mirror of
https://github.com/fulpstation/fulpstation.git
synced 2025-12-10 01:57:01 +00:00
[Typo] Duffel Bag (#28200)
This commit is contained in:
@@ -562,7 +562,7 @@
|
|||||||
/turf/open/floor/plating/beach/sand,
|
/turf/open/floor/plating/beach/sand,
|
||||||
/area/ruin/powered/beach)
|
/area/ruin/powered/beach)
|
||||||
"bK" = (
|
"bK" = (
|
||||||
/obj/item/weapon/storage/backpack/dufflebag,
|
/obj/item/weapon/storage/backpack/duffelbag,
|
||||||
/turf/open/floor/plating/beach/sand,
|
/turf/open/floor/plating/beach/sand,
|
||||||
/area/ruin/powered/beach)
|
/area/ruin/powered/beach)
|
||||||
"bL" = (
|
"bL" = (
|
||||||
|
|||||||
@@ -377,7 +377,7 @@
|
|||||||
"ba" = (
|
"ba" = (
|
||||||
/obj/structure/table/glass,
|
/obj/structure/table/glass,
|
||||||
/obj/item/weapon/reagent_containers/glass/beaker,
|
/obj/item/weapon/reagent_containers/glass/beaker,
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/med,
|
/obj/item/weapon/storage/backpack/duffelbag/med,
|
||||||
/turf/open/floor/plasteel/white{
|
/turf/open/floor/plasteel/white{
|
||||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -213,7 +213,7 @@
|
|||||||
"ee" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Storage"; req_access_txt = "200"},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
"ee" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Storage"; req_access_txt = "200"},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
||||||
"ef" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 10},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
"ef" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 10},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
||||||
"eg" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
"eg" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
||||||
"eh" = (/obj/structure/table,/obj/item/weapon/storage/backpack/dufflebag/sec{contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical); desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."; name = "dufflebag"; pixel_y = 5},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{cell_type = 5000; dir = 4; name = "Armory APC"; pixel_x = 24; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
"eh" = (/obj/structure/table,/obj/item/weapon/storage/backpack/duffelbag/sec/surgery{pixel_y = 5},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{cell_type = 5000; dir = 4; name = "Armory APC"; pixel_x = 24; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
|
||||||
"ei" = (/obj/structure/dresser,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
|
"ei" = (/obj/structure/dresser,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
|
||||||
"ej" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp,/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
|
"ej" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp,/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
|
||||||
"ek" = (/obj/structure/bed,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/bedsheet,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
|
"ek" = (/obj/structure/bed,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/bedsheet,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
|
||||||
|
|||||||
@@ -4740,7 +4740,7 @@
|
|||||||
/area/awaymission/snowdin/sekret)
|
/area/awaymission/snowdin/sekret)
|
||||||
"mx" = (
|
"mx" = (
|
||||||
/obj/structure/table/reinforced,
|
/obj/structure/table/reinforced,
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg,
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/smg,
|
||||||
/turf/open/floor/plasteel{
|
/turf/open/floor/plasteel{
|
||||||
baseturf = /turf/open/floor/plating/asteroid/snow;
|
baseturf = /turf/open/floor/plating/asteroid/snow;
|
||||||
wet = 0
|
wet = 0
|
||||||
|
|||||||
@@ -19702,10 +19702,7 @@
|
|||||||
/obj/item/weapon/reagent_containers/glass/bottle/facid{
|
/obj/item/weapon/reagent_containers/glass/bottle/facid{
|
||||||
pixel_x = 7
|
pixel_x = 7
|
||||||
},
|
},
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/sec{
|
/obj/item/weapon/storage/backpack/duffelbag/sec/surgery{
|
||||||
contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical);
|
|
||||||
desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools.";
|
|
||||||
name = "dufflebag";
|
|
||||||
pixel_y = 5
|
pixel_y = 5
|
||||||
},
|
},
|
||||||
/turf/open/floor/plasteel/darkred/side{
|
/turf/open/floor/plasteel/darkred/side{
|
||||||
@@ -90562,7 +90559,7 @@
|
|||||||
"dzi" = (
|
"dzi" = (
|
||||||
/obj/structure/table,
|
/obj/structure/table,
|
||||||
/obj/effect/decal/cleanable/dirt,
|
/obj/effect/decal/cleanable/dirt,
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/med,
|
/obj/item/weapon/storage/backpack/duffelbag/med,
|
||||||
/obj/item/device/flashlight/pen,
|
/obj/item/device/flashlight/pen,
|
||||||
/turf/open/floor/plating,
|
/turf/open/floor/plating,
|
||||||
/area/medical/morgue)
|
/area/medical/morgue)
|
||||||
|
|||||||
@@ -1847,10 +1847,7 @@
|
|||||||
pixel_x = -28
|
pixel_x = -28
|
||||||
},
|
},
|
||||||
/obj/structure/table,
|
/obj/structure/table,
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/sec{
|
/obj/item/weapon/storage/backpack/duffelbag/sec/surgery{
|
||||||
contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical);
|
|
||||||
desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools.";
|
|
||||||
name = "dufflebag";
|
|
||||||
pixel_y = 5
|
pixel_y = 5
|
||||||
},
|
},
|
||||||
/obj/item/clothing/mask/balaclava,
|
/obj/item/clothing/mask/balaclava,
|
||||||
@@ -15125,12 +15122,7 @@
|
|||||||
/obj/item/weapon/storage/secure/briefcase{
|
/obj/item/weapon/storage/secure/briefcase{
|
||||||
contents = newlist(/obj/item/clothing/suit/armor/vest,/obj/item/weapon/gun/ballistic/automatic/pistol,/obj/item/weapon/suppressor,/obj/item/weapon/melee/classic_baton/telescopic,/obj/item/clothing/mask/balaclava,/obj/item/bodybag,/obj/item/weapon/soap/nanotrasen)
|
contents = newlist(/obj/item/clothing/suit/armor/vest,/obj/item/weapon/gun/ballistic/automatic/pistol,/obj/item/weapon/suppressor,/obj/item/weapon/melee/classic_baton/telescopic,/obj/item/clothing/mask/balaclava,/obj/item/bodybag,/obj/item/weapon/soap/nanotrasen)
|
||||||
},
|
},
|
||||||
/obj/item/weapon/storage/backpack/dufflebag{
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/hitman,
|
||||||
