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Adds round table to replace tacking some data in feedback table (#27454)
* adds round table to replace tacking some data in feedback table * removes obsolete code for acolytes_survived * uses a better query * corrects var name * uses actual sql queries * adds commit column and connected checks before queries
This commit is contained in:
@@ -1,3 +1,23 @@
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20 May 2017, by Jordie0608
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Created table `round` to replace tracking of the datapoints 'round_start', 'round_end', 'server_ip', 'game_mode', 'round_end_results', 'end_error', 'end_proper', 'emergency_shuttle', 'map_name' and 'station_renames' in the `feedback` table.
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Once created this table is populated with rows from the `feedback` table.
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START TRANSACTION;
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CREATE TABLE `feedback`.`round` (`id` INT(11) NOT NULL AUTO_INCREMENT, `start_datetime` DATETIME NOT NULL, `end_datetime` DATETIME NULL, `server_ip` INT(10) UNSIGNED NOT NULL, `server_port` SMALLINT(5) UNSIGNED NOT NULL, `commit_hash` CHAR(40) NULL, `game_mode` VARCHAR(32) NULL, `game_mode_result` VARCHAR(64) NULL, `end_state` VARCHAR(64) NULL, `shuttle_name` VARCHAR(64) NULL, `map_name` VARCHAR(32) NULL, `station_name` VARCHAR(80) NULL, PRIMARY KEY (`id`));
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INSERT INTO `feedback`.`round`
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(`id`, `start_datetime`, `end_datetime`, `server_ip`, `server_port`, `commit_hash`, `game_mode`, `game_mode_result`, `end_state`, `shuttle_name`, `map_name`, `station_name`)
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SELECT DISTINCT ri.round_id, IFNULL(STR_TO_DATE(st.details,'%a %b %e %H:%i:%s %Y'), TIMESTAMP(0)), STR_TO_DATE(et.details,'%a %b %e %H:%i:%s %Y'), IFNULL(INET_ATON(SUBSTRING_INDEX(IF(si.details = '', '0', IF(SUBSTRING_INDEX(si.details, ':', 1) LIKE '%_._%', si.details, '0')), ':', 1)), INET_ATON(0)), IFNULL(IF(si.details LIKE '%:_%', CAST(SUBSTRING_INDEX(si.details, ':', -1) AS UNSIGNED), '0'), '0'), ch.details, gm.details, mr.details, IFNULL(es.details, ep.details), ss.details, mn.details, sn.details
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FROM `feedback`.`feedback`AS ri
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LEFT JOIN `feedback`.`feedback` AS st ON ri.round_id = st.round_id AND st.var_name = "round_start" LEFT JOIN `feedback`.`feedback` AS et ON ri.round_id = et.round_id AND et.var_name = "round_end" LEFT JOIN `feedback`.`feedback` AS si ON ri.round_id = si.round_id AND si.var_name = "server_ip" LEFT JOIN `feedback`.`feedback` AS ch ON ri.round_id = ch.round_id AND ch.var_name = "revision" LEFT JOIN `feedback`.`feedback` AS gm ON ri.round_id = gm.round_id AND gm.var_name = "game_mode" LEFT JOIN `feedback`.`feedback` AS mr ON ri.round_id = mr.round_id AND mr.var_name = "round_end_result" LEFT JOIN `feedback`.`feedback` AS es ON ri.round_id = es.round_id AND es.var_name = "end_state" LEFT JOIN `feedback`.`feedback` AS ep ON ri.round_id = ep.round_id AND ep.var_name = "end_proper" LEFT JOIN `feedback`.`feedback` AS ss ON ri.round_id = ss.round_id AND ss.var_name = "emergency_shuttle" LEFT JOIN `feedback`.`feedback` AS mn ON ri.round_id = mn.round_id AND mn.var_name = "map_name" LEFT JOIN `feedback`.`feedback` AS sn ON ri.round_id = sn.round_id AND sn.var_name = "station_renames";
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COMMIT;
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It's not necessary to delete the rows from the `feedback` table but henceforth these datapoints will be in the `round` table.
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Remember to add a prefix to the table names if you use them
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----------------------------------------------------
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21 April 2017, by Jordie0608
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Modified table 'player', adding the column 'accountjoindate', removing the column 'id' and making the column 'ckey' the primary key.
