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praise the good lord, for the game finally compiles
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@@ -165,7 +165,7 @@
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return 0
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else
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var/area/A = get_area(NewLoc)
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if(istype(NewLoc, /turf/space) || istype(A, /area/shuttle)) //if unplaced, can't go on shuttles or space tiles
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if(istype(NewLoc, /turf/open/space) || istype(A, /area/shuttle)) //if unplaced, can't go on shuttles or space tiles
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return 0
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loc = NewLoc
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return 1
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