var/datum/subsystem/mapping/SSmapping /datum/subsystem/mapping name = "Mapping" init_order = 12 flags = SS_NO_FIRE display_order = 50 var/list/nuke_tiles = list() var/list/nuke_threats = list() var/list/map_templates = list() var/list/ruins_templates = list() var/list/space_ruins_templates = list() var/list/lava_ruins_templates = list() var/list/shuttle_templates = list() var/list/shelter_templates = list() /datum/subsystem/mapping/New() NEW_SS_GLOBAL(SSmapping) return ..() /datum/subsystem/mapping/Initialize(timeofday) preloadTemplates() // Pick a random away mission. createRandomZlevel() // Generate mining. var/mining_type = MINETYPE if (mining_type == "lavaland") seedRuins(list(5), config.lavaland_budget, /area/lavaland/surface/outdoors, lava_ruins_templates) spawn_rivers() // deep space ruins var/space_zlevels = list() for(var/i in ZLEVEL_SPACEMIN to ZLEVEL_SPACEMAX) switch(i) if(ZLEVEL_MINING, ZLEVEL_LAVALAND, ZLEVEL_EMPTY_SPACE) continue else space_zlevels += i seedRuins(space_zlevels, config.space_budget, /area/space, space_ruins_templates) // Set up Z-level transistions. setup_map_transitions() ..() /* Nuke threats, for making the blue tiles on the station go RED Used by the AI doomsday and the self destruct nuke. */ /datum/subsystem/mapping/proc/add_nuke_threat(datum/nuke) nuke_threats[nuke] = TRUE check_nuke_threats() /datum/subsystem/mapping/proc/remove_nuke_threat(datum/nuke) nuke_threats -= nuke check_nuke_threats() /datum/subsystem/mapping/proc/check_nuke_threats() for(var/datum/d in nuke_threats) if(!istype(d) || QDELETED(d)) nuke_threats -= d var/threats = nuke_threats.len for(var/N in nuke_tiles) var/turf/open/floor/T = N T.icon_state = (threats ? "rcircuitanim" : T.icon_regular_floor) /datum/subsystem/mapping/Recover() flags |= SS_NO_INIT map_templates = SSmapping.map_templates ruins_templates = SSmapping.ruins_templates space_ruins_templates = SSmapping.space_ruins_templates lava_ruins_templates = SSmapping.lava_ruins_templates shuttle_templates = SSmapping.shuttle_templates shelter_templates = SSmapping.shelter_templates /datum/subsystem/mapping/proc/preloadTemplates(path = "_maps/templates/") //see master controller setup var/list/filelist = flist(path) for(var/map in filelist) var/datum/map_template/T = new(path = "[path][map]", rename = "[map]") map_templates[T.name] = T preloadRuinTemplates() preloadShuttleTemplates() preloadShelterTemplates() /datum/subsystem/mapping/proc/preloadRuinTemplates() // Still supporting bans by filename var/list/banned = generateMapList("config/lavaruinblacklist.txt") banned += generateMapList("config/spaceruinblacklist.txt") for(var/item in subtypesof(/datum/map_template/ruin)) var/datum/map_template/ruin/ruin_type = item // screen out the abstract subtypes if(!initial(ruin_type.id)) continue var/datum/map_template/ruin/R = new ruin_type() if(banned.Find(R.mappath)) continue map_templates[R.name] = R ruins_templates[R.name] = R if(istype(R, /datum/map_template/ruin/lavaland)) lava_ruins_templates[R.name] = R else if(istype(R, /datum/map_template/ruin/space)) space_ruins_templates[R.name] = R /datum/subsystem/mapping/proc/preloadShuttleTemplates() var/list/unbuyable = generateMapList("config/unbuyableshuttles.txt") for(var/item in subtypesof(/datum/map_template/shuttle)) var/datum/map_template/shuttle/shuttle_type = item if(!(initial(shuttle_type.suffix))) continue var/datum/map_template/shuttle/S = new shuttle_type() if(unbuyable.Find(S.mappath)) S.can_be_bought = FALSE shuttle_templates[S.shuttle_id] = S map_templates[S.shuttle_id] = S /datum/subsystem/mapping/proc/preloadShelterTemplates() for(var/item in subtypesof(/datum/map_template/shelter)) var/datum/map_template/shelter/shelter_type = item if(!(initial(shelter_type.mappath))) continue var/datum/map_template/shelter/S = new shelter_type() shelter_templates[S.shelter_id] = S map_templates[S.shelter_id] = S