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@@ -362,6 +362,29 @@ CREATE TABLE `poll_vote` (
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KEY `idx_pvote_optionid_ckey` (`optionid`,`ckey`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `round`
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--
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DROP TABLE IF EXISTS `round`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `round` (
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`id` INT(11) NOT NULL AUTO_INCREMENT,
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`start_datetime` DATETIME NOT NULL,
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`end_datetime` DATETIME NULL,
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`server_ip` INT(10) UNSIGNED NOT NULL,
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`server_port` SMALLINT(5) UNSIGNED NOT NULL,
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`commit_hash` CHAR(40) NULL,
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`game_mode` VARCHAR(32) NULL,
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`game_mode_result` VARCHAR(64) NULL,
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`end_state` VARCHAR(64) NULL,
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`shuttle_name` VARCHAR(64) NULL,
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`map_name` VARCHAR(32) NULL,
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`station_name` VARCHAR(80) NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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/*!40101 SET character_set_client = @saved_cs_client */;
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/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
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/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
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@@ -362,6 +362,29 @@ CREATE TABLE `SS13_poll_vote` (
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KEY `idx_pvote_optionid_ckey` (`optionid`,`ckey`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `SS13_round`
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--
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DROP TABLE IF EXISTS `SS13_round`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `SS13_round` (
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`id` INT(11) NOT NULL AUTO_INCREMENT,
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`start_datetime` DATETIME NOT NULL,
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`end_datetime` DATETIME NULL,
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`server_ip` INT(10) UNSIGNED NOT NULL,
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`server_port` SMALLINT(5) UNSIGNED NOT NULL,
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`commit_hash` CHAR(40) NULL,
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`game_mode` VARCHAR(32) NULL,
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`game_mode_result` VARCHAR(64) NULL,
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`end_state` VARCHAR(64) NULL,
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`shuttle_name` VARCHAR(64) NULL,
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`map_name` VARCHAR(32) NULL,
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`station_name` VARCHAR(80) NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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/*!40101 SET character_set_client = @saved_cs_client */;
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/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
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/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
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@@ -41,6 +41,7 @@
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// Subsystems shutdown in the reverse of the order they initialize in
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// The numbers just define the ordering, they are meaningless otherwise.
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#define INIT_ORDER_DBCORE 17
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#define INIT_ORDER_SERVER_MAINT 16
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#define INIT_ORDER_JOBS 15
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#define INIT_ORDER_EVENTS 14
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@@ -82,8 +82,6 @@ SUBSYSTEM_DEF(blackbox)
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add_details("radio_usage","PDA-[pda_msg_amt]")
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add_details("radio_usage","RC-[rc_msg_amt]")
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set_details("round_end","[time2text(world.realtime)]") //This one MUST be the last one that gets set.
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if (!SSdbcore.Connect())
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return
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@@ -1,7 +1,7 @@
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SUBSYSTEM_DEF(dbcore)
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name = "Database"
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flags = SS_NO_INIT|SS_NO_FIRE
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init_order = INIT_ORDER_DBCORE
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var/const/FAILED_DB_CONNECTION_CUTOFF = 5
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var/const/Default_Cursor = 0
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@@ -30,6 +30,11 @@ SUBSYSTEM_DEF(dbcore)
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_db_con = SSdbcore._db_con
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/datum/controller/subsystem/dbcore/Shutdown()
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//This is as close as we can get to the true round end before Disconnect() without changing where it's called, defeating the reason this is a subsystem
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if(SSdbcore.Connect())
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var/sql_station_name = sanitizeSQL(station_name())
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var/datum/DBQuery/query_round_end = SSdbcore.NewQuery("INSERT INTO [format_table_name("round")] (end_datetime, game_mode_result, end_state, station_name) VALUES (Now(), '[SSticker.mode_result]', '[SSticker.end_state]', '[sql_station_name]') WHERE id = [GLOB.round_id]")
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query_round_end.Execute()
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if(IsConnected())
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Disconnect()
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@@ -119,7 +119,9 @@ SUBSYSTEM_DEF(mapping)
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INIT_ANNOUNCE("Loading [config.map_name]...")
