Commit Graph

52 Commits

Author SHA1 Message Date
Garen Crownguard
dda81b7764 shift E & B keybinding stuff (#41386) 2018-11-11 11:53:02 -05:00
vuonojenmustaturska
4786ff1e76 Update interface.dm 2018-03-28 13:37:35 -05:00
AnturK
619b273ed3 html_interface removal and crew monitoring console refactor. (#35431)
Quick changes list:

    html_interface gone
    unused card interface gone
    minimap gone from crew console(subsystem not disabled in case something else wants to use it)
    ui_host() now takes user parameter
    Some assets moved around.

Fixes #22124
2018-02-16 09:31:21 +13:00
Jordan Brown
17673e639c Adds client version to ingame reporting 2018-01-29 09:50:41 -05:00
Jordan Brown
e25f34da76 Makes report issue handle null round IDs and server names (#34124)
* Makes report issue handle null round IDs and server names

* What Leo said

* Add missing bracket

* Parenthesis intensify
2018-01-17 09:28:00 +13:00
tortellinitony
2fcdcafced Makes a hotkey for asay 2018-01-08 17:55:18 -05:00
Emmett Gaines
278d25fdfd Quick access hotkeys for backpack and belt (#33501)
* quick access hotkeys for backpack and belt

* fix for mousetrap bombs

* adds help text
2017-12-16 23:17:39 -05:00
AnturK
cd3643fe60 Fixes canceling on rule/report/forum buttons (#33509)
* Fixes report issue cancel

* Other buttons to while i'm at it.
2017-12-14 04:41:28 -05:00
deathride58
4589e9c2bd Lets you press Ctrl+H (or just H in hotkey mode) to stop pulling (#31848) 2017-10-19 07:40:30 -02:00
Jordan Brown
d55bd40f91 Issues created with the report issue button will contain the round ID (#30998)
* Issues created with the report issue button will contain the round ID

* Update interface.dm

* More url encoding

* URL ENCODE THE PLANET!

* Server name

* Fix trevis

* Too many god damn fucking brackets here
2017-10-04 12:27:57 +13:00
Jordan Brown
4178c209f1 Configuration datum refactor (#30763)
* Configuration datum refactor

* More WIP

* New easier on the eyes format

* More WIP

* Finished config.txt

* Fucktons more WIP

* The end of conversion draws near...

* Add all this shit

* Done converting entries finally

* Hunting down compile errors

* More WIP

* MORE CONVERSIONS

* More WIP

* More WIP

* Oh shit only 90 errors this time!

* IT COMPILES!!!

* Fixes world start runtimes
2017-09-29 15:36:51 +13:00
Pirmais
6ac3ac4376 Fixes the wiki button 2017-08-15 12:20:21 +03:00
MoreRobustThanYou
95e19b85a5 Update interface.dm 2017-08-10 11:35:03 -04:00
MoreRobustThanYou
57c7d7a579 The wiki button now asks what page you want to be taken to
ported from paradise
2017-08-09 13:47:13 -04:00
Leo
e803369fd9 Merge pull request #26634 from Core0verload/tochat_master_race
Changes some << to to_chat
2017-04-28 08:14:09 -03:00
c0
ee049b38de Changes some << to to_chat 2017-04-27 04:20:26 +03:00
MrStonedOne
ca9bbaa333 Fixes changelog assets
It now uses the asset cache, so opening the changelog more then once does not re-send the assets.
Added the scales.png asset
2017-04-26 13:35:36 -07:00
ExcessiveUseOfCobblestone
c33e9dd63e talk-wheel does not exist please stop trying (#26120)
* Update skin.dmf

* NO
2017-04-12 18:45:57 -06:00
Cyberboss
9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
Lzimann
5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
Cyberboss
550964e152 Improves the report issue button 2017-02-21 10:48:18 -05:00
Cyberboss
f5c373d1c0 Update hotkey ingame docs (#23471)
* Update hotkey ingame docs for walk modifier and ghost view range changes
2017-01-30 10:40:38 +13:00
Cyberboss
cd89a79437 Add a note about active testmerges to report issue (#22581)
* Add a note about active testmerges to report issue

* To the threads not the tracker

* tgalert

* Message reformatting
2017-01-02 02:13:14 +13:00
spudboy555
c5fd1457ce Added hotkeys for me and talk-wheel commands to cyborg hotkey set. (#22297)
Updated hotkey help text.
2016-12-23 09:29:27 +13:00
Cyberboss
bd4e380b0d Life is busying me 2016-11-06 16:48:10 -05:00
Cyberboss
e67133b606 Hotkeys for target selection and run/walk (#21039)
* About time someone did this

* also this

* One almost got away

* From '`' to 'B'

