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* September TGU: Initial commit * September TGU: Updates wounds * some mob changes * September TGU: Removed infil tool parcel * September TGU: Spider path change * September TGU: Updated m_intent to move_intent * September TGU: Refactor of no_transform to trait * September TGU: Removes BEPIS machines o7 * September TGU: Vomit refactor * September TGU: Fixs typo * September TGU: FULP EDIT Adds our greyscales folder to a sanity check * September TGU: Implemented icon_for for beefmen * September TGU: Occupancy limits for shuttles * September TGU: Added bitrunning to helio * September TGU: Added bitrunning to selene * September TGU: Pubbystation bitrunning * September TGU: Added cams to bitrunner rooms * September TGU: Appeasing linter * September TGU: More linter appeasment * More linter * i love unit testing !!! * more unit test fixes * Maybe fixes screenshot test * Removes bitrunning unit test. This exact change has already been made on TG's master, right after i copied stuff over from there * Nah we just ignore it whatever * Accidentally updated maps.txt oopsie * Removes bitrunning unit tests This has already been done on TG * Fixed TGUI (missed a tg edit) * Made a TG edit more visible * Removing self-assigning objectives until we have a policy on that * Maps now use proper MOD crate * Ports chaplain offering fixes * Ported #78622 from TG * Merges helio rewiring * oooooh spooky Ports #79062 from upstream * Fixing mapping issues
17 lines
764 B
Plaintext
17 lines
764 B
Plaintext
//Medical Categories for quirks
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#define CAT_QUIRK_ALL 0
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#define CAT_QUIRK_NOTES 1
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#define CAT_QUIRK_MINOR_DISABILITY 2
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#define CAT_QUIRK_MAJOR_DISABILITY 3
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/// This quirk can only be applied to humans
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#define QUIRK_HUMAN_ONLY (1<<0)
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/// This quirk processes on SSquirks (and should implement quirk process)
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#define QUIRK_PROCESSES (1<<1)
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/// This quirk is has a visual aspect in that it changes how the player looks. Used in generating dummies.
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#define QUIRK_CHANGES_APPEARANCE (1<<2)
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/// The only thing this quirk effects is mood so it should be disabled if mood is
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#define QUIRK_MOODLET_BASED (1<<3)
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/// This quirk shouldn't be shown by health analyzers and hud, perhaps as considering it medical condition is a far stretch.
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#define QUIRK_HIDE_FROM_SCAN (1<<4)
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