mirror of
https://github.com/fulpstation/fulpstation.git
synced 2025-12-10 10:01:40 +00:00
Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization
Conflicts: code/_onclick/telekinesis.dm code/game/sound.dm
This commit is contained in:
@@ -1,131 +1,128 @@
|
||||
#define GC_COLLECTIONS_PER_TICK 100 // how many objects we're going to null the vars of per tick
|
||||
#define GC_COLLECTION_TIMEOUT 300 // deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
|
||||
#define GC_DEL_CHECK_PER_TICK 100 // number of tests per tick to make sure our GC'd objects are actually GC'd
|
||||
#define GC_FORCE_DEL_PER_TICK 20 // max force del() calls per tick
|
||||
|
||||
var/datum/controller/garbage_collector/garbage = new()
|
||||
|
||||
var/list/uncollectable_vars=list(
|
||||
// "bounds", // bounds and its ilk are all caught by the issaved() check later on
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||||
"contents",
|
||||
"gc_destroyed",
|
||||
"invisibility",
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||||
"gender", // Causes runtimes if the logging is on
|
||||
"parent",
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||||
"step_size",
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||||
)
|
||||
// These are the vars left from /vg/'s implementation that aren't const or global
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||||
// I dunno how many are necessary but since most of these are numbers anyways, I don't care.
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||||
|
||||
/datum/controller/garbage_collector
|
||||
var/dels = 0 // number of del()'s we've done this tick
|
||||
var/list/queue = list() // list of things that have yet to have all their vars nulled out
|
||||
var/list/destroyed = list() // list of refID's of things that should be garbage collected
|
||||
// refID's are associated with the time at which they time out and need to be manually del()
|
||||
// we do this so we aren't constantly locating them and preventing them from being gc'd
|
||||
|
||||
/datum/controller/garbage_collector/proc/AddTrash(var/atom/movable/A)
|
||||
if(!istype(A))
|
||||
return
|
||||
// testing("GC: AddTrash([A.type])")
|
||||
queue |= A
|
||||
|
||||
/datum/controller/garbage_collector/proc/Pop()
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||||
var/atom/movable/A = queue[1]
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||||
if(!A)
|
||||
queue.Cut(1, 2)
|
||||
// testing("GC: Pop() given null")
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||||
return
|
||||
if(!istype(A,/atom/movable))
|
||||
// testing("GC: -- Pop() given [A.type] --")
|
||||
queue.Cut(1, 2)
|
||||
dels++
|
||||
del(A)
|
||||
return
|
||||
for(var/vname in A.vars)
|
||||
if(!issaved(A.vars[vname]))
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||||
// testing("GC: Skipping [vname] in [A.type]: it's const|global|tmp")
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||||
continue
|
||||
if(vname in uncollectable_vars)
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||||
// testing("GC: Skipping [vname] in [A.type]: it's uncollectable")
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||||
continue
|
||||
// testing("GC: Unsetting [vname] in [A.type]")
|
||||
A.vars[vname] = null
|
||||
// testing("GC: Pop([A.type]) - destroyed\[\ref[A]\] = [A.gc_destroyed] current time: [world.time] first:[queue[1]] second:[queue.len > 1 ? "[queue[2]]" : "NOTHING"]")
|
||||
destroyed["\ref[A]"] = A.gc_destroyed
|
||||
queue.Cut(1, 2)
|
||||
|
||||
/datum/controller/garbage_collector/proc/process()
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||||
dels = 0
|
||||
var/i
|
||||
for(i = 1, queue.len && i <= GC_COLLECTIONS_PER_TICK, i++)
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||||
Pop()
|
||||
var/time_to_kill = world.time - GC_COLLECTION_TIMEOUT // Anything qdel() but not GC'd BEFORE this time needs to be manually del()
|
||||
for(i = 1, destroyed.len && i <= GC_DEL_CHECK_PER_TICK, i++)
|
||||
var/refID = destroyed[1]
|
||||
var/GCd_at_time = destroyed[refID]
|
||||
if(GCd_at_time > time_to_kill)
|
||||
// testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + GC_COLLECTION_TIMEOUT]")
|
||||
break // Everything else is newer, skip them
|
||||
var/atom/A = locate(refID)
|
||||
// testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]")
|
||||
if(A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
|
||||
// Something's still referring to the qdel'd object. Kill it.
