//flags #define IGNORE_NOSLOW (1 << 0) //conflict types #define MOVE_CONFLICT_JETPACK "JETPACK" //ids #define MOVESPEED_ID_SANITY "sanity_component" #define MOVESPEED_ID_STIMULANTS "movespeed_stimulants" #define MOVESPEED_ID_MOB_GRAB_STATE "mob_grab_state" #define MOVESPEED_ID_MOB_WALK_RUN "mob_walk_run" #define MOVESPEED_ID_MIDAS_BLIGHT "midas_blight_debuff"