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Removes unused datastructures (#34292)
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@@ -1,191 +0,0 @@
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//Ok so it's technically a double linked list, bite me.
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/datum/linked_list
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var/datum/linked_node/head
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var/datum/linked_node/tail
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var/node_amt = 0
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/datum/linked_node
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var/value = null
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var/datum/linked_list/linked_list = null
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var/datum/linked_node/next_node = null
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var/datum/linked_node/previous_node = null
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/datum/linked_list/proc/IsEmpty()
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. = (node_amt <= 0)
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//Add a linked_node (or value, creating a linked_node) at position
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//the added node BECOMES the position-th element,
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//eg: add("Test",5), the 5th node is now "Test", the previous 5th moves up to become the 6th
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/datum/linked_list/proc/Add(node, position)
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var/datum/linked_node/adding
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if(istype(node, /datum/linked_node))
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adding = node
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else
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adding = new()
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adding.value = node
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if(!adding.linked_list || (adding.linked_list && (adding.linked_list != src)))
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node_amt++
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adding.linked_list = src
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if(position && position < node_amt)
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//Replacing head
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if(position == 1)
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if(head)
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head.previous_node = adding
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adding.next_node = head
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head = adding
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//Replacing any middle node
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else
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var/location = 0
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var/datum/linked_node/at
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while((location != position) && (location <= node_amt))
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if(at)
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if(at.next_node)
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at = at.next_node
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else
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break
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else
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at = head
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location++
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//Push at up and assume it's place as the position-th element
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if(at && at.previous_node)
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at.previous_node.next_node = adding
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adding.previous_node = at.previous_node
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at.previous_node = adding
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adding.next_node = at
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return
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//Replacing tail
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if(tail)
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tail.next_node = adding
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adding.previous_node = tail
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if(!tail.previous_node)
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head = tail
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tail = adding
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//Remove a linked_node or the linked_node of a value
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//If you specify a value the FIRST ONE is removed
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/datum/linked_list/proc/Remove(node)
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var/datum/linked_node/removing
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if(istype(node, /datum/linked_node))
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removing = node
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else
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//optimise removing head and tail, no point looping for them, especially the tail
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if(removing == head)
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removing = head
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else if(removing == tail)
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removing = tail
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else
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var/location = 1
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var/current_value = null
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var/datum/linked_node/at = null
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while((current_value != node) && (location <= node_amt))
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if(at)
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if(at.next_node)
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at = at.next_node
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else
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at = head
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location++
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if(at)
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current_value = at.value
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if(current_value == node)
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removing = at
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break
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//Adjust pointers of where removing -was- in the chain.
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if(removing)
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if(removing.previous_node)
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if(removing == tail)
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tail = removing.previous_node
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if(removing.next_node)
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if(removing == head)
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head = removing.next_node
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removing.next_node.previous_node = removing.previous_node
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removing.previous_node.next_node = removing.next_node
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else
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removing.previous_node.next_node = null
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else
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if(removing.next_node)
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if(removing == head)
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head = removing.next_node
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removing.next_node.previous_node = null
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//if this is still true at this point, there's no more nodes to replace them with
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if(removing == head)
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head = null
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if(removing == tail)
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tail = null
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removing.next_node = null
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removing.previous_node = null
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if(removing.linked_list == src)
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node_amt--
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removing.linked_list = null
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return removing
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return 0
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//Removes and deletes a node or value
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/datum/linked_list/proc/RemoveDelete(node)
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var/datum/linked_node/dead = Remove(node)
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if(dead)
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qdel(dead)
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return 1
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return 0
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//Empty the linked_list, deleting all nodes
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/datum/linked_list/proc/Empty()
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var/datum/linked_node/n = head
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while(n)
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var/next = n.next_node
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Remove(n)
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qdel(n)
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n = next
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node_amt = 0
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//Some debugging tools
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/datum/linked_list/proc/CheckNodeLinks()
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var/datum/linked_node/n = head
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while(n)
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. = "|[n.value]|"
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if(n.previous_node)
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. = "[n.previous_node.value]<-" + .
