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Makes the monkey-to-human effect spawn in the correct position
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@@ -42,7 +42,7 @@
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cut_overlays()
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invisibility = INVISIBILITY_MAXIMUM
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new /obj/effect/overlay/temp/monkeyify(get_turf(src))
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new /obj/effect/overlay/temp/monkeyify(loc)
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sleep(22)
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var/mob/living/carbon/monkey/O = new /mob/living/carbon/monkey( loc )
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@@ -187,7 +187,7 @@
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icon = null
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cut_overlays()
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invisibility = INVISIBILITY_MAXIMUM
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new /obj/effect/overlay/temp/monkeyify/humanify(get_turf(src))
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new /obj/effect/overlay/temp/monkeyify/humanify(loc)
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sleep(22)
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var/mob/living/carbon/human/O = new( loc )
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for(var/obj/item/C in O.loc)
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