//HUD styles. Index order defines how they are cycled in F12. /// Standard hud #define HUD_STYLE_STANDARD 1 /// Reduced hud (just hands and intent switcher) #define HUD_STYLE_REDUCED 2 /// No hud (for screenshots) #define HUD_STYLE_NOHUD 3 /// Used in show_hud(); Please ensure this is the same as the maximum index. #define HUD_VERSIONS 3 //1:1 HUD layout stuff #define UI_BOXCRAFT "EAST-4:22,SOUTH+1:6" #define UI_BOXAREA "EAST-4:6,SOUTH+1:6" #define UI_BOXLANG "EAST-5:22,SOUTH+1:6"