|
||||
if(dels >= GC_FORCE_DEL_PER_TICK)
|
||||
// testing("GC: Reached max force dels per tick [dels] vs [GC_FORCE_DEL_PER_TICK]")
|
||||
break // Server's already pretty pounded, everything else can wait 2 seconds
|
||||
testing("GC: -- \ref[A] | [A.type] was unable to be garbage collected and was force del() --")
|
||||
del(A)
|
||||
dels++
|
||||
// else
|
||||
// testing("GC: [refID] properly GC'd at [world.time] with timeout [GCd_at_time]")
|
||||
destroyed.Cut(1, 2)
|
||||
|
||||
/**
|
||||
* NEVER USE THIS FOR ANYTHING OTHER THAN /atom/movable
|
||||
* OTHER TYPES CANNOT BE QDEL'D BECAUSE THEIR LOC IS LOCKED OR THEY DON'T HAVE ONE.
|
||||
* While I'm leaving the above comment in since /atoms cannot be garbage collected, datums and lists can be garbage collected just fine.
|
||||
* Read the DM guide on it. Hit f1 and search for "garbage collection"
|
||||
*/
|
||||
/proc/qdel(var/atom/movable/A)
|
||||
if(!A)
|
||||
return
|
||||
if(!garbage)
|
||||
del(A)
|
||||
return
|
||||
if(!istype(A))
|
||||
warning("qdel() passed object of type [A.type]. qdel() can only handle /atom/movable types.")
|
||||
garbage.dels++
|
||||
del(A)
|
||||
return
|
||||
// Let our friend know they're about to get fucked up.
|
||||
A.Destroy()
|
||||
garbage.AddTrash(A)
|
||||
|
||||
|
||||
/*
|
||||
// Uncomment this verb and run it on things to report blockages.
|
||||
/atom/verb/qdel_test()
|
||||
set name = "qdel with test"
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||||
set category = "Debug"
|
||||
set background = 1
|
||||
set src in world
|
||||
|
||||
qdel(src)
|
||||
for(var/datum/everything) //Yes this works.
|
||||
for(var/everyvar in everything.vars)
|
||||
var/variable = everything.vars[everyvar]
|
||||
if(variable == src)
|
||||
testing("Found [src.type] \ref[src] in [everything.type]'s [everyvar] var.")
|
||||
else if(islist(variable))
|
||||
if(src in variable)
|
||||
testing("Found [src.type]\ref[src] in [everything.type]'s [everyvar] var.")
|
||||
for(var/atom/movable/everything) //The slow part.
|
||||
for(var/everyvar in everything.vars)
|
||||
var/variable = everything.vars[everyvar]
|
||||
if(variable == src)
|
||||
testing("Found [src.type] \ref[src] in [everything.type]'s [everyvar] var.")
|
||||
else if(islist(variable))
|
||||
if(src in variable)
|
||||
testing("Found [src.type]\ref[src] in [everything.type]'s [everyvar] var.")
|
||||
*/
|
||||
#define GC_COLLECTION_TIMEOUT 300 // deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
|
||||
#define GC_DEL_CHECK_PER_TICK 100 // number of tests per master controller tick to make sure our GC'd objects are actually GC'd
|
||||
#define GC_FORCE_DEL_PER_TICK 20 // max force del() calls per master controller tick
|
||||
|
||||
var/datum/controller/garbage_collector/garbage = new()
|
||||
|
||||
|
||||
/datum/controller/garbage_collector
|
||||
var/dels = 0 // number of del()'s we've done this tick
|
||||
var/list/destroyed = list() // list of refID's of things that should be garbage collected
|
||||
// refID's are associated with the time at which they time out and need to be manually del()
|
||||
// we do this so we aren't constantly locating them and preventing them from being gc'd
|
||||
|
||||
/datum/controller/garbage_collector/proc/AddTrash(var/datum/A)
|
||||
if(!istype(A) || !isnull(A.gc_destroyed))
|
||||
return
|
||||
// testing("GC: AddTrash([A.type])")
|
||||
A.gc_destroyed = world.time
|
||||
destroyed -= "\ref[A]" // Removing any previous references that were GC'd so that the current object will be at the end of the list.