contents = newlist(/obj/item/clothing/under/lawyer/blacksuit,/obj/item/clothing/accessory/waistcoat,/obj/item/clothing/suit/toggle/lawyer/black,/obj/item/clothing/shoes/laceup,/obj/item/clothing/gloves/color/black,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/fedora);
|
|
||||||
desc = "A large dufflebag for holding extra things. There is a NanoTrasen logo on the back.";
|
|
||||||
icon_state = "duffle-syndieammo";
|
|
||||||
item_state = "duffle-syndieammo"
|
|
||||||
},
|
|
||||||
/obj/item/weapon/card/id/silver{
|
/obj/item/weapon/card/id/silver{
|
||||||
access = list(12);
|
access = list(12);
|
||||||
assignment = "Reaper";
|
assignment = "Reaper";
|
||||||
@@ -73617,7 +73609,7 @@
|
|||||||
/obj/machinery/light/small{
|
/obj/machinery/light/small{
|
||||||
dir = 1
|
dir = 1
|
||||||
},
|
},
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/med,
|
/obj/item/weapon/storage/backpack/duffelbag/med,
|
||||||
/obj/item/device/flashlight/pen{
|
/obj/item/device/flashlight/pen{
|
||||||
pixel_x = 4;
|
pixel_x = 4;
|
||||||
pixel_y = 3
|
pixel_y = 3
|
||||||
@@ -82851,10 +82843,7 @@
|
|||||||
/area/shuttle/abandoned)
|
/area/shuttle/abandoned)
|
||||||
"cYD" = (
|
"cYD" = (
|
||||||
/obj/structure/table,
|
/obj/structure/table,
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/med{
|
/obj/item/weapon/storage/backpack/duffelbag/med/surgery{
|
||||||
contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/razor);
|
|
||||||
desc = "A large dufflebag for holding extra medical supplies - this one seems to be designed for holding surgical tools.";
|
|
||||||
name = "surgical dufflebag";
|
|
||||||
pixel_y = 4
|
pixel_y = 4
|
||||||
},
|
},
|
||||||
/turf/open/floor/mineral/titanium,
|
/turf/open/floor/mineral/titanium,
|
||||||
|
|||||||
@@ -2381,10 +2381,7 @@
|
|||||||
pixel_y = 0
|
pixel_y = 0
|
||||||
},
|
},
|
||||||
/obj/structure/table,
|
/obj/structure/table,
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/sec{
|
/obj/item/weapon/storage/backpack/duffelbag/sec/surgery{
|
||||||
contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical);
|
|
||||||
desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools.";
|
|
||||||
name = "dufflebag";
|
|
||||||
pixel_y = 5
|
pixel_y = 5
|
||||||
},
|
},
|
||||||
/obj/item/clothing/mask/balaclava,
|
/obj/item/clothing/mask/balaclava,
|
||||||
|
|||||||
@@ -1747,10 +1747,7 @@
|
|||||||
/area/shuttle/abandoned)
|
/area/shuttle/abandoned)
|
||||||
"db" = (
|
"db" = (
|
||||||
/obj/structure/table,
|
/obj/structure/table,
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/med{
|
/obj/item/weapon/storage/backpack/duffelbag/med/surgery{
|
||||||
contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/razor);
|
|
||||||
desc = "A large dufflebag for holding extra medical supplies - this one seems to be designed for holding surgical tools.";
|
|
||||||
name = "surgical dufflebag";
|
|
||||||
pixel_y = 4
|
pixel_y = 4
|
||||||
},
|
},
|
||||||
/turf/open/floor/mineral/titanium,
|
/turf/open/floor/mineral/titanium,
|
||||||
|
|||||||
@@ -43,12 +43,12 @@ GLOBAL_LIST_INIT(security_depts_prefs, list(SEC_DEPT_RANDOM, SEC_DEPT_NONE, SEC_
|
|||||||
//Backpacks
|
//Backpacks
|
||||||
#define GBACKPACK "Grey Backpack"
|
#define GBACKPACK "Grey Backpack"
|
||||||
#define GSATCHEL "Grey Satchel"
|
#define GSATCHEL "Grey Satchel"
|
||||||
#define GDUFFLEBAG "Grey Dufflebag"
|
#define GDUFFELBAG "Grey Duffel Bag"
|
||||||
#define LSATCHEL "Leather Satchel"
|
#define LSATCHEL "Leather Satchel"
|
||||||
#define DBACKPACK "Department Backpack"
|
#define DBACKPACK "Department Backpack"
|
||||||
#define DSATCHEL "Department Satchel"
|
#define DSATCHEL "Department Satchel"
|
||||||
#define DDUFFLEBAG "Department Dufflebag"
|
#define DDUFFELBAG "Department Duffel Bag"
|
||||||
GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFLEBAG, GBACKPACK, GSATCHEL, GDUFFLEBAG, LSATCHEL))
|
GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFELBAG, GBACKPACK, GSATCHEL, GDUFFELBAG, LSATCHEL))
|
||||||
|
|
||||||
//Uplink spawn loc
|
//Uplink spawn loc
|
||||||
#define UPLINK_PDA "PDA"
|
#define UPLINK_PDA "PDA"
|
||||||
|
|||||||
@@ -179,7 +179,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
|||||||
new/datum/stack_recipe("black shoes", /obj/item/clothing/shoes/sneakers/black, 2), \
|
new/datum/stack_recipe("black shoes", /obj/item/clothing/shoes/sneakers/black, 2), \
|
||||||
null, \
|
null, \
|
||||||
new/datum/stack_recipe("backpack", /obj/item/weapon/storage/backpack, 4), \
|
new/datum/stack_recipe("backpack", /obj/item/weapon/storage/backpack, 4), \
|
||||||
new/datum/stack_recipe("dufflebag", /obj/item/weapon/storage/backpack/dufflebag, 6), \
|
new/datum/stack_recipe("duffel bag", /obj/item/weapon/storage/backpack/duffelbag, 6), \
|
||||||
null, \
|
null, \
|
||||||
new/datum/stack_recipe("plant bag", /obj/item/weapon/storage/bag/plants, 4), \
|
new/datum/stack_recipe("plant bag", /obj/item/weapon/storage/bag/plants, 4), \
|
||||||
new/datum/stack_recipe("book bag", /obj/item/weapon/storage/bag/books, 4), \
|
new/datum/stack_recipe("book bag", /obj/item/weapon/storage/bag/books, 4), \
|
||||||
|
|||||||
@@ -316,48 +316,77 @@
|
|||||||
new R(src)
|
new R(src)
|
||||||
revealed = 1
|
revealed = 1
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag
|
/obj/item/weapon/storage/backpack/duffelbag
|
||||||
name = "dufflebag"
|
name = "duffel bag"
|
||||||
desc = "A large dufflebag for holding extra things."
|
desc = "A large duffel bag for holding extra things."
|
||||||
icon_state = "duffle"
|
icon_state = "duffel"
|
||||||
item_state = "duffle"
|
item_state = "duffel"
|
||||||
slowdown = 1
|
slowdown = 1
|
||||||
max_combined_w_class = 30
|
max_combined_w_class = 30
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/captain
|
/obj/item/weapon/storage/backpack/duffelbag/captain
|
||||||
name = "captain's dufflebag"
|
name = "captain's duffel bag"
|
||||||
desc = "A large dufflebag for holding extra captainly goods."
|
desc = "A large duffel bag for holding extra captainly goods."
|
||||||
icon_state = "duffle-captain"
|
icon_state = "duffel-captain"
|
||||||
item_state = "duffle-captain"
|
item_state = "duffel-captain"
|
||||||
resistance_flags = 0
|
resistance_flags = 0
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/med
|
/obj/item/weapon/storage/backpack/duffelbag/med
|
||||||
name = "medical dufflebag"
|
name = "medical duffel bag"
|
||||||
desc = "A large dufflebag for holding extra medical supplies."