* Mercy kill this PR pls

* Help message

* You could've told me how that took forever

* Update help
2016-10-26 18:57:38 +13:00
Bjorn Neergaard
4639cd22fc Remove old changelog junk 2016-02-14 23:38:53 -06:00
Bjorn Neergaard
7b1fdad8bc Move changelog verb 2016-01-28 23:18:48 -06:00
Supermichael777
c62a203a4e Signed-off-by: Supermichael777 <supermichael777@gmail.com> 2015-08-12 08:42:47 -04:00
Jim Boonie
8b7a6499b9 Fixes Ctrl+C copying by moving resist to Ctrl+B 2015-07-24 22:31:21 +12:00
Jim Boonie
0eecfb239a Removes End resist for cyborgs 2015-07-20 17:47:06 +12:00
Jim Boonie
d2f591432f Adds resist hotkeys for borgs and humans. 2015-07-20 15:22:52 +12:00
NullQuery
3e8182eecb Fix for .swinset 2015-06-27 12:14:35 +02:00
Jordie0608
2f5fd8c7d4 renames player panel in hotkey help 2015-03-26 19:23:01 +11:00
paprka
c29ff39ea5 hotkeys for /me and ooc 2015-02-20 01:55:14 -08:00
Jordie0608
c9e21033ae Rework of show-server-revision 2014-07-22 23:05:10 +10:00
Jordie0608
6843a9b166 Replaced red with span 2014-07-06 16:29:21 +10:00
Jordie0608
5759e436af Changed rules UI button to URL link, other URL touchup in config 2014-07-06 16:14:58 +10:00
MrStonedOne
80c4dabb55 Cleans up hotkey-help.
Made hotkey-help use overriden mob procs to avoid a future mess of if than else nestings if anyone gets the bright idea to add more hotkeys
2014-03-31 18:16:50 -07:00
MrStonedOne
a26b2252a0 borgified hotkeys for borg players
changed:
1-3 = module select/toggle
4 = toggle intent
q = unequip active module

changed hotkey help to reflect this for borg players.
2014-03-27 20:58:55 -07:00
elly1989@rocketmail.com
eb10f04ea3 obj/hud is now datum/hud. There was no need for it to be an object.
Moved some of the static overlays such as the dither effects, druggy effect and blurry-eyes into datum/global_hud. Meaning that only one object is instanced per server rather than per mob. It reduces on code.
Commented out a green and red overlay which aren't used, which were being instanced for every mob.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4767 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-28 23:02:11 +00:00
elly1989@rocketmail.com
b903680fbd Changed client/verb/a_intent_change() to mob/verb/a_intent_change()
Replaced usr references with mob
This means it can be called as a proc for any mob to use that code. Updated the click-procs to use this as they were using slightly different code.
Fixed an issue with AIs using the intent hotkeys
Added more sanity checks to it.
Insert key uses the same code as other hotkeys.
Commented out some unused hud-code from when we had separate intent buttons.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4766 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-28 06:45:57 +00:00
elly1989@rocketmail.com
4edc10c0a1 Fixed an issue where ticker.mode could be set to null, triggering a restart, where it'd be set to null again...and so on.
Added a activate held item hotkey
Added intent hotkeys to 1 2 3 and 4 keys.
hotkeys-help for details.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4759 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-26 16:27:47 +00:00
elly1989@rocketmail.com
6e2084a173 Derp. Minor typo in a string. Credits to Calas
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4713 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-17 18:27:36 +00:00
elly1989@rocketmail.com
de35030dd6 Added an invisimin verb. It toggles your mob's invisibility between ghost-like invis and it's initial state. It is bound to the F8 key.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4710 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-17 03:25:37 +00:00
elly1989@rocketmail.com
9bb09aad58 Admins can adminghost via the F5 key.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4709 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-17 02:47:42 +00:00
elly1989@rocketmail.com
a33880854a This should fix the issue with hotkeys causing regular typing not to focus on the input bar. There are now two macro-sets, "macro"(normal) and "hotkeymode"(the same but with WASD Q E R T F G and X hotkeys). Pressing Tab will toggle between these sets.
Changed the default maptext colour to white.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4689 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-14 12:44:51 +00:00
elly1989@rocketmail.com
9b072d55ac Committed some new hotkeys.
Hotkey-Mode: (hotkey-mode must be on)
TAB = toggle hotkey-mode
a = left
s = down
d = east
w = up
q = drop
e = equip
r = throw
t = say
x = swap-hand
f = cycle-intents-left
g = cycle-intents-right

Normal-Mode: (hotkey doesn't need to be on)
Ctrl+a = left
Ctrl+s = down
Ctrl+d = east
Ctrl+w = up
Ctrl+q = drop
Ctrl+e = equip
Ctrl+r = throw
Ctrl+x = swap-hand
Ctrl+f = cycle-intents-left
Ctrl+g = cycle-intents-right

Admin:
F5 = toggle-admin-observe (WIP)
F6 = player-panel-new
F7 = admin-pm
F8 = (WIP)

Regular controls aren't affected.

There's an additional option to press the TAB key to switch into a hotkey-mode. It's a toggle, so it stays on until you press it again. It switches focus between the map and input-bar for you. This mode defaults to off so you won't even notice it unless you decide to toggle it on with the TAB key. Whilst using this hotkey mode you get additional options like pressing "T" to say something.

The mode switching (TAB key) is completely client-sided.

http://nanotrasen.com/phpBB3/viewtopic.php?f=15&t=10024

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4686 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-13 15:30:47 +00:00
elly1989@rocketmail.com
ba545bbee9 Added some #undef (undefines) to try speed compile times up a little bit.
Added resources.dm where FILE_DIR can be defined manually. It should speed clean-compiles up by reducing the number of places the compiler searches for resource-files to put in the resource-cache (stuff in ' ' quotes. e.g. icon='human.dmi').

To use manual FILE_DIR defines go to: 
Build > Preferences for tgstation
in dreammaker. Then un-tick "Automatically set FILE_DIR for sub-directories"

It also means you have less crap to clean up in the .dme before every commit C:

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3820 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-14 21:47:45 +00:00
elly1989@rocketmail.com
7f52605277 Fixes a derp I made with the PA in a recent commit.
Rules verb moved to the interface to make it more visible (so new players may actually -read- it occasionally).

Minor changes to investigate singulo based on feedback. Entries are now timestamped and the "time \ref[src] (location)" bit is in a smaller font. Collectors note how much fuel they are loaded with. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3687 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-28 17:10:54 +00:00