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if(n.next_node)
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. += "->[n.next_node.value]"
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n = n.next_node
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. += "<BR>"
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/datum/linked_list/proc/DrawNodeLinks()
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. = "|<-"
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var/datum/linked_node/n = head
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while(n)
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if(n.previous_node)
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. += "<-"
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. += "[n.value]"
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if(n.next_node)
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. += "->"
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n = n.next_node
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. += "->|"
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/datum/linked_list/proc/ToList()
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. = list()
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var/datum/linked_node/n = head
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while(n)
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. += n
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n = n.next_node
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@@ -1,83 +0,0 @@
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//////////////////////
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//PriorityQueue object
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//////////////////////
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//an ordered list, using the cmp proc to weight the list elements
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/PriorityQueue
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var/list/L //the actual queue
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var/cmp //the weight function used to order the queue
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/PriorityQueue/New(compare)
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L = new()
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cmp = compare
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/PriorityQueue/proc/IsEmpty()
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return !L.len
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//return the index the element should be in the priority queue using dichotomic search
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/PriorityQueue/proc/FindElementIndex(atom/A)
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var/i = 1
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var/j = L.len
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var/mid
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while(i < j)
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mid = round((i+j)/2)
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if(call(cmp)(L[mid],A) < 0)
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i = mid + 1
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else
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j = mid
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if(i == 1 || i == L.len) //edge cases
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return (call(cmp)(L[i],A) > 0) ? i : i+1
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else
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return i
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//add an element in the list,
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//immediatly ordering it to its position using dichotomic search
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/PriorityQueue/proc/Enqueue(atom/A)
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if(!L.len)
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L.Add(A)
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return
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L.Insert(FindElementIndex(A),A)
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//removes and returns the first element in the queue
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/PriorityQueue/proc/Dequeue()
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if(!L.len)
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return 0
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. = L[1]
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Remove(.)
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//removes an element
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/PriorityQueue/proc/Remove(atom/A)
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return L.Remove(A)
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//returns a copy of the elements list
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/PriorityQueue/proc/List()
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. = L.Copy()
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//return the position of an element or 0 if not found
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/PriorityQueue/proc/Seek(atom/A)
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. = L.Find(A)
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//return the element at the i_th position
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/PriorityQueue/proc/Get(i)
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if(i > L.len || i < 1)
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return 0
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return L[i]
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//replace the passed element at it's right position using the cmp proc
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/PriorityQueue/proc/ReSort(atom/A)
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var/i = Seek(A)
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if(i == 0)
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return
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while(i < L.len && call(cmp)(L[i],L[i+1]) > 0)
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L.Swap(i,i+1)
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i++
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while(i > 1 && call(cmp)(L[i],L[i-1]) <= 0) //last inserted element being first in case of ties (optimization)
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L.Swap(i,i-1)
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i--
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@@ -1,56 +0,0 @@
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/datum/stack
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var/list/stack = list()
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var/max_elements = 0
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/datum/stack/New(list/elements,max)
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..()
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if(elements)
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stack = elements.Copy()
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if(max)
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max_elements = max
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/datum/stack/proc/Pop()
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if(is_empty())
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return null
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. = stack[stack.len]
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stack.Cut(stack.len,0)
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/datum/stack/proc/Push(element)
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if(max_elements && (stack.len+1 > max_elements))
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return null
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stack += element
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/datum/stack/proc/Top()
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if(is_empty())
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return null
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. = stack[stack.len]
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/datum/stack/proc/is_empty()
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. = stack.len ? 0 : 1
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//Rotate entire stack left with the leftmost looping around to the right
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/datum/stack/proc/RotateLeft()
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if(is_empty())
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return 0
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. = stack[1]
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stack.Cut(1,2)
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Push(.)
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//Rotate entire stack to the right with the rightmost looping around to the left
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/datum/stack/proc/RotateRight()
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if(is_empty())
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return 0
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. = stack[stack.len]
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stack.Cut(stack.len,0)
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stack.Insert(1,.)
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/datum/stack/proc/Copy()
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var/datum/stack/S=new()
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S.stack = stack.Copy()
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S.max_elements = max_elements
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return S
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/datum/stack/proc/Clear()
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stack.Cut()
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@@ -16,11 +16,7 @@
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#include "_maps\basemap.dm"
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#include "code\_compile_options.dm"
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#include "code\world.dm"
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#include "code\__DATASTRUCTURES\globals.dm"
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#include "code\__DATASTRUCTURES\heap.dm"
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#include "code\__DATASTRUCTURES\linked_lists.dm"
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#include "code\__DATASTRUCTURES\priority_queue.dm"
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#include "code\__DATASTRUCTURES\stacks.dm"
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#include "code\__DEFINES\_globals.dm"
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#include "code\__DEFINES\_tick.dm"
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#include "code\__DEFINES\access.dm"
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#include "code\__DEFINES\admin.dm"
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@@ -44,6 +40,7 @@
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#include "code\__DEFINES\flags.dm"
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#include "code\__DEFINES\food.dm"
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#include "code\__DEFINES\forensics.dm"
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#include "code\__HELPERS\heap.dm"
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#include "code\__DEFINES\hud.dm"
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#include "code\__DEFINES\integrated_electronics.dm"
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#include "code\__DEFINES\inventory.dm"
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