|
desc = "A large duffel bag for holding extra medical supplies."
|
||||||
icon_state = "duffle-med"
|
icon_state = "duffel-med"
|
||||||
item_state = "duffle-med"
|
item_state = "duffel-med"
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/sec
|
/obj/item/weapon/storage/backpack/duffelbag/med/surgery
|
||||||
name = "security dufflebag"
|
name = "surgical duffel bag"
|
||||||
desc = "A large dufflebag for holding extra security supplies and ammunition."
|
desc = "A large duffel bag for holding extra medical supplies - this one seems to be designed for holding surgical tools."
|
||||||
icon_state = "duffle-sec"
|
|
||||||
item_state = "duffle-sec"
|
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/engineering
|
/obj/item/weapon/storage/backpack/duffelbag/med/surgery/PopulateContents()
|
||||||
name = "industrial dufflebag"
|
new /obj/item/weapon/scalpel(src)
|
||||||
desc = "A large dufflebag for holding extra tools and supplies."
|
new /obj/item/weapon/hemostat(src)
|
||||||
icon_state = "duffle-eng"
|
new /obj/item/weapon/retractor(src)
|
||||||
item_state = "duffle-eng"
|
new /obj/item/weapon/circular_saw(src)
|
||||||
|
new /obj/item/weapon/surgicaldrill(src)
|
||||||
|
new /obj/item/weapon/cautery(src)
|
||||||
|
new /obj/item/weapon/surgical_drapes(src)
|
||||||
|
new /obj/item/clothing/mask/surgical(src)
|
||||||
|
new /obj/item/weapon/razor(src)
|
||||||
|
|
||||||
|
/obj/item/weapon/storage/backpack/duffelbag/sec
|
||||||
|
name = "security duffel bag"
|
||||||
|
desc = "A large duffel bag for holding extra security supplies and ammunition."
|
||||||
|
icon_state = "duffel-sec"
|
||||||
|
item_state = "duffel-sec"
|
||||||
|
|
||||||
|
/obj/item/weapon/storage/backpack/duffelbag/sec/surgery
|
||||||
|
name = "surgical duffel bag"
|
||||||
|
desc = "A large duffel bag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."
|
||||||
|
|
||||||
|
/obj/item/weapon/storage/backpack/duffelbag/sec/surgery/PopulateContents()
|
||||||
|
new /obj/item/weapon/scalpel(src)
|
||||||
|
new /obj/item/weapon/hemostat(src)
|
||||||
|
new /obj/item/weapon/retractor(src)
|
||||||
|
new /obj/item/weapon/circular_saw(src)
|
||||||
|
new /obj/item/weapon/surgicaldrill(src)
|
||||||
|
new /obj/item/weapon/cautery(src)
|
||||||
|
new /obj/item/weapon/surgical_drapes(src)
|
||||||
|
new /obj/item/clothing/mask/surgical(src)
|
||||||
|
|
||||||
|
/obj/item/weapon/storage/backpack/duffelbag/engineering
|
||||||
|
name = "industrial duffel bag"
|
||||||
|
desc = "A large duffel bag for holding extra tools and supplies."
|
||||||
|
icon_state = "duffel-eng"
|
||||||
|
item_state = "duffel-eng"
|
||||||
resistance_flags = 0
|
resistance_flags = 0
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/drone
|
/obj/item/weapon/storage/backpack/duffelbag/drone
|
||||||
name = "drone dufflebag"
|
name = "drone duffel bag"
|
||||||
desc = "A large dufflebag for holding tools and hats."
|
desc = "A large duffel bag for holding tools and hats."
|
||||||
icon_state = "duffle-drone"
|
icon_state = "duffel-drone"
|
||||||
item_state = "duffle-drone"
|
item_state = "duffel-drone"
|
||||||
resistance_flags = FIRE_PROOF
|
resistance_flags = FIRE_PROOF
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/drone/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/drone/PopulateContents()
|
||||||
new /obj/item/weapon/screwdriver(src)
|
new /obj/item/weapon/screwdriver(src)
|
||||||
new /obj/item/weapon/wrench(src)
|
new /obj/item/weapon/wrench(src)
|
||||||
new /obj/item/weapon/weldingtool(src)
|
new /obj/item/weapon/weldingtool(src)
|
||||||
@@ -366,38 +395,52 @@
|
|||||||
new /obj/item/weapon/wirecutters(src)
|
new /obj/item/weapon/wirecutters(src)
|
||||||
new /obj/item/device/multitool(src)
|
new /obj/item/device/multitool(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/clown
|
/obj/item/weapon/storage/backpack/duffelbag/clown
|
||||||
name = "clown's dufflebag"
|
name = "clown's duffel bag"
|
||||||
desc = "A large dufflebag for holding lots of funny gags!"
|
desc = "A large duffel bag for holding lots of funny gags!"
|
||||||
icon_state = "duffle-clown"
|
icon_state = "duffel-clown"
|
||||||
item_state = "duffle-clown"
|
item_state = "duffel-clown"
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/clown/cream_pie/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/clown/cream_pie/PopulateContents()
|
||||||
for(var/i in 1 to 10)
|
for(var/i in 1 to 10)
|
||||||
new /obj/item/weapon/reagent_containers/food/snacks/pie/cream(src)
|
new /obj/item/weapon/reagent_containers/food/snacks/pie/cream(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie
|
/obj/item/weapon/storage/backpack/duffelbag/syndie
|
||||||
name = "suspicious looking dufflebag"
|
name = "suspicious looking duffel bag"
|
||||||
desc = "A large dufflebag for holding extra tactical supplies."
|
desc = "A large duffel bag for holding extra tactical supplies."
|
||||||
icon_state = "duffle-syndie"
|
icon_state = "duffel-syndie"
|
||||||
item_state = "duffle-syndie"
|
item_state = "duffel-syndie"
|
||||||
origin_tech = "syndicate=1"
|
origin_tech = "syndicate=1"
|
||||||
silent = 1
|
silent = 1
|
||||||
slowdown = 0
|
slowdown = 0
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/med
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/hitman
|
||||||
name = "medical dufflebag"
|
desc = "A large duffel bag for holding extra things. There is a NanoTrasen logo on the back."
|
||||||
desc = "A large dufflebag for holding extra tactical medical supplies."
|
icon_state = "duffel-syndieammo"
|
||||||
icon_state = "duffle-syndiemed"
|
item_state = "duffel-syndieammo"
|
||||||
item_state = "duffle-syndiemed"
|
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/surgery
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/hitman/PopulateContents()
|
||||||
name = "surgery dufflebag"
|
new /obj/item/clothing/under/lawyer/blacksuit(src)
|
||||||
desc = "A suspicious looking dufflebag for holding surgery tools."
