Makes the monkey-to-human effect spawn in the correct position

This commit is contained in:
XDTM
2017-04-17 21:17:33 +02:00
parent 02fa74903d
commit f1a570aeb4

View File

@@ -42,7 +42,7 @@
cut_overlays()
invisibility = INVISIBILITY_MAXIMUM
new /obj/effect/overlay/temp/monkeyify(get_turf(src))
new /obj/effect/overlay/temp/monkeyify(loc)
sleep(22)
var/mob/living/carbon/monkey/O = new /mob/living/carbon/monkey( loc )
@@ -187,7 +187,7 @@
icon = null
cut_overlays()
invisibility = INVISIBILITY_MAXIMUM
new /obj/effect/overlay/temp/monkeyify/humanify(get_turf(src))
new /obj/effect/overlay/temp/monkeyify/humanify(loc)
sleep(22)
var/mob/living/carbon/human/O = new( loc )
for(var/obj/item/C in O.loc)