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TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
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INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")
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SSblackbox.add_details("map_name", config.map_name)
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if(SSdbcore.Connect())
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var/datum/DBQuery/query_round_map_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET map_name = '[config.map_name]' WHERE id = [GLOB.round_id]")
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query_round_map_name.Execute()
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if(config.minetype != "lavaland")
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INIT_ANNOUNCE("WARNING: A map without lavaland set as it's minetype was loaded! This is being ignored! Update the maploader code!")
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@@ -60,6 +60,8 @@ SUBSYSTEM_DEF(ticker)
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var/round_start_time = 0
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var/list/round_start_events
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var/mode_result = "undefined"
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var/end_state = "undefined"
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/datum/controller/subsystem/ticker/Initialize(timeofday)
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load_mode()
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@@ -618,9 +620,9 @@ SUBSYSTEM_DEF(ticker)
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sleep(50)
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if(mode.station_was_nuked)
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Reboot("Station destroyed by Nuclear Device.", "end_proper", "nuke")
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Reboot("Station destroyed by Nuclear Device.", "nuke")
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else
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Reboot("Round ended.", "end_proper", "proper completion")
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Reboot("Round ended.", "proper completion")
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/datum/controller/subsystem/ticker/proc/send_tip_of_the_round()
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var/m
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@@ -814,7 +816,7 @@ SUBSYSTEM_DEF(ticker)
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C.Export("##action=load_rsc", round_end_sound)
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round_end_sound_sent = TRUE
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/datum/controller/subsystem/ticker/proc/Reboot(reason, feedback_c, feedback_r, delay)
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/datum/controller/subsystem/ticker/proc/Reboot(reason, end_string, delay)
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set waitfor = FALSE
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if(usr && !check_rights(R_SERVER, TRUE))
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return
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@@ -835,8 +837,8 @@ SUBSYSTEM_DEF(ticker)
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if(delay_end)
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to_chat(world, "<span class='boldannounce'>Reboot was cancelled by an admin.</span>")
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return
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SSblackbox.set_details("[feedback_c]","[feedback_r]")
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if(end_string)
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end_state = end_string
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log_game("<span class='boldannounce'>Rebooting World. [reason]</span>")
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@@ -130,7 +130,7 @@ SUBSYSTEM_DEF(vote)
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active_admins = 1
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break
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if(!active_admins)
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SSticker.Reboot("Restart vote successful.", "end_error", "restart vote")
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SSticker.Reboot("Restart vote successful.", "restart vote")
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else
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to_chat(world, "<span style='boldannounce'>Notice:Restart vote will not restart the server automatically because there are active admins on.</span>")
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message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.")
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@@ -20,7 +20,7 @@
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if(round_converted) //So badmin blobs later don't step on the dead natural blobs metaphorical toes
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..()
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if(blobwincount <= GLOB.blobs_legit.len)
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SSblackbox.set_details("round_end_result","win - blob took over")
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SSticker.mode_result = "win - blob took over"
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to_chat(world, "<FONT size = 3><B>The blob has taken over the station!</B></FONT>")
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to_chat(world, "<B>The entire station was eaten by the Blob!</B>")
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log_game("Blob mode completed with a blob victory.")
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@@ -28,7 +28,7 @@
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SSticker.news_report = BLOB_WIN
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else if(station_was_nuked)
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SSblackbox.set_details("round_end_result","halfwin - nuke")
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SSticker.mode_result = "halfwin - nuke"
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to_chat(world, "<FONT size = 3><B>Partial Win: The station has been destroyed!</B></FONT>")
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to_chat(world, "<B>Directive 7-12 has been successfully carried out, preventing the Blob from spreading.</B>")
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log_game("Blob mode completed with a tie (station destroyed).")
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@@ -36,7 +36,7 @@
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SSticker.news_report = BLOB_NUKE
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else if(!GLOB.blob_cores.len)
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SSblackbox.set_details("round_end_result","loss - blob eliminated")
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SSticker.mode_result = "loss - blob eliminated"
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to_chat(world, "<FONT size = 3><B>The staff has won!</B></FONT>")
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to_chat(world, "<B>The alien organism has been eradicated from the station!</B>")
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log_game("Blob mode completed with a crew victory.")
