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fulpstation/code/__DEFINES/medical.dm
John Willard 7199947c08 [MDB IGNORE] [IDB IGNORE] WIP TGU (#1427)
Several months worth of updates.

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Co-authored-by: A miscellaneous Fern <80640114+FernandoJ8@users.noreply.github.com>
Co-authored-by: Pepsilawn <reisenrui@gmail.com>
Co-authored-by: Ray <64306407+OneAsianTortoise@users.noreply.github.com>
Co-authored-by: Cure221 <106662180+Cure221@users.noreply.github.com>
2025-11-06 08:20:20 -05:00

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/// Physical statuses
#define PHYSICAL_ACTIVE "Active"
#define PHYSICAL_DEBILITATED "Debilitated"
#define PHYSICAL_UNCONSCIOUS "Unconscious"
#define PHYSICAL_DECEASED "Deceased"
/// List of available physical statuses
#define PHYSICAL_STATUSES list(\
PHYSICAL_ACTIVE, \
PHYSICAL_DEBILITATED, \
PHYSICAL_UNCONSCIOUS, \
PHYSICAL_DECEASED, \
)
/// Mental statuses
#define MENTAL_STABLE "Stable"
#define MENTAL_WATCH "Watch"
#define MENTAL_UNSTABLE "Unstable"
#define MENTAL_INSANE "Insane"
/// List of available mental statuses
#define MENTAL_STATUSES list(\
MENTAL_STABLE, \
MENTAL_WATCH, \
MENTAL_UNSTABLE, \
MENTAL_INSANE, \
)
/// The percentage amount of health required for a mob to be considered to be
#define CLEAN_BILL_OF_HEALTH_RATIO 0.9
///Cooldown for being on the recently treated trait for the purposes for bounty submission
#define RECENTLY_HEALED_COOLDOWN 5 MINUTES