|
new /obj/item/clothing/accessory/waistcoat(src)
|
||||||
icon_state = "duffle-syndiemed"
|
new /obj/item/clothing/suit/toggle/lawyer/black(src)
|
||||||
item_state = "duffle-syndiemed"
|
new /obj/item/clothing/shoes/laceup(src)
|
||||||
|
new /obj/item/clothing/gloves/color/black(src)
|
||||||
|
new /obj/item/clothing/glasses/sunglasses(src)
|
||||||
|
new /obj/item/clothing/head/fedora(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/surgery/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/med
|
||||||
|
name = "medical duffel bag"
|
||||||
|
desc = "A large duffel bag for holding extra tactical medical supplies."
|
||||||
|
icon_state = "duffel-syndiemed"
|
||||||
|
item_state = "duffel-syndiemed"
|
||||||
|
|
||||||
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/surgery
|
||||||
|
name = "surgery duffel bag"
|
||||||
|
desc = "A suspicious looking duffel bag for holding surgery tools."
|
||||||
|
icon_state = "duffel-syndiemed"
|
||||||
|
item_state = "duffel-syndiemed"
|
||||||
|
|
||||||
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/surgery/PopulateContents()
|
||||||
new /obj/item/weapon/scalpel(src)
|
new /obj/item/weapon/scalpel(src)
|
||||||
new /obj/item/weapon/hemostat(src)
|
new /obj/item/weapon/hemostat(src)
|
||||||
new /obj/item/weapon/retractor(src)
|
new /obj/item/weapon/retractor(src)
|
||||||
@@ -409,69 +452,69 @@
|
|||||||
new /obj/item/clothing/mask/muzzle(src)
|
new /obj/item/clothing/mask/muzzle(src)
|
||||||
new /obj/item/device/mmi/syndie(src)
|
new /obj/item/device/mmi/syndie(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/ammo
|
||||||
name = "ammunition dufflebag"
|
name = "ammunition duffel bag"
|
||||||
desc = "A large dufflebag for holding extra weapons ammunition and supplies."
|
desc = "A large duffel bag for holding extra weapons ammunition and supplies."
|
||||||
icon_state = "duffle-syndieammo"
|
icon_state = "duffel-syndieammo"
|
||||||
item_state = "duffle-syndieammo"
|
item_state = "duffel-syndieammo"
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/shotgun
|
||||||
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
|
desc = "A large duffel bag, packed to the brim with Bulldog shotgun ammo."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/shotgun/PopulateContents()
|
||||||
for(var/i in 1 to 6)
|
for(var/i in 1 to 6)
|
||||||
new /obj/item/ammo_box/magazine/m12g(src)
|
new /obj/item/ammo_box/magazine/m12g(src)
|
||||||
new /obj/item/ammo_box/magazine/m12g/buckshot(src)
|
new /obj/item/ammo_box/magazine/m12g/buckshot(src)
|
||||||
new /obj/item/ammo_box/magazine/m12g/slug(src)
|
new /obj/item/ammo_box/magazine/m12g/slug(src)
|
||||||
new /obj/item/ammo_box/magazine/m12g/dragon(src)
|
new /obj/item/ammo_box/magazine/m12g/dragon(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/smg
|
||||||
desc = "A large dufflebag, packed to the brim with C20r magazines."
|
desc = "A large duffel bag, packed to the brim with C20r magazines."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/smg/PopulateContents()
|
||||||
for(var/i in 1 to 9)
|
for(var/i in 1 to 9)
|
||||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/c20rbundle
|
||||||
desc = "A large dufflebag containing a C20r, some magazines, and a cheap looking suppressor."
|
desc = "A large duffel bag containing a C20r, some magazines, and a cheap looking suppressor."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/c20rbundle/PopulateContents()
|
||||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||||
new /obj/item/weapon/gun/ballistic/automatic/c20r(src)
|
new /obj/item/weapon/gun/ballistic/automatic/c20r(src)
|
||||||
new /obj/item/weapon/suppressor/specialoffer(src)
|
new /obj/item/weapon/suppressor/specialoffer(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/bulldogbundle
|
||||||
desc = "A large dufflebag containing a Bulldog, several drums, and a collapsed hardsuit."
|
desc = "A large duffel bag containing a Bulldog, several drums, and a collapsed hardsuit."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/bulldogbundle/PopulateContents()
|
||||||
new /obj/item/ammo_box/magazine/m12g(src)
|
new /obj/item/ammo_box/magazine/m12g(src)
|
||||||
new /obj/item/weapon/gun/ballistic/automatic/shotgun/bulldog(src)
|
new /obj/item/weapon/gun/ballistic/automatic/shotgun/bulldog(src)
|
||||||
new /obj/item/ammo_box/magazine/m12g/buckshot(src)
|
new /obj/item/ammo_box/magazine/m12g/buckshot(src)
|
||||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/med/medicalbundle
|
||||||
desc = "A large dufflebag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
|
||||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||||
new /obj/item/weapon/storage/firstaid/tactical(src)
|
new /obj/item/weapon/storage/firstaid/tactical(src)
|
||||||
new /obj/item/weapon/gun/ballistic/automatic/l6_saw/toy(src)
|
new /obj/item/weapon/gun/ballistic/automatic/l6_saw/toy(src)
|
||||||
new /obj/item/ammo_box/foambox/riot(src)
|
new /obj/item/ammo_box/foambox/riot(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/med/medicalbundle
|
||||||
desc = "A large dufflebag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
|
||||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||||
new /obj/item/weapon/storage/firstaid/tactical(src)
|
new /obj/item/weapon/storage/firstaid/tactical(src)
|
||||||
new /obj/item/weapon/gun/ballistic/automatic/l6_saw/toy(src)
|
new /obj/item/weapon/gun/ballistic/automatic/l6_saw/toy(src)
|
||||||
new /obj/item/ammo_box/foambox/riot(src)
|
new /obj/item/ammo_box/foambox/riot(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/bioterrorbundle
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/med/bioterrorbundle
|
||||||
desc = "A large dufflebag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes"
|
desc = "A large duffel bag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes"
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/bioterrorbundle/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/med/bioterrorbundle/PopulateContents()
|
||||||
new /obj/item/weapon/reagent_containers/spray/chemsprayer/bioterror(src)
|
new /obj/item/weapon/reagent_containers/spray/chemsprayer/bioterror(src)
|
||||||
new /obj/item/weapon/storage/box/syndie_kit/chemical(src)
|
new /obj/item/weapon/storage/box/syndie_kit/chemical(src)
|
||||||
new /obj/item/weapon/gun/syringe/syndicate(src)
|
new /obj/item/weapon/gun/syringe/syndicate(src)
|
||||||
@@ -480,18 +523,18 @@
|
|||||||
new /obj/item/ammo_box/foambox/riot(src)
|
new /obj/item/ammo_box/foambox/riot(src)
|
||||||
new /obj/item/weapon/grenade/chem_grenade/bioterrorfoam(src)
|
new /obj/item/weapon/grenade/chem_grenade/bioterrorfoam(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/c4/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/c4/PopulateContents()
|
||||||
for(var/i in 1 to 10)
