/client/proc/Debug2()
set category = "Debug"
set name = "Debug-Game"
if(!check_rights(R_DEBUG))
return
if(GLOB.Debug2)
GLOB.Debug2 = 0
message_admins("[key_name(src)] toggled debugging off.")
log_admin("[key_name(src)] toggled debugging off.")
else
GLOB.Debug2 = 1
message_admins("[key_name(src)] toggled debugging on.")
log_admin("[key_name(src)] toggled debugging on.")
SSblackbox.add_details("admin_verb","Toggle Debug Two") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/* 21st Sept 2010
Updated by Skie -- Still not perfect but better!
Stuff you can't do:
Call proc /mob/proc/Dizzy() for some player
Because if you select a player mob as owner it tries to do the proc for
/mob/living/carbon/human/ instead. And that gives a run-time error.
But you can call procs that are of type /mob/living/carbon/human/proc/ for that player.
*/
/client/proc/callproc()
set category = "Debug"
set name = "Advanced ProcCall"
set waitfor = 0
if(!check_rights(R_DEBUG))
return
var/datum/target = null
var/targetselected = 0
var/returnval = null
switch(alert("Proc owned by something?",,"Yes","No"))
if("Yes")
targetselected = 1
var/list/value = vv_get_value(default_class = VV_ATOM_REFERENCE, classes = list(VV_ATOM_REFERENCE, VV_DATUM_REFERENCE, VV_MOB_REFERENCE, VV_CLIENT))
if (!value["class"] || !value["value"])
return
target = value["value"]
if("No")
target = null
targetselected = 0
var/procname = input("Proc path, eg: /proc/fake_blood","Path:", null) as text|null
if(!procname)
return
//hascall() doesn't support proc paths (eg: /proc/gib(), it only supports "gib")
var/testname = procname
if(targetselected)
//Find one of the 3 possible ways they could have written /proc/PROCNAME
if(findtext(procname, "/proc/"))
testname = replacetext(procname, "/proc/", "")
else if(findtext(procname, "/proc"))
testname = replacetext(procname, "/proc", "")
else if(findtext(procname, "proc/"))
testname = replacetext(procname, "proc/", "")
//Clear out any parenthesis if they're a dummy
testname = replacetext(testname, "()", "")
if(targetselected && !hascall(target,testname))
to_chat(usr, "Error: callproc(): type [target.type] has no proc named [procname].")
return
else
var/procpath = text2path(procname)
if (!procpath)
to_chat(usr, "Error: callproc(): proc [procname] does not exist. (Did you forget the /proc/ part?)")
return
var/list/lst = get_callproc_args()
if(!lst)
return
if(targetselected)
if(!target)
to_chat(usr, "Error: callproc(): owner of proc no longer exists.")
return
var/msg = "[key_name(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]."
log_admin(msg)
message_admins(msg)
admin_ticket_log(target, msg)
returnval = WrapAdminProcCall(target, procname, lst) // Pass the lst as an argument list to the proc
else
//this currently has no hascall protection. wasn't able to get it working.
log_admin("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
message_admins("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
returnval = WrapAdminProcCall(GLOBAL_PROC, procname, lst) // Pass the lst as an argument list to the proc
. = get_callproc_returnval(returnval, procname)
if(.)
to_chat(usr, .)
SSblackbox.add_details("admin_verb","Advanced ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
GLOBAL_VAR(AdminProcCaller)
GLOBAL_PROTECT(AdminProcCaller)
GLOBAL_VAR_INIT(AdminProcCallCount, 0)
GLOBAL_PROTECT(AdminProcCallCount)
GLOBAL_VAR(LastAdminCalledTargetRef)
GLOBAL_PROTECT(LastAdminCalledTargetRef)
GLOBAL_VAR(LastAdminCalledTarget)
GLOBAL_PROTECT(LastAdminCalledTarget)
GLOBAL_VAR(LastAdminCalledProc)
GLOBAL_PROTECT(LastAdminCalledProc)
/proc/WrapAdminProcCall(target, procname, list/arguments)
var/current_caller = GLOB.AdminProcCaller
var/ckey = usr.client.ckey
if(current_caller && current_caller != ckey)
to_chat(usr, "Another set of admin called procs are still running, your proc will be run after theirs finish.")
