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* lol. * bit of changes * deletes stuff * some map path updates * more changes * deletes unit test that was gonna be deleted in tg * see if this fixes anything
13 lines
399 B
Plaintext
13 lines
399 B
Plaintext
// Affects the probability of a dice roll
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/// Dice has a normal chance to land on any value
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#define DICE_NOT_RIGGED 1
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/// Dice has a higher chance to land on a rigged value
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#define DICE_BASICALLY_RIGGED 2
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/// Dice has a 100% chance to land on a rigged value
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#define DICE_TOTALLY_RIGGED 3
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/// card is considered face down
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#define CARD_FACEDOWN 0
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/// card is considered face up
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#define CARD_FACEUP 1
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