var/datum/controller/vote/vote = new() /datum/controller/vote var/initiator = null var/started_timeofday = null var/time_remaining = 0 var/mode = null var/question = null var/list/choices = list() var/list/voted = list() var/list/voting = list() /datum/controller/vote/New() if(vote != src) if(istype(vote)) del(vote) vote = src /datum/controller/vote/proc/process() //called by master_controller if(mode) time_remaining = started_timeofday + config.vote_period if(world.timeofday < started_timeofday) time_remaining -= 864000 time_remaining = round((time_remaining - world.timeofday)/10) var/i=1 if(time_remaining < 0) result() while(i<=voting.len) var/client/C = voting[i] if(C) C << browse(null,"window=vote;can_close=0") i++ reset() else var/datum/browser/client_popup while(i<=voting.len) var/client/C = voting[i] if(C) //C << browse(vote.interface(C),"window=vote;can_close=0") client_popup = new(C, "vote", "Voting Panel") client_popup.set_window_options("can_close=0") client_popup.set_content(vote.interface(C)) client_popup.open(0) i++ else voting.Cut(i,i+1) /datum/controller/vote/proc/reset() initiator = null time_remaining = 0 mode = null question = null choices.Cut() voted.Cut() voting.Cut() /datum/controller/vote/proc/get_result() //get the highest number of votes var/greatest_votes = 0 var/total_votes = 0 for(var/option in choices) var/votes = choices[option] total_votes += votes if(votes > greatest_votes) greatest_votes = votes //default-vote for everyone who didn't vote if(!config.vote_no_default && choices.len) var/non_voters = (clients.len - total_votes) if(non_voters > 0) if(mode == "restart") choices["Continue Playing"] += non_voters if(choices["Continue Playing"] >= greatest_votes) greatest_votes = choices["Continue Playing"] else if(mode == "gamemode") if(master_mode in choices) choices[master_mode] += non_voters if(choices[master_mode] >= greatest_votes) greatest_votes = choices[master_mode] //get all options with that many votes and return them in a list . = list() if(greatest_votes) for(var/option in choices) if(choices[option] == greatest_votes) . += option return . /datum/controller/vote/proc/announce_result() var/list/winners = get_result() var/text if(winners.len > 0) if(question) text += "[question]" else text += "[capitalize(mode)] Vote" for(var/i=1,i<=choices.len,i++) var/votes = choices[choices[i]] if(!votes) votes = 0 text += "\n[choices[i]]: [votes]" if(mode != "custom") if(winners.len > 1) text = "\nVote Tied Between:" for(var/option in winners) text += "\n\t[option]" . = pick(winners) text += "\nVote Result: [.]" else text += "\nDid not vote: [clients.len-voted.len]" else text += "Vote Result: Inconclusive - No Votes!" log_vote(text) world << "\n[text]" return . /datum/controller/vote/proc/result() . = announce_result() var/restart = 0 if(.) switch(mode) if("restart") if(. == "Restart Round") restart = 1 if("gamemode") if(master_mode != .) world.save_mode(.) if(ticker && ticker.mode) restart = 1 else master_mode = . if(restart) world << "World restarting due to vote..." feedback_set_details("end_error","restart vote") if(blackbox) blackbox.save_all_data_to_sql() sleep(50) log_game("Rebooting due to restart vote") world.Reboot() return . /datum/controller/vote/proc/submit_vote(var/vote) if(mode) if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder) return 0 if(!(usr.ckey in voted)) if(vote && 1<=vote && vote<=choices.len) voted += usr.ckey choices[choices[vote]]++ //check this return vote return 0 /datum/controller/vote/proc/initiate_vote(var/vote_type, var/initiator_key) if(!mode) if(started_timeofday != null) var/next_allowed_timeofday = (started_timeofday + config.vote_delay) if(world.timeofday < started_timeofday) next_allowed_timeofday -= 864000 if(next_allowed_timeofday > world.timeofday) return 0 reset() switch(vote_type) if("restart") choices.Add("Restart Round","Continue Playing") if("gamemode") choices.Add(config.votable_modes) if("custom") question = html_encode(input(usr,"What is the vote for?") as text|null) if(!question) return 0 for(var/i=1,i<=10,i++) var/option = capitalize(html_encode(input(usr,"Please enter an option or hit cancel to finish") as text|null)) if(!option || mode || !usr.client) break choices.Add(option) else return 0 mode = vote_type initiator = initiator_key started_timeofday = world.timeofday var/text = "[capitalize(mode)] vote started by [initiator]." if(mode == "custom") text += "\n[question]" log_vote(text) world << "\n[text]\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote." time_remaining = round(config.vote_period/10) return 1 return 0 /datum/controller/vote/proc/interface(var/client/C) if(!C) return var/admin = 0 var/trialmin = 0 if(C.holder) admin = 1 if(check_rights_for(C, R_ADMIN)) trialmin = 1 voting |= C if(mode) if(question) . += "

Vote: '[question]'

" else . += "

Vote: [capitalize(mode)]

" . += "Time Left: [time_remaining] s

" if(admin) . += "(Cancel Vote) " else . += "

Start a vote:



" . += "Close" return . /datum/controller/vote/Topic(href,href_list[],hsrc) if(!usr || !usr.client) return //not necessary but meh...just in-case somebody does something stupid switch(href_list["vote"]) if("close") voting -= usr.client usr << browse(null, "window=vote") return if("cancel") if(usr.client.holder) reset() if("toggle_restart") if(usr.client.holder) config.allow_vote_restart = !config.allow_vote_restart if("toggle_gamemode") if(usr.client.holder) config.allow_vote_mode = !config.allow_vote_mode if("restart") if(config.allow_vote_restart || usr.client.holder) initiate_vote("restart",usr.key) if("gamemode") if(config.allow_vote_mode || usr.client.holder) initiate_vote("gamemode",usr.key) if("custom") if(usr.client.holder) initiate_vote("custom",usr.key) else submit_vote(round(text2num(href_list["vote"]))) usr.vote() /mob/verb/vote() set category = "OOC" set name = "Vote" if(vote) //src << browse(vote.interface(client),"window=vote;can_close=0") var/datum/browser/popup = new(src, "vote", "Voting Panel") popup.set_window_options("can_close=0") popup.set_content(vote.interface(client)) popup.open(0)