UNTIL(!GLOB.AdminProcCaller)
to_chat(usr, "Running your proc")
GLOB.LastAdminCalledProc = procname
if(target != GLOBAL_PROC)
GLOB.LastAdminCalledTargetRef = "[REF(target)]"
GLOB.AdminProcCaller = ckey //if this runtimes, too bad for you
++GLOB.AdminProcCallCount
. = world.WrapAdminProcCall(target, procname, arguments)
if(--GLOB.AdminProcCallCount == 0)
GLOB.AdminProcCaller = null
//adv proc call this, ya nerds
/world/proc/WrapAdminProcCall(target, procname, list/arguments)
if(target == GLOBAL_PROC)
return call(procname)(arglist(arguments))
else if(target != world)
return call(target, procname)(arglist(arguments))
else
log_admin_private("[key_name(usr)] attempted to call world/proc/[procname] with arguments: [english_list(arguments)]")
/proc/IsAdminAdvancedProcCall()
#ifdef TESTING
return FALSE
#else
return usr && usr.client && GLOB.AdminProcCaller == usr.client.ckey
#endif
/client/proc/callproc_datum(datum/A as null|area|mob|obj|turf)
set category = "Debug"
set name = "Atom ProcCall"
set waitfor = 0
if(!check_rights(R_DEBUG))
return
var/procname = input("Proc name, eg: fake_blood","Proc:", null) as text|null
if(!procname)
return
if(!hascall(A,procname))
to_chat(usr, "Error: callproc_datum(): type [A.type] has no proc named [procname].")
return
var/list/lst = get_callproc_args()
if(!lst)
return
if(!A || !IsValidSrc(A))
to_chat(usr, "Error: callproc_datum(): owner of proc no longer exists.")
return
log_admin("[key_name(src)] called [A]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
var/msg = "[key_name(src)] called [A]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]."
message_admins(msg)
admin_ticket_log(A, msg)
SSblackbox.add_details("admin_verb","Atom ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/returnval = WrapAdminProcCall(A, procname, lst) // Pass the lst as an argument list to the proc
. = get_callproc_returnval(returnval,procname)
if(.)
to_chat(usr, .)
/client/proc/get_callproc_args()
var/argnum = input("Number of arguments","Number:",0) as num|null
if(isnull(argnum))
return
. = list()
var/list/named_args = list()
while(argnum--)
var/named_arg = input("Leave blank for positional argument. Positional arguments will be considered as if they were added first.", "Named argument") as text|null
var/value = vv_get_value(restricted_classes = list(VV_RESTORE_DEFAULT))
if (!value["class"])
return
if(named_arg)
named_args[named_arg] = value["value"]
else
. += value["value"]
if(LAZYLEN(named_args))
. += named_args
/client/proc/get_callproc_returnval(returnval,procname)
. = ""
if(islist(returnval))
var/list/returnedlist = returnval
. = ""
if(returnedlist.len)
var/assoc_check = returnedlist[1]
if(istext(assoc_check) && (returnedlist[assoc_check] != null))
. += "[procname] returned an associative list:"
for(var/key in returnedlist)
. += "\n[key] = [returnedlist[key]]"
else
. += "[procname] returned a list:"
for(var/elem in returnedlist)
. += "\n[elem]"
else
. = "[procname] returned an empty list"
. += ""
else
. = "[procname] returned: [!isnull(returnval) ? returnval : "null"]"
/client/proc/Cell()
set category = "Debug"
set name = "Air Status in Location"
if(!mob)
return
var/turf/T = mob.loc
if(!isturf(T))
return
var/datum/gas_mixture/env = T.return_air()
var/list/env_gases = env.gases
var/t = ""
for(var/id in env_gases)
if(id in GLOB.hardcoded_gases || env_gases[id][MOLES])
t+= "[env_gases[id][GAS_META][META_GAS_NAME]] : [env_gases[id][MOLES]]\n"
to_chat(usr, t)
SSblackbox.add_details("admin_verb","Air Status In Location") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_robotize(mob/M in GLOB.mob_list)
set category = "Fun"
set name = "Make Robot"
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
log_admin("[key_name(src)] has robotized [M.key].")
var/mob/living/carbon/human/H = M
spawn(0)
H.Robotize()
else
alert("Invalid mob")
/client/proc/cmd_admin_blobize(mob/M in GLOB.mob_list)
set category = "Fun"
set name = "Make Blob"
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
log_admin("[key_name(src)] has blobized [M.key].")