|
||||
destroyed["\ref[A]"] = world.time
|
||||
|
||||
/datum/controller/garbage_collector/proc/process()
|
||||
dels = 0
|
||||
var/time_to_kill = world.time - GC_COLLECTION_TIMEOUT // Anything qdel() but not GC'd BEFORE this time needs to be manually del()
|
||||
var/checkRemain = GC_DEL_CHECK_PER_TICK
|
||||
while(destroyed.len && --checkRemain >= 0)
|
||||
if(dels > GC_FORCE_DEL_PER_TICK)
|
||||
// testing("GC: Reached max force dels per tick [dels] vs [GC_FORCE_DEL_PER_TICK]")
|
||||
break // Server's already pretty pounded, everything else can wait 2 seconds
|
||||
var/refID = destroyed[1]
|
||||
var/GCd_at_time = destroyed[refID]
|
||||
if(GCd_at_time > time_to_kill)
|
||||
// testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + GC_COLLECTION_TIMEOUT]")
|
||||
break // Everything else is newer, skip them
|
||||
var/atom/A = locate(refID)
|
||||
// testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]")
|
||||
if(A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
|
||||
// Something's still referring to the qdel'd object. Kill it.
|
||||
testing("GC: -- \ref[A] | [A.type] was unable to be GC'd and was deleted --")
|
||||
del(A)
|
||||
dels++
|
||||
// else
|
||||
// testing("GC: [refID] properly GC'd at [world.time] with timeout [GCd_at_time]")
|
||||
destroyed.Cut(1, 2)
|
||||
|
||||
// Should be treated as a replacement for the 'del' keyword.
|
||||
// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
|
||||
/proc/qdel(var/datum/A)
|
||||
if(!A)
|
||||
return
|
||||
if(!istype(A))
|
||||
//warning("qdel() passed object of type [A.type]. qdel() can only handle /datum types.")
|
||||
del(A)
|
||||
if(garbage)
|
||||
garbage.dels++
|
||||
else if(isnull(A.gc_destroyed))
|
||||
// Let our friend know they're about to get fucked up.
|
||||
. = !A.Destroy()
|
||||
if(. && A)
|
||||
if(garbage && !isturf(A))
|
||||
garbage.AddTrash(A)
|
||||
else
|
||||
del(A)
|
||||
|
||||
// Default implementation of clean-up code.
|
||||
// This should be overridden to remove all references pointing to the object being destroyed.
|
||||
// Return true if the the GC controller should allow the object to continue existing. (Useful if pooling objects.)
|
||||
/datum/proc/Destroy()
|
||||
del(src)
|
||||
|
||||
/datum/var/gc_destroyed //Time when this object was destroyed.
|
||||
|
||||
#ifdef TESTING
|
||||
/client/var/running_find_references
|
||||
|
||||
/atom/verb/find_references()
|
||||
set category = "Debug"
|
||||
set name = "Find References"
|
||||
set background = 1
|
||||
set src in world
|
||||
|
||||
if(!usr || !usr.client)
|
||||
return
|
||||
|
||||
if(usr.client.running_find_references)
|
||||
testing("CANCELLED search for references to a [usr.client.running_find_references].")
|
||||
usr.client.running_find_references = null
|
||||
return
|
||||
|
||||
if(alert("Running this will create a lot of lag until it finishes. You can cancel it by running it again. Would you like to begin the search?", "Find References", "Yes", "No") == "No")
|
||||
return
|
||||
|
||||
// Remove this object from the list of things to be auto-deleted.
|
||||
if(garbage)
|
||||
garbage.destroyed -= "\ref[src]"
|
||||
|
||||
usr.client.running_find_references = type
|
||||
testing("Beginning search for references to a [type].")
|
||||
var/list/things = list()
|
||||
for(var/client/thing)
|
||||
things += thing
|
||||
for(var/datum/thing)
|
||||
things += thing
|
||||
for(var/atom/thing)
|
||||
things += thing
|
||||
testing("Collected list of things in search for references to a [type]. ([things.len] Thing\s)")
|
||||
for(var/datum/thing in things)
|
||||
if(!usr.client.running_find_references) return
|
||||
for(var/varname in thing.vars)
|
||||
var/variable = thing.vars[varname]
|
||||
if(variable == src)
|
||||
testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.")