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@@ -191,7 +191,7 @@ Credit where due:
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var/datum/game_mode/clockwork_cult/C = SSticker.mode
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if(C.check_clockwork_victory())
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text += "<span class='large_brass'><b>Ratvar's servants have succeeded in fulfilling His goals!</b></span>"
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SSblackbox.set_details("round_end_result", "win - servants completed their objective (summon ratvar)")
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SSticker.mode_result = "win - servants completed their objective (summon ratvar)"
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else
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var/half_victory = FALSE
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var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = locate() in GLOB.all_clockwork_objects
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@@ -200,10 +200,10 @@ Credit where due:
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if(half_victory)
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text += "<span class='large_brass'><b>The crew escaped before Ratvar could rise, but the gateway \
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was successfully constructed!</b></span>"
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SSblackbox.set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)")
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SSticker.mode_result = "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)"
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else
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text += "<span class='userdanger'>Ratvar's servants have failed!</span>"
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SSblackbox.set_details("round_end_result", "loss - servants failed their objective (summon ratvar)")
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SSticker.mode_result = "loss - servants failed their objective (summon ratvar)"
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text += "<br><b>The servants' objective was:</b> <br>[CLOCKCULT_OBJECTIVE]"
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text += "<br>Ratvar's servants had <b>[GLOB.clockwork_caches]</b> Tinkerer's Caches."
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text += "<br><b>Construction Value(CV)</b> was: <b>[GLOB.clockwork_construction_value]</b>"
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@@ -208,12 +208,10 @@
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/datum/game_mode/cult/declare_completion()
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if(!check_cult_victory())
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SSblackbox.set_details("round_end_result","win - cult win")
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SSblackbox.set_val("round_end_result",acolytes_survived)
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SSticker.mode_result = "win - cult win"
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to_chat(world, "<span class='greentext'>The cult has succeeded! Nar-sie has snuffed out another torch in the void!</span>")
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else
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SSblackbox.set_details("round_end_result","loss - staff stopped the cult")
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SSblackbox.set_val("round_end_result",acolytes_survived)
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SSticker.mode_result = "loss - staff stopped the cult"
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to_chat(world, "<span class='redtext'>The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!</span>")
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var/text = ""
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@@ -257,22 +255,15 @@
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/datum/game_mode/proc/datum_cult_completion()
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var/text = ""
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var/acolytes_survived = 0
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for(var/datum/mind/cult_mind in cult)
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if (cult_mind.current && cult_mind.current.stat != DEAD)
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if(cult_mind.current.onCentcom() || cult_mind.current.onSyndieBase())
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acolytes_survived++
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var/cult_fail = 0
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cult_fail += eldergod
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if(!GLOB.sac_complete)
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cult_fail++
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if(!cult_fail)
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SSblackbox.set_details("round_end_result","win - cult win")
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SSblackbox.set_val("round_end_result",acolytes_survived)
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SSticker.mode_result = "win - cult win"
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to_chat(world, "<span class='greentext'>The cult has succeeded! Nar-sie has snuffed out another torch in the void!</span>")
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else
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SSblackbox.set_details("round_end_result","loss - staff stopped the cult")
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SSblackbox.set_val("round_end_result",acolytes_survived)
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SSticker.mode_result = "loss - staff stopped the cult"
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to_chat(world, "<span class='redtext'>The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!</span>")
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if(cult_objectives.len)
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text += "<br><b>The cultists' objectives were:</b>"
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@@ -80,11 +80,17 @@
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report = config.intercept
