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* Initial merge * Map files * dme mon ami * Cult span renames * updatepaths * AltClick renamed to click_alt * beefman hair color stuff * bye bye beefman viro * get_all_gear * Updated mentor refresh verb * bloodsucker rack atom_deconstruct * removed LateInitialize from nanites machines * brain trauama now calls parent on_lose * readme * greyscale fulp edit * arrival sound fulp edit * tgui routes fulp edit * build.js fulp edit * fulpui-patches * Missed a couple of shuttles * tgui files * Map updates * tgui tweaks and screenshots * fixed typo * halloween beacon texture * Vault piggy banks * beacon icon fr * Selene cargo chat console * selene labour shuttle * Photobooths! * Moved photobooth button on selene * Theia updates * Reset maps.txt * Order consoles * Ports TG's #82906, fixes plasma cutters * Theia vault piggy bank * CLICK_ACTION_SUCCESS for coffin alt clicking
26 lines
875 B
Plaintext
26 lines
875 B
Plaintext
///How much power emergency lights will consume per tick
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#define LIGHT_EMERGENCY_POWER_USE (0.0001 * STANDARD_CELL_RATE)
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// status values shared between lighting fixtures and items
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#define LIGHT_OK 0
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#define LIGHT_EMPTY 1
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#define LIGHT_BROKEN 2
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#define LIGHT_BURNED 3
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///Min time for a spark to happen in a broken light
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#define BROKEN_SPARKS_MIN (3 MINUTES)
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///Max time for a spark to happen in a broken light
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#define BROKEN_SPARKS_MAX (9 MINUTES)
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///Amount of time that takes an ethereal to take energy from the lights
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#define LIGHT_DRAIN_TIME (2.5 SECONDS)
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///Amount of charge the ethereal gain after the drain
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#define LIGHT_POWER_GAIN (0.035 * STANDARD_CELL_CHARGE)
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///How many reagents the lights can hold
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#define LIGHT_REAGENT_CAPACITY 20
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//Status for light constructs
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#define LIGHT_CONSTRUCT_EMPTY 1
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#define LIGHT_CONSTRUCT_WIRED 2
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#define LIGHT_CONSTRUCT_CLOSED 3
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