Commit Graph

11017 Commits

Author SHA1 Message Date
Alex
165df7e0ab Merge pull request #4806 from Miauw62/NEEIIGGGH
Makes horse masks work again.
2014-09-14 13:07:50 +01:00
Incoming
a8737f8ae4 Stops the exponential hell of petsplosion happening more than once a round it turns out we didn't need 6000 mice
Reduces the lava event from "lets slay all idlers and stop all action for 2 minutes" to "lets greviously wound all idlers and stop all action for 30 seconds"

Makes summon magic/summon guns work fine without a mob attached, this prevents a runtime and some odd messages to the admins

Makes the inviciblity text jive better.
2014-09-14 03:36:38 -04:00
Aranclanos
7a8c7dd801 Fixes humans extinguishing themselves when they are in a turf with no oxygen. 2014-09-14 04:33:10 -03:00
Alex
1b0e83e00a Merge pull request #4786 from Aranclanos/gamemodeunusedvars
Removes two unused vars of the gamemode datums.
2014-09-13 19:55:38 +01:00
Ikarrus
ce6b823f08 Update narsie.dm 2014-09-13 12:55:26 -06:00
ikarrus
9b8322c19d Shuttle Call/Recall Tracing in Announcements
- Emergency  shuttle call/recall announcements will say when a tracing attempt has been successful, as well as explicitly telling players how to view them
- Clarified language further on how emergency shuttle tracing is done
- Increased tracing success rate from 60% to 70%
- Removed a lot of duplicated code by moving all the priority_announce() calls to incall()
2014-09-13 12:50:38 -06:00
Cheridan
088fd2557f Merge pull request #4791 from hornygranny/alienfixes
alien fixes
2014-09-13 12:24:10 -05:00
phil235
24686b5248 Fixes many messages/sounds or lack thereof for different mobs.
(

Nothing when Attack w/ item on dead animal
No varied attack verb for the above.
Item attack on alive SA/syndicate/melee: no sound
No Punchsound on alive and dead SA.
goat attack on SA/human/alien/monkey : no sound
attack_hand and Item attack on dying mouse: nothing
is_muzzled() fix in slime.dm and humanoid.dm and larva.dm and humanattac?kpaw.dm (put a muzzle on self, immune to monkey bites!)
monkey attack on animal: can't attack alive!
monkey (821) has attacked the grey baby slime (477)! (needs bite and sound)
monkey can't attack_paw alien/slime/animal with health below 0.
attack_animal on larva has no sound.
monkey bite on human: no sound
Larva on Humanoid/slime.
can't monkeybite a wounded alien.
larva needs to be attackable by humanoid/slime/hand/item/monkey/SA
Monkey cant bite dead/unconscious monkey
Larva bite has no sound. can't bite anyone but animals