var/mob/living/carbon/human/H = M
H.become_overmind()
else
alert("Invalid mob")
/client/proc/cmd_admin_animalize(mob/M in GLOB.mob_list)
set category = "Fun"
set name = "Make Simple Animal"
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(!M)
alert("That mob doesn't seem to exist, close the panel and try again.")
return
if(isnewplayer(M))
alert("The mob must not be a new_player.")
return
log_admin("[key_name(src)] has animalized [M.key].")
spawn(0)
M.Animalize()
/client/proc/makepAI(turf/T in GLOB.mob_list)
set category = "Fun"
set name = "Make pAI"
set desc = "Specify a location to spawn a pAI device, then specify a key to play that pAI"
var/list/available = list()
for(var/mob/C in GLOB.mob_list)
if(C.key)
available.Add(C)
var/mob/choice = input("Choose a player to play the pAI", "Spawn pAI") in available
if(!choice)
return 0
if(!isobserver(choice))
var/confirm = input("[choice.key] isn't ghosting right now. Are you sure you want to yank him out of them out of their body and place them in this pAI?", "Spawn pAI Confirmation", "No") in list("Yes", "No")
if(confirm != "Yes")
return 0
var/obj/item/device/paicard/card = new(T)
var/mob/living/silicon/pai/pai = new(card)
pai.name = input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text
pai.real_name = pai.name
pai.key = choice.key
card.setPersonality(pai)
for(var/datum/paiCandidate/candidate in SSpai.candidates)
if(candidate.key == choice.key)
SSpai.candidates.Remove(candidate)
SSblackbox.add_details("admin_verb","Make pAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_alienize(mob/M in GLOB.mob_list)
set category = "Fun"
set name = "Make Alien"
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
INVOKE_ASYNC(M, /mob/living/carbon/human/proc/Alienize)
SSblackbox.add_details("admin_verb","Make Alien") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] made [key_name(M)] into an alien.")
message_admins("[key_name_admin(usr)] made [key_name(M)] into an alien.")
else
alert("Invalid mob")
/client/proc/cmd_admin_slimeize(mob/M in GLOB.mob_list)
set category = "Fun"
set name = "Make slime"
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
INVOKE_ASYNC(M, /mob/living/carbon/human/proc/slimeize)
SSblackbox.add_details("admin_verb","Make Slime") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] made [key_name(M)] into a slime.")
message_admins("[key_name_admin(usr)] made [key_name(M)] into a slime.")
else
alert("Invalid mob")
/proc/make_types_fancy(var/list/types)
if (ispath(types))
types = list(types)
. = list()
for(var/type in types)
var/typename = "[type]"
var/static/list/TYPES_SHORTCUTS = list(
/obj/effect/decal/cleanable = "CLEANABLE",
/obj/item/device/radio/headset = "HEADSET",
/obj/item/clothing/head/helmet/space = "SPESSHELMET",
/obj/item/book/manual = "MANUAL",
/obj/item/reagent_containers/food/drinks = "DRINK", //longest paths comes first
/obj/item/reagent_containers/food = "FOOD",
/obj/item/reagent_containers = "REAGENT_CONTAINERS",
/obj/machinery/atmospherics = "ATMOS_MECH",
/obj/machinery/portable_atmospherics = "PORT_ATMOS",
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack = "MECHA_MISSILE_RACK",
/obj/item/mecha_parts/mecha_equipment = "MECHA_EQUIP",
/obj/item/organ = "ORGAN",
/obj/item = "ITEM",
/obj/machinery = "MACHINERY",
/obj/effect = "EFFECT",
/obj = "O",
/datum = "D",
/turf/open = "OPEN",
/turf/closed = "CLOSED",
/turf = "T",
/mob/living/carbon = "CARBON",
/mob/living/simple_animal = "SIMPLE",
/mob/living = "LIVING",
/mob = "M"
)
for (var/tn in TYPES_SHORTCUTS)
if (copytext(typename,1, length("[tn]/")+1)=="[tn]/" /*findtextEx(typename,"[tn]/",1,2)*/ )
typename = TYPES_SHORTCUTS[tn]+copytext(typename,length("[tn]/"))
break
.[typename] = type
/proc/get_fancy_list_of_atom_types()
var/static/list/pre_generated_list
if (!pre_generated_list) //init
pre_generated_list = make_types_fancy(typesof(/atom))
return pre_generated_list
/proc/get_fancy_list_of_datum_types()
var/static/list/pre_generated_list
if (!pre_generated_list) //init
pre_generated_list = make_types_fancy(sortList(typesof(/datum) - typesof(/atom)))
return pre_generated_list
/proc/filter_fancy_list(list/L, filter as text)
var/list/matches = new
for(var/key in L)
var/value = L[key]
if(findtext("[key]", filter) || findtext("[value]", filter))
matches[key] = value
return matches
//TODO: merge the vievars version into this or something maybe mayhaps
/client/proc/cmd_debug_del_all(object as text)
set category = "Debug"
set name = "Del-All"
var/list/matches = get_fancy_list_of_atom_types()
if (!isnull(object) && object!="")
matches = filter_fancy_list(matches, object)
if(matches.len==0)
return
var/hsbitem = input(usr, "Choose an object to delete.", "Delete:") as null|anything in matches
if(hsbitem)
hsbitem = matches[hsbitem]
var/counter = 0
for(var/atom/O in world)
if(istype(O, hsbitem))
counter++
qdel(O)
CHECK_TICK
log_admin("[key_name(src)] has deleted all ([counter]) instances of [hsbitem].")
