Files
fulpstation/_maps/shuttles/emergency_mini.dmm
AnturK 6470464ec1 Map Decals v.2 (#23385)
Simple decal system to replace turf stacking and icon state duplication.
Plus simple script to help with path updates that are bit more complicated that search&replace.
Fixes caution tiles turning into space.
Fixes flipped corner decals.
Fixes gas list property whitespace on replacing.
2017-01-30 10:20:39 +13:00

507 lines
6.5 KiB
Plaintext

//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/space,
/area/space)
"b" = (
/turf/closed/wall/mineral/titanium/overspace,
/area/shuttle/escape)
"c" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "propulsion";
dir = 1
},
/turf/open/floor/plating/airless,
/area/shuttle/escape)
"d" = (
/turf/open/space,
/turf/closed/wall/shuttle{
icon_state = "swall_f10";
dir = 2
},
/area/shuttle/escape)
"e" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
"f" = (
/obj/structure/shuttle/engine/heater{
icon_state = "heater";
dir = 1
},
/obj/structure/window/reinforced,
/turf/open/floor/plating/airless,
/area/shuttle/escape)
"g" = (
/turf/closed/wall/shuttle{
icon_state = "swall3";
dir = 2
},
/area/shuttle/escape)
"h" = (
/obj/item/weapon/storage/firstaid/regular{
pixel_x = 2;
pixel_y = 6
},
/obj/item/weapon/storage/firstaid/regular{
pixel_x = -2;
pixel_y = 4
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"i" = (
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"j" = (
/obj/machinery/sleeper{
dir = 8;
icon_state = "sleeper-open"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"k" = (
/obj/structure/chair{
dir = 4
},
/turf/open/floor/mineral/plastitanium/brig,
/area/shuttle/escape)
"l" = (
/turf/open/floor/mineral/plastitanium/brig,
/area/shuttle/escape)
"m" = (
/obj/structure/chair{
dir = 8
},
/turf/open/floor/mineral/plastitanium/brig,
/area/shuttle/escape)
"n" = (
/obj/machinery/vending/wallmed{
name = "Emergency NanoMed";
pixel_x = 28;
req_access_txt = "0"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"o" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/shuttle/escape)
"p" = (
/obj/machinery/door/airlock/glass_security{
name = "Escape Shuttle Cell";
req_access_txt = "2"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"q" = (
/obj/machinery/door/airlock/glass_medical{
id_tag = null;
name = "Escape Shuttle Infirmary";
req_access_txt = "0"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"r" = (
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/escape)
"s" = (
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"t" = (
/obj/structure/closet/emcloset,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"u" = (
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"v" = (
/obj/structure/chair{
dir = 4
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"w" = (
/obj/structure/chair{
dir = 8
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"x" = (
/obj/structure/chair{
dir = 1
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"y" = (
/obj/structure/grille,
/obj/structure/window/shuttle,
/turf/open/floor/plating,
/area/shuttle/escape)
"z" = (
/obj/machinery/vending/wallmed{
name = "Emergency NanoMed";
req_access_txt = "0"
},
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
"A" = (
/obj/structure/chair{
dir = 8
},
/obj/item/device/radio/intercom{
pixel_x = 25
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"B" = (
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
/obj/docking_port/mobile/emergency{
dir = 8;
dwidth = 8;
height = 9;
name = "Mini emergency shuttle";
timid = 1;
width = 21
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"C" = (
/obj/structure/chair,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"D" = (
/obj/structure/table,
/obj/item/weapon/storage/firstaid/fire,
/obj/item/weapon/storage/firstaid/regular{
pixel_x = 2;
pixel_y = 3
},
/obj/item/weapon/crowbar,
/obj/item/weapon/extinguisher,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"E" = (
/turf/closed/wall/shuttle{
icon_state = "swall7";
dir = 2
},
/area/shuttle/escape)
"F" = (
/turf/closed/wall/shuttle{
icon_state = "swall12";
dir = 2
},
/area/shuttle/escape)
"G" = (
/obj/machinery/status_display,
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
"H" = (
/obj/machinery/door/airlock/glass_command{
name = "Escape Shuttle Cockpit";
req_access_txt = "19"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"I" = (
/turf/closed/wall/shuttle{
icon_state = "swall11";
dir = 2
},
/area/shuttle/escape)
"J" = (
/obj/machinery/computer/atmos_alert,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"K" = (
/obj/structure/chair{
dir = 8
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"L" = (
/obj/item/device/radio/intercom{
name = "Station Intercom (General)";
pixel_y = 24
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"M" = (
/obj/structure/chair{
dir = 4
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"N" = (
/obj/machinery/computer/security,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"O" = (
/obj/machinery/computer/crew,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"P" = (
/obj/machinery/computer/communications,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"Q" = (
/turf/open/space,
/turf/closed/wall/shuttle{
icon_state = "swall_f5";
dir = 2
},
/area/shuttle/escape)
"R" = (
/turf/closed/wall/shuttle{
icon_state = "swallc1";
dir = 2
},
/area/shuttle/escape)
"S" = (
/obj/structure/table,
/obj/item/weapon/storage/firstaid/fire,
/obj/item/weapon/extinguisher,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"T" = (
/obj/structure/chair,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"U" = (
/obj/machinery/computer/emergency_shuttle,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"V" = (
/obj/structure/table,
/obj/item/weapon/storage/firstaid/regular{
pixel_x = 2;
pixel_y = 3
},
/obj/item/weapon/crowbar,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"W" = (
/turf/closed/wall/shuttle{
icon_state = "swallc2";
dir = 2
},
/area/shuttle/escape)
"X" = (
/turf/open/space,
/turf/closed/wall/shuttle{
icon_state = "swall_f9";
dir = 2
},
/area/shuttle/escape)
(1,1,1) = {"
a
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e
e
e
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e
y
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y
e
e
e
e
e
e
e
e
e
a
"}
(2,1,1) = {"
e
e
h
i
i
q
s
v
v
v
v
v
s
v
v
D
e
J
O
r
e
"}
(3,1,1) = {"
c
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i
y
s
s
s
s
s
s
s
s
s
i
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K
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"}
(4,1,1) = {"
c
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"}
(5,1,1) = {"
c
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C
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"}
(6,1,1) = {"
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(7,1,1) = {"
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"}
(8,1,1) = {"
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"}
(9,1,1) = {"
a
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"}