|
for(var/i in 1 to 10)
|
||||||
new /obj/item/weapon/grenade/plastic/c4(src)
|
new /obj/item/weapon/grenade/plastic/c4(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/x4/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/x4/PopulateContents()
|
||||||
for(var/i in 1 to 3)
|
for(var/i in 1 to 3)
|
||||||
new /obj/item/weapon/grenade/plastic/x4(src)
|
new /obj/item/weapon/grenade/plastic/x4(src)
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/firestarter
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/firestarter
|
||||||
desc = "A large dufflebag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
|
desc = "A large duffel bag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/syndie/firestarter/PopulateContents()
|
/obj/item/weapon/storage/backpack/duffelbag/syndie/firestarter/PopulateContents()
|
||||||
new /obj/item/clothing/under/syndicate/soviet(src)
|
new /obj/item/clothing/under/syndicate/soviet(src)
|
||||||
new /obj/item/weapon/watertank/operator(src)
|
new /obj/item/weapon/watertank/operator(src)
|
||||||
new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
|
new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
|
||||||
|
|||||||
@@ -141,8 +141,8 @@
|
|||||||
new /obj/item/clothing/suit/hooded/wintercoat/security(src)
|
new /obj/item/clothing/suit/hooded/wintercoat/security(src)
|
||||||
new /obj/item/weapon/storage/backpack/security(src)
|
new /obj/item/weapon/storage/backpack/security(src)
|
||||||
new /obj/item/weapon/storage/backpack/satchel/sec(src)
|
new /obj/item/weapon/storage/backpack/satchel/sec(src)
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/sec(src)
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/sec(src)
|
||||||
for(var/i in 1 to 3)
|
for(var/i in 1 to 3)
|
||||||
new /obj/item/clothing/under/rank/security(src)
|
new /obj/item/clothing/under/rank/security(src)
|
||||||
for(var/i in 1 to 3)
|
for(var/i in 1 to 3)
|
||||||
@@ -177,7 +177,7 @@
|
|||||||
icon_door = "atmos_wardrobe"
|
icon_door = "atmos_wardrobe"
|
||||||
|
|
||||||
/obj/structure/closet/wardrobe/atmospherics_yellow/PopulateContents()
|
/obj/structure/closet/wardrobe/atmospherics_yellow/PopulateContents()
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/engineering(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/engineering(src)
|
||||||
new /obj/item/weapon/storage/backpack/satchel/eng(src)
|
new /obj/item/weapon/storage/backpack/satchel/eng(src)
|
||||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||||
for(var/i in 1 to 3)
|
for(var/i in 1 to 3)
|
||||||
@@ -193,7 +193,7 @@
|
|||||||
icon_door = "yellow"
|
icon_door = "yellow"
|
||||||
|
|
||||||
/obj/structure/closet/wardrobe/engineering_yellow/PopulateContents()
|
/obj/structure/closet/wardrobe/engineering_yellow/PopulateContents()
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/engineering(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/engineering(src)
|
||||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||||
new /obj/item/weapon/storage/backpack/satchel/eng(src)
|
new /obj/item/weapon/storage/backpack/satchel/eng(src)
|
||||||
new /obj/item/clothing/suit/hooded/wintercoat/engineering(src)
|
new /obj/item/clothing/suit/hooded/wintercoat/engineering(src)
|
||||||
@@ -211,7 +211,7 @@
|
|||||||
name = "medical doctor's wardrobe"
|
name = "medical doctor's wardrobe"
|
||||||
|
|
||||||
/obj/structure/closet/wardrobe/white/medical/PopulateContents()
|
/obj/structure/closet/wardrobe/white/medical/PopulateContents()
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/med(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/med(src)
|
||||||
new /obj/item/weapon/storage/backpack/medic(src)
|
new /obj/item/weapon/storage/backpack/medic(src)
|
||||||
new /obj/item/weapon/storage/backpack/satchel/med(src)
|
new /obj/item/weapon/storage/backpack/satchel/med(src)
|
||||||
new /obj/item/clothing/suit/hooded/wintercoat/medical(src)
|
new /obj/item/clothing/suit/hooded/wintercoat/medical(src)
|
||||||
|
|||||||
@@ -55,7 +55,7 @@
|
|||||||
/obj/structure/closet/secure_closet/CMO/PopulateContents()
|
/obj/structure/closet/secure_closet/CMO/PopulateContents()
|
||||||
..()
|
..()
|
||||||
new /obj/item/clothing/neck/cloak/cmo(src)
|
new /obj/item/clothing/neck/cloak/cmo(src)
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/med(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/med(src)
|
||||||
new /obj/item/clothing/suit/bio_suit/cmo(src)
|
new /obj/item/clothing/suit/bio_suit/cmo(src)
|
||||||
new /obj/item/clothing/head/bio_hood/cmo(src)
|
new /obj/item/clothing/head/bio_hood/cmo(src)
|
||||||
new /obj/item/clothing/suit/toggle/labcoat/cmo(src)
|
new /obj/item/clothing/suit/toggle/labcoat/cmo(src)
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
/obj/structure/closet/secure_closet/personal/PopulateContents()
|
/obj/structure/closet/secure_closet/personal/PopulateContents()
|
||||||
..()
|
..()
|
||||||
if(prob(50))
|
if(prob(50))
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag(src)
|
new /obj/item/weapon/storage/backpack/duffelbag(src)
|
||||||
if(prob(50))
|
if(prob(50))
|
||||||
new /obj/item/weapon/storage/backpack(src)
|
new /obj/item/weapon/storage/backpack(src)
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
else
|
else
|
||||||
new /obj/item/weapon/storage/backpack/satchel/cap(src)
|
new /obj/item/weapon/storage/backpack/satchel/cap(src)
|
||||||
new /obj/item/clothing/neck/cloak/cap(src)
|
new /obj/item/clothing/neck/cloak/cap(src)
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/captain(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/captain(src)
|
||||||
new /obj/item/clothing/head/crown/fancy(src)
|
new /obj/item/clothing/head/crown/fancy(src)
|
||||||
new /obj/item/clothing/suit/captunic(src)
|
new /obj/item/clothing/suit/captunic(src)
|
||||||
new /obj/item/clothing/under/captainparade(src)
|
new /obj/item/clothing/under/captainparade(src)
|
||||||
|
|||||||
@@ -25,7 +25,7 @@
|
|||||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||||
new /obj/item/weapon/storage/box/teargas(src)
|
new /obj/item/weapon/storage/box/teargas(src)
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/syndie/med(src)
|
new /obj/item/weapon/storage/backpack/duffelbag/syndie/med(src)
|
||||||
new /obj/item/device/pda/syndicate(src)
|
new /obj/item/device/pda/syndicate(src)
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|||||||
@@ -126,7 +126,7 @@
|
|||||||
for(var/i in 1 to 3)
|
for(var/i in 1 to 3)
|
||||||
new /obj/item/clothing/head/soft/grey(src)
|
new /obj/item/clothing/head/soft/grey(src)
|
||||||
if(prob(50))
|
if(prob(50))
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag(src)
|
new /obj/item/weapon/storage/backpack/duffelbag(src)
|
||||||
if(prob(40))
|
if(prob(40))
|
||||||
new /obj/item/clothing/mask/bandana/black(src)
|