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addtimer(CALLBACK(GLOBAL_PROC, .proc/display_roundstart_logout_report), ROUNDSTART_LOGOUT_REPORT_TIME)
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SSblackbox.set_details("round_start","[time2text(world.realtime)]")
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if(SSticker && SSticker.mode)
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SSblackbox.set_details("game_mode","[SSticker.mode]")
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if(GLOB.revdata.commit)
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SSblackbox.set_details("revision","[GLOB.revdata.commit]")
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if(SSdbcore.Connect())
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var/sql
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if(SSticker && SSticker.mode)
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sql += "game_mode = '[SSticker.mode]'"
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if(sql)
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sql += ", "
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if(GLOB.revdata.commit)
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sql += "commit_hash = '[GLOB.revdata.commit]'"
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if(sql)
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var/datum/DBQuery/query_round_game_mode = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET [sql] WHERE id = [GLOB.round_id]")
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query_round_game_mode.Execute()
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if(report)
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addtimer(CALLBACK(src, .proc/send_intercept, 0), rand(waittime_l, waittime_h))
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generate_station_goals()
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@@ -288,12 +288,12 @@ GLOBAL_LIST_INIT(gang_outfit_pool, list(/obj/item/clothing/suit/jacket/leather,/
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return
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if(!winner)
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to_chat(world, "<span class='redtext'>The station was [station_was_nuked ? "destroyed!" : "evacuated before a gang could claim it! The station wins!"]</span><br>")
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SSblackbox.set_details("round_end_result","loss - gangs failed takeover")
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SSticker.mode_result = "loss - gangs failed takeover"
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SSticker.news_report = GANG_LOSS
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else
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to_chat(world, "<span class='redtext'>The [winner.name] Gang successfully performed a hostile takeover of the station!</span><br>")
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SSblackbox.set_details("round_end_result","win - gang domination complete")
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SSticker.mode_result = "win - gang domination complete"
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SSticker.news_report = GANG_TAKEOVER
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@@ -50,8 +50,6 @@
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else
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to_chat(world, "<span class='boldnotice'>Nobody survived the meteor storm!</span>")
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SSblackbox.set_details("round_end_result","end - evacuation")
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SSblackbox.set_val("round_end_result",survivors)
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SSticker.mode_result = "end - evacuation"
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..()
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return 1
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@@ -107,10 +107,8 @@
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|
||||
/datum/game_mode/monkey/declare_completion()
|
||||
if(check_monkey_victory())
|
||||
SSblackbox.set_details("round_end_result","win - monkey win")
|
||||
SSblackbox.set_val("round_end_result",escaped_monkeys)
|
||||
SSticker.mode_result = "win - monkey win"
|
||||
to_chat(world, "<span class='userdanger'>The monkeys have overthrown their captors! Eeek eeeek!!</span>")
|
||||
else
|
||||
SSblackbox.set_details("round_end_result","loss - staff stopped the monkeys")
|
||||
SSblackbox.set_val("round_end_result",escaped_monkeys)
|
||||
SSticker.mode_result = "loss - staff stopped the monkeys"
|
||||
to_chat(world, "<span class='userdanger'>The staff managed to contain the monkey infestation!</span>")
|
||||
|
||||
@@ -201,70 +201,70 @@
|
||||
|
||||
|
||||
if(nuke_off_station == NUKE_SYNDICATE_BASE)
|
||||
SSblackbox.set_details("round_end_result","loss - syndicate nuked - disk secured")
|
||||
SSticker.mode_result = "loss - syndicate nuked - disk secured"
|
||||
to_chat(world, "<FONT size = 3><B>Humiliating Syndicate Defeat</B></FONT>")
|
||||
to_chat(world, "<B>The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed!</B> Next time, don't lose the nuke!")
|
||||
|
||||
SSticker.news_report = NUKE_SYNDICATE_BASE
|
||||
|
||||
else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape)
|
||||
SSblackbox.set_details("round_end_result","win - syndicate nuke")
|
||||
SSticker.mode_result = "win - syndicate nuke"
|
||||
to_chat(world, "<FONT size = 3><B>Syndicate Major Victory!</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives have destroyed [station_name()]!</B>")
|
||||
|
||||
SSticker.news_report = STATION_NUKED
|
||||
|
||||
else if (!disk_rescued && station_was_nuked && syndies_didnt_escape)
|
||||
SSblackbox.set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time")
|
||||
SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time"
|
||||
to_chat(world, "<FONT size = 3><B>Total Annihilation</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion.</B> Next time, don't lose the disk!")
|
||||
|
||||
SSticker.news_report = STATION_NUKED
|
||||
|
||||
else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape)
|
||||
SSblackbox.set_details("round_end_result","halfwin - blew wrong station")
|
||||
SSticker.mode_result = "halfwin - blew wrong station"
|
||||
to_chat(world, "<FONT size = 3><B>Crew Minor Victory</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()].</B> Next time, don't do that!")