message_admins("[key_name_admin(src)] has deleted all ([counter]) instances of [hsbitem].", 0)
SSblackbox.add_details("admin_verb","Delete All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_debug_make_powernets()
set category = "Debug"
set name = "Make Powernets"
SSmachines.makepowernets()
log_admin("[key_name(src)] has remade the powernet. makepowernets() called.")
message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
SSblackbox.add_details("admin_verb","Make Powernets") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_grantfullaccess(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Grant Full Access"
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/obj/item/worn = H.wear_id
var/obj/item/card/id/id = null
if(worn)
id = worn.GetID()
if(id)
id.icon_state = "gold"
id.access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
else
id = new /obj/item/card/id/gold(H.loc)
id.access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
id.registered_name = H.real_name
id.assignment = "Captain"
id.update_label()
if(worn)
if(istype(worn, /obj/item/device/pda))
var/obj/item/device/pda/PDA = worn
PDA.id = id
id.forceMove(PDA)
else if(istype(worn, /obj/item/storage/wallet))
var/obj/item/storage/wallet/W = worn
W.front_id = id
id.forceMove(W)
W.update_icon()
else
H.equip_to_slot(id,slot_wear_id)
else
alert("Invalid mob")
SSblackbox.add_details("admin_verb","Grant Full Access") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(src)] has granted [M.key] full access.")
message_admins("[key_name_admin(usr)] has granted [M.key] full access.")
/client/proc/cmd_assume_direct_control(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Assume direct control"
set desc = "Direct intervention"
if(M.ckey)
if(alert("This mob is being controlled by [M.ckey]. Are you sure you wish to assume control of it? [M.ckey] will be made a ghost.",,"Yes","No") != "Yes")
return
else
var/mob/dead/observer/ghost = new/mob/dead/observer(M,1)
ghost.ckey = M.ckey
message_admins("[key_name_admin(usr)] assumed direct control of [M].")
log_admin("[key_name(usr)] assumed direct control of [M].")
var/mob/adminmob = src.mob
M.ckey = src.ckey
if( isobserver(adminmob) )
qdel(adminmob)
SSblackbox.add_details("admin_verb","Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_areatest(on_station)
set category = "Mapping"
set name = "Test Areas"
var/list/areas_all = list()
var/list/areas_with_APC = list()
var/list/areas_with_multiple_APCs = list()
var/list/areas_with_air_alarm = list()
var/list/areas_with_RC = list()
var/list/areas_with_light = list()
var/list/areas_with_LS = list()
var/list/areas_with_intercom = list()
var/list/areas_with_camera = list()
var/list/station_areas_blacklist = typecacheof(list(/area/holodeck/rec_center, /area/shuttle, /area/engine/supermatter, /area/science/test_area, /area/space, /area/solar, /area/mine, /area/ruin))
for(var/area/A in world)
if(on_station)
var/turf/picked = safepick(get_area_turfs(A.type))
if(picked && (picked.z in GLOB.station_z_levels))
if(!(A.type in areas_all) && !is_type_in_typecache(A, station_areas_blacklist))
areas_all.Add(A.type)
else if(!(A.type in areas_all))
areas_all.Add(A.type)
for(var/obj/machinery/power/apc/APC in GLOB.apcs_list)
var/area/A = APC.area
if(!(A.type in areas_with_APC))