new /obj/item/clothing/mask/bandana/black(src)
|
||||||
new /obj/item/clothing/mask/bandana/black(src)
|
new /obj/item/clothing/mask/bandana/black(src)
|
||||||
|
|||||||
@@ -998,7 +998,7 @@
|
|||||||
/datum/supply_pack/organic/cream_piee
|
/datum/supply_pack/organic/cream_piee
|
||||||
name = "High-yield Clown-grade Cream Pie Crate"
|
name = "High-yield Clown-grade Cream Pie Crate"
|
||||||
cost = 6000
|
cost = 6000
|
||||||
contains = list(/obj/item/weapon/storage/backpack/dufflebag/clown/cream_pie)
|
contains = list(/obj/item/weapon/storage/backpack/duffelbag/clown/cream_pie)
|
||||||
crate_name = "party equipment crate"
|
crate_name = "party equipment crate"
|
||||||
contraband = TRUE
|
contraband = TRUE
|
||||||
access = GLOB.access_theatre
|
access = GLOB.access_theatre
|
||||||
|
|||||||
@@ -43,7 +43,7 @@ Captain
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/captain
|
backpack = /obj/item/weapon/storage/backpack/captain
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/cap
|
satchel = /obj/item/weapon/storage/backpack/satchel/cap
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/captain
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/captain
|
||||||
|
|
||||||
implants = list(/obj/item/weapon/implant/mindshield)
|
implants = list(/obj/item/weapon/implant/mindshield)
|
||||||
|
|
||||||
|
|||||||
@@ -94,7 +94,7 @@ Shaft Miner
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/explorer
|
backpack = /obj/item/weapon/storage/backpack/explorer
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/explorer
|
satchel = /obj/item/weapon/storage/backpack/satchel/explorer
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag
|
||||||
box = /obj/item/weapon/storage/box/survival_mining
|
box = /obj/item/weapon/storage/box/survival_mining
|
||||||
|
|
||||||
/datum/outfit/job/miner/asteroid
|
/datum/outfit/job/miner/asteroid
|
||||||
|
|||||||
@@ -43,7 +43,7 @@ Clown
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/clown
|
backpack = /obj/item/weapon/storage/backpack/clown
|
||||||
satchel = /obj/item/weapon/storage/backpack/clown
|
satchel = /obj/item/weapon/storage/backpack/clown
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/clown //strangely has a duffle
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/clown //strangely has a duffel
|
||||||
|
|
||||||
box = /obj/item/weapon/storage/box/hug/survival
|
box = /obj/item/weapon/storage/box/hug/survival
|
||||||
|
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ Chief Engineer
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/industrial
|
backpack = /obj/item/weapon/storage/backpack/industrial
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/eng
|
satchel = /obj/item/weapon/storage/backpack/satchel/eng
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/engineering
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/engineering
|
||||||
box = /obj/item/weapon/storage/box/engineer
|
box = /obj/item/weapon/storage/box/engineer
|
||||||
pda_slot = slot_l_store
|
pda_slot = slot_l_store
|
||||||
|
|
||||||
@@ -93,7 +93,7 @@ Station Engineer
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/industrial
|
backpack = /obj/item/weapon/storage/backpack/industrial
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/eng
|
satchel = /obj/item/weapon/storage/backpack/satchel/eng
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/engineering
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/engineering
|
||||||
box = /obj/item/weapon/storage/box/engineer
|
box = /obj/item/weapon/storage/box/engineer
|
||||||
pda_slot = slot_l_store
|
pda_slot = slot_l_store
|
||||||
backpack_contents = list(/obj/item/device/modular_computer/tablet/preset/advanced=1)
|
backpack_contents = list(/obj/item/device/modular_computer/tablet/preset/advanced=1)
|
||||||
@@ -144,7 +144,7 @@ Atmospheric Technician
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/industrial
|
backpack = /obj/item/weapon/storage/backpack/industrial
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/eng
|
satchel = /obj/item/weapon/storage/backpack/satchel/eng
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/engineering
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/engineering
|
||||||
box = /obj/item/weapon/storage/box/engineer
|
box = /obj/item/weapon/storage/box/engineer
|
||||||
pda_slot = slot_l_store
|
pda_slot = slot_l_store
|
||||||
backpack_contents = list(/obj/item/device/modular_computer/tablet/preset/advanced=1)
|
backpack_contents = list(/obj/item/device/modular_computer/tablet/preset/advanced=1)
|
||||||
|
|||||||
@@ -134,7 +134,7 @@
|
|||||||
|
|
||||||
var/backpack = /obj/item/weapon/storage/backpack
|
var/backpack = /obj/item/weapon/storage/backpack
|
||||||
var/satchel = /obj/item/weapon/storage/backpack/satchel
|
var/satchel = /obj/item/weapon/storage/backpack/satchel
|
||||||
var/dufflebag = /obj/item/weapon/storage/backpack/dufflebag
|
var/duffelbag = /obj/item/weapon/storage/backpack/duffelbag
|
||||||
var/box = /obj/item/weapon/storage/box/survival
|
var/box = /obj/item/weapon/storage/box/survival
|
||||||
|
|
||||||
var/pda_slot = slot_belt
|
var/pda_slot = slot_belt
|
||||||
@@ -145,14 +145,14 @@
|
|||||||
back = /obj/item/weapon/storage/backpack //Grey backpack
|
back = /obj/item/weapon/storage/backpack //Grey backpack
|
||||||
if(GSATCHEL)
|
if(GSATCHEL)
|
||||||
back = /obj/item/weapon/storage/backpack/satchel //Grey satchel
|
back = /obj/item/weapon/storage/backpack/satchel //Grey satchel
|
||||||
if(GDUFFLEBAG)
|
if(GDUFFELBAG)
|
||||||
back = /obj/item/weapon/storage/backpack/dufflebag //Grey Dufflebag
|
back = /obj/item/weapon/storage/backpack/duffelbag //Grey Duffel bag
|
||||||
if(LSATCHEL)
|
if(LSATCHEL)
|
||||||
back = /obj/item/weapon/storage/backpack/satchel/leather //Leather Satchel
|
back = /obj/item/weapon/storage/backpack/satchel/leather //Leather Satchel
|
||||||
if(DSATCHEL)
|
if(DSATCHEL)
|
||||||
back = satchel //Department satchel
|
back = satchel //Department satchel
|
||||||
if(DDUFFLEBAG)
|
if(DDUFFELBAG)
|
||||||
back = dufflebag //Department dufflebag
|
back = duffelbag //Department duffel bag
|
||||||
else
|
else
|
||||||
back = backpack //Department backpack
|
back = backpack //Department backpack
|
||||||
|
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ Chief Medical Officer
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/medic
|
backpack = /obj/item/weapon/storage/backpack/medic
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/med
|
satchel = /obj/item/weapon/storage/backpack/satchel/med
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Medical Doctor
|
Medical Doctor
|
||||||
@@ -75,7 +75,7 @@ Medical Doctor
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/medic
|
backpack = /obj/item/weapon/storage/backpack/medic