|
||||
|
||||
SSticker.news_report = NUKE_MISS
|
||||
|
||||
else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape)
|
||||
SSblackbox.set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time")
|
||||
SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time"
|
||||
to_chat(world, "<FONT size = 3><B>[syndicate_name()] operatives have earned Darwin Award!</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion.</B> Next time, don't do that!")
|
||||
|
||||
SSticker.news_report = NUKE_MISS
|
||||
|
||||
else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead())
|
||||
SSblackbox.set_details("round_end_result","loss - evacuation - disk secured - syndi team dead")
|
||||
SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead"
|
||||
to_chat(world, "<FONT size = 3><B>Crew Major Victory!</B></FONT>")
|
||||
to_chat(world, "<B>The Research Staff has saved the disk and killed the [syndicate_name()] Operatives</B>")
|
||||
|
||||
SSticker.news_report = OPERATIVES_KILLED
|
||||
|
||||
else if (disk_rescued)
|
||||
SSblackbox.set_details("round_end_result","loss - evacuation - disk secured")
|
||||
SSticker.mode_result = "loss - evacuation - disk secured"
|
||||
to_chat(world, "<FONT size = 3><B>Crew Major Victory</B></FONT>")
|
||||
to_chat(world, "<B>The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!</B>")
|
||||
|
||||
SSticker.news_report = OPERATIVES_KILLED
|
||||
|
||||
else if (!disk_rescued && are_operatives_dead())
|
||||
SSblackbox.set_details("round_end_result","halfwin - evacuation - disk not secured")
|
||||
SSticker.mode_result = "halfwin - evacuation - disk not secured"
|
||||
to_chat(world, "<FONT size = 3><B>Neutral Victory!</B></FONT>")
|
||||
to_chat(world, "<B>The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!</B>")
|
||||
|
||||
SSticker.news_report = OPERATIVE_SKIRMISH
|
||||
|
||||
else if (!disk_rescued && crew_evacuated)
|
||||
SSblackbox.set_details("round_end_result","halfwin - detonation averted")
|
||||
SSticker.mode_result = "halfwin - detonation averted"
|
||||
to_chat(world, "<FONT size = 3><B>Syndicate Minor Victory!</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()].</B> Next time, don't lose the disk!")
|
||||
|
||||
SSticker.news_report = OPERATIVE_SKIRMISH
|
||||
|
||||
else if (!disk_rescued && !crew_evacuated)
|
||||
SSblackbox.set_details("round_end_result","halfwin - interrupted")
|
||||
SSticker.mode_result = "halfwin - interrupted"
|
||||
to_chat(world, "<FONT size = 3><B>Neutral Victory</B></FONT>")
|
||||
to_chat(world, "<B>Round was mysteriously interrupted!</B>")
|
||||
|
||||
|
||||
@@ -459,7 +459,7 @@
|
||||
var/datum/game_mode/nuclear/NM = SSticker.mode
|
||||
NM.nukes_left --
|
||||
if(!SSticker.mode.check_finished())//If the mode does not deal with the nuke going off so just reboot because everyone is stuck as is
|
||||
SSticker.Reboot("Station destroyed by Nuclear Device.", "end_error", "nuke - unhandled ending")
|
||||
SSticker.Reboot("Station destroyed by Nuclear Device.", "nuke - unhandled ending")
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -345,13 +345,13 @@
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
/datum/game_mode/revolution/declare_completion()
|
||||
if(finished == 1)
|
||||
SSblackbox.set_details("round_end_result","win - heads killed")
|
||||
SSticker.mode_result = "win - heads killed"
|
||||
to_chat(world, "<span class='redtext'>The heads of staff were killed or exiled! The revolutionaries win!</span>")
|
||||
|
||||
SSticker.news_report = REVS_WIN
|
||||
|
||||
else if(finished == 2)
|
||||
SSblackbox.set_details("round_end_result","loss - rev heads killed")
|
||||
SSticker.mode_result = "loss - rev heads killed"
|
||||
to_chat(world, "<span class='redtext'>The heads of staff managed to stop the revolution!</span>")
|
||||
|
||||
