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Moves the files previously under fulp_modules/_defines to code/__DEFINES/fulp_defines Moves the files previously under fulp_modules/_maps to _maps/fulp_maps
51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
///The research point type that Nanites generates.
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#define TECHWEB_POINT_TYPE_NANITES "Nanite Research"
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///Trait given by Nanites
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#define TRAIT_NANITES "Nanites"
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#define NANITE_SHOCK_IMMUNE (1<<0)
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#define NANITE_EMP_IMMUNE (1<<1)
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///Nanite Protocol types
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#define NANITE_PROTOCOL_REPLICATION "nanite_replication"
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#define NANITE_PROTOCOL_STORAGE "nanite_storage"
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///Nanite extra settings types: used to help uis know what type an extra setting is
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#define NESTYPE_TEXT "text"
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#define NESTYPE_NUMBER "number"
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#define NESTYPE_TYPE "type"
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#define NESTYPE_BOOLEAN "boolean"
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///Nanite Extra Settings - Note that these will also be the names displayed in the UI
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#define NES_SENT_CODE "Sent Code"
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#define NES_DELAY "Delay"
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#define NES_COMM_CODE "Comm Code"
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#define NES_RELAY_CHANNEL "Relay Channel"
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#define NES_HEALTH_PERCENT "Health Percent"
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#define NES_NANITE_PERCENT "Nanite Percent"
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#define NES_DIRECTION "Direction"
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#define NES_DAMAGE_TYPE "Damage Type"
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#define NES_DAMAGE "Damage"
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#define NES_MESSAGE "Message"
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#define NES_DIRECTIVE "Directive"
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#define NES_SENTENCE "Sentence"
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#define NES_INCLUSIVE_MODE "Inclusive Mode"
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#define NES_RACE "Race"
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#define NES_MODE "Mode"
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#define NES_MOOD_MESSAGE "Mood Message"
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#define NES_PROGRAM_OVERWRITE "Program Overwrite"
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#define NES_CLOUD_OVERWRITE "Cloud Overwrite"
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#define NES_SCAN_TYPE "Scan Type"
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#define NES_BUTTON_NAME "Button Name"
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#define NES_ICON "Icon"
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#define NANITE_CATEGORY_UTILITIES "Utility Nanites"
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#define NANITE_CATEGORY_MEDICAL "Medical Nanites"
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#define NANITES_CATEGORY_SENSOR "Sensor Nanites"
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#define NANITES_CATEGORY_AUGMENTATION "Augmentation Nanites"
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#define NANITES_CATEGORY_SUPPRESSION "Suppression Nanites"
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#define NANITES_CATEGORY_WEAPONIZED "Weaponized Nanites"
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#define NANITES_CATEGORY_PROTOCOLS "Protocols Nanites"
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#define NANITES_CATEGORY_DEFECTIVE "Defective Nanites"
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