// A vendor machine for modular computer portable devices - Laptops and Tablets /obj/machinery/lapvend name = "computer vendor" desc = "A vending machine with microfabricator capable of dispensing various NT-branded computers." icon = 'icons/obj/vending.dmi' icon_state = "robotics" layer = 2.9 anchored = 1 density = 1 // The actual laptop/tablet var/obj/item/device/modular_computer/laptop/fabricated_laptop = null var/obj/item/device/modular_computer/tablet/fabricated_tablet = null // Utility vars var/state = 0 // 0: Select device type, 1: Select loadout, 2: Payment, 3: Thankyou screen var/devtype = 0 // 0: None(unselected), 1: Laptop, 2: Tablet var/total_price = 0 // Price of currently vended device. var/credits = 0 // Device loadout var/dev_cpu = 1 // 1: Default, 2: Upgraded var/dev_battery = 1 // 1: Default, 2: Upgraded, 3: Advanced var/dev_disk = 1 // 1: Default, 2: Upgraded, 3: Advanced var/dev_netcard = 0 // 0: None, 1: Basic, 2: Long-Range var/dev_apc_recharger = 0 // 0: None, 1: Standard (LAPTOP ONLY) var/dev_printer = 0 // 0: None, 1: Standard var/dev_card = 0 // 0: None, 1: Standard // Removes all traces of old order and allows you to begin configuration from scratch. /obj/machinery/lapvend/proc/reset_order() state = 0 devtype = 0 if(fabricated_laptop) qdel(fabricated_laptop) fabricated_laptop = null if(fabricated_tablet) qdel(fabricated_tablet) fabricated_tablet = null dev_cpu = 1 dev_battery = 1 dev_disk = 1 dev_netcard = 0 dev_apc_recharger = 0 dev_printer = 0 dev_card = 0 // Recalculates the price and optionally even fabricates the device. /obj/machinery/lapvend/proc/fabricate_and_recalc_price(fabricate = 0) total_price = 0 if(devtype == 1) // Laptop, generally cheaper to make it accessible for most station roles var/obj/item/weapon/computer_hardware/battery/battery_module = null if(fabricate) fabricated_laptop = new /obj/item/device/modular_computer/laptop/buildable(src) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/battery) battery_module = fabricated_laptop.all_components[MC_CELL] total_price = 99 switch(dev_cpu) if(1) if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) if(2) if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/processor_unit) total_price += 299 switch(dev_battery) if(1) // Basic(750C) if(fabricate) battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer) if(2) // Upgraded(1100C) if(fabricate) battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/advanced) total_price += 199 if(3) // Advanced(1500C) if(fabricate) battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/super) total_price += 499 switch(dev_disk) if(1) // Basic(128GQ) if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/hard_drive) if(2) // Upgraded(256GQ) if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/hard_drive/advanced) total_price += 99 if(3) // Advanced(512GQ) if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/hard_drive/super) total_price += 299 switch(dev_netcard) if(1) // Basic(Short-Range) if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/network_card) total_price += 99 if(2) // Advanced (Long Range) if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/network_card/advanced) total_price += 299 if(dev_apc_recharger) total_price += 399 if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/recharger/APC) if(dev_printer) total_price += 99 if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/printer/mini) if(dev_card) total_price += 199 if(fabricate) fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/card_slot) return total_price else if(devtype == 2) // Tablet, more expensive, not everyone could probably afford this. var/obj/item/weapon/computer_hardware/battery/battery_module = null if(fabricate) fabricated_tablet = new(src) fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/battery) fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) battery_module = fabricated_tablet.all_components[MC_CELL] total_price = 199 switch(dev_battery) if(1) // Basic(300C) if(fabricate) battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/nano) if(2) // Upgraded(500C) if(fabricate) battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/micro) total_price += 199 if(3) // Advanced(750C) if(fabricate) battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer) total_price += 499 switch(dev_disk) if(1) // Basic(32GQ) if(fabricate) fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/hard_drive/micro) if(2) // Upgraded(64GQ) if(fabricate) fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/hard_drive/small) total_price += 99 if(3) // Advanced(128GQ) if(fabricate) fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/hard_drive) total_price += 299 switch(dev_netcard) if(1) // Basic(Short-Range) if(fabricate) fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/network_card) total_price += 99 if(2) // Advanced (Long Range) if(fabricate) fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/network_card/advanced) total_price += 299 if(dev_printer) total_price += 99 if(fabricate) fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/printer) if(dev_card) total_price += 199 if(fabricate) fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/card_slot) return total_price return 0 /obj/machinery/lapvend/ui_act(action, params) if(..()) return 1 switch(action) if("pick_device") if(state) // We've already picked a device type return 0 devtype = text2num(params["pick"]) state = 1 fabricate_and_recalc_price(0) return 1 if("clean_order") reset_order() return 1 if("purchase") try_purchase() return 1 if((state != 1) && devtype) // Following IFs should only be usable when in the Select Loadout mode return 0 switch(action) if("confirm_order") state = 2 // Wait for ID swipe for payment processing fabricate_and_recalc_price(0) return 1 if("hw_cpu") dev_cpu = text2num(params["cpu"]) fabricate_and_recalc_price(0) return 1 if("hw_battery") dev_battery = text2num(params["battery"]) fabricate_and_recalc_price(0) return 1 if("hw_disk") dev_disk = text2num(params["disk"]) fabricate_and_recalc_price(0) return 1 if("hw_netcard") dev_netcard = text2num(params["netcard"]) fabricate_and_recalc_price(0) return 1 if("hw_tesla") dev_apc_recharger = text2num(params["tesla"]) fabricate_and_recalc_price(0) return 1 if("hw_nanoprint") dev_printer = text2num(params["print"]) fabricate_and_recalc_price(0) return 1 if("hw_card") dev_card = text2num(params["card"]) fabricate_and_recalc_price(0) return 1 return 0 /obj/machinery/lapvend/attack_hand(mob/user) ui_interact(user) /obj/machinery/lapvend/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = default_state) if(stat & (BROKEN | NOPOWER | MAINT)) if(ui) ui.close() return 0 ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if (!ui) ui = new(user, src, ui_key, "computer_fabricator", "Personal Computer Vendor", 500, 400, state = state) ui.open() ui.set_autoupdate(state = 1) /obj/machinery/lapvend/attackby(obj/item/I as obj, mob/user as mob) if(istype(I,/obj/item/stack/spacecash)) var/obj/item/stack/spacecash/c = I if(!user.drop_item(c)) return credits += c.value visible_message("[usr] inserts [c.value] credits into the [src].") qdel(c) return return ..() // Simplified payment processing, returns 1 on success. /obj/machinery/lapvend/proc/process_payment() if(total_price > credits) say("Insufficient credits.") return 0 else return 1 /obj/machinery/lapvend/ui_data(mob/user) var/list/data = list() data["state"] = state if(state == 1) data["devtype"] = devtype data["hw_battery"] = dev_battery data["hw_disk"] = dev_disk data["hw_netcard"] = dev_netcard data["hw_tesla"] = dev_apc_recharger data["hw_nanoprint"] = dev_printer data["hw_card"] = dev_card data["hw_cpu"] = dev_cpu if(state == 1 || state == 2) data["totalprice"] = total_price data["credits"] = credits return data /obj/machinery/lapvend/proc/try_purchase() // Awaiting payment state if(state == 2) if(process_payment()) fabricate_and_recalc_price(1) if((devtype == 1) && fabricated_laptop) fabricated_laptop.forceMove(src.loc) fabricated_laptop = null else if((devtype == 2) && fabricated_tablet) fabricated_tablet.forceMove(src.loc) fabricated_tablet = null credits -= total_price say("Enjoy your new product!") state = 3 return 1 return 0