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/med
|
satchel = /obj/item/weapon/storage/backpack/satchel/med
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Chemist
|
Chemist
|
||||||
@@ -109,7 +109,7 @@ Chemist
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/chemistry
|
backpack = /obj/item/weapon/storage/backpack/chemistry
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/chem
|
satchel = /obj/item/weapon/storage/backpack/satchel/chem
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Geneticist
|
Geneticist
|
||||||
@@ -143,7 +143,7 @@ Geneticist
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/genetics
|
backpack = /obj/item/weapon/storage/backpack/genetics
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/gen
|
satchel = /obj/item/weapon/storage/backpack/satchel/gen
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Virologist
|
Virologist
|
||||||
@@ -178,4 +178,4 @@ Virologist
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/virology
|
backpack = /obj/item/weapon/storage/backpack/virology
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/vir
|
satchel = /obj/item/weapon/storage/backpack/satchel/vir
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ Head of Security
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/security
|
backpack = /obj/item/weapon/storage/backpack/security
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/sec
|
satchel = /obj/item/weapon/storage/backpack/satchel/sec
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/sec
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/sec
|
||||||
box = /obj/item/weapon/storage/box/security
|
box = /obj/item/weapon/storage/box/security
|
||||||
|
|
||||||
implants = list(/obj/item/weapon/implant/mindshield)
|
implants = list(/obj/item/weapon/implant/mindshield)
|
||||||
@@ -101,7 +101,7 @@ Warden
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/security
|
backpack = /obj/item/weapon/storage/backpack/security
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/sec
|
satchel = /obj/item/weapon/storage/backpack/satchel/sec
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/sec
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/sec
|
||||||
box = /obj/item/weapon/storage/box/security
|
box = /obj/item/weapon/storage/box/security
|
||||||
|
|
||||||
implants = list(/obj/item/weapon/implant/mindshield)
|
implants = list(/obj/item/weapon/implant/mindshield)
|
||||||
@@ -279,7 +279,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S
|
|||||||
|
|
||||||
backpack = /obj/item/weapon/storage/backpack/security
|
backpack = /obj/item/weapon/storage/backpack/security
|
||||||
satchel = /obj/item/weapon/storage/backpack/satchel/sec
|
satchel = /obj/item/weapon/storage/backpack/satchel/sec
|
||||||
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/sec
|
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/sec
|
||||||
box = /obj/item/weapon/storage/box/security
|
box = /obj/item/weapon/storage/box/security
|
||||||
|
|
||||||
implants = list(/obj/item/weapon/implant/mindshield)
|
implants = list(/obj/item/weapon/implant/mindshield)
|
||||||
|
|||||||
@@ -192,7 +192,7 @@
|
|||||||
new /obj/item/weapon/storage/belt/mining/alt(loc)
|
new /obj/item/weapon/storage/belt/mining/alt(loc)
|
||||||
new /obj/item/weapon/extinguisher/mini(loc)
|
new /obj/item/weapon/extinguisher/mini(loc)
|
||||||
if("Mining Conscription Kit")
|
if("Mining Conscription Kit")
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag/mining_conscript(loc)
|
new /obj/item/weapon/storage/backpack/duffelbag/mining_conscript(loc)
|
||||||
|
|
||||||
SSblackbox.add_details("mining_voucher_redeemed", selection)
|
SSblackbox.add_details("mining_voucher_redeemed", selection)
|
||||||
qdel(voucher)
|
qdel(voucher)
|
||||||
@@ -282,11 +282,11 @@
|
|||||||
qdel(src)
|
qdel(src)
|
||||||
..()
|
..()
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/mining_conscript
|
/obj/item/weapon/storage/backpack/duffelbag/mining_conscript
|
||||||
name = "mining conscription kit"
|
name = "mining conscription kit"
|
||||||
desc = "A kit containing everything a crewmember needs to support a shaft miner in the field."
|
desc = "A kit containing everything a crewmember needs to support a shaft miner in the field."
|
||||||
|
|
||||||
/obj/item/weapon/storage/backpack/dufflebag/mining_conscript/New()
|
/obj/item/weapon/storage/backpack/duffelbag/mining_conscript/New()
|
||||||
..()
|
..()
|
||||||
new /obj/item/weapon/pickaxe/mini(src)
|
new /obj/item/weapon/pickaxe/mini(src)
|
||||||
new /obj/item/clothing/glasses/meson(src)
|
new /obj/item/clothing/glasses/meson(src)
|
||||||
|
|||||||
@@ -19,7 +19,7 @@
|
|||||||
icon_door = "mixed"
|
icon_door = "mixed"
|
||||||
|
|
||||||
/obj/structure/closet/wardrobe/miner/PopulateContents()
|
/obj/structure/closet/wardrobe/miner/PopulateContents()
|
||||||
new /obj/item/weapon/storage/backpack/dufflebag(src)
|
new /obj/item/weapon/storage/backpack/duffelbag(src)
|
||||||
new /obj/item/weapon/storage/backpack/explorer(src)
|
new /obj/item/weapon/storage/backpack/explorer(src)
|
||||||
new /obj/item/weapon/storage/backpack/satchel/explorer(src)
|
new /obj/item/weapon/storage/backpack/satchel/explorer(src)
|
||||||
new /obj/item/clothing/under/rank/miner/lavaland(src)
|
new /obj/item/clothing/under/rank/miner/lavaland(src)
|
||||||
|
|||||||
@@ -61,7 +61,7 @@
|
|||||||
var/alarms = list("Atmosphere" = list(), "Fire" = list(), "Power" = list())
|
var/alarms = list("Atmosphere" = list(), "Fire" = list(), "Power" = list())
|
||||||
var/obj/item/internal_storage //Drones can store one item, of any size/type in their body
|
var/obj/item/internal_storage //Drones can store one item, of any size/type in their body
|
||||||
var/obj/item/head
|
var/obj/item/head
|
||||||
var/obj/item/default_storage = /obj/item/weapon/storage/backpack/dufflebag/drone //If this exists, it will spawn in internal storage
|
var/obj/item/default_storage = /obj/item/weapon/storage/backpack/duffelbag/drone //If this exists, it will spawn in internal storage
|
||||||
var/obj/item/default_hatmask //If this exists, it will spawn in the hat/mask slot if it can fit
|
var/obj/item/default_hatmask //If this exists, it will spawn in the hat/mask slot if it can fit
|
||||||
var/seeStatic = 1 //Whether we see static instead of mobs
|
var/seeStatic = 1 //Whether we see static instead of mobs
|
||||||
var/visualAppearence = MAINTDRONE //What we appear as
|
var/visualAppearence = MAINTDRONE //What we appear as
|
||||||
|
|||||||
@@ -145,21 +145,21 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
|||||||
/datum/uplink_item/nukeoffer/c20r
|
/datum/uplink_item/nukeoffer/c20r
|
||||||
name = "C-20r bundle"
|
name = "C-20r bundle"
|
||||||
desc = "Old faithful: The classic C-20r, bundled with two magazines, and a (surplus) suppressor at discount price."