|
||||
else if(islist(variable))
|
||||
if(src in variable)
|
||||
testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.")
|
||||
testing("Completed search for references to a [type].")
|
||||
usr.client.running_find_references = null
|
||||
|
||||
/client/verb/purge_all_destroyed_objects()
|
||||
set category = "Debug"
|
||||
if(garbage)
|
||||
while(garbage.destroyed.len)
|
||||
var/datum/o = locate(garbage.destroyed[1])
|
||||
if(istype(o) && o.gc_destroyed)
|
||||
del(o)
|
||||
garbage.dels++
|
||||
garbage.destroyed.Cut(1, 2)
|
||||
#endif
|
||||
|
||||
@@ -1,84 +1,84 @@
|
||||
//TODO: rewrite and standardise all controller datums to the datum/controller type
|
||||
//TODO: allow all controllers to be deleted for clean restarts (see WIP master controller stuff) - MC done - lighting done
|
||||
|
||||
/client/proc/restart_controller(controller in list("Master","Failsafe","Lighting","Supply Shuttle"))
|
||||
set category = "Debug"
|
||||
set name = "Restart Controller"
|
||||
set desc = "Restart one of the various periodic loop controllers for the game (be careful!)"
|
||||
|
||||
if(!holder) return
|
||||
usr = null
|
||||
src = null
|
||||
switch(controller)
|
||||
if("Master")
|
||||
new /datum/controller/game_controller()
|
||||
master_controller.process()
|
||||
feedback_add_details("admin_verb","RMC")
|
||||
if("Failsafe")
|
||||
new /datum/controller/failsafe()
|
||||
feedback_add_details("admin_verb","RFailsafe")
|
||||
if("Lighting")
|
||||
new /datum/controller/lighting()
|
||||
lighting_controller.process()
|
||||
feedback_add_details("admin_verb","RLighting")
|
||||
if("Supply Shuttle")
|
||||
supply_shuttle.process()
|
||||
feedback_add_details("admin_verb","RSupply")
|
||||
message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
|
||||
return
|
||||
|
||||
|
||||
/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Garbage","Air","Jobs","Sun","Radio","Supply Shuttle","Emergency Shuttle","Configuration","pAI", "Cameras", "Events"))
|
||||
set category = "Debug"
|
||||
set name = "Debug Controller"
|
||||
set desc = "Debug the various periodic loop controllers for the game (be careful!)"
|
||||
|
||||
if(!holder) return
|
||||
switch(controller)
|
||||
if("Master")
|
||||
debug_variables(master_controller)
|
||||
feedback_add_details("admin_verb","DMC")
|
||||
if("Failsafe")
|
||||
debug_variables(Failsafe)
|
||||
feedback_add_details("admin_verb","DFailsafe")
|
||||
if("Ticker")
|
||||
debug_variables(ticker)
|
||||
feedback_add_details("admin_verb","DTicker")
|
||||
if("Lighting")
|
||||
debug_variables(lighting_controller)
|
||||
feedback_add_details("admin_verb","DLighting")
|
||||
if("Garbage")
|
||||
debug_variables(garbage)
|
||||
feedback_add_details("admin_verb","DGarbage")
|
||||
if("Air")
|
||||
debug_variables(air_master)
|
||||
feedback_add_details("admin_verb","DAir")
|
||||
if("Jobs")
|
||||
debug_variables(job_master)
|
||||
feedback_add_details("admin_verb","DJobs")
|
||||
if("Sun")
|
||||
debug_variables(sun)
|
||||
feedback_add_details("admin_verb","DSun")
|
||||
if("Radio")
|
||||
debug_variables(radio_controller)
|
||||
feedback_add_details("admin_verb","DRadio")
|
||||
if("Supply Shuttle")
|
||||
debug_variables(supply_shuttle)
|
||||
feedback_add_details("admin_verb","DSupply")
|
||||
if("Emergency Shuttle")
|
||||
debug_variables(emergency_shuttle)
|
||||
feedback_add_details("admin_verb","DEmergency")
|
||||
if("Configuration")
|
||||
debug_variables(config)
|
||||
feedback_add_details("admin_verb","DConf")
|
||||
if("pAI")
|
||||
debug_variables(paiController)
|
||||
feedback_add_details("admin_verb","DpAI")
|
||||
if("Cameras")
|
||||
debug_variables(cameranet)
|
||||
feedback_add_details("admin_verb","DCameras")
|
||||
if("Events")
|
||||
debug_variables(events)
|
||||
feedback_add_details("admin_verb","DEvents")
|
||||
message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.")
