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* kok * K * mafuba * pop * k * t * w * updatepath * updatepath2 * updatepath3 * dirt * m * Update screenshot_antag_icons_monsterhunter.png * Create screenshot_humanoids__datum_species_human_felinid_nobraindamage.png * Update beefman_limbs.dm * maptext tweaks * abductor fix * delam counter --------- Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
25 lines
661 B
Plaintext
25 lines
661 B
Plaintext
// Storage component defines
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// Storage collection defines
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#define COLLECT_ONE 0
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#define COLLECT_EVERYTHING 1
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#define COLLECT_SAME 2
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// Drop style defines
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#define DROP_NOTHING 0
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#define DROP_AT_PARENT 1
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#define DROP_AT_LOCATION 2
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// Defines for fancy boxes (ie. boxes that display how many items there are
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// inside of them)
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#define FANCY_CONTAINER_CLOSED 0
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#define FANCY_CONTAINER_OPEN 1
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#define FANCY_CONTAINER_ALWAYS_OPEN 2
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// Defines for levels of storage locking
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// Also used fort the force param of can_insert
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// Higher values are "more" locked then lower ones
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#define STORAGE_NOT_LOCKED 0
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#define STORAGE_SOFT_LOCKED 1
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#define STORAGE_FULLY_LOCKED 2
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