|
desc = "Old faithful: The classic C-20r, bundled with two magazines, and a (surplus) suppressor at discount price."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/c20rbundle
|
||||||
cost = 14 // normally 16
|
cost = 14 // normally 16
|
||||||
|
|
||||||
/datum/uplink_item/nukeoffer/bulldog
|
/datum/uplink_item/nukeoffer/bulldog
|
||||||
name = "Bulldog bundle"
|
name = "Bulldog bundle"
|
||||||
desc = "Lean and mean: Optimised for people that want to get up close and personal. Contains the popular \
|
desc = "Lean and mean: Optimised for people that want to get up close and personal. Contains the popular \
|
||||||
Bulldog shotgun, two 12g drums, and a pair of Thermal imaging goggles."
|
Bulldog shotgun, two 12g drums, and a pair of Thermal imaging goggles."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/bulldogbundle
|
||||||
cost = 13 // normally 16
|
cost = 13 // normally 16
|
||||||
|
|
||||||
/datum/uplink_item/nukeoffer/medical
|
/datum/uplink_item/nukeoffer/medical
|
||||||
name = "Medical bundle"
|
name = "Medical bundle"
|
||||||
desc = "The support specialist: Aid your fellow operatives with this medical bundle. Contains a Donksoft machine gun, \
|
desc = "The support specialist: Aid your fellow operatives with this medical bundle. Contains a Donksoft machine gun, \
|
||||||
a box of ammo, and a pair of magboots to rescue your friends in no-gravity environments."
|
a box of ammo, and a pair of magboots to rescue your friends in no-gravity environments."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/med/medicalbundle
|
||||||
cost = 15 // normally 20
|
cost = 15 // normally 20
|
||||||
|
|
||||||
/datum/uplink_item/nukeoffer/sniper
|
/datum/uplink_item/nukeoffer/sniper
|
||||||
@@ -173,13 +173,13 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
|||||||
name = "Bioterror bundle"
|
name = "Bioterror bundle"
|
||||||
desc = "For the madman: Contains Bioterror spray, Bioterror grenade, chemicals, syringe gun, box of syringes,\
|
desc = "For the madman: Contains Bioterror spray, Bioterror grenade, chemicals, syringe gun, box of syringes,\
|
||||||
Donksoft assault rifle, and some darts. Remember: Seal suit and equip internals before use."
|
Donksoft assault rifle, and some darts. Remember: Seal suit and equip internals before use."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/med/bioterrorbundle
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/med/bioterrorbundle
|
||||||
cost = 30 // normally 42
|
cost = 30 // normally 42
|
||||||
|
|
||||||
/datum/uplink_item/nukeoffer/firestarter
|
/datum/uplink_item/nukeoffer/firestarter
|
||||||
name = "Spetsnaz Pyro bundle"
|
name = "Spetsnaz Pyro bundle"
|
||||||
desc = "For systematic suppression of carbon lifeforms in close range: Contains a specialist Pyrotechnic equipment, foreign pistol, two magazines, a pipebomb, and a stimulant syringe."
|
desc = "For systematic suppression of carbon lifeforms in close range: Contains a specialist Pyrotechnic equipment, foreign pistol, two magazines, a pipebomb, and a stimulant syringe."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/firestarter
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/firestarter
|
||||||
cost = 30
|
cost = 30
|
||||||
|
|
||||||
// Dangerous Items
|
// Dangerous Items
|
||||||
@@ -455,9 +455,9 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
|||||||
include_modes = list(/datum/game_mode/nuclear)
|
include_modes = list(/datum/game_mode/nuclear)
|
||||||
|
|
||||||
/datum/uplink_item/ammo/shotgun/bag
|
/datum/uplink_item/ammo/shotgun/bag
|
||||||
name = "12g Ammo Dufflebag"
|
name = "12g Ammo Duffel Bag"
|
||||||
desc = "A dufflebag filled with enough 12g ammo to supply an entire team, at a discounted price."
|
desc = "A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/shotgun
|
||||||
cost = 12
|
cost = 12
|
||||||
|
|
||||||
/datum/uplink_item/ammo/smg
|
/datum/uplink_item/ammo/smg
|
||||||
@@ -469,9 +469,9 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
|||||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
|
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
|
||||||
|
|
||||||
/datum/uplink_item/ammo/smg/bag
|
/datum/uplink_item/ammo/smg/bag
|
||||||
name = ".45 Ammo Dufflebag"
|
name = ".45 Ammo Duffel Bag"
|
||||||
desc = "A dufflebag filled with enough .45 ammo to supply an entire team, at a discounted price."
|
desc = "A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/smg
|
||||||
cost = 20
|
cost = 20
|
||||||
include_modes = list(/datum/game_mode/nuclear)
|
include_modes = list(/datum/game_mode/nuclear)
|
||||||
|
|
||||||
@@ -890,10 +890,10 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
|||||||
cost = 1
|
cost = 1
|
||||||
|
|
||||||
/datum/uplink_item/device_tools/surgerybag
|
/datum/uplink_item/device_tools/surgerybag
|
||||||
name = "Syndicate Surgery Dufflebag"
|
name = "Syndicate Surgery Duffel Bag"
|
||||||
desc = "The Syndicate surgery dufflebag is a toolkit containing all surgery tools, surgical drapes, \
|
desc = "The Syndicate surgery duffel bag is a toolkit containing all surgery tools, surgical drapes, \
|
||||||
a Syndicate brand MMI, a straitjacket, and a muzzle."
|
a Syndicate brand MMI, a straitjacket, and a muzzle."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/surgery
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/surgery
|
||||||
cost = 3
|
cost = 3
|
||||||
|
|
||||||
/datum/uplink_item/device_tools/military_belt
|
/datum/uplink_item/device_tools/military_belt
|
||||||
@@ -999,7 +999,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
|||||||
/datum/uplink_item/device_tools/c4bag
|
/datum/uplink_item/device_tools/c4bag
|
||||||
name = "Bag of C-4 explosives"
|
name = "Bag of C-4 explosives"
|
||||||
desc = "Because sometimes quantity is quality. Contains 10 C-4 plastic explosives."
|
desc = "Because sometimes quantity is quality. Contains 10 C-4 plastic explosives."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/c4
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/c4
|
||||||
cost = 9 //10% discount!
|
cost = 9 //10% discount!
|
||||||
cant_discount = TRUE
|
cant_discount = TRUE
|
||||||
|
|
||||||
@@ -1007,7 +1007,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
|||||||
name = "Bag of X-4 explosives"
|
name = "Bag of X-4 explosives"
|
||||||
desc = "Contains 3 X-4 plastic explosives. Similar, but more powerful than C-4. X-4 can be placed on a solid surface, such as a wall or window, and it will \
|
desc = "Contains 3 X-4 plastic explosives. Similar, but more powerful than C-4. X-4 can be placed on a solid surface, such as a wall or window, and it will \
|
||||||
blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a wider, deeper, hole."
|
blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a wider, deeper, hole."
|
||||||
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/x4
|
item = /obj/item/weapon/storage/backpack/duffelbag/syndie/x4
|
||||||
cost = 4 //
|
cost = 4 //
|
||||||
cant_discount = TRUE
|
cant_discount = TRUE
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 58 KiB |
Reference in New Issue
Block a user