|
||||
return
|
||||
//TODO: rewrite and standardise all controller datums to the datum/controller type
|
||||
//TODO: allow all controllers to be deleted for clean restarts (see WIP master controller stuff) - MC done - lighting done
|
||||
|
||||
/client/proc/restart_controller(controller in list("Master","Failsafe","Lighting","Supply Shuttle"))
|
||||
set category = "Debug"
|
||||
set name = "Restart Controller"
|
||||
set desc = "Restart one of the various periodic loop controllers for the game (be careful!)"
|
||||
|
||||
if(!holder) return
|
||||
usr = null
|
||||
src = null
|
||||
switch(controller)
|
||||
if("Master")
|
||||
new /datum/controller/game_controller()
|
||||
master_controller.process()
|
||||
feedback_add_details("admin_verb","RMC")
|
||||
if("Failsafe")
|
||||
new /datum/controller/failsafe()
|
||||
feedback_add_details("admin_verb","RFailsafe")
|
||||
if("Lighting")
|
||||
new /datum/controller/lighting()
|
||||
lighting_controller.process()
|
||||
feedback_add_details("admin_verb","RLighting")
|
||||
if("Supply Shuttle")
|
||||
supply_shuttle.process()
|
||||
feedback_add_details("admin_verb","RSupply")
|
||||
message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
|
||||
return
|
||||
|
||||
|
||||
/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Garbage","Air","Jobs","Sun","Radio","Supply Shuttle","Emergency Shuttle","Configuration","pAI", "Cameras", "Events"))
|
||||
set category = "Debug"
|
||||
set name = "Debug Controller"
|
||||
set desc = "Debug the various periodic loop controllers for the game (be careful!)"
|
||||
|
||||
if(!holder) return
|
||||
switch(controller)
|
||||
if("Master")
|
||||
debug_variables(master_controller)
|
||||
feedback_add_details("admin_verb","DMC")
|
||||
if("Failsafe")
|
||||
debug_variables(Failsafe)
|
||||
feedback_add_details("admin_verb","DFailsafe")
|
||||
if("Ticker")
|
||||
debug_variables(ticker)
|
||||
feedback_add_details("admin_verb","DTicker")
|
||||
if("Lighting")
|
||||
debug_variables(lighting_controller)
|
||||
feedback_add_details("admin_verb","DLighting")
|
||||
if("Garbage")
|
||||
debug_variables(garbage)
|
||||
feedback_add_details("admin_verb","DGarbage")
|
||||
if("Air")
|
||||
debug_variables(air_master)
|
||||
feedback_add_details("admin_verb","DAir")
|
||||
if("Jobs")
|
||||
debug_variables(job_master)
|
||||
feedback_add_details("admin_verb","DJobs")
|
||||
if("Sun")
|
||||
debug_variables(sun)
|
||||
feedback_add_details("admin_verb","DSun")
|
||||
if("Radio")
|
||||
debug_variables(radio_controller)
|
||||
feedback_add_details("admin_verb","DRadio")
|
||||
if("Supply Shuttle")
|
||||
debug_variables(supply_shuttle)
|
||||
feedback_add_details("admin_verb","DSupply")
|
||||
if("Emergency Shuttle")
|
||||
debug_variables(emergency_shuttle)
|
||||
feedback_add_details("admin_verb","DEmergency")
|
||||
if("Configuration")
|
||||
debug_variables(config)
|
||||
feedback_add_details("admin_verb","DConf")
|
||||
if("pAI")
|
||||
debug_variables(paiController)
|
||||
feedback_add_details("admin_verb","DpAI")
|
||||
if("Cameras")
|
||||
debug_variables(cameranet)
|
||||
feedback_add_details("admin_verb","DCameras")
|
||||
if("Events")
|
||||
debug_variables(events)
|
||||
feedback_add_details("admin_verb","DEvents")
|
||||
message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.")
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user