)
2014-09-13 17:41:47 +02:00
Miauw
4abe60732c Prevents an edge case where fresh clones could talk. Fixed #2793 2014-09-13 13:59:27 +02:00
Miauw
6ff1e429fa Fixes ghosts not being able to hear binary. 2014-09-13 13:50:20 +02:00
Miauw
704ed6b352 HAAAWWWW!! Fixed #4753 2014-09-13 13:33:18 +02:00
Iamgoofball
af7be3cfdc Update departmentrevolt.dm 2014-09-12 16:41:37 -07:00
Iamgoofball
a15fc94460 Update departmentrevolt.dm 2014-09-12 15:56:45 -07:00
Aranclanos
86d197b7f3 removes a duplicate instance of 'imidazoline' in the reagents of the tier 3 of the sleepers, fixing my previous commit. 2014-09-12 19:54:05 -03:00
phil235
d88cc00a2f Fixing some message and sound. 2014-09-13 00:46:57 +02:00
rbreslow
65f01cd1cd Fix span error 2014-09-12 15:34:13 -04:00
phil235
d056cf1b69 Multiple machinery fixes 2014-09-12 20:39:02 +02:00
Lo6a4evskiy
3bb4a871e6 AI restoration console shows ion laws 2014-09-12 19:35:46 +04:00
Perakp
2db366f4c1 Ghosts don't trigger mousetraps. 2014-09-12 15:21:32 +03:00
Aranclanos
5b436917db Removes a bunch of spawn() from one of the machines that generate shields - /obj/machinery/shieldwallgen (the one in xenobiology) 2014-09-12 07:55:17 -03:00
Aranclanos
53b938f1c3 The RnD console won't break anymore when the floral gun is possible to build. 2014-09-12 07:35:21 -03:00
Aranclanos
6b574ce07c Fixes the dismantling falsewalls with plasmacutters, diamond drills or energy blades. 2014-09-12 06:44:25 -03:00
Aranclanos
eb7f3f286d Fixes two runtimes related to the grab object. 2014-09-12 06:39:31 -03:00
Hornygranny
e36189772a fixes resin runtime, weeds and walls update icons properly on destruction 2014-09-11 14:40:35 -07:00
Alex
28cf74fac8 Merge pull request #4717 from Ikarrus/nukeopinstructions
Nuke Op Instructions Tweak
2014-09-11 19:55:38 +01:00
Alex
538641adb6 Merge pull request #4728 from Perakp/emaggedDoor
Emags don't affect unpowered doors
2014-09-11 19:54:02 +01:00
Alex
36d84ebcc7 Merge pull request #4737 from Ikarrus/laborcap
Labor Camp Quotas
2014-09-11 19:53:43 +01:00
Alex
7ab4dcb502 Merge pull request #4779 from Jordie0608/doublethelogsdoublethefun
Makes show attack log only ask once
2014-09-11 19:51:43 +01:00
Cheridan
21c08ad616 Merge pull request #4771 from Aranclanos/shaddeathspam
Fixes the shade spam when they die.
2014-09-11 13:06:17 -05:00
Cheridan
a2d4e83fbb Merge pull request #4774 from Aranclanos/endoskeletonrenaming
Adds failure message for when you try to rename a endoskeleton with a pen.
2014-09-11 12:35:26 -05:00
Cheridan
304b89bdc0 Merge pull request #4776 from Miauw62/radiodeaf
Fixes "seeing" people speak over the radio while deaf.
2014-09-11 08:42:18 -05:00
Cheridan
b0ab0754e1 Merge pull request #4772 from Aranclanos/carpmeat
Fixes a bug where you couldn't get meat from carps and several other mobs.
2014-09-11 08:21:36 -05:00
Aranclanos
fdf78ae9b4 Adds sleep toxins to tier 2 and 3 sleepers and dexalin plus to tier 3.
Removes tricor from sleepers.
2014-09-11 06:19:17 -03:00
Aranclanos
bfd9ce393e Removes two unused vars of the gamemode datums, uplink_welcome and uplink_uses.
uplink_welcome was actually used as a greeting text from uplinks, now they'll always show "Syndicate Uplink Console:". The removed strings weren't nothing important, actually, with the addition of the uplinks in cargo, you were able to metagame the ongoing gamemode.
2014-09-11 06:06:59 -03:00
Hornygranny
1bc6c36593 fixed typo 2014-09-11 01:55:07 -07:00
Aranclanos
8be613cbc5 The nuclear disk delete asay alert will inform where it was deleted, with two JMP links, for the old location and the new location. 2014-09-11 05:36:39 -03:00
Daniel
4e315810a5 major fix 2014-09-11 09:45:14 +02:00
Jordie0608
a1de281338 Removes log_adminwarn 2014-09-11 17:35:28 +10:00
Daniel
e0433f7764 Fixed up text, added proc 2014-09-11 09:27:35 +02:00
Jordie0608
272787615d Makes show attack log only ask once 2014-09-11 11:39:07 +10:00
JJRcop
7b0306f7b1 Moved magicarp ammo reroll to new carp called "chaos magicarp", which has 75 health and a 5% chance to spawn instead of a normal magicarp 2014-09-10 14:20:03 -04:00
Miauw
e557cbb263 Fixes "seeing" people speak over the radio while deaf. Fixed #4768 2014-09-10 14:19:42 +02:00
Cheridan
88471ff0d6 Merge pull request #4622 from Ikarrus/hivemindpaygate
Hivemind Communication (:g) must be purchased before use
2014-09-10 07:09:55 -05:00
Cheridan
81611c8f1a Merge pull request #4723 from Miauw62/now_recording_input
Prevents voice analyzers using their own speech as input.
2014-09-10 07:08:05 -05:00
Cheridan
9550d3e844 Merge pull request #4729 from Miauw62/corgemotes
Makes simple_animals able to emote again
2014-09-10 07:06:39 -05:00
Aranclanos
8348743237 Adds failure message for when you try to rename a endoskeleton with a pen. 2014-09-10 08:09:39 -03:00
Daniel
4f1cd16dc0 Some text changes 2014-09-10 12:42:28 +02:00
Aranclanos
de35b75fad Fixes a bug where you couldn't get meat from carps and several other mobs. 2014-09-10 07:30:31 -03:00
Daniel
5b82b44c0e Added note of what occupation the guy had at endround stats 2014-09-10 12:13:26 +02:00
Aranclanos
d97d2ff85a Fixes the shade spam when they die. 2014-09-10 07:12:59 -03:00