areas_with_APC.Add(A.type)
else if(A.type in areas_all)
areas_with_multiple_APCs.Add(A.type)
for(var/obj/machinery/airalarm/AA in GLOB.machines)
var/area/A = get_area(AA)
if(!(A.type in areas_with_air_alarm))
areas_with_air_alarm.Add(A.type)
for(var/obj/machinery/requests_console/RC in GLOB.machines)
var/area/A = get_area(RC)
if(!(A.type in areas_with_RC))
areas_with_RC.Add(A.type)
for(var/obj/machinery/light/L in GLOB.machines)
var/area/A = get_area(L)
if(!(A.type in areas_with_light))
areas_with_light.Add(A.type)
for(var/obj/machinery/light_switch/LS in GLOB.machines)
var/area/A = get_area(LS)
if(!(A.type in areas_with_LS))
areas_with_LS.Add(A.type)
for(var/obj/item/device/radio/intercom/I in GLOB.machines)
var/area/A = get_area(I)
if(!(A.type in areas_with_intercom))
areas_with_intercom.Add(A.type)
for(var/obj/machinery/camera/C in GLOB.machines)
var/area/A = get_area(C)
if(!(A.type in areas_with_camera))
areas_with_camera.Add(A.type)
var/list/areas_without_APC = areas_all - areas_with_APC
var/list/areas_without_air_alarm = areas_all - areas_with_air_alarm
var/list/areas_without_RC = areas_all - areas_with_RC
var/list/areas_without_light = areas_all - areas_with_light
var/list/areas_without_LS = areas_all - areas_with_LS
var/list/areas_without_intercom = areas_all - areas_with_intercom
var/list/areas_without_camera = areas_all - areas_with_camera
if(areas_without_APC.len)
to_chat(world, "AREAS WITHOUT AN APC:")
for(var/areatype in areas_without_APC)
to_chat(world, "* [areatype]")
if(areas_with_multiple_APCs.len)
to_chat(world, "AREAS WITH MULTIPLE APCS:")
for(var/areatype in areas_with_multiple_APCs)
to_chat(world,"* [areatype]")
if(areas_without_air_alarm.len)
to_chat(world, "AREAS WITHOUT AN AIR ALARM:")
for(var/areatype in areas_without_air_alarm)
to_chat(world, "* [areatype]")
if(areas_without_RC.len)
to_chat(world, "AREAS WITHOUT A REQUEST CONSOLE:")
for(var/areatype in areas_without_RC)
to_chat(world, "* [areatype]")
if(areas_without_light.len)
to_chat(world, "AREAS WITHOUT ANY LIGHTS:")
for(var/areatype in areas_without_light)
to_chat(world, "* [areatype]")
if(areas_without_LS.len)
to_chat(world, "AREAS WITHOUT A LIGHT SWITCH:")
for(var/areatype in areas_without_LS)
to_chat(world, "* [areatype]")
if(areas_without_intercom.len)
to_chat(world, "AREAS WITHOUT ANY INTERCOMS:")
for(var/areatype in areas_without_intercom)
to_chat(world, "* [areatype]")
if(areas_without_camera.len)
to_chat(world, "AREAS WITHOUT ANY CAMERAS:")
for(var/areatype in areas_without_camera)
to_chat(world, "* [areatype]")
if(!(areas_with_APC.len || areas_with_multiple_APCs.len || areas_with_air_alarm.len || areas_with_RC.len || areas_with_light.len || areas_with_LS.len || areas_with_intercom.len || areas_with_camera.len))
to_chat(world, "No problem areas!")
/client/proc/cmd_admin_areatest_station()
set category = "Mapping"
set name = "Test Areas (STATION Z)"
cmd_admin_areatest(TRUE)
/client/proc/cmd_admin_areatest_all()
set category = "Mapping"
set name = "Test Areas (ALL)"
cmd_admin_areatest(FALSE)
/client/proc/cmd_admin_dress(mob/living/carbon/human/M in GLOB.mob_list)
set category = "Fun"
set name = "Select equipment"
if(!ishuman(M))
alert("Invalid mob")
return
var/list/outfits = list("Naked","Custom","As Job...")