SSticker.news_report = REVS_LOSE
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
|
||||
/datum/game_mode/wizard/raginmages/declare_completion()
|
||||
if(finished)
|
||||
SSblackbox.set_details("round_end_result","loss - wizard killed")
|
||||
SSticker.mode_result = "loss - wizard killed"
|
||||
to_chat(world, "<FONT size=3><B>The crew has managed to hold off the wizard attack! The Space Wizards Federation has been taught a lesson they will not soon forget!</B></FONT>")
|
||||
..(1)
|
||||
|
||||
|
||||
@@ -180,7 +180,7 @@
|
||||
|
||||
/datum/game_mode/wizard/declare_completion()
|
||||
if(finished)
|
||||
SSblackbox.set_details("round_end_result","loss - wizard killed")
|
||||
SSticker.mode_result = "loss - wizard killed"
|
||||
to_chat(world, "<span class='userdanger'>The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!</span>")
|
||||
|
||||
SSticker.news_report = WIZARD_KILLED
|
||||
|
||||
@@ -428,7 +428,7 @@
|
||||
SSblackbox.add_details("admin_verb","Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
switch(result)
|
||||
if("Regular Restart")
|
||||
SSticker.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "end_error", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
|
||||
SSticker.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
|
||||
if("Hard Restart (No Delay, No Feeback Reason)")
|
||||
world.Reboot()
|
||||
if("Hardest Restart (No actions, just reboot)")
|
||||
|
||||
@@ -297,7 +297,9 @@
|
||||
setTimer(SSshuttle.emergencyDockTime)
|
||||
send2irc("Server", "The Emergency Shuttle has docked with the station.")
|
||||
priority_announce("The Emergency Shuttle has docked with the station. You have [timeLeft(600)] minutes to board the Emergency Shuttle.", null, 'sound/AI/shuttledock.ogg', "Priority")
|
||||
SSblackbox.add_details("emergency_shuttle", src.name)
|
||||
if(SSdbcore.Connect())
|
||||
var/datum/DBQuery/query_round_shuttle_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET shuttle_name = '[name]' WHERE id = [GLOB.round_id]")
|
||||
query_round_shuttle_name.Execute()
|
||||
|
||||
// Gangs only have one attempt left if the shuttle has
|
||||
// docked with the station to prevent suffering from
|
||||
|
||||
@@ -56,12 +56,12 @@
|
||||
if(config.sql_enabled)
|
||||
if(SSdbcore.Connect())
|
||||
log_world("Database connection established.")
|
||||
var/datum/DBQuery/query_feedback_create_round = SSdbcore.NewQuery("INSERT INTO [format_table_name("feedback")] SELECT null, Now(), IFNULL(MAX(round_id),0)+1, \"server_ip\", 0, \"[world.internet_address]:[world.port]\" FROM [format_table_name("feedback")]")
|
||||
query_feedback_create_round.Execute()
|
||||
var/datum/DBQuery/query_feedback_max_id = SSdbcore.NewQuery("SELECT MAX(round_id) FROM [format_table_name("feedback")]")
|
||||
query_feedback_max_id.Execute()
|
||||
if(query_feedback_max_id.NextRow())
|
||||
GLOB.round_id = query_feedback_max_id.item[1]
|
||||
var/datum/DBQuery/query_round_start = SSdbcore.NewQuery("INSERT INTO [format_table_name("round")] (start_datetime, server_ip, server_port) VALUES (Now(), INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_round_start.Execute()
|
||||
var/datum/DBQuery/query_round_last_id = SSdbcore.NewQuery("SELECT LAST_INSERT_ID()")
|
||||
query_round_last_id.Execute()
|
||||
if(query_round_last_id.NextRow())
|
||||
GLOB.round_id = query_round_last_id.item[1]
|
||||
else
|
||||
log_world("Your server failed to establish a connection with the database.")
|
||||
|
||||
@@ -224,7 +224,7 @@
|
||||
else
|
||||
to_chat(world, "<span class='boldannounce'>Rebooting world...</span>")
|
||||
Master.Shutdown() //run SS shutdowns
|
||||
log_world("World rebooted at [time_stamp()]");
|
||||
log_world("World rebooted at [time_stamp()]")
|
||||
..()
|
||||
|
||||
/world/proc/load_motd()
|
||||
|
||||
Reference in New Issue
Block a user