarm), time)
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