var/list/paths = subtypesof(/datum/outfit) - typesof(/datum/outfit/job)
for(var/path in paths)
var/datum/outfit/O = path //not much to initalize here but whatever
if(initial(O.can_be_admin_equipped))
outfits[initial(O.name)] = path
var/dresscode = input("Select dress for [M]", "Robust quick dress shop") as null|anything in outfits
if (isnull(dresscode))
return
if (outfits[dresscode])
dresscode = outfits[dresscode]
if (dresscode == "As Job...")
var/list/job_paths = subtypesof(/datum/outfit/job)
var/list/job_outfits = list()
for(var/path in job_paths)
var/datum/outfit/O = path
if(initial(O.can_be_admin_equipped))
job_outfits[initial(O.name)] = path
dresscode = input("Select job equipment", "Robust quick dress shop") as null|anything in job_outfits
dresscode = job_outfits[dresscode]
if(isnull(dresscode))
return
var/datum/outfit/custom = null
if (dresscode == "Custom")
var/list/custom_names = list()
for(var/datum/outfit/D in GLOB.custom_outfits)
custom_names[D.name] = D
var/selected_name = input("Select outfit", "Robust quick dress shop") as null|anything in custom_names
custom = custom_names[selected_name]
if(isnull(custom))
return
SSblackbox.add_details("admin_verb","Select Equipment") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
for (var/obj/item/I in M.get_equipped_items())
qdel(I)
switch(dresscode)
if ("Naked")
//do nothing
if ("Custom")
//use custom one
M.equipOutfit(custom)
else
M.equipOutfit(dresscode)
M.regenerate_icons()
log_admin("[key_name(usr)] changed the equipment of [key_name(M)] to [dresscode].")
message_admins("[key_name_admin(usr)] changed the equipment of [key_name_admin(M)] to [dresscode].")
/client/proc/startSinglo()
set category = "Debug"
set name = "Start Singularity"
set desc = "Sets up the singularity and all machines to get power flowing through the station"
if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
return
for(var/obj/machinery/power/emitter/E in GLOB.machines)
if(E.anchored)
E.active = 1
for(var/obj/machinery/field/generator/F in GLOB.machines)
if(F.active == 0)
F.active = 1
F.state = 2
F.power = 250
F.anchored = TRUE
F.warming_up = 3
F.start_fields()
F.update_icon()
spawn(30)
for(var/obj/machinery/the_singularitygen/G in GLOB.machines)
if(G.anchored)
var/obj/singularity/S = new /obj/singularity(get_turf(G), 50)
// qdel(G)
S.energy = 1750
S.current_size = 7
S.icon = 'icons/effects/224x224.dmi'
S.icon_state = "singularity_s7"
S.pixel_x = -96
S.pixel_y = -96
S.grav_pull = 0
//S.consume_range = 3
S.dissipate = 0
//S.dissipate_delay = 10
//S.dissipate_track = 0
//S.dissipate_strength = 10
for(var/obj/machinery/power/rad_collector/Rad in GLOB.machines)
if(Rad.anchored)
if(!Rad.loaded_tank)
var/obj/item/tank/internals/plasma/Plasma = new/obj/item/tank/internals/plasma(Rad)
ASSERT_GAS(/datum/gas/plasma, Plasma.air_contents)
Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70
Rad.drainratio = 0
Rad.loaded_tank = Plasma
Plasma.loc = Rad
if(!Rad.active)
Rad.toggle_power()
for(var/obj/machinery/power/smes/SMES in GLOB.machines)
if(SMES.anchored)
SMES.input_attempt = 1
/client/proc/cmd_debug_mob_lists()
set category = "Debug"
set name = "Debug Mob Lists"
set desc = "For when you just gotta know"
switch(input("Which list?") in list("Players","Admins","Mobs","Living Mobs","Dead Mobs","Clients","Joined Clients"))
if("Players")
to_chat(usr, jointext(GLOB.player_list,","))
if("Admins")
to_chat(usr, jointext(GLOB.admins,","))
if("Mobs")
to_chat(usr, jointext(GLOB.mob_list,","))
if("Living Mobs")
to_chat(usr, jointext(GLOB.alive_mob_list,","))
if("Dead Mobs")
to_chat(usr, jointext(GLOB.dead_mob_list,","))
if("Clients")
to_chat(usr, jointext(GLOB.clients,","))
if("Joined Clients")
to_chat(usr, jointext(GLOB.joined_player_list,","))
/client/proc/cmd_display_del_log()
set category = "Debug"
set name = "Display del() Log"
set desc = "Display del's log of everything that's passed through it."
var/list/dellog = list("List of things that have gone through qdel this round